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path: root/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
index 19203ab670..0543a26642 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
@@ -34,7 +34,7 @@ VARYING vec2 vary_texcoord0;
uniform vec4 color;
-vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color);
mat4 getSkinnedTransform();
void calcAtmospherics(vec3 inPositionEye);
@@ -62,7 +62,7 @@ void main()
calcAtmospherics(pos.xyz);
- vec4 col = calcLighting(pos.xyz, norm, color, vec4(0,0,0,0));
+ vec4 col = calcLighting(pos.xyz, norm, color);
vertex_color = col;
}