diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
| -rw-r--r-- | indra/newview/app_settings/settings.xml | 907 |
1 files changed, 846 insertions, 61 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 1aec56447d..dd644b6e30 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2,7 +2,7 @@ <llsd xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="llsd.xsd"> <map> - <key>ImporterDebug</key> + <key>ImporterDebugVerboseLogging</key> <map> <key>Comment</key> <string>Enable debug output to more precisely identify sources of import errors. Warning: the output can slow down import on many machines.</string> @@ -27,7 +27,7 @@ <key>ImporterModelLimit</key> <map> <key>Comment</key> - <string>Limits amount of importer generated models for dae files</string> + <string>Limits amount of importer generated (when over 8 faces) models for dae and gltf files</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -35,6 +35,17 @@ <key>Value</key> <integer>768</integer> </map> + <key>ImporterDebugMode</key> + <map> + <key>Comment</key> + <string>At 0 does nothing, at 1 dumps skinning data near orifinal file, at 2 dumps skining data and positions/weights of first 5 models, at 3 dumps skinning data and models as llsd</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>ImporterPreprocessDAE</key> <map> <key>Comment</key> @@ -113,7 +124,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <real>300.0</real> + <real>300</real> </map> <key>AckCollectTime</key> <map> @@ -368,6 +379,17 @@ <key>Value</key> <real>0.5</real> </map> + <key>AudioLevelWind</key> + <map> + <key>Comment</key> + <string>Audio level of wind noise when standing still</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.5</real> + </map> <key>AudioStreamingMedia</key> <map> <key>Comment</key> @@ -632,16 +654,16 @@ <key>Value</key> <real>16.0</real> </map> - <key>AvatarPickerURL</key> + <key>AvatarWelcomePack</key> <map> - <key>Comment</key> - <string>Avatar picker contents</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html</string> + <key>Comment</key> + <string>Avatar Welcome Pack contents</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>https://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/vawp/index.html</string> </map> <!--AvatarBakedTextureUploadTimeout is in use by QA--> <key>AvatarBakedTextureUploadTimeout</key> @@ -655,6 +677,28 @@ <key>Value</key> <integer>60</integer> </map> + <key>AvatarRotateThresholdSlow</key> + <map> + <key>Comment</key> + <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving slowly (degrees)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>60</integer> + </map> + <key>AvatarRotateThresholdFast</key> + <map> + <key>Comment</key> + <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving fast (degrees)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>2</integer> + </map> <key>AvatarPhysics</key> <map> <key>Comment</key> @@ -1150,6 +1194,39 @@ <key>Value</key> <integer>1</integer> </map> + <key>EnableDiscord</key> + <map> + <key>Comment</key> + <string>When set, connect to Discord to enable Rich Presence</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>ShowDiscordActivityDetails</key> + <map> + <key>Comment</key> + <string>When set, show avatar name on Discord Rich Presence</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>ShowDiscordActivityState</key> + <map> + <key>Comment</key> + <string>When set, show location on Discord Rich Presence</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>EnableDiskCacheDebugInfo</key> <map> <key>Comment</key> @@ -1164,13 +1241,13 @@ <key>DiskCachePercentOfTotal</key> <map> <key>Comment</key> - <string>The percent of total cache size (defined by CacheSize) to use for the disk cache</string> + <string>The percent of total cache size (defined by CacheSize) to use for the disk cache (ex: asset storage, excludes textures)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> - <real>40.0</real> + <real>35.0</real> </map> <key>DiskCacheDirName</key> <map> @@ -1214,7 +1291,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>4096</integer> + <integer>6144</integer> </map> <key>CacheValidateCounter</key> <map> @@ -1875,6 +1952,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>DebugSelectionLODs</key> + <map> + <key>Comment</key> + <string>Force selection to show specific LOD, -1 for off, 0 - lowest, 4 - high.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>-1</integer> + </map> <key>AnimatedObjectsAllowLeftClick</key> <map> <key>Comment</key> @@ -2401,7 +2489,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/guide.html</string> + <string>https://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/guide.html</string> </map> <key>DisableCameraConstraints</key> <map> @@ -2425,16 +2513,16 @@ <key>Value</key> <integer>0</integer> </map> - <key>DisableMouseWarp</key> + <key>MouseWarpMode</key> <map> <key>Comment</key> - <string>Disable warping of the mouse to the center of the screen during alt-zoom and mouse look. Useful with certain input devices, mouse sharing programs like Synergy, or running under Parallels.</string> + <string>Controls warping of the mouse to the center of the screen during alt-zoom and mouse look. Useful with certain input devices, mouse sharing programs like Synergy, or running under Parallels. 0 - automatic, 1 - on, 2 - off</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>Boolean</string> + <string>S32</string> <key>Value</key> - <integer>0</integer> + <integer>1</integer> </map> <key>DisableExternalBrowser</key> <map> @@ -2546,7 +2634,7 @@ <key>Value</key> <integer>0</integer> </map> - <key>DoubleClickTeleport</key> + <key>DoubleClickTeleport</key> <map> <key>Comment</key> <string>Enable double-click to teleport where allowed (afects minimap and people panel)</string> @@ -2720,7 +2808,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://events.[GRID]/viewer/embed/event/[EVENT_ID]</string> + <string>https://events.[GRID]/viewer/embed/event/[EVENT_ID]</string> </map> <key>MainWorkTime</key> <map> @@ -3377,7 +3465,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://viewer-help.secondlife.com/[LANGUAGE]/[CHANNEL]/[VERSION]/[TOPIC][DEBUG_MODE]</string> + <string>https://viewer-help.secondlife.com/[LANGUAGE]/[CHANNEL]/[VERSION]/[TOPIC][DEBUG_MODE]</string> </map> <key>HowToHelpURL</key> <map> @@ -3388,7 +3476,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/howto/index.html</string> + <string>https://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/howto/index.html</string> </map> <key>HomeSidePanelURL</key> <map> @@ -3709,6 +3797,17 @@ <key>Value</key> <integer>5000</integer> </map> + <key>InventoryExposeFolderID</key> + <map> + <key>Comment</key> + <string>Allows copying folder id from context menu</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>MarketplaceListingsSortOrder</key> <map> <key>Comment</key> @@ -3993,7 +4092,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://wiki.secondlife.com/wiki/[LSL_STRING]</string> + <string>https://wiki.secondlife.com/wiki/[LSL_STRING]</string> </map> <key>LSLFontSizeName</key> <map> @@ -4336,7 +4435,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>40.0</real> + <real>90.0</real> </map> <key>LogMessages</key> <map> @@ -4418,13 +4517,24 @@ <key>MainloopTimeoutDefault</key> <map> <key>Comment</key> - <string>Timeout duration for mainloop lock detection, in seconds.</string> + <string>Timeout duration for mainloop lock detection during teleports, login and logout, in seconds.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> - <real>60.0</real> + <real>120.0</real> + </map> + <key>MainloopTimeoutStarted</key> + <map> + <key>Comment</key> + <string>Timeout duration for mainloop lock detection when logged in and not teleporting, in seconds.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>60.0</real> </map> <key>MapScale</key> <map> @@ -6405,6 +6515,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>PlaySoundChatMention</key> + <map> + <key>Comment</key> + <string>Plays a sound when got mentioned in a chat</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>PluginAttachDebuggerToPlugins</key> <map> <key>Comment</key> @@ -7241,7 +7362,7 @@ <key>RenderAvatarCloth</key> <map> <key>Comment</key> - <string>DEPRECATED - only false supported - Controls if avatars use wavy cloth</string> + <string>Controls if system avatar clothes use wavy cloth</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7280,7 +7401,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>32.0</real> + <real>48.0</real> </map> <key>RenderCPUBasis</key> <map> @@ -7841,7 +7962,7 @@ <key>RenderMaxOpenGLVersion</key> <map> <key>Comment</key> - <string>Maximum OpenGL version to attempt use (minimum 3.1 maximum 4.6). Requires restart.</string> + <string>Maximum OpenGL version to attempt use (minimum 3.1 maximum 4.6). Requires restart. Windows only.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7860,16 +7981,27 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderTextureVRAMDivisor</key> + <map> + <key>Comment</key> + <string>Divisor for maximum amount of VRAM the viewer will use for textures. 1 = all the VRAM. Used in conjunction with RenderMaxVRAMBudget.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderMinFreeMainMemoryThreshold</key> <map> <key>Comment</key> - <string>Minimum of available physical memory in MB before textures get scaled down</string> + <string>If available free physical memory is below this value textures get agresively scaled down</string> <key>Persist</key> - <integer>0</integer> + <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> - <integer>512</integer> + <integer>256</integer> </map> <key>RenderLowMemMinDiscardIncrement</key> <map> @@ -8442,7 +8574,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0.8</real> + <real>0.7</real> </map> <key>RenderShadowGaussian</key> @@ -8470,7 +8602,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>1.4</real> + <real>1.0</real> </map> <key>RenderShadowBlurSamples</key> <map> @@ -8987,6 +9119,17 @@ <key>Value</key> <integer>16</integer> </map> + <key>RenderReflectionProbeShowTransparent</key> + <map> + <key>Comment</key> + <string>Show reflection probes in the transparency debug view</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderReflectionProbeVolumes</key> <map> <key>Comment</key> @@ -9078,7 +9221,7 @@ <key>RenderQualityPerformance</key> <map> <key>Comment</key> - <string>Which graphics settings you've chosen</string> + <string>Which graphics settings you've chosen. Don't use this setting to change quality directly from debug settings.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9086,6 +9229,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>DebugQualityPerformance</key> + <map> + <key>Comment</key> + <string>Allows to change performance quality directly from debug settings.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderReflectionDetail</key> <map> @@ -9131,6 +9285,28 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderReflectionProbeDynamicAllocation</key> + <map> + <key>Comment</key> + <string>Enable dynamic allocation of reflection probes. -1 means no dynamic allocation. Sets a buffer to allocate when a dynamic allocation occurs otherwise.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>-1</integer> + </map> + <key>RenderReflectionProbeCount</key> + <map> + <key>Comment</key> + <string>Number of probes to render. Maximum of 256. Clamps to the nearest power of 2.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>256</integer> + </map> <key>RenderReflectionProbeResolution</key> <map> <key>Comment</key> @@ -9153,7 +9329,7 @@ <key>Value</key> <real>1.0</real> </map> - + <key>RenderReflectionProbeDrawDistance</key> <map> <key>Comment</key> @@ -9227,9 +9403,9 @@ <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>U32</string> + <string>F32</string> <key>Value</key> - <integer>1</integer> + <integer>1.0</integer> </map> <key>RenderShaderLightingMaxLevel</key> <map> @@ -9352,7 +9528,7 @@ <key>Value</key> <real>1.0</real> </map> - + <key>RenderReflectionProbeMaxLocalLightAmbiance</key> <map> <key>Comment</key> @@ -9584,6 +9760,28 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderBalanceInSnapshot</key> + <map> + <key>Comment</key> + <string>Display L$ balance in snapshot</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>ObscureBalanceInStatusBar</key> + <map> + <key>Comment</key> + <string>If true, balance will be shows as '*'</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderUIBuffer</key> <map> <key>Comment</key> @@ -10019,6 +10217,83 @@ <key>Value</key> <string>https://megapahit.com/enter_bug.cgi?product=Viewer</string> </map> + <key>RestrainedLove</key> + <map> + <key>Comment</key> + <string>Toggles RLVa features (requires restart)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <boolean>0</boolean> + </map> + <key>RestrainedLoveDebug</key> + <map> + <key>Comment</key> + <string>Toggles RLVa debug mode (displays the commands when in debug mode)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <boolean>0</boolean> + </map> + <key>RLVaBlockedExperiences</key> + <map> + <key>Comment</key> + <string>List of experiences blocked from interacting with RLVa</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>bfe25fb4-222c-11e5-85a2-fa4c4ccaa202</string> + </map> + <key>RLVaDebugHideUnsetDuplicate</key> + <map> + <key>Comment</key> + <string>Suppresses reporting "unset" or "duplicate" command restrictions when RestrainedLoveDebug is TRUE</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <boolean>0</boolean> + </map> + <key>RLVaEnableTemporaryAttachments</key> + <map> + <key>Comment</key> + <string>Allows temporary attachments (regardless of origin) to issue RLV commands</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <boolean>1</boolean> + </map> + <key>RLVaExperimentalCommands</key> + <map> + <key>Comment</key> + <string>Enables the experimental command set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <boolean>1</boolean> + </map> + <key>RLVaTopLevelMenu</key> + <map> + <key>Comment</key> + <string>Show the RLVa specific menu as a top level menu</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <boolean>1</boolean> + </map> <key>RevokePermsOnStopAnimation</key> <map> <key>Comment</key> @@ -10253,13 +10528,13 @@ <key>SceneLoadRearMaxRadiusFraction</key> <map> <key>Comment</key> - <string>a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold</string> + <string>a fraction of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> - <real>75.0</real> + <real>0.75</real> </map> <key>SceneLoadRearPixelThreshold</key> <map> @@ -10854,7 +11129,7 @@ <string>Boolean</string> <key>Value</key> <integer>0</integer> - </map> + </map> <key>NearbyListShowMap</key> <map> <key>Comment</key> @@ -11019,6 +11294,45 @@ <key>Value</key> <integer>0</integer> </map> + <key>ShowPGClassifieds</key> + <map> + <key>Comment</key> + <string>Display results of find classifieds that are flagged as general</string> + <key>Persist</key> + <integer>1</integer> + <key>HideFromEditor</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>ShowMatureClassifieds</key> + <map> + <key>Comment</key> + <string>Display results of find classifieds that are flagged as moderate</string> + <key>Persist</key> + <integer>1</integer> + <key>HideFromEditor</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>ShowAdultClassifieds</key> + <map> + <key>Comment</key> + <string>Display results of find classifieds that are flagged as adult</string> + <key>Persist</key> + <integer>1</integer> + <key>HideFromEditor</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>ShowPGSims</key> <map> <key>Comment</key> @@ -11058,6 +11372,54 @@ <key>Value</key> <integer>0</integer> </map> + <key>ShowPGEvents</key> + <map> + <key>Comment</key> + <string>Display results of find events that are flagged as general</string> + <key>Persist</key> + <integer>1</integer> + <key>HideFromEditor</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>ShowMatureGroups</key> + <map> + <key>Comment</key> + <string>Include groups that are flagged as mature to Search results</string> + <key>Persist</key> + <integer>1</integer> + <key>HideFromEditor</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>FindLandArea</key> + <map> + <key>Comment</key> + <string>Enables filtering of land search results by area</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>FindLandPrice</key> + <map> + <key>Comment</key> + <string>Enables filtering of land search results by price</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>ShowNearClip</key> <map> <key>Comment</key> @@ -11367,6 +11729,17 @@ <key>Value</key> <integer>75</integer> </map> + <key>SnapshotTimestamp</key> + <map> + <key>Comment</key> + <string>Add timestamp to snapshot file names</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>AbuseReportScreenshotDelay</key> <map> <key>Comment</key> @@ -11477,6 +11850,28 @@ <key>Value</key> <string>fss.txt</string> </map> + <key>StatsFrametimeSampleSeconds</key> + <map> + <key>Comment</key> + <string>The number of seconds to sample extended frametime data (percentiles, stddev).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>5</integer> + </map> + <key>StatsFrametimeEventThreshold</key> + <map> + <key>Comment</key> + <string>The percentage that the frametime difference must exceed in order to register a frametime event. 0.1 = 10%, 0.25 = 25%, etc.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.1</real> + </map> <key>SystemLanguage</key> <map> <key>Comment</key> @@ -11684,7 +12079,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0.04</real> + <real>0.0095</real> </map> <key>TextureScaleMaxAreaFactor</key> <map> @@ -12395,6 +12790,28 @@ <key>Value</key> <string>2ca849ba-2885-4bc3-90ef-d4987a5b983a</string> </map> + <key>UISndChatMention</key> + <map> + <key>Comment</key> + <string>Sound file for chat mention(uuid for sound asset)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>03e77cb5-592c-5b33-d271-2e46497c3fb3</string> + </map> + <key>UISndChatPing</key> + <map> + <key>Comment</key> + <string>Sound file for chat ping(uuid for sound asset)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>7dd36df6-2624-5438-f988-fdf8588a0ad9</string> + </map> <key>UISndClick</key> <map> <key>Comment</key> @@ -12915,9 +13332,9 @@ <key>Use24HourClock</key> <map> <key>Comment</key> - <string>12 vs 24. At the moment only for region restart schedule floater</string> + <string>12 vs 24. At the moment coverage is partial</string> <key>Persist</key> - <integer>0</integer> + <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> @@ -13610,7 +14027,7 @@ <key>WatchdogEnabled</key> <map> <key>Comment</key> - <string>Controls whether the thread watchdog timer is activated. Value is boolean. Set to -1 to defer to built-in default.</string> + <string>Controls whether the thread watchdog timer is activated. Value is S32. Set to -1 to defer to built-in default.</string> <key>Persist</key> <integer>0</integer> <key>Type</key> @@ -13687,7 +14104,7 @@ <key>FullScreen</key> <map> <key>Comment</key> - <string>run a fullscreen session</string> + <string>Run a fullscreen session. MacOS not supported</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -14110,7 +14527,133 @@ <!-- megapahit settings --> - <key>MPVBufferOptiMode</key> + + <key>MPVertexBufferMode</key> + <map> + <key>Comment</key> + <string>Vertex Buffer Mode for Mac (0=LL, 1=MP)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>MPHDRDisplay</key> + <map> + <key>Comment</key> + <string>Enable / Disable HDR Display Support (Mac)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>MPHDRBoost</key> + <map> + <key>Comment</key> + <string>HDR Boost</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>1.0</integer> + </map> + <key>MPHDRGamma</key> + <map> + <key>Comment</key> + <string>HDR Gamma</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>2.4</integer> + </map> + <key>MPHDRUIBoost</key> + <map> + <key>Comment</key> + <string>HDR UI Boost</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>1.0</integer> + </map> + <key>MPColorPrecision</key> + <map> + <key>Comment</key> + <string>Color buffers precision</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>MPNoGLDebug</key> + <map> + <key>Comment</key> + <string>Enable / Disable GL Debug</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>MPGamma</key> + <map> + <key>Comment</key> + <string>Enable / Disable Gamma</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>MPTone</key> + <map> + <key>Comment</key> + <string>Enable / Disable Tonemap</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>MPGlow</key> + <map> + <key>Comment</key> + <string>Enable / Disable Glow</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>MPLuminanceMipmap</key> + <map> + <key>Comment</key> + <string> + Luminance Map Mipmaps: + (set to 0 to fix post-processing slowdowns) + 0:no + 1:yes + </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1</integer> + </map> <map> <key>Comment</key> <string> @@ -14126,28 +14669,138 @@ <key>Value</key> <integer>0</integer> </map> - <key>MPVCameraCollapsed</key> + <key>MPRenderShadowMaxDist</key> <map> <key>Comment</key> - <string> - Camera floater collapsed</string> + <string>Shadows Max Draw distance</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>Boolean</string> + <string>F32</string> + <key>Value</key> + <integer>64</integer> + </map> + <key>MPRenderBloom</key> + <map> + <key>Comment</key> + <string>Automatic bloom (n blur iterations, 0: Disable)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> <key>Value</key> <integer>0</integer> </map> - <key>MPVNearMeRange</key> + <key>MPBloomExtractBrightness</key> <map> <key>Comment</key> - <string>Search radius in the people panel</string> + <string>Auto bloom: Min extracted brightness</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> - <integer>4096</integer> + <real>0.20</real> + </map> + <key>MPBloomExtractMetal</key> + <map> + <key>Comment</key> + <string>Auto bloom: Metal roughness limit filter</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.40</real> + </map> + <key>MPBloomExtractNonMetal</key> + <map> + <key>Comment</key> + <string>Auto bloom: Non Metal roughness limit filter</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>MPBloomStrength</key> + <map> + <key>Comment</key> + <string>Auto bloom Strength (0.1 to 1.5)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>MPBloomBlurRadius</key> + <map> + <key>Comment</key> + <string>Auto bloom: Radius</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.5</real> + </map> + <key>MPBloomBlurRadiusAdd</key> + <map> + <key>Comment</key> + <string>Auto bloom: Radius add</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.9</real> + </map> + <key>MPRenderProbeUpdatePeriod</key> + <map> + <key>Comment</key> + <string>Delay between probes updates</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>15.0</real> + </map> + <key>MPRenderProbeSlowDown</key> + <map> + <key>Comment</key> + <string>Slow down probes updates</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.05</real> + </map> + <key>MPRenderProbeProgressive</key> + <map> + <key>Comment</key> + <string>Calculate Radiance progressively</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <real>0</real> + </map> + <key>MPVCameraCollapsed</key> + <map> + <key>Comment</key> + <string> + Camera floater collapsed</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> </map> <key>RenderVSyncEnabled</key> <map> @@ -14524,10 +15177,32 @@ <key>Value</key> <integer>1</integer> </map> - <key>OutfitGallerySortByName</key> + <key>OutfitGallerySortOrder</key> + <map> + <key>Comment</key> + <string>Gallery sorting: 0 - sort outfits by name, 1 - images frst, 2 - favorites first</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>OutfitListSortOrder</key> + <map> + <key>Comment</key> + <string>How outfit list in Avatar's floater is sorted. 0 - by name 1 - favorites to top</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>OutfitListFilterFullList</key> <map> <key>Comment</key> - <string>Always sort outfits by name in Outfit Gallery</string> + <string> 0 - show only matches. 1 - show all items in outfit as long as outfit or item inside matches.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -14764,7 +15439,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/agni/404.html</string> + <string>https://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/agni/404.html</string> </map> <key>OpenIMOnVoice</key> <map> @@ -14793,7 +15468,7 @@ <key>Comment</key> <string>Avatar follows cursor with avatars eyes, when disabled, avatar will look forward</string> <key>Persist</key> - <integer>0</integer> + <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> @@ -16408,6 +17083,50 @@ <key>Value</key> <integer>0</integer> </map> + <key>InventoryFavoritesUseStar</key> + <map> + <key>Comment</key> + <string>Show star near favorited items in inventory</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>InventoryFavoritesUseHollowStar</key> + <map> + <key>Comment</key> + <string>Show star near folders that contain favorites</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>InventoryFavoritesColorText</key> + <map> + <key>Comment</key> + <string>render favorite items using InventoryFavoriteText as color</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>InventoryAddAttachmentBehavior</key> + <map> + <key>Comment</key> + <string>Defines behavior when hitting return on an inventory item</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>StatsReportMaxDuration</key> <map> <key>Comment</key> @@ -16496,5 +17215,71 @@ <key>Value</key> <integer>1</integer> </map> + <key>MediaAutoPlayHuds</key> + <map> + <key>Comment</key> + <string>Automatically play HUD media</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>MediaFirstClickInteract</key> + <map> + <key>Comment</key> + <string>This setting controls which media (once loaded) does not require a first click to focus before interaction can begin. This allows clicks to be passed directly to media bypassing the focus click requirement. This setting is a bitfield, precomputed values are as follows: Disabled=0; Worn HUDs only=1; Owned objects=2; Friend objects=4; Group objects=8; Landowner objects=16; Any object=32767; All MOAP=32768. For complete details see lltoolpie.h enum MediaFirstClickTypes.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>31</integer> + </map> + <key>EnableSelectionHints</key> + <map> + <key>Comment</key> + <string>Whether or not to send editing hints to animate the arm when editing an object.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>EnableLookAtTarget</key> + <map> + <key>Comment</key> + <string>Whether or not to animate the avatar head and send look at targets when moving the cursor or focusing on objects</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>LimitLookAtTarget</key> + <map> + <key>Comment</key> + <string>Whether or not to clamp the look at targets around the avatar head before sending</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>LimitLookAtTargetDistance</key> + <map> + <key>Comment</key> + <string>Distance to limit look at target to</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>2</integer> + </map> </map> </llsd> |
