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+/**
+ * @file volume_catcher.h
+ * @brief Interface to a class with platform-specific implementations that allows control of the audio volume of all sources in the current process.
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+#ifndef VOLUME_CATCHER_H
+#define VOLUME_CATCHER_H
+
+#include "linden_common.h"
+
+class VolumeCatcherImpl;
+
+class VolumeCatcher
+{
+ public:
+ VolumeCatcher();
+ ~VolumeCatcher();
+
+ void setVolume(F32 volume); // 0.0 - 1.0
+
+ // Set the left-right pan of audio sources
+ // where -1.0 = left, 0 = center, and 1.0 = right
+ void setPan(F32 pan);
+
+ void pump(); // call this at least a few times a second if you can - it affects how quickly we can 'catch' a new audio source and adjust its volume
+
+ private:
+ VolumeCatcherImpl *pimpl;
+};
+
+#endif // VOLUME_CATCHER_H