diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl index 0617bc9908..5d770948c5 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl @@ -1,28 +1,28 @@ -/** +/** * @file class2\wl\atmosphericVars.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2007, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - + out vec3 vary_AdditiveColor; out vec3 vary_AtmosAttenuation; @@ -34,40 +34,40 @@ vec3 amblit_color; vec3 getSunlitColor() { - return sunlit_color; + return sunlit_color; } vec3 getAmblitColor() { - return amblit_color; + return amblit_color; } vec3 getAdditiveColor() { - return additive_color; + return additive_color; } vec3 getAtmosAttenuation() { - return atmos_attenuation; + return atmos_attenuation; } void setSunlitColor(vec3 v) { - sunlit_color = v; + sunlit_color = v; } void setAmblitColor(vec3 v) { - amblit_color = v; + amblit_color = v; } void setAdditiveColor(vec3 v) { - additive_color = v; - vary_AdditiveColor = v; + additive_color = v; + vary_AdditiveColor = v; } void setAtmosAttenuation(vec3 v) { - atmos_attenuation = v; - vary_AtmosAttenuation = v; + atmos_attenuation = v; + vary_AtmosAttenuation = v; } |