summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl9
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
index 3e8fdfb3e4..da49e59b89 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
@@ -12,7 +12,8 @@ float calcDirectionalLight(vec3 n, vec3 l)
return a;
}
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la)
+
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
@@ -26,9 +27,13 @@ float calcPointLight(vec3 v, vec3 n, vec4 lp, float la)
//distance attenuation
float da = clamp(1.0/(la * d), 0.0, 1.0);
+ // spotlight coefficient.
+ float spot = max(dot(-ln, lv), is_pointlight);
+ da *= spot*spot; // GL_SPOT_EXPONENT=2
+
//angular attenuation
da *= calcDirectionalLight(n, lv);
-
+
return da;
}