diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/waterF.glsl | 6 | 
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 5a3a02d5d1..51b131ada7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -155,18 +155,16 @@ void main()  	vec2 distort2 = distort+wavef.xy*refScale/max(dmod*df1, 1.0);  	vec4 fb = texture2D(screenTex, distort2); -    fb.rgb = srgb_to_linear(fb.rgb);  	//mix with reflection  	// Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug -	color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.49999 + 0.5); +	color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999f);  	vec4 pos = vary_position;  	color.rgb += spec * specular;  	//color.rgb = atmosTransport(color.rgb); -    color.rgb *= 2.0f;  	color.rgb = scaleSoftClip(color.rgb);  	color.a   = spec * sunAngle2; @@ -175,5 +173,5 @@ void main()  	frag_data[0] = vec4(color.rgb, color); // diffuse  	frag_data[1] = vec4(0);		// speccolor, spec -	frag_data[2] = vec4(encode_normal(screenspacewavef.xyz*0.5+0.5), 0.05, 0);// normalxy, 0, 0 +	frag_data[2] = vec4(encode_normal(screenspacewavef.xyz*0.5+0.5), 0.0, 0);// normalxy, 0, 0  }  | 
