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path: root/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl
index e9d6dcabff..3038b14772 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl
@@ -6,7 +6,6 @@
*/
varying vec3 vary_normal;
-varying vec4 vary_position;
vec4 texgen_object(vec4 vpos, vec4 tc, mat4 mat, vec4 tp0, vec4 tp1)
{
@@ -27,7 +26,6 @@ void main()
//transform vertex
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- vary_position = gl_ModelViewMatrix * gl_Vertex;
vary_normal = normalize(gl_NormalMatrix * gl_Normal);
// Transform and pass tex coords