diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl | 3 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl | 2 | 
2 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index d730d92054..d1c476792a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -595,7 +595,8 @@ vec3 pbrIbl(vec3 diffuseColor,  	vec3 diffuse = diffuseLight * diffuseColor;  	vec3 specular = specularLight * (specularColor * brdf.x + brdf.y); -	 +	specular *= 1.75; +  	return (diffuse + specular) * ao;  } diff --git a/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl b/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl index 94fedce243..05c86de6d4 100644 --- a/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl @@ -151,7 +151,7 @@ vec3 prefilterEnvMap(vec3 R, float roughness)  			float omegaP = 4.0 * PI / (6.0 * envMapDim * envMapDim);  			// Biased (+1.0) mip level for better result  			//float mipLevel = roughness == 0.0 ? 0.0 : max(0.5 * log2(omegaS / omegaP) + 1.0, 0.0f); -			color += textureLod(reflectionProbes, vec4(L,sourceIdx), mipLevel).rgb * dotNL; +			color += textureLod(reflectionProbes, vec4(L,sourceIdx), mipLevel+0.75).rgb * dotNL;  			totalWeight += dotNL;  		}  | 
