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-rw-r--r--indra/lscript/lscript_library/lscript_library.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/lscript/lscript_library/lscript_library.cpp b/indra/lscript/lscript_library/lscript_library.cpp
index 62183d079f..2c2cdbabdc 100644
--- a/indra/lscript/lscript_library/lscript_library.cpp
+++ b/indra/lscript/lscript_library/lscript_library.cpp
@@ -208,7 +208,7 @@ void LLScriptLibrary::init()
addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llCollisionSprite", NULL, "s", "llCollisionSprite(string impact_sprite)\nSuppress default collision sprites, replace default impact sprite with impact_sprite (empty string to just suppress)"));
addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llGetAnimation", "s", "k", "string llGetAnimation(key id)\nGet the currently playing locomotion animation for avatar id"));
addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llResetScript", NULL, NULL, "llResetScript()\nResets the script"));
- addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llMessageLinked", NULL, "iisk", "llMessageLinked(integer linknum, integer num, string str, key id)\nSends num, str, and id to members of the link set(LINK_SET sends to all tasks,\nLINK_ALL_OTHERS to all other tasks,\nLINK_ALL_CHILDREN to all children"));
+ addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llMessageLinked", NULL, "iisk", "llMessageLinked(integer linknum, integer num, string str, key id)\nSends num, str, and id to members of the link set (LINK_ROOT sends to root task in a linked set,\nLINK_SET sends to all tasks,\nLINK_ALL_OTHERS to all other tasks,\nLINK_ALL_CHILDREN to all children,\nLINK_THIS to the task the script it is in)"));
addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llPushObject", NULL, "kvvi", "llPushObject(key id, vector impulse, vector ang_impulse, integer local)\nApplies impulse and ang_impulse to object id"));
addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llPassCollisions", NULL, "i", "llPassCollisions(integer pass)\nif pass == TRUE, collisions are passed from children on to parents (default is FALSE)"));
addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llGetScriptName", "s", NULL, "llGetScriptName()\nReturns the script name"));