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path: root/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl6
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
index 6c34643aab..5740987ab1 100755
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
@@ -30,6 +30,7 @@ out vec4 frag_color;
#endif
uniform float minimum_alpha;
+uniform float texture_gamma;
vec3 fullbrightAtmosTransport(vec3 light);
vec3 fullbrightScaleSoftClip(vec3 light);
@@ -39,13 +40,16 @@ VARYING vec2 vary_texcoord0;
void fullbright_lighting()
{
- vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
+ vec4 color = diffuseLookup(vary_texcoord0.xy);
if (color.a < minimum_alpha)
{
discard;
}
+ color.rgb *= vertex_color.rgb;
+
+ color.rgb = pow(color.rgb, vec3(texture_gamma));
color.rgb = fullbrightAtmosTransport(color.rgb);
color.rgb = fullbrightScaleSoftClip(color.rgb);