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-rw-r--r--indra/llwindow/llwindowwin32.cpp36
1 files changed, 32 insertions, 4 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 121c7880df..bac23279cc 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -41,6 +41,7 @@
#include "llgl.h"
#include "llstring.h"
#include "lldir.h"
+#include "llglslshader.h"
// System includes
#include <commdlg.h>
@@ -1121,7 +1122,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
}
gGLManager.initWGL();
-
+
if (wglChoosePixelFormatARB)
{
// OK, at this point, use the ARB wglChoosePixelFormatsARB function to see if we
@@ -1378,7 +1379,35 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
- if (!(mhRC = wglCreateContext(mhDC)))
+ mhRC = 0;
+ if (wglCreateContextAttribsARB)
+ { //attempt to create a non-compatibility profile context
+ S32 attribs[] =
+ {
+ WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
+ WGL_CONTEXT_MINOR_VERSION_ARB, 0,
+ WGL_CONTEXT_PROFILE_MASK_ARB, LLRender::sGLCoreProfile ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
+ WGL_CONTEXT_FLAGS_ARB, gDebugGL ? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
+ 0
+ };
+
+ mhRC = wglCreateContextAttribsARB(mhDC, mhRC, attribs);
+
+ if (!mhRC)
+ {
+ attribs[1] = 3;
+ attribs[3] = 3;
+
+ mhRC = wglCreateContextAttribsARB(mhDC, mhRC, attribs);
+ }
+
+ if (mhRC)
+ { //success, disable fixed function calls
+ LLGLSLShader::sNoFixedFunction = true;
+ }
+ }
+
+ if (!mhRC && !(mhRC = wglCreateContext(mhDC)))
{
close();
OSMessageBox(mCallbacks->translateString("MBGLContextErr"), mCallbacks->translateString("MBError"), OSMB_OK);
@@ -1398,7 +1427,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
OSMessageBox(mCallbacks->translateString("MBVideoDrvErr"), mCallbacks->translateString("MBError"), OSMB_OK);
return FALSE;
}
-
+
// Disable vertical sync for swap
if (disable_vsync && wglSwapIntervalEXT)
{
@@ -2896,7 +2925,6 @@ BOOL LLWindowWin32::resetDisplayResolution()
void LLWindowWin32::swapBuffers()
{
- glFinish();
SwapBuffers(mhDC);
}