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-rw-r--r--indra/newview/app_settings/settings.xml907
1 files changed, 846 insertions, 61 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 1aec56447d..dd644b6e30 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -2,7 +2,7 @@
<llsd xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:noNamespaceSchemaLocation="llsd.xsd">
<map>
- <key>ImporterDebug</key>
+ <key>ImporterDebugVerboseLogging</key>
<map>
<key>Comment</key>
<string>Enable debug output to more precisely identify sources of import errors. Warning: the output can slow down import on many machines.</string>
@@ -27,7 +27,7 @@
<key>ImporterModelLimit</key>
<map>
<key>Comment</key>
- <string>Limits amount of importer generated models for dae files</string>
+ <string>Limits amount of importer generated (when over 8 faces) models for dae and gltf files</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -35,6 +35,17 @@
<key>Value</key>
<integer>768</integer>
</map>
+ <key>ImporterDebugMode</key>
+ <map>
+ <key>Comment</key>
+ <string>At 0 does nothing, at 1 dumps skinning data near orifinal file, at 2 dumps skining data and positions/weights of first 5 models, at 3 dumps skinning data and models as llsd</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>ImporterPreprocessDAE</key>
<map>
<key>Comment</key>
@@ -113,7 +124,7 @@
<key>Type</key>
<string>S32</string>
<key>Value</key>
- <real>300.0</real>
+ <real>300</real>
</map>
<key>AckCollectTime</key>
<map>
@@ -368,6 +379,17 @@
<key>Value</key>
<real>0.5</real>
</map>
+ <key>AudioLevelWind</key>
+ <map>
+ <key>Comment</key>
+ <string>Audio level of wind noise when standing still</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.5</real>
+ </map>
<key>AudioStreamingMedia</key>
<map>
<key>Comment</key>
@@ -632,16 +654,16 @@
<key>Value</key>
<real>16.0</real>
</map>
- <key>AvatarPickerURL</key>
+ <key>AvatarWelcomePack</key>
<map>
- <key>Comment</key>
- <string>Avatar picker contents</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html</string>
+ <key>Comment</key>
+ <string>Avatar Welcome Pack contents</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>https://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/vawp/index.html</string>
</map>
<!--AvatarBakedTextureUploadTimeout is in use by QA-->
<key>AvatarBakedTextureUploadTimeout</key>
@@ -655,6 +677,28 @@
<key>Value</key>
<integer>60</integer>
</map>
+ <key>AvatarRotateThresholdSlow</key>
+ <map>
+ <key>Comment</key>
+ <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving slowly (degrees)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>60</integer>
+ </map>
+ <key>AvatarRotateThresholdFast</key>
+ <map>
+ <key>Comment</key>
+ <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving fast (degrees)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>2</integer>
+ </map>
<key>AvatarPhysics</key>
<map>
<key>Comment</key>
@@ -1150,6 +1194,39 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>EnableDiscord</key>
+ <map>
+ <key>Comment</key>
+ <string>When set, connect to Discord to enable Rich Presence</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>ShowDiscordActivityDetails</key>
+ <map>
+ <key>Comment</key>
+ <string>When set, show avatar name on Discord Rich Presence</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>ShowDiscordActivityState</key>
+ <map>
+ <key>Comment</key>
+ <string>When set, show location on Discord Rich Presence</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>EnableDiskCacheDebugInfo</key>
<map>
<key>Comment</key>
@@ -1164,13 +1241,13 @@
<key>DiskCachePercentOfTotal</key>
<map>
<key>Comment</key>
- <string>The percent of total cache size (defined by CacheSize) to use for the disk cache</string>
+ <string>The percent of total cache size (defined by CacheSize) to use for the disk cache (ex: asset storage, excludes textures)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>40.0</real>
+ <real>35.0</real>
</map>
<key>DiskCacheDirName</key>
<map>
@@ -1214,7 +1291,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>4096</integer>
+ <integer>6144</integer>
</map>
<key>CacheValidateCounter</key>
<map>
@@ -1875,6 +1952,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>DebugSelectionLODs</key>
+ <map>
+ <key>Comment</key>
+ <string>Force selection to show specific LOD, -1 for off, 0 - lowest, 4 - high.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>-1</integer>
+ </map>
<key>AnimatedObjectsAllowLeftClick</key>
<map>
<key>Comment</key>
@@ -2401,7 +2489,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/guide.html</string>
+ <string>https://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/guide.html</string>
</map>
<key>DisableCameraConstraints</key>
<map>
@@ -2425,16 +2513,16 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>DisableMouseWarp</key>
+ <key>MouseWarpMode</key>
<map>
<key>Comment</key>
- <string>Disable warping of the mouse to the center of the screen during alt-zoom and mouse look. Useful with certain input devices, mouse sharing programs like Synergy, or running under Parallels.</string>
+ <string>Controls warping of the mouse to the center of the screen during alt-zoom and mouse look. Useful with certain input devices, mouse sharing programs like Synergy, or running under Parallels. 0 - automatic, 1 - on, 2 - off</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
- <string>Boolean</string>
+ <string>S32</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>DisableExternalBrowser</key>
<map>
@@ -2546,7 +2634,7 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>DoubleClickTeleport</key>
+ <key>DoubleClickTeleport</key>
<map>
<key>Comment</key>
<string>Enable double-click to teleport where allowed (afects minimap and people panel)</string>
@@ -2720,7 +2808,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://events.[GRID]/viewer/embed/event/[EVENT_ID]</string>
+ <string>https://events.[GRID]/viewer/embed/event/[EVENT_ID]</string>
</map>
<key>MainWorkTime</key>
<map>
@@ -3377,7 +3465,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://viewer-help.secondlife.com/[LANGUAGE]/[CHANNEL]/[VERSION]/[TOPIC][DEBUG_MODE]</string>
+ <string>https://viewer-help.secondlife.com/[LANGUAGE]/[CHANNEL]/[VERSION]/[TOPIC][DEBUG_MODE]</string>
</map>
<key>HowToHelpURL</key>
<map>
@@ -3388,7 +3476,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/howto/index.html</string>
+ <string>https://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/howto/index.html</string>
</map>
<key>HomeSidePanelURL</key>
<map>
@@ -3709,6 +3797,17 @@
<key>Value</key>
<integer>5000</integer>
</map>
+ <key>InventoryExposeFolderID</key>
+ <map>
+ <key>Comment</key>
+ <string>Allows copying folder id from context menu</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>MarketplaceListingsSortOrder</key>
<map>
<key>Comment</key>
@@ -3993,7 +4092,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://wiki.secondlife.com/wiki/[LSL_STRING]</string>
+ <string>https://wiki.secondlife.com/wiki/[LSL_STRING]</string>
</map>
<key>LSLFontSizeName</key>
<map>
@@ -4336,7 +4435,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>40.0</real>
+ <real>90.0</real>
</map>
<key>LogMessages</key>
<map>
@@ -4418,13 +4517,24 @@
<key>MainloopTimeoutDefault</key>
<map>
<key>Comment</key>
- <string>Timeout duration for mainloop lock detection, in seconds.</string>
+ <string>Timeout duration for mainloop lock detection during teleports, login and logout, in seconds.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>60.0</real>
+ <real>120.0</real>
+ </map>
+ <key>MainloopTimeoutStarted</key>
+ <map>
+ <key>Comment</key>
+ <string>Timeout duration for mainloop lock detection when logged in and not teleporting, in seconds.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>60.0</real>
</map>
<key>MapScale</key>
<map>
@@ -6405,6 +6515,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>PlaySoundChatMention</key>
+ <map>
+ <key>Comment</key>
+ <string>Plays a sound when got mentioned in a chat</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>PluginAttachDebuggerToPlugins</key>
<map>
<key>Comment</key>
@@ -7241,7 +7362,7 @@
<key>RenderAvatarCloth</key>
<map>
<key>Comment</key>
- <string>DEPRECATED - only false supported - Controls if avatars use wavy cloth</string>
+ <string>Controls if system avatar clothes use wavy cloth</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -7280,7 +7401,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>32.0</real>
+ <real>48.0</real>
</map>
<key>RenderCPUBasis</key>
<map>
@@ -7841,7 +7962,7 @@
<key>RenderMaxOpenGLVersion</key>
<map>
<key>Comment</key>
- <string>Maximum OpenGL version to attempt use (minimum 3.1 maximum 4.6). Requires restart.</string>
+ <string>Maximum OpenGL version to attempt use (minimum 3.1 maximum 4.6). Requires restart. Windows only.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -7860,16 +7981,27 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderTextureVRAMDivisor</key>
+ <map>
+ <key>Comment</key>
+ <string>Divisor for maximum amount of VRAM the viewer will use for textures. 1 = all the VRAM. Used in conjunction with RenderMaxVRAMBudget.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderMinFreeMainMemoryThreshold</key>
<map>
<key>Comment</key>
- <string>Minimum of available physical memory in MB before textures get scaled down</string>
+ <string>If available free physical memory is below this value textures get agresively scaled down</string>
<key>Persist</key>
- <integer>0</integer>
+ <integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>512</integer>
+ <integer>256</integer>
</map>
<key>RenderLowMemMinDiscardIncrement</key>
<map>
@@ -8442,7 +8574,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>0.8</real>
+ <real>0.7</real>
</map>
<key>RenderShadowGaussian</key>
@@ -8470,7 +8602,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>1.4</real>
+ <real>1.0</real>
</map>
<key>RenderShadowBlurSamples</key>
<map>
@@ -8987,6 +9119,17 @@
<key>Value</key>
<integer>16</integer>
</map>
+ <key>RenderReflectionProbeShowTransparent</key>
+ <map>
+ <key>Comment</key>
+ <string>Show reflection probes in the transparency debug view</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderReflectionProbeVolumes</key>
<map>
<key>Comment</key>
@@ -9078,7 +9221,7 @@
<key>RenderQualityPerformance</key>
<map>
<key>Comment</key>
- <string>Which graphics settings you've chosen</string>
+ <string>Which graphics settings you've chosen. Don't use this setting to change quality directly from debug settings.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -9086,6 +9229,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>DebugQualityPerformance</key>
+ <map>
+ <key>Comment</key>
+ <string>Allows to change performance quality directly from debug settings.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderReflectionDetail</key>
<map>
@@ -9131,6 +9285,28 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderReflectionProbeDynamicAllocation</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable dynamic allocation of reflection probes. -1 means no dynamic allocation. Sets a buffer to allocate when a dynamic allocation occurs otherwise.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>-1</integer>
+ </map>
+ <key>RenderReflectionProbeCount</key>
+ <map>
+ <key>Comment</key>
+ <string>Number of probes to render. Maximum of 256. Clamps to the nearest power of 2.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>256</integer>
+ </map>
<key>RenderReflectionProbeResolution</key>
<map>
<key>Comment</key>
@@ -9153,7 +9329,7 @@
<key>Value</key>
<real>1.0</real>
</map>
-
+
<key>RenderReflectionProbeDrawDistance</key>
<map>
<key>Comment</key>
@@ -9227,9 +9403,9 @@
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
- <string>U32</string>
+ <string>F32</string>
<key>Value</key>
- <integer>1</integer>
+ <integer>1.0</integer>
</map>
<key>RenderShaderLightingMaxLevel</key>
<map>
@@ -9352,7 +9528,7 @@
<key>Value</key>
<real>1.0</real>
</map>
-
+
<key>RenderReflectionProbeMaxLocalLightAmbiance</key>
<map>
<key>Comment</key>
@@ -9584,6 +9760,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderBalanceInSnapshot</key>
+ <map>
+ <key>Comment</key>
+ <string>Display L$ balance in snapshot</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>ObscureBalanceInStatusBar</key>
+ <map>
+ <key>Comment</key>
+ <string>If true, balance will be shows as '*'</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderUIBuffer</key>
<map>
<key>Comment</key>
@@ -10019,6 +10217,83 @@
<key>Value</key>
<string>https://megapahit.com/enter_bug.cgi?product=Viewer</string>
</map>
+ <key>RestrainedLove</key>
+ <map>
+ <key>Comment</key>
+ <string>Toggles RLVa features (requires restart)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>0</boolean>
+ </map>
+ <key>RestrainedLoveDebug</key>
+ <map>
+ <key>Comment</key>
+ <string>Toggles RLVa debug mode (displays the commands when in debug mode)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>0</boolean>
+ </map>
+ <key>RLVaBlockedExperiences</key>
+ <map>
+ <key>Comment</key>
+ <string>List of experiences blocked from interacting with RLVa</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>bfe25fb4-222c-11e5-85a2-fa4c4ccaa202</string>
+ </map>
+ <key>RLVaDebugHideUnsetDuplicate</key>
+ <map>
+ <key>Comment</key>
+ <string>Suppresses reporting "unset" or "duplicate" command restrictions when RestrainedLoveDebug is TRUE</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>0</boolean>
+ </map>
+ <key>RLVaEnableTemporaryAttachments</key>
+ <map>
+ <key>Comment</key>
+ <string>Allows temporary attachments (regardless of origin) to issue RLV commands</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>1</boolean>
+ </map>
+ <key>RLVaExperimentalCommands</key>
+ <map>
+ <key>Comment</key>
+ <string>Enables the experimental command set</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>1</boolean>
+ </map>
+ <key>RLVaTopLevelMenu</key>
+ <map>
+ <key>Comment</key>
+ <string>Show the RLVa specific menu as a top level menu</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>1</boolean>
+ </map>
<key>RevokePermsOnStopAnimation</key>
<map>
<key>Comment</key>
@@ -10253,13 +10528,13 @@
<key>SceneLoadRearMaxRadiusFraction</key>
<map>
<key>Comment</key>
- <string>a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold</string>
+ <string>a fraction of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>75.0</real>
+ <real>0.75</real>
</map>
<key>SceneLoadRearPixelThreshold</key>
<map>
@@ -10854,7 +11129,7 @@
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
- </map>
+ </map>
<key>NearbyListShowMap</key>
<map>
<key>Comment</key>
@@ -11019,6 +11294,45 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>ShowPGClassifieds</key>
+ <map>
+ <key>Comment</key>
+ <string>Display results of find classifieds that are flagged as general</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>ShowMatureClassifieds</key>
+ <map>
+ <key>Comment</key>
+ <string>Display results of find classifieds that are flagged as moderate</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>ShowAdultClassifieds</key>
+ <map>
+ <key>Comment</key>
+ <string>Display results of find classifieds that are flagged as adult</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>ShowPGSims</key>
<map>
<key>Comment</key>
@@ -11058,6 +11372,54 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>ShowPGEvents</key>
+ <map>
+ <key>Comment</key>
+ <string>Display results of find events that are flagged as general</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>ShowMatureGroups</key>
+ <map>
+ <key>Comment</key>
+ <string>Include groups that are flagged as mature to Search results</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>FindLandArea</key>
+ <map>
+ <key>Comment</key>
+ <string>Enables filtering of land search results by area</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>FindLandPrice</key>
+ <map>
+ <key>Comment</key>
+ <string>Enables filtering of land search results by price</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>ShowNearClip</key>
<map>
<key>Comment</key>
@@ -11367,6 +11729,17 @@
<key>Value</key>
<integer>75</integer>
</map>
+ <key>SnapshotTimestamp</key>
+ <map>
+ <key>Comment</key>
+ <string>Add timestamp to snapshot file names</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>AbuseReportScreenshotDelay</key>
<map>
<key>Comment</key>
@@ -11477,6 +11850,28 @@
<key>Value</key>
<string>fss.txt</string>
</map>
+ <key>StatsFrametimeSampleSeconds</key>
+ <map>
+ <key>Comment</key>
+ <string>The number of seconds to sample extended frametime data (percentiles, stddev).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>5</integer>
+ </map>
+ <key>StatsFrametimeEventThreshold</key>
+ <map>
+ <key>Comment</key>
+ <string>The percentage that the frametime difference must exceed in order to register a frametime event. 0.1 = 10%, 0.25 = 25%, etc.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.1</real>
+ </map>
<key>SystemLanguage</key>
<map>
<key>Comment</key>
@@ -11684,7 +12079,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>0.04</real>
+ <real>0.0095</real>
</map>
<key>TextureScaleMaxAreaFactor</key>
<map>
@@ -12395,6 +12790,28 @@
<key>Value</key>
<string>2ca849ba-2885-4bc3-90ef-d4987a5b983a</string>
</map>
+ <key>UISndChatMention</key>
+ <map>
+ <key>Comment</key>
+ <string>Sound file for chat mention(uuid for sound asset)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>03e77cb5-592c-5b33-d271-2e46497c3fb3</string>
+ </map>
+ <key>UISndChatPing</key>
+ <map>
+ <key>Comment</key>
+ <string>Sound file for chat ping(uuid for sound asset)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>7dd36df6-2624-5438-f988-fdf8588a0ad9</string>
+ </map>
<key>UISndClick</key>
<map>
<key>Comment</key>
@@ -12915,9 +13332,9 @@
<key>Use24HourClock</key>
<map>
<key>Comment</key>
- <string>12 vs 24. At the moment only for region restart schedule floater</string>
+ <string>12 vs 24. At the moment coverage is partial</string>
<key>Persist</key>
- <integer>0</integer>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -13610,7 +14027,7 @@
<key>WatchdogEnabled</key>
<map>
<key>Comment</key>
- <string>Controls whether the thread watchdog timer is activated. Value is boolean. Set to -1 to defer to built-in default.</string>
+ <string>Controls whether the thread watchdog timer is activated. Value is S32. Set to -1 to defer to built-in default.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
@@ -13687,7 +14104,7 @@
<key>FullScreen</key>
<map>
<key>Comment</key>
- <string>run a fullscreen session</string>
+ <string>Run a fullscreen session. MacOS not supported</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -14110,7 +14527,133 @@
<!-- megapahit settings -->
- <key>MPVBufferOptiMode</key>
+
+ <key>MPVertexBufferMode</key>
+ <map>
+ <key>Comment</key>
+ <string>Vertex Buffer Mode for Mac (0=LL, 1=MP)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>MPHDRDisplay</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable / Disable HDR Display Support (Mac)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>MPHDRBoost</key>
+ <map>
+ <key>Comment</key>
+ <string>HDR Boost</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>1.0</integer>
+ </map>
+ <key>MPHDRGamma</key>
+ <map>
+ <key>Comment</key>
+ <string>HDR Gamma</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>2.4</integer>
+ </map>
+ <key>MPHDRUIBoost</key>
+ <map>
+ <key>Comment</key>
+ <string>HDR UI Boost</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>1.0</integer>
+ </map>
+ <key>MPColorPrecision</key>
+ <map>
+ <key>Comment</key>
+ <string>Color buffers precision</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>MPNoGLDebug</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable / Disable GL Debug</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>MPGamma</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable / Disable Gamma</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>MPTone</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable / Disable Tonemap</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>MPGlow</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable / Disable Glow</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>MPLuminanceMipmap</key>
+ <map>
+ <key>Comment</key>
+ <string>
+ Luminance Map Mipmaps:
+ (set to 0 to fix post-processing slowdowns)
+ 0:no
+ 1:yes
+ </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<map>
<key>Comment</key>
<string>
@@ -14126,28 +14669,138 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>MPVCameraCollapsed</key>
+ <key>MPRenderShadowMaxDist</key>
<map>
<key>Comment</key>
- <string>
- Camera floater collapsed</string>
+ <string>Shadows Max Draw distance</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
- <string>Boolean</string>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>64</integer>
+ </map>
+ <key>MPRenderBloom</key>
+ <map>
+ <key>Comment</key>
+ <string>Automatic bloom (n blur iterations, 0: Disable)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
<key>Value</key>
<integer>0</integer>
</map>
- <key>MPVNearMeRange</key>
+ <key>MPBloomExtractBrightness</key>
<map>
<key>Comment</key>
- <string>Search radius in the people panel</string>
+ <string>Auto bloom: Min extracted brightness</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <integer>4096</integer>
+ <real>0.20</real>
+ </map>
+ <key>MPBloomExtractMetal</key>
+ <map>
+ <key>Comment</key>
+ <string>Auto bloom: Metal roughness limit filter</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.40</real>
+ </map>
+ <key>MPBloomExtractNonMetal</key>
+ <map>
+ <key>Comment</key>
+ <string>Auto bloom: Non Metal roughness limit filter</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.0</real>
+ </map>
+ <key>MPBloomStrength</key>
+ <map>
+ <key>Comment</key>
+ <string>Auto bloom Strength (0.1 to 1.5)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>1.0</real>
+ </map>
+ <key>MPBloomBlurRadius</key>
+ <map>
+ <key>Comment</key>
+ <string>Auto bloom: Radius</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>1.5</real>
+ </map>
+ <key>MPBloomBlurRadiusAdd</key>
+ <map>
+ <key>Comment</key>
+ <string>Auto bloom: Radius add</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.9</real>
+ </map>
+ <key>MPRenderProbeUpdatePeriod</key>
+ <map>
+ <key>Comment</key>
+ <string>Delay between probes updates</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>15.0</real>
+ </map>
+ <key>MPRenderProbeSlowDown</key>
+ <map>
+ <key>Comment</key>
+ <string>Slow down probes updates</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.05</real>
+ </map>
+ <key>MPRenderProbeProgressive</key>
+ <map>
+ <key>Comment</key>
+ <string>Calculate Radiance progressively</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <real>0</real>
+ </map>
+ <key>MPVCameraCollapsed</key>
+ <map>
+ <key>Comment</key>
+ <string>
+ Camera floater collapsed</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
</map>
<key>RenderVSyncEnabled</key>
<map>
@@ -14524,10 +15177,32 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>OutfitGallerySortByName</key>
+ <key>OutfitGallerySortOrder</key>
+ <map>
+ <key>Comment</key>
+ <string>Gallery sorting: 0 - sort outfits by name, 1 - images frst, 2 - favorites first</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>OutfitListSortOrder</key>
+ <map>
+ <key>Comment</key>
+ <string>How outfit list in Avatar's floater is sorted. 0 - by name 1 - favorites to top</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>OutfitListFilterFullList</key>
<map>
<key>Comment</key>
- <string>Always sort outfits by name in Outfit Gallery</string>
+ <string> 0 - show only matches. 1 - show all items in outfit as long as outfit or item inside matches.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -14764,7 +15439,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/agni/404.html</string>
+ <string>https://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/agni/404.html</string>
</map>
<key>OpenIMOnVoice</key>
<map>
@@ -14793,7 +15468,7 @@
<key>Comment</key>
<string>Avatar follows cursor with avatars eyes, when disabled, avatar will look forward</string>
<key>Persist</key>
- <integer>0</integer>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -16408,6 +17083,50 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>InventoryFavoritesUseStar</key>
+ <map>
+ <key>Comment</key>
+ <string>Show star near favorited items in inventory</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>InventoryFavoritesUseHollowStar</key>
+ <map>
+ <key>Comment</key>
+ <string>Show star near folders that contain favorites</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>InventoryFavoritesColorText</key>
+ <map>
+ <key>Comment</key>
+ <string>render favorite items using InventoryFavoriteText as color</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>InventoryAddAttachmentBehavior</key>
+ <map>
+ <key>Comment</key>
+ <string>Defines behavior when hitting return on an inventory item</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>StatsReportMaxDuration</key>
<map>
<key>Comment</key>
@@ -16496,5 +17215,71 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>MediaAutoPlayHuds</key>
+ <map>
+ <key>Comment</key>
+ <string>Automatically play HUD media</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>MediaFirstClickInteract</key>
+ <map>
+ <key>Comment</key>
+ <string>This setting controls which media (once loaded) does not require a first click to focus before interaction can begin. This allows clicks to be passed directly to media bypassing the focus click requirement. This setting is a bitfield, precomputed values are as follows: Disabled=0; Worn HUDs only=1; Owned objects=2; Friend objects=4; Group objects=8; Landowner objects=16; Any object=32767; All MOAP=32768. For complete details see lltoolpie.h enum MediaFirstClickTypes.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>31</integer>
+ </map>
+ <key>EnableSelectionHints</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether or not to send editing hints to animate the arm when editing an object.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>EnableLookAtTarget</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether or not to animate the avatar head and send look at targets when moving the cursor or focusing on objects</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>LimitLookAtTarget</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether or not to clamp the look at targets around the avatar head before sending</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>LimitLookAtTargetDistance</key>
+ <map>
+ <key>Comment</key>
+ <string>Distance to limit look at target to</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>2</integer>
+ </map>
</map>
</llsd>