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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl1
2 files changed, 2 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
index ff37f9e4b3..b325f55576 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
@@ -46,7 +46,7 @@ float lum(vec3 col)
void main()
{
- float step = 1.0/32.0;
+ float step = 1.0/16.0;
float start = step;
float end = 1.0-step;
@@ -82,7 +82,7 @@ void main()
float L = lum(col);
- float s = clamp(0.1/L, 0.5, 2.0);
+ float s = clamp(0.1/L, 0.5, 2.5);
float prev = texture(exposureMap, vec2(0.5,0.5)).r;
s = mix(prev, s, min(dt*2.0, 0.04));
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl
index 4ac1ff9368..221de0b095 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl
@@ -125,7 +125,6 @@ vec3 toneMap(vec3 color)
// this factor is based on the exposure correction of Krzysztof Narkowicz in his
// implemetation of ACES tone mapping
color *= 1.0/0.6;
- //color /= 0.6;
color = toneMapACES_Hill(color);
#endif