diff options
Diffstat (limited to 'indra/llwindow')
-rw-r--r-- | indra/llwindow/CMakeLists.txt | 17 | ||||
-rw-r--r-- | indra/llwindow/llkeyboard.cpp | 12 | ||||
-rw-r--r-- | indra/llwindow/llkeyboard.h | 20 | ||||
-rw-r--r-- | indra/llwindow/llkeyboardheadless.cpp | 4 | ||||
-rw-r--r-- | indra/llwindow/llkeyboardheadless.h | 9 | ||||
-rw-r--r-- | indra/llwindow/llkeyboardsdl.cpp | 459 | ||||
-rw-r--r-- | indra/llwindow/llkeyboardsdl.h | 27 | ||||
-rw-r--r-- | indra/llwindow/llopenglview-objc.mm | 96 | ||||
-rw-r--r-- | indra/llwindow/llwindow.cpp | 14 | ||||
-rw-r--r-- | indra/llwindow/llwindowmacosx.cpp | 1 | ||||
-rw-r--r-- | indra/llwindow/llwindowsdl.cpp | 2075 | ||||
-rw-r--r-- | indra/llwindow/llwindowsdl.h | 319 |
12 files changed, 1528 insertions, 1525 deletions
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 5bfac34ca5..d29bd5cde4 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -52,7 +52,6 @@ set(llwindow_LINK_LIBRARIES llcommon llimage llmath - llrender llfilesystem llxml ll::glm @@ -60,11 +59,14 @@ set(llwindow_LINK_LIBRARIES ll::uilibraries ll::SDL ) + +include_directories(${CMAKE_SOURCE_DIR}/llrender) + # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level -if (LINUX) - list(APPEND viewer_SOURCE_FILES - llkeyboardsdl.cpp +if (NOT DARWIN) + list(APPEND viewer_SOURCE_FILES + llkeyboardsdl.cpp llwindowsdl.cpp ) list(APPEND viewer_HEADER_FILES @@ -84,8 +86,7 @@ if (LINUX) fontconfig # For FCInit and other FC* functions. ) endif (BUILD_HEADLESS) - -endif (LINUX) +endif () if (DARWIN) list(APPEND llwindow_SOURCE_FILES @@ -180,8 +181,10 @@ endif (SDL_FOUND) target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) target_include_directories(llwindow INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) - + if (DARWIN) find_library(CARBON_LIBRARY Carbon) target_link_libraries(llwindow ${CARBON_LIBRARY}) endif (DARWIN) + +include(LibraryInstall) diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp index 33eebdadd1..a16c0a318a 100644 --- a/indra/llwindow/llkeyboard.cpp +++ b/indra/llwindow/llkeyboard.cpp @@ -41,7 +41,6 @@ std::map<KEY,std::string> LLKeyboard::sKeysToNames; std::map<std::string,KEY> LLKeyboard::sNamesToKeys; LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10n + PC/Mac/Linux accelerator labeling - // // Class Implementation // @@ -195,12 +194,11 @@ void LLKeyboard::resetKeys() } -bool LLKeyboard::translateKey(const U16 os_key, KEY *out_key) +bool LLKeyboard::translateKey(const NATIVE_KEY_TYPE os_key, KEY *out_key) { - std::map<U16, KEY>::iterator iter; // Only translate keys in the map, ignore all other keys for now - iter = mTranslateKeyMap.find(os_key); + auto iter = mTranslateKeyMap.find(os_key); if (iter == mTranslateKeyMap.end()) { //LL_WARNS() << "Unknown virtual key " << os_key << LL_ENDL; @@ -214,11 +212,9 @@ bool LLKeyboard::translateKey(const U16 os_key, KEY *out_key) } } - -U16 LLKeyboard::inverseTranslateKey(const KEY translated_key) +LLKeyboard::NATIVE_KEY_TYPE LLKeyboard::inverseTranslateKey(const KEY translated_key) { - std::map<KEY, U16>::iterator iter; - iter = mInvTranslateKeyMap.find(translated_key); + auto iter = mInvTranslateKeyMap.find(translated_key); if (iter == mInvTranslateKeyMap.end()) { return 0; diff --git a/indra/llwindow/llkeyboard.h b/indra/llwindow/llkeyboard.h index 713eb7aec2..a527227672 100644 --- a/indra/llwindow/llkeyboard.h +++ b/indra/llwindow/llkeyboard.h @@ -55,6 +55,11 @@ class LLWindowCallbacks; class LLKeyboard { public: +#ifndef LL_SDL + typedef U16 NATIVE_KEY_TYPE; +#else + typedef U32 NATIVE_KEY_TYPE; +#endif LLKeyboard(); virtual ~LLKeyboard(); @@ -67,16 +72,15 @@ public: bool getKeyDown(const KEY key) { return mKeyLevel[key]; } bool getKeyRepeated(const KEY key) { return mKeyRepeated[key]; } - bool translateKey(const U16 os_key, KEY *translated_key); - U16 inverseTranslateKey(const KEY translated_key); + bool translateKey(const NATIVE_KEY_TYPE os_key, KEY *translated_key); + NATIVE_KEY_TYPE inverseTranslateKey(const KEY translated_key); bool handleTranslatedKeyUp(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes bool handleTranslatedKeyDown(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes + virtual bool handleKeyUp(const NATIVE_KEY_TYPE key, MASK mask) = 0; + virtual bool handleKeyDown(const NATIVE_KEY_TYPE key, MASK mask) = 0; - virtual bool handleKeyUp(const U16 key, MASK mask) = 0; - virtual bool handleKeyDown(const U16 key, MASK mask) = 0; - -#ifdef LL_DARWIN +#if defined(LL_DARWIN) && !defined(LL_SDL) // We only actually use this for macOS. virtual void handleModifier(MASK mask) = 0; #endif // LL_DARWIN @@ -111,8 +115,8 @@ protected: void addKeyName(KEY key, const std::string& name); protected: - std::map<U16, KEY> mTranslateKeyMap; // Map of translations from OS keys to Linden KEYs - std::map<KEY, U16> mInvTranslateKeyMap; // Map of translations from Linden KEYs to OS keys + std::map<NATIVE_KEY_TYPE, KEY> mTranslateKeyMap; // Map of translations from OS keys to Linden KEYs + std::map<KEY, NATIVE_KEY_TYPE> mInvTranslateKeyMap; // Map of translations from Linden KEYs to OS keys LLWindowCallbacks *mCallbacks; LLTimer mKeyLevelTimer[KEY_COUNT]; // Time since level was set diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp index 8669a5b41a..6f8c829dd5 100644 --- a/indra/llwindow/llkeyboardheadless.cpp +++ b/indra/llwindow/llkeyboardheadless.cpp @@ -35,12 +35,8 @@ void LLKeyboardHeadless::resetMaskKeys() { } -bool LLKeyboardHeadless::handleKeyDown(const U16 key, const U32 mask) -{ return false; } -bool LLKeyboardHeadless::handleKeyUp(const U16 key, const U32 mask) -{ return false; } MASK LLKeyboardHeadless::currentMask(bool for_mouse_event) { return MASK_NONE; } diff --git a/indra/llwindow/llkeyboardheadless.h b/indra/llwindow/llkeyboardheadless.h index 2528f0e3f1..439abaf25b 100644 --- a/indra/llwindow/llkeyboardheadless.h +++ b/indra/llwindow/llkeyboardheadless.h @@ -35,8 +35,13 @@ public: LLKeyboardHeadless(); /*virtual*/ ~LLKeyboardHeadless() {}; - /*virtual*/ bool handleKeyUp(const U16 key, MASK mask); - /*virtual*/ bool handleKeyDown(const U16 key, MASK mask); +#ifndef LL_SDL + /*virtual*/ bool handleKeyUp(const U16 key, MASK mask) { return false; } + /*virtual*/ bool handleKeyDown(const U16 key, MASK mask) { return false; } +#else + /*virtual*/ bool handleKeyUp(const U32 key, MASK mask) { return false; } + /*virtual*/ bool handleKeyDown(const U32 key, MASK mask) { return false; } +#endif /*virtual*/ void resetMaskKeys(); /*virtual*/ MASK currentMask(bool for_mouse_event); /*virtual*/ void scanKeyboard(); diff --git a/indra/llwindow/llkeyboardsdl.cpp b/indra/llwindow/llkeyboardsdl.cpp index 97198f0cc0..72b4577276 100644 --- a/indra/llwindow/llkeyboardsdl.cpp +++ b/indra/llwindow/llkeyboardsdl.cpp @@ -1,6 +1,5 @@ /** - * @file llkeyboardsdl.cpp - * @brief Handler for assignable key bindings + * @author This module has many fathers, and it shows. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,12 +23,11 @@ * $/LicenseInfo$ */ -#if LL_SDL - #include "linden_common.h" #include "llkeyboardsdl.h" #include "llwindowcallbacks.h" -#include "SDL/SDL.h" +#include "SDL2/SDL.h" +#include "SDL2/SDL_keycode.h" LLKeyboardSDL::LLKeyboardSDL() { @@ -40,6 +38,10 @@ LLKeyboardSDL::LLKeyboardSDL() // Virtual key mappings from SDL_keysym.h ... // SDL maps the letter keys to the ASCII you'd expect, but it's lowercase... + + // <FS:ND> Looks like we need to map those despite of SDL_TEXTINPUT handling most of this, but without + // the translation lower->upper here accelerators will not work. + U16 cur_char; for (cur_char = 'A'; cur_char <= 'Z'; cur_char++) { @@ -68,13 +70,12 @@ LLKeyboardSDL::LLKeyboardSDL() //mTranslateKeyMap[SDLK_KP3] = KEY_PAGE_DOWN; //mTranslateKeyMap[SDLK_KP0] = KEY_INSERT; - mTranslateKeyMap[SDLK_SPACE] = ' '; + mTranslateKeyMap[SDLK_SPACE] = ' '; // <FS:ND/> Those are handled by SDL2 via text input, do not map them mTranslateKeyMap[SDLK_RETURN] = KEY_RETURN; mTranslateKeyMap[SDLK_LEFT] = KEY_LEFT; mTranslateKeyMap[SDLK_RIGHT] = KEY_RIGHT; mTranslateKeyMap[SDLK_UP] = KEY_UP; mTranslateKeyMap[SDLK_DOWN] = KEY_DOWN; - mTranslateKeyMap[SDLK_ESCAPE] = KEY_ESCAPE; mTranslateKeyMap[SDLK_KP_ENTER] = KEY_RETURN; mTranslateKeyMap[SDLK_ESCAPE] = KEY_ESCAPE; mTranslateKeyMap[SDLK_BACKSPACE] = KEY_BACKSPACE; @@ -111,40 +112,39 @@ LLKeyboardSDL::LLKeyboardSDL() mTranslateKeyMap[SDLK_F10] = KEY_F10; mTranslateKeyMap[SDLK_F11] = KEY_F11; mTranslateKeyMap[SDLK_F12] = KEY_F12; - mTranslateKeyMap[SDLK_PLUS] = '='; - mTranslateKeyMap[SDLK_COMMA] = ','; - mTranslateKeyMap[SDLK_MINUS] = '-'; - mTranslateKeyMap[SDLK_PERIOD] = '.'; - mTranslateKeyMap[SDLK_BACKQUOTE] = '`'; - mTranslateKeyMap[SDLK_SLASH] = KEY_DIVIDE; - mTranslateKeyMap[SDLK_SEMICOLON] = ';'; - mTranslateKeyMap[SDLK_LEFTBRACKET] = '['; - mTranslateKeyMap[SDLK_BACKSLASH] = '\\'; - mTranslateKeyMap[SDLK_RIGHTBRACKET] = ']'; - mTranslateKeyMap[SDLK_QUOTE] = '\''; + mTranslateKeyMap[SDLK_PLUS] = '='; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_COMMA] = ','; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_MINUS] = '-'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_PERIOD] = '.'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_BACKQUOTE] = '`'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_SLASH] = KEY_DIVIDE; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_SEMICOLON] = ';'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_LEFTBRACKET] = '['; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_BACKSLASH] = '\\'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_RIGHTBRACKET] = ']'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them + mTranslateKeyMap[SDLK_QUOTE] = '\''; // <FS:ND/> Those are handled by SDL2 via text input, do not map them // Build inverse map - std::map<U16, KEY>::iterator iter; - for (iter = mTranslateKeyMap.begin(); iter != mTranslateKeyMap.end(); iter++) + for (auto iter = mTranslateKeyMap.begin(); iter != mTranslateKeyMap.end(); iter++) { mInvTranslateKeyMap[iter->second] = iter->first; } // numpad map - mTranslateNumpadMap[SDLK_KP0] = KEY_PAD_INS; - mTranslateNumpadMap[SDLK_KP1] = KEY_PAD_END; - mTranslateNumpadMap[SDLK_KP2] = KEY_PAD_DOWN; - mTranslateNumpadMap[SDLK_KP3] = KEY_PAD_PGDN; - mTranslateNumpadMap[SDLK_KP4] = KEY_PAD_LEFT; - mTranslateNumpadMap[SDLK_KP5] = KEY_PAD_CENTER; - mTranslateNumpadMap[SDLK_KP6] = KEY_PAD_RIGHT; - mTranslateNumpadMap[SDLK_KP7] = KEY_PAD_HOME; - mTranslateNumpadMap[SDLK_KP8] = KEY_PAD_UP; - mTranslateNumpadMap[SDLK_KP9] = KEY_PAD_PGUP; + mTranslateNumpadMap[SDLK_KP_0] = KEY_PAD_INS; + mTranslateNumpadMap[SDLK_KP_1] = KEY_PAD_END; + mTranslateNumpadMap[SDLK_KP_2] = KEY_PAD_DOWN; + mTranslateNumpadMap[SDLK_KP_3] = KEY_PAD_PGDN; + mTranslateNumpadMap[SDLK_KP_4] = KEY_PAD_LEFT; + mTranslateNumpadMap[SDLK_KP_5] = KEY_PAD_CENTER; + mTranslateNumpadMap[SDLK_KP_6] = KEY_PAD_RIGHT; + mTranslateNumpadMap[SDLK_KP_7] = KEY_PAD_HOME; + mTranslateNumpadMap[SDLK_KP_8] = KEY_PAD_UP; + mTranslateNumpadMap[SDLK_KP_9] = KEY_PAD_PGUP; mTranslateNumpadMap[SDLK_KP_PERIOD] = KEY_PAD_DEL; // build inverse numpad map - for (iter = mTranslateNumpadMap.begin(); + for (auto iter = mTranslateNumpadMap.begin(); iter != mTranslateNumpadMap.end(); iter++) { @@ -154,7 +154,7 @@ LLKeyboardSDL::LLKeyboardSDL() void LLKeyboardSDL::resetMaskKeys() { - SDLMod mask = SDL_GetModState(); + SDL_Keymod mask = SDL_GetModState(); // MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys(). // It looks a bit suspicious, as it won't correct for keys that have been released. @@ -165,7 +165,11 @@ void LLKeyboardSDL::resetMaskKeys() mKeyLevel[KEY_SHIFT] = true; } - if(mask & KMOD_CTRL) + if(mask & (KMOD_CTRL +#ifdef LL_DARWIN + | KMOD_GUI +#endif + )) { mKeyLevel[KEY_CONTROL] = true; } @@ -187,7 +191,11 @@ MASK LLKeyboardSDL::updateModifiers(const U32 mask) out_mask |= MASK_SHIFT; } - if(mask & KMOD_CTRL) + if(mask & (KMOD_CTRL +#ifdef LL_DARWIN + | KMOD_GUI +#endif + )) { out_mask |= MASK_CONTROL; } @@ -201,34 +209,34 @@ MASK LLKeyboardSDL::updateModifiers(const U32 mask) } -static U16 adjustNativekeyFromUnhandledMask(const U16 key, const U32 mask) +static U32 adjustNativekeyFromUnhandledMask(const U32 key, const U32 mask) { // SDL doesn't automatically adjust the keysym according to // whether NUMLOCK is engaged, so we massage the keysym manually. - U16 rtn = key; + U32 rtn = key; if (!(mask & KMOD_NUM)) { switch (key) { - case SDLK_KP_PERIOD: rtn = SDLK_DELETE; break; - case SDLK_KP0: rtn = SDLK_INSERT; break; - case SDLK_KP1: rtn = SDLK_END; break; - case SDLK_KP2: rtn = SDLK_DOWN; break; - case SDLK_KP3: rtn = SDLK_PAGEDOWN; break; - case SDLK_KP4: rtn = SDLK_LEFT; break; - case SDLK_KP6: rtn = SDLK_RIGHT; break; - case SDLK_KP7: rtn = SDLK_HOME; break; - case SDLK_KP8: rtn = SDLK_UP; break; - case SDLK_KP9: rtn = SDLK_PAGEUP; break; + case SDLK_KP_PERIOD: rtn = SDLK_DELETE; break; + case SDLK_KP_0: rtn = SDLK_INSERT; break; + case SDLK_KP_1: rtn = SDLK_END; break; + case SDLK_KP_2: rtn = SDLK_DOWN; break; + case SDLK_KP_3: rtn = SDLK_PAGEDOWN; break; + case SDLK_KP_4: rtn = SDLK_LEFT; break; + case SDLK_KP_6: rtn = SDLK_RIGHT; break; + case SDLK_KP_7: rtn = SDLK_HOME; break; + case SDLK_KP_8: rtn = SDLK_UP; break; + case SDLK_KP_9: rtn = SDLK_PAGEUP; break; } } return rtn; } -bool LLKeyboardSDL::handleKeyDown(const U16 key, const U32 mask) +bool LLKeyboardSDL::handleKeyDown(const U32 key, const U32 mask) { - U16 adjusted_nativekey; + U32 adjusted_nativekey; KEY translated_key = 0; U32 translated_mask = MASK_NONE; bool handled = false; @@ -246,9 +254,9 @@ bool LLKeyboardSDL::handleKeyDown(const U16 key, const U32 mask) } -bool LLKeyboardSDL::handleKeyUp(const U16 key, const U32 mask) +bool LLKeyboardSDL::handleKeyUp(const U32 key, const U32 mask) { - U16 adjusted_nativekey; + U32 adjusted_nativekey; KEY translated_key = 0; U32 translated_mask = MASK_NONE; bool handled = false; @@ -268,16 +276,20 @@ bool LLKeyboardSDL::handleKeyUp(const U16 key, const U32 mask) MASK LLKeyboardSDL::currentMask(bool for_mouse_event) { MASK result = MASK_NONE; - SDLMod mask = SDL_GetModState(); + SDL_Keymod mask = SDL_GetModState(); - if (mask & KMOD_SHIFT) result |= MASK_SHIFT; - if (mask & KMOD_CTRL) result |= MASK_CONTROL; - if (mask & KMOD_ALT) result |= MASK_ALT; + if (mask & KMOD_SHIFT) + result |= MASK_SHIFT; + if (mask & KMOD_CTRL) + result |= MASK_CONTROL; + if (mask & KMOD_ALT) + result |= MASK_ALT; // For keyboard events, consider Meta keys equivalent to Control if (!for_mouse_event) { - if (mask & KMOD_META) result |= MASK_CONTROL; + if (mask & KMOD_GUI) + result |= MASK_CONTROL; } return result; @@ -310,7 +322,7 @@ void LLKeyboardSDL::scanKeyboard() } -bool LLKeyboardSDL::translateNumpadKey( const U16 os_key, KEY *translated_key) +bool LLKeyboardSDL::translateNumpadKey( const U32 os_key, KEY *translated_key) { return translateKey(os_key, translated_key); } @@ -320,5 +332,338 @@ U16 LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key) return inverseTranslateKey(translated_key); } -#endif +enum class WindowsVK : U32 +{ + VK_UNKNOWN = 0, + VK_CANCEL = 0x03, + VK_BACK = 0x08, + VK_TAB = 0x09, + VK_CLEAR = 0x0C, + VK_RETURN = 0x0D, + VK_SHIFT = 0x10, + VK_CONTROL = 0x11, + VK_MENU = 0x12, + VK_PAUSE = 0x13, + VK_CAPITAL = 0x14, + VK_KANA = 0x15, + VK_HANGUL = 0x15, + VK_JUNJA = 0x17, + VK_FINAL = 0x18, + VK_HANJA = 0x19, + VK_KANJI = 0x19, + VK_ESCAPE = 0x1B, + VK_CONVERT = 0x1C, + VK_NONCONVERT = 0x1D, + VK_ACCEPT = 0x1E, + VK_MODECHANGE = 0x1F, + VK_SPACE = 0x20, + VK_PRIOR = 0x21, + VK_NEXT = 0x22, + VK_END = 0x23, + VK_HOME = 0x24, + VK_LEFT = 0x25, + VK_UP = 0x26, + VK_RIGHT = 0x27, + VK_DOWN = 0x28, + VK_SELECT = 0x29, + VK_PRINT = 0x2A, + VK_EXECUTE = 0x2B, + VK_SNAPSHOT = 0x2C, + VK_INSERT = 0x2D, + VK_DELETE = 0x2E, + VK_HELP = 0x2F, + VK_0 = 0x30, + VK_1 = 0x31, + VK_2 = 0x32, + VK_3 = 0x33, + VK_4 = 0x34, + VK_5 = 0x35, + VK_6 = 0x36, + VK_7 = 0x37, + VK_8 = 0x38, + VK_9 = 0x39, + VK_A = 0x41, + VK_B = 0x42, + VK_C = 0x43, + VK_D = 0x44, + VK_E = 0x45, + VK_F = 0x46, + VK_G = 0x47, + VK_H = 0x48, + VK_I = 0x49, + VK_J = 0x4A, + VK_K = 0x4B, + VK_L = 0x4C, + VK_M = 0x4D, + VK_N = 0x4E, + VK_O = 0x4F, + VK_P = 0x50, + VK_Q = 0x51, + VK_R = 0x52, + VK_S = 0x53, + VK_T = 0x54, + VK_U = 0x55, + VK_V = 0x56, + VK_W = 0x57, + VK_X = 0x58, + VK_Y = 0x59, + VK_Z = 0x5A, + VK_LWIN = 0x5B, + VK_RWIN = 0x5C, + VK_APPS = 0x5D, + VK_SLEEP = 0x5F, + VK_NUMPAD0 = 0x60, + VK_NUMPAD1 = 0x61, + VK_NUMPAD2 = 0x62, + VK_NUMPAD3 = 0x63, + VK_NUMPAD4 = 0x64, + VK_NUMPAD5 = 0x65, + VK_NUMPAD6 = 0x66, + VK_NUMPAD7 = 0x67, + VK_NUMPAD8 = 0x68, + VK_NUMPAD9 = 0x69, + VK_MULTIPLY = 0x6A, + VK_ADD = 0x6B, + VK_SEPARATOR = 0x6C, + VK_SUBTRACT = 0x6D, + VK_DECIMAL = 0x6E, + VK_DIVIDE = 0x6F, + VK_F1 = 0x70, + VK_F2 = 0x71, + VK_F3 = 0x72, + VK_F4 = 0x73, + VK_F5 = 0x74, + VK_F6 = 0x75, + VK_F7 = 0x76, + VK_F8 = 0x77, + VK_F9 = 0x78, + VK_F10 = 0x79, + VK_F11 = 0x7A, + VK_F12 = 0x7B, + VK_F13 = 0x7C, + VK_F14 = 0x7D, + VK_F15 = 0x7E, + VK_F16 = 0x7F, + VK_F17 = 0x80, + VK_F18 = 0x81, + VK_F19 = 0x82, + VK_F20 = 0x83, + VK_F21 = 0x84, + VK_F22 = 0x85, + VK_F23 = 0x86, + VK_F24 = 0x87, + VK_NUMLOCK = 0x90, + VK_SCROLL = 0x91, + VK_LSHIFT = 0xA0, + VK_RSHIFT = 0xA1, + VK_LCONTROL = 0xA2, + VK_RCONTROL = 0xA3, + VK_LMENU = 0xA4, + VK_RMENU = 0xA5, + VK_BROWSER_BACK = 0xA6, + VK_BROWSER_FORWARD = 0xA7, + VK_BROWSER_REFRESH = 0xA8, + VK_BROWSER_STOP = 0xA9, + VK_BROWSER_SEARCH = 0xAA, + VK_BROWSER_FAVORITES = 0xAB, + VK_BROWSER_HOME = 0xAC, + VK_VOLUME_MUTE = 0xAD, + VK_VOLUME_DOWN = 0xAE, + VK_VOLUME_UP = 0xAF, + VK_MEDIA_NEXT_TRACK = 0xB0, + VK_MEDIA_PREV_TRACK = 0xB1, + VK_MEDIA_STOP = 0xB2, + VK_MEDIA_PLAY_PAUSE = 0xB3, + VK_MEDIA_LAUNCH_MAIL = 0xB4, + VK_MEDIA_LAUNCH_MEDIA_SELECT = 0xB5, + VK_MEDIA_LAUNCH_APP1 = 0xB6, + VK_MEDIA_LAUNCH_APP2 = 0xB7, + VK_OEM_1 = 0xBA, + VK_OEM_PLUS = 0xBB, + VK_OEM_COMMA = 0xBC, + VK_OEM_MINUS = 0xBD, + VK_OEM_PERIOD = 0xBE, + VK_OEM_2 = 0xBF, + VK_OEM_3 = 0xC0, + VK_OEM_4 = 0xDB, + VK_OEM_5 = 0xDC, + VK_OEM_6 = 0xDD, + VK_OEM_7 = 0xDE, + VK_OEM_8 = 0xDF, + VK_OEM_102 = 0xE2, + VK_PROCESSKEY = 0xE5, + VK_PACKET = 0xE7, + VK_ATTN = 0xF6, + VK_CRSEL = 0xF7, + VK_EXSEL = 0xF8, + VK_EREOF = 0xF9, + VK_PLAY = 0xFA, + VK_ZOOM = 0xFB, + VK_NONAME = 0xFC, + VK_PA1 = 0xFD, + VK_OEM_CLEAR = 0xFE, +}; + +std::map< U32, U32 > mSDL2_to_Win; +std::set< U32 > mIgnoreSDL2Keys; + +U32 LLKeyboardSDL::mapSDL2toWin( U32 aSymbol ) +{ + // <FS:ND> Map SDLK_ virtual keys to Windows VK_ virtual keys. + // Text is handled via unicode input (SDL_TEXTINPUT event) and does not need to be translated into VK_ values as those match already. + if( mSDL2_to_Win.empty() ) + { + mSDL2_to_Win[ SDLK_BACKSPACE ] = (U32)WindowsVK::VK_BACK; + mSDL2_to_Win[ SDLK_TAB ] = (U32)WindowsVK::VK_TAB; + mSDL2_to_Win[ 12 ] = (U32)WindowsVK::VK_CLEAR; + mSDL2_to_Win[ SDLK_RETURN ] = (U32)WindowsVK::VK_RETURN; + mSDL2_to_Win[ 19 ] = (U32)WindowsVK::VK_PAUSE; + mSDL2_to_Win[ SDLK_ESCAPE ] = (U32)WindowsVK::VK_ESCAPE; + mSDL2_to_Win[ SDLK_SPACE ] = (U32)WindowsVK::VK_SPACE; + mSDL2_to_Win[ SDLK_QUOTE ] = (U32)WindowsVK::VK_OEM_7; + mSDL2_to_Win[ SDLK_COMMA ] = (U32)WindowsVK::VK_OEM_COMMA; + mSDL2_to_Win[ SDLK_MINUS ] = (U32)WindowsVK::VK_OEM_MINUS; + mSDL2_to_Win[ SDLK_PERIOD ] = (U32)WindowsVK::VK_OEM_PERIOD; + mSDL2_to_Win[ SDLK_SLASH ] = (U32)WindowsVK::VK_OEM_2; + + mSDL2_to_Win[ SDLK_0 ] = (U32)WindowsVK::VK_0; + mSDL2_to_Win[ SDLK_1 ] = (U32)WindowsVK::VK_1; + mSDL2_to_Win[ SDLK_2 ] = (U32)WindowsVK::VK_2; + mSDL2_to_Win[ SDLK_3 ] = (U32)WindowsVK::VK_3; + mSDL2_to_Win[ SDLK_4 ] = (U32)WindowsVK::VK_4; + mSDL2_to_Win[ SDLK_5 ] = (U32)WindowsVK::VK_5; + mSDL2_to_Win[ SDLK_6 ] = (U32)WindowsVK::VK_6; + mSDL2_to_Win[ SDLK_7 ] = (U32)WindowsVK::VK_7; + mSDL2_to_Win[ SDLK_8 ] = (U32)WindowsVK::VK_8; + mSDL2_to_Win[ SDLK_9 ] = (U32)WindowsVK::VK_9; + + mSDL2_to_Win[ SDLK_SEMICOLON ] = (U32)WindowsVK::VK_OEM_1; + mSDL2_to_Win[ SDLK_LESS ] = (U32)WindowsVK::VK_OEM_102; + mSDL2_to_Win[ SDLK_EQUALS ] = (U32)WindowsVK::VK_OEM_PLUS; + mSDL2_to_Win[ SDLK_KP_EQUALS ] = (U32)WindowsVK::VK_OEM_PLUS; + + mSDL2_to_Win[ SDLK_LEFTBRACKET ] = (U32)WindowsVK::VK_OEM_4; + mSDL2_to_Win[ SDLK_BACKSLASH ] = (U32)WindowsVK::VK_OEM_5; + mSDL2_to_Win[ SDLK_RIGHTBRACKET ] = (U32)WindowsVK::VK_OEM_6; + mSDL2_to_Win[ SDLK_BACKQUOTE ] = (U32)WindowsVK::VK_OEM_8; + + mSDL2_to_Win[ SDLK_a ] = (U32)WindowsVK::VK_A; + mSDL2_to_Win[ SDLK_b ] = (U32)WindowsVK::VK_B; + mSDL2_to_Win[ SDLK_c ] = (U32)WindowsVK::VK_C; + mSDL2_to_Win[ SDLK_d ] = (U32)WindowsVK::VK_D; + mSDL2_to_Win[ SDLK_e ] = (U32)WindowsVK::VK_E; + mSDL2_to_Win[ SDLK_f ] = (U32)WindowsVK::VK_F; + mSDL2_to_Win[ SDLK_g ] = (U32)WindowsVK::VK_G; + mSDL2_to_Win[ SDLK_h ] = (U32)WindowsVK::VK_H; + mSDL2_to_Win[ SDLK_i ] = (U32)WindowsVK::VK_I; + mSDL2_to_Win[ SDLK_j ] = (U32)WindowsVK::VK_J; + mSDL2_to_Win[ SDLK_k ] = (U32)WindowsVK::VK_K; + mSDL2_to_Win[ SDLK_l ] = (U32)WindowsVK::VK_L; + mSDL2_to_Win[ SDLK_m ] = (U32)WindowsVK::VK_M; + mSDL2_to_Win[ SDLK_n ] = (U32)WindowsVK::VK_N; + mSDL2_to_Win[ SDLK_o ] = (U32)WindowsVK::VK_O; + mSDL2_to_Win[ SDLK_p ] = (U32)WindowsVK::VK_P; + mSDL2_to_Win[ SDLK_q ] = (U32)WindowsVK::VK_Q; + mSDL2_to_Win[ SDLK_r ] = (U32)WindowsVK::VK_R; + mSDL2_to_Win[ SDLK_s ] = (U32)WindowsVK::VK_S; + mSDL2_to_Win[ SDLK_t ] = (U32)WindowsVK::VK_T; + mSDL2_to_Win[ SDLK_u ] = (U32)WindowsVK::VK_U; + mSDL2_to_Win[ SDLK_v ] = (U32)WindowsVK::VK_V; + mSDL2_to_Win[ SDLK_w ] = (U32)WindowsVK::VK_W; + mSDL2_to_Win[ SDLK_x ] = (U32)WindowsVK::VK_X; + mSDL2_to_Win[ SDLK_y ] = (U32)WindowsVK::VK_Y; + mSDL2_to_Win[ SDLK_z ] = (U32)WindowsVK::VK_Z; + + mSDL2_to_Win[ SDLK_DELETE ] = (U32)WindowsVK::VK_DELETE; + + + mSDL2_to_Win[ SDLK_NUMLOCKCLEAR ] = (U32)WindowsVK::VK_NUMLOCK; + mSDL2_to_Win[ SDLK_SCROLLLOCK ] = (U32)WindowsVK::VK_SCROLL; + + mSDL2_to_Win[ SDLK_HELP ] = (U32)WindowsVK::VK_HELP; + mSDL2_to_Win[ SDLK_PRINTSCREEN ] = (U32)WindowsVK::VK_SNAPSHOT; + mSDL2_to_Win[ SDLK_CANCEL ] = (U32)WindowsVK::VK_CANCEL; + mSDL2_to_Win[ SDLK_APPLICATION ] = (U32)WindowsVK::VK_APPS; + + mSDL2_to_Win[ SDLK_UNKNOWN ] = (U32)WindowsVK::VK_UNKNOWN; + mSDL2_to_Win[ SDLK_BACKSPACE ] = (U32)WindowsVK::VK_BACK; + mSDL2_to_Win[ SDLK_TAB ] = (U32)WindowsVK::VK_TAB; + mSDL2_to_Win[ SDLK_CLEAR ] = (U32)WindowsVK::VK_CLEAR; + mSDL2_to_Win[ SDLK_RETURN ] = (U32)WindowsVK::VK_RETURN; + mSDL2_to_Win[ SDLK_PAUSE ] = (U32)WindowsVK::VK_PAUSE; + mSDL2_to_Win[ SDLK_ESCAPE ] = (U32)WindowsVK::VK_ESCAPE; + mSDL2_to_Win[ SDLK_DELETE ] = (U32)WindowsVK::VK_DELETE; + + mSDL2_to_Win[ SDLK_KP_PERIOD ] = (U32)WindowsVK::VK_OEM_PERIOD; // VK_DECIMAL? + mSDL2_to_Win[ SDLK_KP_DIVIDE ] = (U32)WindowsVK::VK_DIVIDE; + mSDL2_to_Win[ SDLK_KP_MULTIPLY] = (U32)WindowsVK::VK_MULTIPLY; + mSDL2_to_Win[ SDLK_KP_MINUS ] = (U32)WindowsVK::VK_OEM_MINUS; // VK_SUBSTRACT? + mSDL2_to_Win[ SDLK_KP_PLUS ] = (U32)WindowsVK::VK_OEM_PLUS; // VK_ADD? + mSDL2_to_Win[ SDLK_KP_ENTER ] = (U32)WindowsVK::VK_RETURN; + mSDL2_to_Win[ SDLK_KP_0 ] = (U32)WindowsVK::VK_NUMPAD0; + mSDL2_to_Win[ SDLK_KP_1 ] = (U32)WindowsVK::VK_NUMPAD1; + mSDL2_to_Win[ SDLK_KP_2 ] = (U32)WindowsVK::VK_NUMPAD2; + mSDL2_to_Win[ SDLK_KP_3 ] = (U32)WindowsVK::VK_NUMPAD3; + mSDL2_to_Win[ SDLK_KP_4 ] = (U32)WindowsVK::VK_NUMPAD4; + mSDL2_to_Win[ SDLK_KP_5 ] = (U32)WindowsVK::VK_NUMPAD5; + mSDL2_to_Win[ SDLK_KP_6 ] = (U32)WindowsVK::VK_NUMPAD6; + mSDL2_to_Win[ SDLK_KP_7 ] = (U32)WindowsVK::VK_NUMPAD7; + mSDL2_to_Win[ SDLK_KP_8 ] = (U32)WindowsVK::VK_NUMPAD8; + mSDL2_to_Win[ SDLK_KP_9 ] = (U32)WindowsVK::VK_NUMPAD9; + + // ? + + mSDL2_to_Win[ SDLK_UP ] = (U32)WindowsVK::VK_UP; + mSDL2_to_Win[ SDLK_DOWN ] = (U32)WindowsVK::VK_DOWN; + mSDL2_to_Win[ SDLK_RIGHT ] = (U32)WindowsVK::VK_RIGHT; + mSDL2_to_Win[ SDLK_LEFT ] = (U32)WindowsVK::VK_LEFT; + mSDL2_to_Win[ SDLK_INSERT ] = (U32)WindowsVK::VK_INSERT; + mSDL2_to_Win[ SDLK_HOME ] = (U32)WindowsVK::VK_HOME; + mSDL2_to_Win[ SDLK_END ] = (U32)WindowsVK::VK_END; + mSDL2_to_Win[ SDLK_PAGEUP ] = (U32)WindowsVK::VK_PRIOR; + mSDL2_to_Win[ SDLK_PAGEDOWN ] = (U32)WindowsVK::VK_NEXT; + mSDL2_to_Win[ SDLK_F1 ] = (U32)WindowsVK::VK_F1; + mSDL2_to_Win[ SDLK_F2 ] = (U32)WindowsVK::VK_F2; + mSDL2_to_Win[ SDLK_F3 ] = (U32)WindowsVK::VK_F3; + mSDL2_to_Win[ SDLK_F4 ] = (U32)WindowsVK::VK_F4; + mSDL2_to_Win[ SDLK_F5 ] = (U32)WindowsVK::VK_F5; + mSDL2_to_Win[ SDLK_F6 ] = (U32)WindowsVK::VK_F6; + mSDL2_to_Win[ SDLK_F7 ] = (U32)WindowsVK::VK_F7; + mSDL2_to_Win[ SDLK_F8 ] = (U32)WindowsVK::VK_F8; + mSDL2_to_Win[ SDLK_F9 ] = (U32)WindowsVK::VK_F9; + mSDL2_to_Win[ SDLK_F10 ] = (U32)WindowsVK::VK_F10; + mSDL2_to_Win[ SDLK_F11 ] = (U32)WindowsVK::VK_F11; + mSDL2_to_Win[ SDLK_F12 ] = (U32)WindowsVK::VK_F12; + mSDL2_to_Win[ SDLK_F13 ] = (U32)WindowsVK::VK_F13; + mSDL2_to_Win[ SDLK_F14 ] = (U32)WindowsVK::VK_F14; + mSDL2_to_Win[ SDLK_F15 ] = (U32)WindowsVK::VK_F15; + mSDL2_to_Win[ SDLK_CAPSLOCK ] = (U32)WindowsVK::VK_CAPITAL; + mSDL2_to_Win[ SDLK_RSHIFT ] = (U32)WindowsVK::VK_SHIFT; + mSDL2_to_Win[ SDLK_LSHIFT ] = (U32)WindowsVK::VK_SHIFT; + mSDL2_to_Win[ SDLK_RCTRL ] = (U32)WindowsVK::VK_CONTROL; + mSDL2_to_Win[ SDLK_LCTRL ] = (U32)WindowsVK::VK_CONTROL; + mSDL2_to_Win[ SDLK_RALT ] = (U32)WindowsVK::VK_MENU; + mSDL2_to_Win[ SDLK_LALT ] = (U32)WindowsVK::VK_MENU; + + mSDL2_to_Win[ SDLK_MENU ] = (U32)WindowsVK::VK_MENU; + + // VK_MODECHANGE ? + // mSDL2_to_Win[ SDLK_MODE ] = (U32)WindowsVK::VK_MODE; + + // ? + // mSDL2_to_Win[ SDLK_SYSREQ ] = (U32)WindowsVK::VK_SYSREQ; + // mSDL2_to_Win[ SDLK_POWER ] = (U32)WindowsVK::VK_POWER; + // mSDL2_to_Win[ SDLK_UNDO ] = (U32)WindowsVK::VK_UNDO; + // mSDL2_to_Win[ SDLK_KP_EQUALS ] = (U32)WindowsVK::VK_EQUALS; + // mSDL2_to_Win[ 311 ] = (U32)WindowsVK::VK_LWIN; + // mSDL2_to_Win[ 312 ] = (U32)WindowsVK::VK_RWIN; + // mSDL2_to_Win[ SDLK_COLON ] = ? + } + + auto itr = mSDL2_to_Win.find( aSymbol ); + if( itr != mSDL2_to_Win.end() ) + return itr->second; + + return aSymbol; +} diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h index fd348b28f2..3af098c4d1 100644 --- a/indra/llwindow/llkeyboardsdl.h +++ b/indra/llwindow/llkeyboardsdl.h @@ -1,8 +1,7 @@ /** - * @file llkeyboardsdl.h - * @brief Handler for assignable key bindings + * @author This module has many fathers, and it shows. * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * @@ -24,11 +23,14 @@ * $/LicenseInfo$ */ -#ifndef LL_LLKEYBOARDSDL_H -#define LL_LLKEYBOARDSDL_H +#ifndef LL_LLKEYBOARDSDL2_H +#define LL_LLKEYBOARDSDL2_H #include "llkeyboard.h" -#include "SDL/SDL.h" +#if !defined(__i386__) && !defined(__x86_64__) +#define SDL_DISABLE_IMMINTRIN_H +#endif +#include "SDL2/SDL.h" class LLKeyboardSDL : public LLKeyboard { @@ -36,8 +38,8 @@ public: LLKeyboardSDL(); /*virtual*/ ~LLKeyboardSDL() {}; - /*virtual*/ bool handleKeyUp(const U16 key, MASK mask); - /*virtual*/ bool handleKeyDown(const U16 key, MASK mask); + /*virtual*/ bool handleKeyUp(const U32 key, MASK mask); + /*virtual*/ bool handleKeyDown(const U32 key, MASK mask); /*virtual*/ void resetMaskKeys(); /*virtual*/ MASK currentMask(bool for_mouse_event); /*virtual*/ void scanKeyboard(); @@ -45,11 +47,14 @@ public: protected: MASK updateModifiers(const U32 mask); void setModifierKeyLevel( KEY key, bool new_state ); - bool translateNumpadKey( const U16 os_key, KEY *translated_key ); + bool translateNumpadKey( const U32 os_key, KEY *translated_key ); U16 inverseTranslateNumpadKey(const KEY translated_key); private: - std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys - std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above + std::map<U32, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys + std::map<KEY, U32> mInvTranslateNumpadMap; // inverse of the above + +public: + static U32 mapSDL2toWin( U32 ); }; #endif diff --git a/indra/llwindow/llopenglview-objc.mm b/indra/llwindow/llopenglview-objc.mm index 0bd4e506a2..6177eb4873 100644 --- a/indra/llwindow/llopenglview-objc.mm +++ b/indra/llwindow/llopenglview-objc.mm @@ -64,16 +64,16 @@ attributedStringInfo getSegments(NSAttributedString *str) segment_standouts seg_standouts; NSRange effectiveRange; NSRange limitRange = NSMakeRange(0, [str length]); - + while (limitRange.length > 0) { NSNumber *attr = [str attribute:NSUnderlineStyleAttributeName atIndex:limitRange.location longestEffectiveRange:&effectiveRange inRange:limitRange]; limitRange = NSMakeRange(NSMaxRange(effectiveRange), NSMaxRange(limitRange) - NSMaxRange(effectiveRange)); - + if (effectiveRange.length <= 0) { effectiveRange.length = 1; } - + if ([attr integerValue] == 2) { seg_lengths.push_back(effectiveRange.length); @@ -96,12 +96,12 @@ attributedStringInfo getSegments(NSAttributedString *str) + (NSScreen *)currentScreenForMouseLocation { NSPoint mouseLocation = [NSEvent mouseLocation]; - + NSEnumerator *screenEnumerator = [[NSScreen screens] objectEnumerator]; NSScreen *screen; while ((screen = [screenEnumerator nextObject]) && !NSMouseInRect(mouseLocation, screen.frame, NO)) ; - + return screen; } @@ -110,7 +110,7 @@ attributedStringInfo getSegments(NSAttributedString *str) { float normalizedX = fabs(fabs(self.frame.origin.x) - fabs(aPoint.x)); float normalizedY = aPoint.y - self.frame.origin.y; - + return NSMakePoint(normalizedX, normalizedY); } @@ -153,7 +153,7 @@ attributedStringInfo getSegments(NSAttributedString *str) { vram_megabytes = 256; } - + return (unsigned long)vram_megabytes; // return value is in megabytes. } @@ -162,15 +162,15 @@ attributedStringInfo getSegments(NSAttributedString *str) [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowResized:) name:NSWindowDidResizeNotification object:[self window]]; - + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowWillMiniaturize:) name:NSWindowWillMiniaturizeNotification object:[self window]]; - + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowDidDeminiaturize:) name:NSWindowDidDeminiaturizeNotification object:[self window]]; - + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowDidBecomeKey:) name:NSWindowDidBecomeKeyNotification object:[self window]]; @@ -246,7 +246,7 @@ attributedStringInfo getSegments(NSAttributedString *str) { [self registerForDraggedTypes:[NSArray arrayWithObject:NSURLPboardType]]; [self initWithFrame:frame]; - + // Initialize with a default "safe" pixel format that will work with versions dating back to OS X 10.6. // Any specialized pixel formats, i.e. a core profile pixel format, should be initialized through rebuildContextWithFormat. // 10.7 and 10.8 don't really care if we're defining a profile or not. If we don't explicitly request a core or legacy profile, it'll always assume a legacy profile (for compatibility reasons). @@ -255,8 +255,8 @@ attributedStringInfo getSegments(NSAttributedString *str) NSOpenGLPFADoubleBuffer, NSOpenGLPFAClosestPolicy, NSOpenGLPFAAccelerated, - NSOpenGLPFASampleBuffers, static_cast<NSOpenGLPixelFormatAttribute>(samples > 0 ? 1 : 0), - NSOpenGLPFASamples, static_cast<NSOpenGLPixelFormatAttribute>(samples), + NSOpenGLPFASampleBuffers, 0, + NSOpenGLPFASamples, 0, NSOpenGLPFAStencilSize, 8, NSOpenGLPFADepthSize, 24, NSOpenGLPFAAlphaSize, 8, @@ -264,34 +264,34 @@ attributedStringInfo getSegments(NSAttributedString *str) NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core, 0 }; - + NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attrs] autorelease]; - + if (pixelFormat == nil) { NSLog(@"Failed to create pixel format!", nil); return nil; } - + NSOpenGLContext *glContext = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; - + if (glContext == nil) { NSLog(@"Failed to create OpenGL context!", nil); return nil; } - + [self setPixelFormat:pixelFormat]; //for retina support [self setWantsBestResolutionOpenGLSurface:gHiDPISupport]; [self setOpenGLContext:glContext]; - + [glContext setView:self]; - + [glContext makeCurrentContext]; - + if (vsync) { GLint value = 1; @@ -303,9 +303,9 @@ attributedStringInfo getSegments(NSAttributedString *str) GLint swapInterval=0; [glContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; } - + mOldResize = false; - + return self; } @@ -317,16 +317,16 @@ attributedStringInfo getSegments(NSAttributedString *str) - (BOOL) rebuildContextWithFormat:(NSOpenGLPixelFormat *)format { NSOpenGLContext *ctx = [self openGLContext]; - + [ctx clearDrawable]; [ctx initWithFormat:format shareContext:nil]; - + if (ctx == nil) { NSLog(@"Failed to create OpenGL context!", nil); return false; } - + [self setOpenGLContext:ctx]; [ctx setView:self]; [ctx makeCurrentContext]; @@ -413,9 +413,9 @@ attributedStringInfo getSegments(NSAttributedString *str) float(dev_delta.x), float(dev_delta.y) }; - + callDeltaUpdate(mouseDeltas, 0); - + NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow]; mMousePos[0] = mPoint.x; mMousePos[1] = mPoint.y; @@ -437,9 +437,9 @@ attributedStringInfo getSegments(NSAttributedString *str) float(dev_delta.x), float(dev_delta.y) }; - + callDeltaUpdate(mouseDeltas, 0); - + NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow]; mMousePos[0] = mPoint.x; mMousePos[1] = mPoint.y; @@ -469,7 +469,7 @@ attributedStringInfo getSegments(NSAttributedString *str) - (void) otherMouseDragged:(NSEvent *)theEvent { - [self mouseDragged:theEvent]; + [self mouseDragged:theEvent]; } - (void) scrollWheel:(NSEvent *)theEvent @@ -493,7 +493,7 @@ attributedStringInfo getSegments(NSAttributedString *str) { NativeKeyEventData eventData = extractKeyDataFromKeyEvent(theEvent); eventData.mKeyEvent = NativeKeyEventData::KEYDOWN; - + uint keycode = [theEvent keyCode]; // We must not depend on flagsChange event to detect modifier flags changed, // must depend on the modifire flags in the event parameter. @@ -527,13 +527,13 @@ attributedStringInfo getSegments(NSAttributedString *str) - (void)flagsChanged:(NSEvent *)theEvent { NativeKeyEventData eventData = extractKeyDataFromModifierEvent(theEvent); - + mModifiers = [theEvent modifierFlags]; callModifier([theEvent modifierFlags]); - + NSInteger mask = 0; switch([theEvent keyCode]) - { + { case 56: mask = NSShiftKeyMask; break; @@ -544,9 +544,9 @@ attributedStringInfo getSegments(NSAttributedString *str) mask = NSControlKeyMask; break; default: - return; + return; } - + if (mModifiers & mask) { eventData.mKeyEvent = NativeKeyEventData::KEYDOWN; @@ -565,7 +565,7 @@ attributedStringInfo getSegments(NSAttributedString *str) { eventData.mKeyEvent = NativeKeyEventData::KEYUP; callKeyUp(&eventData, [theEvent keyCode], 0); - } + } } - (BOOL) acceptsFirstResponder @@ -577,11 +577,11 @@ attributedStringInfo getSegments(NSAttributedString *str) { NSPasteboard *pboard; NSDragOperation sourceDragMask; - + sourceDragMask = [sender draggingSourceOperationMask]; - + pboard = [sender draggingPasteboard]; - + if ([[pboard types] containsObject:NSURLPboardType]) { if (sourceDragMask & NSDragOperationLink) { @@ -596,7 +596,7 @@ attributedStringInfo getSegments(NSAttributedString *str) - (NSDragOperation)draggingUpdated:(id <NSDraggingInfo>)sender { callHandleDragUpdated(mLastDraggedUrl); - + return NSDragOperationLink; } @@ -650,12 +650,12 @@ attributedStringInfo getSegments(NSAttributedString *str) unsigned(selectedRange.location), unsigned(selectedRange.length) }; - + unsigned int replacement[2] = { unsigned(replacementRange.location), unsigned(replacementRange.length) }; - + int string_length = [aString length]; unichar text[string_length]; attributedStringInfo segments; @@ -754,7 +754,7 @@ attributedStringInfo getSegments(NSAttributedString *str) return; } } - + @try { if (!mHasMarkedText) @@ -767,7 +767,7 @@ attributedStringInfo getSegments(NSAttributedString *str) resetPreedit(); // We may never get this point since unmarkText may be called before insertText ever gets called once we submit our text. // But just in case... - + for (NSInteger i = 0; i < [aString length]; i++) { handleUnicodeCharacter([aString characterAtIndex:i]); @@ -913,10 +913,10 @@ attributedStringInfo getSegments(NSAttributedString *str) NSPoint screenPoint = [[view window] convertBaseToScreen:windowPoint]; NSPoint flippedScreenPoint = [currentScreen flipPoint:screenPoint]; flippedScreenPoint.y += [currentScreen frame].origin.y; - + return flippedScreenPoint; } - + return NSZeroPoint; } diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 378e633cd2..4f3cc69c75 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -76,7 +76,7 @@ S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type) return OSBTN_OK; #elif LL_WINDOWS result = OSMessageBoxWin32(text, caption, type); -#elif LL_DARWIN +#elif LL_DARWIN && !LL_SDL result = OSMessageBoxMacOSX(text, caption, type); #elif LL_SDL result = OSMessageBoxSDL(text, caption, type); @@ -261,7 +261,7 @@ std::vector<std::string> LLWindow::getDynamicFallbackFontList() { #if LL_WINDOWS return LLWindowWin32::getDynamicFallbackFontList(); -#elif LL_DARWIN +#elif LL_DARWIN && !LL_SDL return LLWindowMacOSX::getDynamicFallbackFontList(); #elif LL_SDL return LLWindowSDL::getDynamicFallbackFontList(); @@ -275,7 +275,7 @@ std::vector<std::string> LLWindow::getDisplaysResolutionList() { #if LL_WINDOWS return LLWindowWin32::getDisplaysResolutionList(); -#elif LL_DARWIN +#elif LL_DARWIN && !LL_SDL return LLWindowMacOSX::getDisplaysResolutionList(); #else return std::vector<std::string>(); @@ -346,7 +346,7 @@ LLSplashScreen *LLSplashScreen::create() return 0; #elif LL_WINDOWS return new LLSplashScreenWin32; -#elif LL_DARWIN +#elif LL_DARWIN && !LL_SDL return new LLSplashScreenMacOSX; #else #error("LLSplashScreen not implemented on this platform!") @@ -361,7 +361,7 @@ void LLSplashScreen::show() { #if LL_WINDOWS && !LL_MESA_HEADLESS gSplashScreenp = new LLSplashScreenWin32; -#elif LL_DARWIN +#elif LL_DARWIN && !LL_SDL gSplashScreenp = new LLSplashScreenMacOSX; #endif if (gSplashScreenp) @@ -411,7 +411,7 @@ LLWindow* LLWindowManager::createWindow( U32 max_cores, F32 max_gl_version) { - LLWindow* new_window; + LLWindow* new_window = nullptr; if (use_gl) { @@ -421,7 +421,7 @@ LLWindow* LLWindowManager::createWindow( fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth); #elif LL_SDL new_window = new LLWindowSDL(callbacks, - title, x, y, width, height, flags, + title, name, x, y, width, height, flags, fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); #elif LL_WINDOWS new_window = new LLWindowWin32(callbacks, diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index dadbc83f45..c97e014e46 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -38,6 +38,7 @@ #include "lldir.h" #include "indra_constants.h" + #include <OpenGL/OpenGL.h> #include <Carbon/Carbon.h> #include <CoreServices/CoreServices.h> diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 7433ad6bd2..69332e36b6 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -25,8 +25,6 @@ * $/LicenseInfo$ */ -#if LL_SDL - #include "linden_common.h" #include "llwindowsdl.h" @@ -40,31 +38,65 @@ #include "lldir.h" #include "llfindlocale.h" -#if LL_GTK -extern "C" { -# include "gtk/gtk.h" -} -#include <locale.h> -#endif // LL_GTK +#ifdef LL_GLIB +#include <glib.h> +#endif extern "C" { # include "fontconfig/fontconfig.h" } -#if LL_LINUX +#if LL_LINUX || __FreeBSD__ // not necessarily available on random SDL platforms, so #if LL_LINUX // for execv(), waitpid(), fork() # include <unistd.h> # include <sys/types.h> # include <sys/wait.h> +# define GLX_GLXEXT_PROTOTYPES 1 +# include <GL/glx.h> +# include <stdio.h> #endif // LL_LINUX extern bool gDebugWindowProc; const S32 MAX_NUM_RESOLUTIONS = 200; -// static variable for ATI mouse cursor crash work-around: -static bool ATIbug = false; +#if LL_DARWIN + +#include <OpenGL/OpenGL.h> +#include <CoreGraphics/CGDirectDisplay.h> +#include <CoreServices/CoreServices.h> + +bool gHiDPISupport = true; + +namespace +{ + struct NativeKeyEventData { + enum EventType { + KEYUNKNOWN, + KEYUP, + KEYDOWN, + KEYCHAR + }; + + EventType mKeyEvent = KEYUNKNOWN; + uint32_t mEventType = 0; + uint32_t mEventModifiers = 0; + uint32_t mEventKeyCode = 0; + uint32_t mEventChars = 0; + uint32_t mEventUnmodChars = 0; + bool mEventRepeat = false; + } *mRawKeyEvent = NULL; +} +// +// LLWindowMacOSX +// + +bool LLWindowSDL::sUseMultGL = false; + +#endif + +bool hasHIDPI = 0; // // LLWindowSDL @@ -97,70 +129,6 @@ void maybe_unlock_display(void) } -#if LL_GTK -// Lazily initialize and check the runtime GTK version for goodness. -// static -bool LLWindowSDL::ll_try_gtk_init(void) -{ - static bool done_gtk_diag = false; - static bool gtk_is_good = false; - static bool done_setlocale = false; - static bool tried_gtk_init = false; - - if (!done_setlocale) - { - LL_INFOS() << "Starting GTK Initialization." << LL_ENDL; - maybe_lock_display(); - gtk_disable_setlocale(); - maybe_unlock_display(); - done_setlocale = true; - } - - if (!tried_gtk_init) - { - tried_gtk_init = true; - if (!g_thread_supported ()) g_thread_init (NULL); - maybe_lock_display(); - gtk_is_good = gtk_init_check(NULL, NULL); - maybe_unlock_display(); - if (!gtk_is_good) - LL_WARNS() << "GTK Initialization failed." << LL_ENDL; - } - - if (gtk_is_good && !done_gtk_diag) - { - LL_INFOS() << "GTK Initialized." << LL_ENDL; - LL_INFOS() << "- Compiled against GTK version " - << GTK_MAJOR_VERSION << "." - << GTK_MINOR_VERSION << "." - << GTK_MICRO_VERSION << LL_ENDL; - LL_INFOS() << "- Running against GTK version " - << gtk_major_version << "." - << gtk_minor_version << "." - << gtk_micro_version << LL_ENDL; - maybe_lock_display(); - const gchar* gtk_warning = gtk_check_version( - GTK_MAJOR_VERSION, - GTK_MINOR_VERSION, - GTK_MICRO_VERSION); - maybe_unlock_display(); - if (gtk_warning) - { - LL_WARNS() << "- GTK COMPATIBILITY WARNING: " << - gtk_warning << LL_ENDL; - gtk_is_good = false; - } else { - LL_INFOS() << "- GTK version is good." << LL_ENDL; - } - - done_gtk_diag = true; - } - - return gtk_is_good; -} -#endif // LL_GTK - - #if LL_X11 // static Window LLWindowSDL::get_SDL_XWindowID(void) @@ -181,24 +149,28 @@ Display* LLWindowSDL::get_SDL_Display(void) } #endif // LL_X11 - LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, - const std::string& title, S32 x, S32 y, S32 width, - S32 height, U32 flags, - bool fullscreen, bool clearBg, - bool disable_vsync, bool use_gl, - bool ignore_pixel_depth, U32 fsaa_samples) - : LLWindow(callbacks, fullscreen, flags), - Lock_Display(NULL), - Unlock_Display(NULL), mGamma(1.0f) + const std::string& title, const std::string& name, S32 x, S32 y, S32 width, + S32 height, U32 flags, + bool fullscreen, bool clearBg, + bool enable_vsync, bool use_gl, + bool ignore_pixel_depth, U32 fsaa_samples) + : LLWindow(callbacks, fullscreen, flags), + Lock_Display(NULL), + Unlock_Display(NULL), mGamma(1.0f) { // Initialize the keyboard gKeyboard = new LLKeyboardSDL(); gKeyboard->setCallbacks(callbacks); // Note that we can't set up key-repeat until after SDL has init'd video +#if LL_DARWIN + hasHIDPI = gHiDPISupport; +#endif + // Ignore use_gl for now, only used for drones on PC mWindow = NULL; + mContext = {}; mNeedsResize = false; mOverrideAspectRatio = 0.f; mGrabbyKeyFlags = 0; @@ -209,26 +181,19 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, #if LL_X11 mSDL_XWindowID = None; - mSDL_Display = NULL; + mSDL_Display = nullptr; #endif // LL_X11 -#if LL_GTK - // We MUST be the first to initialize GTK so that GTK doesn't get badly - // initialized with a non-C locale and cause lots of serious random - // weirdness. - ll_try_gtk_init(); -#endif // LL_GTK - // Assume 4:3 aspect ratio until we know better mOriginalAspectRatio = 1024.0 / 768.0; if (title.empty()) - mWindowTitle = "SDL Window"; // *FIX: (?) + mWindowTitle = "Second Life"; else mWindowTitle = title; // Create the GL context and set it up for windowed or fullscreen, as appropriate. - if(createContext(x, y, width, height, 32, fullscreen, disable_vsync)) + if(createContext(x, y, width, height, 32, fullscreen, enable_vsync)) { gGLManager.initGL(); @@ -242,11 +207,8 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, // Stash an object pointer for OSMessageBox() gWindowImplementation = this; -#if LL_X11 mFlashing = false; -#endif // LL_X11 - mKeyScanCode = 0; mKeyVirtualKey = 0; mKeyModifiers = KMOD_NONE; } @@ -258,319 +220,223 @@ static SDL_Surface *Load_BMP_Resource(const char *basename) // Figure out where our BMP is living on the disk snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s", - gDirUtilp->getAppRODataDir().c_str(), - gDirUtilp->getDirDelimiter().c_str(), - gDirUtilp->getDirDelimiter().c_str(), - basename); + gDirUtilp->getAppRODataDir().c_str(), + gDirUtilp->getDirDelimiter().c_str(), + gDirUtilp->getDirDelimiter().c_str(), + basename); path_buffer[PATH_BUFFER_SIZE-1] = '\0'; return SDL_LoadBMP(path_buffer); } -#if LL_X11 -// This is an XFree86/XOrg-specific hack for detecting the amount of Video RAM -// on this machine. It works by searching /var/log/var/log/Xorg.?.log or -// /var/log/XFree86.?.log for a ': (VideoRAM ?|Memory): (%d+) kB' regex, where -// '?' is the X11 display number derived from $DISPLAY -static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str) -{ - const int line_buf_size = 1000; - char line_buf[line_buf_size]; - while (fgets(line_buf, line_buf_size, fp)) - { - //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL; - - // Why the ad-hoc parser instead of using a regex? Our - // favourite regex implementation - libboost_regex - is - // quite a heavy and troublesome dependency for the client, so - // it seems a shame to introduce it for such a simple task. - // *FIXME: libboost_regex is a dependency now anyway, so we may - // as well use it instead of this hand-rolled nonsense. - const char *part1_template = prefix_str; - const char part2_template[] = " kB"; - char *part1 = strstr(line_buf, part1_template); - if (part1) // found start of matching line - { - part1 = &part1[strlen(part1_template)]; // -> after - char *part2 = strstr(part1, part2_template); - if (part2) // found end of matching line - { - // now everything between part1 and part2 is - // supposed to be numeric, describing the - // number of kB of Video RAM supported - int rtn = 0; - for (; part1 < part2; ++part1) - { - if (*part1 < '0' || *part1 > '9') - { - // unexpected char, abort parse - rtn = 0; - break; - } - rtn *= 10; - rtn += (*part1) - '0'; - } - if (rtn > 0) - { - // got the kB number. return it now. - return rtn; - } - } - } - } - return 0; // 'could not detect' +void LLWindowSDL::setTitle(const std::string title) +{ + SDL_SetWindowTitle( mWindow, title.c_str() ); } -static int x11_detect_VRAM_kb() +void LLWindowSDL::tryFindFullscreenSize( int &width, int &height ) { - std::string x_log_location("/var/log/"); - std::string fname; - int rtn = 0; // 'could not detect' - int display_num = 0; - FILE *fp; - char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc - // parse DISPLAY number so we can go grab the right log file - if (display_env[0] == ':' && - display_env[1] >= '0' && display_env[1] <= '9') - { - display_num = display_env[1] - '0'; - } + LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL; - // *TODO: we could be smarter and see which of Xorg/XFree86 has the - // freshest time-stamp. - - // Try Xorg log first - fname = x_log_location; - fname += "Xorg."; - fname += ('0' + display_num); - fname += ".log"; - fp = fopen(fname.c_str(), "r"); - if (fp) + // If the requested width or height is 0, find the best default for the monitor. + if((width == 0) || (height == 0)) { - LL_INFOS() << "Looking in " << fname - << " for VRAM info..." << LL_ENDL; - rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); - fclose(fp); - if (0 == rtn) + // Scan through the list of modes, looking for one which has: + // height between 700 and 800 + // aspect ratio closest to the user's original mode + S32 resolutionCount = 0; + LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount); + + if(resolutionList != NULL) { - fp = fopen(fname.c_str(), "r"); - if (fp) + F32 closestAspect = 0; + U32 closestHeight = 0; + U32 closestWidth = 0; + int i; + + LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL; + + for(i=0; i < resolutionCount; i++) { - rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: "); - fclose(fp); - if (0 == rtn) + F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight; + + LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL; + + if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) && + (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio))) { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); - fclose(fp); - } + LL_INFOS() << " (new closest mode) " << LL_ENDL; + + // This is the closest mode we've seen yet. + closestWidth = resolutionList[i].mWidth; + closestHeight = resolutionList[i].mHeight; + closestAspect = aspect; } } + + width = closestWidth; + height = closestHeight; } } - else + + if((width == 0) || (height == 0)) { - LL_INFOS() << "Could not open " << fname - << " - skipped." << LL_ENDL; - // Try old XFree86 log otherwise - fname = x_log_location; - fname += "XFree86."; - fname += ('0' + display_num); - fname += ".log"; - fp = fopen(fname.c_str(), "r"); - if (fp) - { - LL_INFOS() << "Looking in " << fname - << " for VRAM info..." << LL_ENDL; - rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); - fclose(fp); - if (0 == rtn) - { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); - fclose(fp); - } - } - } - else - { - LL_INFOS() << "Could not open " << fname - << " - skipped." << LL_ENDL; - } + // Mode search failed for some reason. Use the old-school default. + width = 1024; + height = 768; } - return rtn; } -#endif // LL_X11 -bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync) +bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync) { //bool glneedsinit = false; LL_INFOS() << "createContext, fullscreen=" << fullscreen << - " size=" << width << "x" << height << LL_ENDL; + " size=" << width << "x" << height << LL_ENDL; // captures don't survive contexts mGrabbyKeyFlags = 0; mReallyCapturedCount = 0; - if (SDL_Init(SDL_INIT_VIDEO) < 0) - { - LL_INFOS() << "sdl_init() failed! " << SDL_GetError() << LL_ENDL; - setupFailure("sdl_init() failure, window creation error", "error", OSMB_OK); - return false; - } - - SDL_version c_sdl_version; - SDL_VERSION(&c_sdl_version); - LL_INFOS() << "Compiled against SDL " - << int(c_sdl_version.major) << "." - << int(c_sdl_version.minor) << "." - << int(c_sdl_version.patch) << LL_ENDL; - const SDL_version *r_sdl_version; - r_sdl_version = SDL_Linked_Version(); - LL_INFOS() << " Running against SDL " - << int(r_sdl_version->major) << "." - << int(r_sdl_version->minor) << "." - << int(r_sdl_version->patch) << LL_ENDL; + std::initializer_list<std::tuple< char const*, char const * > > hintList = + { + {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"}, + {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"}, + {SDL_HINT_IME_INTERNAL_EDITING,"1"} + }; - const SDL_VideoInfo *video_info = SDL_GetVideoInfo( ); - if (!video_info) + for( auto hint: hintList ) { - LL_INFOS() << "SDL_GetVideoInfo() failed! " << SDL_GetError() << LL_ENDL; - setupFailure("SDL_GetVideoInfo() failed, Window creation error", "Error", OSMB_OK); - return false; + SDL_SetHint( std::get<0>(hint), std::get<1>(hint)); } - if (video_info->current_h > 0) + std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList= + { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true}, + {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false}, + {SDL_INIT_GAMECONTROLLER,"SDL_INIT_GAMECONTROLLER", false}, + {SDL_INIT_SENSOR,"SDL_INIT_SENSOR", false} + }; + + for( auto subSystem : initList) { - mOriginalAspectRatio = (float)video_info->current_w / (float)video_info->current_h; - LL_INFOS() << "Original aspect ratio was " << video_info->current_w << ":" << video_info->current_h << "=" << mOriginalAspectRatio << LL_ENDL; - } + if( SDL_InitSubSystem( std::get<0>(subSystem) ) < 0 ) + { + LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL; - SDL_EnableUNICODE(1); - SDL_WM_SetCaption(mWindowTitle.c_str(), mWindowTitle.c_str()); + if( std::get<2>(subSystem)) + setupFailure("SDL_Init() failure", "error", OSMB_OK); - // Set the application icon. - SDL_Surface *bmpsurface; - bmpsurface = Load_BMP_Resource("ll_icon.BMP"); - if (bmpsurface) - { - // This attempts to give a black-keyed mask to the icon. - SDL_SetColorKey(bmpsurface, - SDL_SRCCOLORKEY, - SDL_MapRGB(bmpsurface->format, 0,0,0) ); - SDL_WM_SetIcon(bmpsurface, NULL); - // The SDL examples cheerfully avoid freeing the icon - // surface, but I'm betting that's leaky. - SDL_FreeSurface(bmpsurface); - bmpsurface = NULL; + } } - // note: these SetAttributes make Tom's 9600-on-AMD64 fail to - // get a visual, but it's broken anyway when it does, and without - // these SetAttributes we might easily get an avoidable substandard - // visual to work with on most other machines. - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, (bits <= 16) ? 16 : 24); - // We need stencil support for a few (minor) things. - if (!getenv("LL_GL_NO_STENCIL")) - SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, (bits <= 16) ? 1 : 8); - - // *FIX: try to toggle vsync here? + SDL_version c_sdl_version; + SDL_VERSION(&c_sdl_version); + LL_INFOS() << "Compiled against SDL " + << int(c_sdl_version.major) << "." + << int(c_sdl_version.minor) << "." + << int(c_sdl_version.patch) << LL_ENDL; + SDL_version r_sdl_version; + SDL_GetVersion(&r_sdl_version); + LL_INFOS() << " Running against SDL " + << int(r_sdl_version.major) << "." + << int(r_sdl_version.minor) << "." + << int(r_sdl_version.patch) << LL_ENDL; + + if (width == 0) + width = 1024; + if (height == 0) + width = 768; + if (x == 0) + x = SDL_WINDOWPOS_UNDEFINED; + if (y == 0) + y = SDL_WINDOWPOS_UNDEFINED; mFullscreen = fullscreen; - int sdlflags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT; + int sdlflags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE; - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - if (mFSAASamples > 0) + if( mFullscreen ) { - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples); + sdlflags |= SDL_WINDOW_FULLSCREEN; + tryFindFullscreenSize( width, height ); } - mSDLFlags = sdlflags; - - if (mFullscreen) - { - LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL; - - // If the requested width or height is 0, find the best default for the monitor. - if((width == 0) || (height == 0)) - { - // Scan through the list of modes, looking for one which has: - // height between 700 and 800 - // aspect ratio closest to the user's original mode - S32 resolutionCount = 0; - LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount); + if(hasHIDPI) sdlflags = sdlflags | SDL_WINDOW_ALLOW_HIGHDPI; - if(resolutionList != NULL) - { - F32 closestAspect = 0; - U32 closestHeight = 0; - U32 closestWidth = 0; - int i; + mSDLFlags = sdlflags; - LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL; + // Setup default backing colors + GLint redBits{8}, greenBits{8}, blueBits{8}, alphaBits{8}; + GLint depthBits{24}, stencilBits{8}; - for(i=0; i < resolutionCount; i++) - { - F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight; + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, redBits); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, greenBits); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, blueBits); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits); + SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits); - LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL; + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); +#if LL_DARWIN + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); +#else + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6); +#endif + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); - if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) && - (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio))) - { - LL_INFOS() << " (new closest mode) " << LL_ENDL; + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - // This is the closest mode we've seen yet. - closestWidth = resolutionList[i].mWidth; - closestHeight = resolutionList[i].mHeight; - closestAspect = aspect; - } - } + U32 context_flags = 0; + if (gDebugGL) + { + context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG; + } + SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags); + SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); - width = closestWidth; - height = closestHeight; - } - } + // Create the window + mWindow = SDL_CreateWindow(mWindowTitle.c_str(), x, y, width, height, mSDLFlags); + if (mWindow == nullptr) + { + LL_WARNS() << "Window creation failure. SDL: " << SDL_GetError() << LL_ENDL; + setupFailure("Window creation error", "Error", OSMB_OK); + return false; + } - if((width == 0) || (height == 0)) - { - // Mode search failed for some reason. Use the old-school default. - width = 1024; - height = 768; - } + // Create the context + mContext = SDL_GL_CreateContext(mWindow); + if(!mContext) + { + LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL; + setupFailure("GL Context creation error", "Error", OSMB_OK); + return false; + } - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN); - if (!mWindow && bits > 16) - { - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN); - } + if (SDL_GL_MakeCurrent(mWindow, mContext) != 0) + { + LL_WARNS() << "Failed to make context current. SDL: " << SDL_GetError() << LL_ENDL; + setupFailure("GL Context failed to set current failure", "Error", OSMB_OK); + return false; + } + if(mFullscreen) + { if (mWindow) { mFullscreen = true; - mFullscreenWidth = mWindow->w; - mFullscreenHeight = mWindow->h; - mFullscreenBits = mWindow->format->BitsPerPixel; + /* + mFullscreenWidth = mSurface->w; + mFullscreenHeight = mSurface->h; + mFullscreenBits = mSurface->format->BitsPerPixel; + */ + SDL_GetWindowSize(mWindow, &mFullscreenWidth, &mFullscreenHeight); mFullscreenRefresh = -1; LL_INFOS() << "Running at " << mFullscreenWidth - << "x" << mFullscreenHeight - << "x" << mFullscreenBits - << " @ " << mFullscreenRefresh - << LL_ENDL; + << "x" << mFullscreenHeight + << "x" << mFullscreenBits + << " @ " << mFullscreenRefresh + << LL_ENDL; } else { @@ -584,75 +450,33 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height); OSMessageBox(error, "Error", OSMB_OK); + return false; } } - - if(!mFullscreen && (mWindow == NULL)) + else { - if (width == 0) - width = 1024; - if (height == 0) - width = 768; - - LL_INFOS() << "createContext: creating window " << width << "x" << height << "x" << bits << LL_ENDL; - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags); - if (!mWindow && bits > 16) - { - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags); - } - if (!mWindow) { LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL; setupFailure("Window creation error", "Error", OSMB_OK); return false; } - } else if (!mFullscreen && (mWindow != NULL)) - { - LL_INFOS() << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << LL_ENDL; } - // Detect video memory size. -# if LL_X11 - gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024; - if (gGLManager.mVRAM != 0) - { - LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; - } else -# endif // LL_X11 - { - // fallback to letting SDL detect VRAM. - // note: I've not seen SDL's detection ever actually find - // VRAM != 0, but if SDL *does* detect it then that's a bonus. - gGLManager.mVRAM = video_info->video_mem / 1024; - if (gGLManager.mVRAM != 0) - { - LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; - } - } - // If VRAM is not detected, that is handled later - - // *TODO: Now would be an appropriate time to check for some - // explicitly unsupported cards. - //const char* RENDERER = (const char*) glGetString(GL_RENDERER); - - GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits; - - glGetIntegerv(GL_RED_BITS, &redBits); - glGetIntegerv(GL_GREEN_BITS, &greenBits); - glGetIntegerv(GL_BLUE_BITS, &blueBits); - glGetIntegerv(GL_ALPHA_BITS, &alphaBits); - glGetIntegerv(GL_DEPTH_BITS, &depthBits); - glGetIntegerv(GL_STENCIL_BITS, &stencilBits); + SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits); + SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits); + SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits); + SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alphaBits); + SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &depthBits); + SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &stencilBits); LL_INFOS() << "GL buffer:" << LL_ENDL; - LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL; - LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL; - LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL; - LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL; - LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL; - LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL; + LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL; + LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL; + LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL; + LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL; + LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL; + LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL; GLint colorBits = redBits + greenBits + blueBits + alphaBits; // fixme: actually, it's REALLY important for picking that we get at @@ -660,78 +484,143 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b // relaxed about if we have to. if (colorBits < 32) { +#if 0 close(); setupFailure( - "Second Life requires True Color (32-bit) to run in a window.\n" - "Please go to Control Panels -> Display -> Settings and\n" - "set the screen to 32-bit color.\n" - "Alternately, if you choose to run fullscreen, Second Life\n" - "will automatically adjust the screen each time it runs.", - "Error", - OSMB_OK); + "Second Life requires True Color (32-bit) to run in a window.\n" + "Please go to Control Panels -> Display -> Settings and\n" + "set the screen to 32-bit color.\n" + "Alternately, if you choose to run fullscreen, Second Life\n" + "will automatically adjust the screen each time it runs.", + "Error", + OSMB_OK); return false; +#endif } -#if 0 // *FIX: we're going to brave it for now... - if (alphaBits < 8) + LL_PROFILER_GPU_CONTEXT; + + // Enable vertical sync + toggleVSync(enable_vsync); + + // Set the application icon. + SDL_Surface* bmpsurface = Load_BMP_Resource("ll_icon.BMP"); + if (bmpsurface) { - close(); - setupFailure( - "Second Life is unable to run because it can't get an 8 bit alpha\n" - "channel. Usually this is due to video card driver issues.\n" - "Please make sure you have the latest video card drivers installed.\n" - "Also be sure your monitor is set to True Color (32-bit) in\n" - "Control Panels -> Display -> Settings.\n" - "If you continue to receive this message, contact customer service.", - "Error", - OSMB_OK); - return false; + SDL_SetWindowIcon(mWindow, bmpsurface); + SDL_FreeSurface(bmpsurface); + bmpsurface = NULL; } -#endif #if LL_X11 /* Grab the window manager specific information */ SDL_SysWMinfo info; SDL_VERSION(&info.version); - if ( SDL_GetWMInfo(&info) ) + if ( SDL_GetWindowWMInfo(mWindow, &info) ) { /* Save the information for later use */ if ( info.subsystem == SDL_SYSWM_X11 ) { mSDL_Display = info.info.x11.display; - mSDL_XWindowID = info.info.x11.wmwindow; - Lock_Display = info.info.x11.lock_func; - Unlock_Display = info.info.x11.unlock_func; + mSDL_XWindowID = info.info.x11.window; } else { LL_WARNS() << "We're not running under X11? Wild." - << LL_ENDL; + << LL_ENDL; } } else { LL_WARNS() << "We're not running under any known WM. Wild." - << LL_ENDL; + << LL_ENDL; } #endif // LL_X11 - +# if LL_X11 + PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC queryInteger; + queryInteger = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glXGetProcAddressARB((const GLubyte *)"glXQueryCurrentRendererIntegerMESA"); + unsigned int vram_megabytes = 0; + queryInteger(GLX_RENDERER_VIDEO_MEMORY_MESA, &vram_megabytes); + if (!vram_megabytes) + { + glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, (int *)&vram_megabytes); + vram_megabytes /= 1024; + } + if (!vram_megabytes) + { + glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, (int *)&vram_megabytes); + vram_megabytes /= 1024; + } + gGLManager.mVRAM = vram_megabytes; +#elif LL_DARWIN + CGLRendererInfoObj info = 0; + GLint vram_megabytes = 0; + int num_renderers = 0; + auto err = CGLQueryRendererInfo(CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &num_renderers); + if (!err) + { + CGLDescribeRenderer(info, 0, kCGLRPVideoMemoryMegabytes, &vram_megabytes); + CGLDestroyRendererInfo(info); + } + else + { + vram_megabytes = 256; + } + gGLManager.mVRAM = vram_megabytes; +# endif + SDL_StartTextInput(); //make sure multisampling is disabled by default +#if GL_VERSION_1_3 glDisable(GL_MULTISAMPLE_ARB); - - // We need to do this here, once video is init'd - if (-1 == SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, - SDL_DEFAULT_REPEAT_INTERVAL)) - LL_WARNS() << "Couldn't enable key-repeat: " << SDL_GetError() <<LL_ENDL; +#endif // Don't need to get the current gamma, since there's a call that restores it to the system defaults. return true; } +void* LLWindowSDL::createSharedContext() +{ + SDL_GLContext pContext = SDL_GL_CreateContext(mWindow); + if (pContext) + { + LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL; + return (void*)pContext; + } + + LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL; + return nullptr; +} + +void LLWindowSDL::makeContextCurrent(void* contextPtr) +{ + SDL_GL_MakeCurrent(mWindow, contextPtr); + LL_PROFILER_GPU_CONTEXT; +} + +void LLWindowSDL::destroySharedContext(void* contextPtr) +{ + SDL_GL_DeleteContext(contextPtr); +} + +void LLWindowSDL::toggleVSync(bool enable_vsync) +{ + if (!enable_vsync) + { + LL_INFOS("Window") << "Disabling vertical sync" << LL_ENDL; + SDL_GL_SetSwapInterval(0); + SDL_SetHintWithPriority(SDL_HINT_RENDER_VSYNC,"0",SDL_HINT_OVERRIDE); + } + else + { + LL_INFOS("Window") << "Enabling vertical sync" << LL_ENDL; + SDL_GL_SetSwapInterval(1); + SDL_SetHintWithPriority(SDL_HINT_RENDER_VSYNC,"1",SDL_HINT_OVERRIDE); + } +} // changing fullscreen resolution, or switching between windowed and fullscreen mode. -bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp) +bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp) { const bool needsRebuild = true; // Just nuke the context and start over. bool result = true; @@ -741,7 +630,7 @@ bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool if(needsRebuild) { destroyContext(); - result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync); + result = createContext(0, 0, size.mX, size.mY, 32, fullscreen, enable_vsync); if (result) { gGLManager.initGL(); @@ -761,6 +650,13 @@ void LLWindowSDL::destroyContext() { LL_INFOS() << "destroyContext begins" << LL_ENDL; + // Stop unicode input + SDL_StopTextInput(); + + // Clean up remaining GL state before blowing away window + LL_INFOS() << "shutdownGL begins" << LL_ENDL; + gGLManager.shutdownGL(); + #if LL_X11 mSDL_Display = NULL; mSDL_XWindowID = None; @@ -768,18 +664,38 @@ void LLWindowSDL::destroyContext() Unlock_Display = NULL; #endif // LL_X11 - // Clean up remaining GL state before blowing away window - LL_INFOS() << "shutdownGL begins" << LL_ENDL; - gGLManager.shutdownGL(); + LL_INFOS() << "Destroying SDL cursors" << LL_ENDL; + quitCursors(); + + if (mContext) + { + LL_INFOS() << "Destroying SDL GL Context" << LL_ENDL; + SDL_GL_DeleteContext(mContext); + mContext = nullptr; + } + else + { + LL_INFOS() << "SDL GL Context already destroyed" << LL_ENDL; + } + + if (mWindow) + { + LL_INFOS() << "Destroying SDL Window" << LL_ENDL; + SDL_DestroyWindow(mWindow); + mWindow = nullptr; + } + else + { + LL_INFOS() << "SDL Window already destroyed" << LL_ENDL; + } + LL_INFOS() << "destroyContext end" << LL_ENDL; + LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL; SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky... - - mWindow = NULL; } LLWindowSDL::~LLWindowSDL() { - quitCursors(); destroyContext(); if(mSupportedResolutions != NULL) @@ -793,27 +709,38 @@ LLWindowSDL::~LLWindowSDL() void LLWindowSDL::show() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_ShowWindow(mWindow); + } } void LLWindowSDL::hide() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_HideWindow(mWindow); + } } //virtual void LLWindowSDL::minimize() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_MinimizeWindow(mWindow); + } } //virtual void LLWindowSDL::restore() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_RestoreWindow(mWindow); + } } - // close() destroys all OS-specific code associated with a window. // Usually called from LLWindowManager::destroyWindow() void LLWindowSDL::close() @@ -839,43 +766,53 @@ bool LLWindowSDL::isValid() bool LLWindowSDL::getVisible() { bool result = false; - - // *FIX: This isn't really right... - // Then what is? if (mWindow) { - result = true; + Uint32 flags = SDL_GetWindowFlags(mWindow); + if (flags & SDL_WINDOW_SHOWN) + { + result = true; + } } - - return(result); + return result; } bool LLWindowSDL::getMinimized() { bool result = false; - - if (mWindow && (1 == mIsMinimized)) + if (mWindow) { - result = true; + Uint32 flags = SDL_GetWindowFlags(mWindow); + if (flags & SDL_WINDOW_MINIMIZED) + { + result = true; + } } - return(result); + return result; } bool LLWindowSDL::getMaximized() { bool result = false; - if (mWindow) { - // TODO + Uint32 flags = SDL_GetWindowFlags(mWindow); + if (flags & SDL_WINDOW_MAXIMIZED) + { + result = true; + } } - return(result); + return result; } bool LLWindowSDL::maximize() { - // TODO + if (mWindow) + { + SDL_MaximizeWindow(mWindow); + return true; + } return false; } @@ -886,19 +823,25 @@ bool LLWindowSDL::getFullscreen() bool LLWindowSDL::getPosition(LLCoordScreen *position) { - // *FIX: can anything be done with this? - position->mX = 0; - position->mY = 0; - return true; + if (mWindow) + { + SDL_GetWindowPosition(mWindow, &position->mX, &position->mY); + return true; + } + return false; } bool LLWindowSDL::getSize(LLCoordScreen *size) { if (mWindow) { - size->mX = mWindow->w; - size->mY = mWindow->h; - return (true); + /* + if(hasHIDPI) + SDL_GL_GetDrawableSize(mWindow, &size->mX, &size->mY); + else + */ + SDL_GetWindowSize(mWindow, &size->mX, &size->mY); + return (true); } return (false); @@ -908,9 +851,11 @@ bool LLWindowSDL::getSize(LLCoordWindow *size) { if (mWindow) { - size->mX = mWindow->w; - size->mY = mWindow->h; - return (true); + if(hasHIDPI) + SDL_GL_GetDrawableSize(mWindow, &size->mX, &size->mY); + else + SDL_GetWindowSize(mWindow, &size->mX, &size->mY); + return (true); } return (false); @@ -918,49 +863,46 @@ bool LLWindowSDL::getSize(LLCoordWindow *size) bool LLWindowSDL::setPosition(const LLCoordScreen position) { - if(mWindow) + if (mWindow) { - // *FIX: (?) - //MacMoveWindow(mWindow, position.mX, position.mY, false); + SDL_SetWindowPosition(mWindow, position.mX, position.mY); + return true; } - return true; + return false; } -bool LLWindowSDL::setSizeImpl(const LLCoordScreen size) +template< typename T > bool setSizeImpl( const T& newSize, SDL_Window *pWin ) { - if(mWindow) - { - // Push a resize event onto SDL's queue - we'll handle it - // when it comes out again. - SDL_Event event; - event.type = SDL_VIDEORESIZE; - event.resize.w = size.mX; - event.resize.h = size.mY; - SDL_PushEvent(&event); // copied into queue + if( !pWin ) + return false; - return true; - } + auto nFlags = SDL_GetWindowFlags( pWin ); - return false; + if( nFlags & SDL_WINDOW_MAXIMIZED ) + SDL_RestoreWindow( pWin ); + + + SDL_SetWindowSize( pWin, newSize.mX, newSize.mY ); + SDL_Event event; + event.type = SDL_WINDOWEVENT; + event.window.event = SDL_WINDOWEVENT_RESIZED; + event.window.windowID = SDL_GetWindowID( pWin ); + event.window.data1 = newSize.mX; + event.window.data2 = newSize.mY; + SDL_PushEvent( &event ); + + return true; } -bool LLWindowSDL::setSizeImpl(const LLCoordWindow size) +bool LLWindowSDL::setSizeImpl(const LLCoordScreen size) { - if(mWindow) - { - // Push a resize event onto SDL's queue - we'll handle it - // when it comes out again. - SDL_Event event; - event.type = SDL_VIDEORESIZE; - event.resize.w = size.mX; - event.resize.h = size.mY; - SDL_PushEvent(&event); // copied into queue - - return true; - } + return ::setSizeImpl( size, mWindow ); +} - return false; +bool LLWindowSDL::setSizeImpl(const LLCoordWindow size) +{ + return ::setSizeImpl( size, mWindow ); } @@ -968,8 +910,9 @@ void LLWindowSDL::swapBuffers() { if (mWindow) { - SDL_GL_SwapBuffers(); + SDL_GL_SwapWindow(mWindow); } + LL_PROFILER_GPU_COLLECT; } U32 LLWindowSDL::getFSAASamples() @@ -984,22 +927,33 @@ void LLWindowSDL::setFSAASamples(const U32 samples) F32 LLWindowSDL::getGamma() { - return 1/mGamma; + return 1.f / mGamma; } bool LLWindowSDL::restoreGamma() { - //CGDisplayRestoreColorSyncSettings(); - SDL_SetGamma(1.0f, 1.0f, 1.0f); + if (mWindow) + { + Uint16 ramp[256]; + SDL_CalculateGammaRamp(1.f, ramp); + SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp); + } return true; } bool LLWindowSDL::setGamma(const F32 gamma) { - mGamma = gamma; - if (mGamma == 0) mGamma = 0.1f; - mGamma = 1/mGamma; - SDL_SetGamma(mGamma, mGamma, mGamma); + if (mWindow) + { + Uint16 ramp[256]; + + mGamma = gamma; + if (mGamma == 0) mGamma = 0.1f; + mGamma = 1.f / mGamma; + + SDL_CalculateGammaRamp(mGamma, ramp); + SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp); + } return true; } @@ -1008,10 +962,8 @@ bool LLWindowSDL::isCursorHidden() return mCursorHidden; } - - // Constrains the mouse to the window. -void LLWindowSDL::setMouseClipping( bool b ) +void LLWindowSDL::setMouseClipping(bool b) { //SDL_WM_GrabInput(b ? SDL_GRAB_ON : SDL_GRAB_OFF); } @@ -1021,18 +973,10 @@ void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immedia { LLWindow::setMinSize(min_width, min_height, enforce_immediately); -#if LL_X11 - // Set the minimum size limits for X11 window - // so the window manager doesn't allow resizing below those limits. - XSizeHints* hints = XAllocSizeHints(); - hints->flags |= PMinSize; - hints->min_width = mMinWindowWidth; - hints->min_height = mMinWindowHeight; - - XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints); - - XFree(hints); -#endif + if (mWindow && min_width > 0 && min_height > 0) + { + SDL_SetWindowMinimumSize(mWindow, mMinWindowWidth, mMinWindowHeight); + } } bool LLWindowSDL::setCursorPosition(const LLCoordWindow position) @@ -1048,7 +992,14 @@ bool LLWindowSDL::setCursorPosition(const LLCoordWindow position) //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL; // do the actual forced cursor move. - SDL_WarpMouse(screen_pos.mX, screen_pos.mY); + + if (mFullscreen) + { + SDL_WarpMouseGlobal(screen_pos.mX, screen_pos.mY); + return result; + } + + SDL_WarpMouseInWindow(mWindow, screen_pos.mX, screen_pos.mY); //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL; @@ -1060,7 +1011,6 @@ bool LLWindowSDL::getCursorPosition(LLCoordWindow *position) //Point cursor_point; LLCoordScreen screen_pos; - //GetMouse(&cursor_point); int x, y; SDL_GetMouseState(&x, &y); @@ -1070,21 +1020,14 @@ bool LLWindowSDL::getCursorPosition(LLCoordWindow *position) return convertCoords(screen_pos, position); } +F32 LLWindowSDL::getSystemUISize() +{ + if(hasHIDPI) return 2.0f; + else return 1.f; +} F32 LLWindowSDL::getNativeAspectRatio() { -#if 0 - // RN: this hack presumes that the largest supported resolution is monitor-limited - // and that pixels in that mode are square, therefore defining the native aspect ratio - // of the monitor...this seems to work to a close approximation for most CRTs/LCDs - S32 num_resolutions; - LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions); - - - return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight); - //rn: AC -#endif - // MBW -- there are a couple of bad assumptions here. One is that the display list won't include // ridiculous resolutions nobody would ever use. The other is that the list is in order. @@ -1146,7 +1089,7 @@ void LLWindowSDL::beforeDialog() // it only works in X11 if (running_x11 && mWindow) { - SDL_WM_ToggleFullScreen(mWindow); + SDL_SetWindowFullscreen( mWindow, 0 ); } } } @@ -1162,12 +1105,6 @@ void LLWindowSDL::beforeDialog() } #endif // LL_X11 -#if LL_GTK - // this is a good time to grab some GTK version information for - // diagnostics, if not already done. - ll_try_gtk_init(); -#endif // LL_GTK - maybe_lock_display(); } @@ -1188,46 +1125,14 @@ void LLWindowSDL::afterDialog() // in X11 if (running_x11 && mWindow) { - SDL_WM_ToggleFullScreen(mWindow); + SDL_SetWindowFullscreen( mWindow, 0 ); } } } - -#if LL_X11 -// set/reset the XWMHints flag for 'urgency' that usually makes the icon flash -void LLWindowSDL::x11_set_urgent(bool urgent) -{ - if (mSDL_Display && !mFullscreen) - { - XWMHints *wm_hints; - - LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL; - - maybe_lock_display(); - wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID); - if (!wm_hints) - wm_hints = XAllocWMHints(); - - if (urgent) - wm_hints->flags |= XUrgencyHint; - else - wm_hints->flags &= ~XUrgencyHint; - - XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints); - XFree(wm_hints); - XSync(mSDL_Display, False); - maybe_unlock_display(); - } -} -#endif // LL_X11 - void LLWindowSDL::flashIcon(F32 seconds) { -#if !LL_X11 - LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; -#else - LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; + LL_INFOS() << "LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; F32 remaining_time = mFlashTimer.getRemainingTimeF32(); if (remaining_time < seconds) @@ -1235,132 +1140,62 @@ void LLWindowSDL::flashIcon(F32 seconds) mFlashTimer.reset(); mFlashTimer.setTimerExpirySec(remaining_time); - x11_set_urgent(true); + SDL_FlashWindow(mWindow, SDL_FLASH_UNTIL_FOCUSED); mFlashing = true; -#endif // LL_X11 } - -#if LL_GTK bool LLWindowSDL::isClipboardTextAvailable() { - if (ll_try_gtk_init()) - { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_NONE); - return gtk_clipboard_wait_is_text_available(clipboard) ? - true : false; - } - return false; // failure + return SDL_HasClipboardText() == SDL_TRUE; } -bool LLWindowSDL::pasteTextFromClipboard(LLWString &text) +bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst) { - if (ll_try_gtk_init()) + if (isClipboardTextAvailable()) { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_NONE); - gchar * const data = gtk_clipboard_wait_for_text(clipboard); + char* data = SDL_GetClipboardText(); if (data) { - text = LLWString(utf8str_to_wstring(data)); - g_free(data); + dst = LLWString(utf8str_to_wstring(data)); + SDL_free(data); return true; } } - return false; // failure + return false; } -bool LLWindowSDL::copyTextToClipboard(const LLWString &text) +bool LLWindowSDL::copyTextToClipboard(const LLWString& text) { - if (ll_try_gtk_init()) - { - const std::string utf8 = wstring_to_utf8str(text); - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_NONE); - gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length()); - return true; - } - return false; // failure + const std::string utf8 = wstring_to_utf8str(text); + return SDL_SetClipboardText(utf8.c_str()) == 0; // success == 0 } - bool LLWindowSDL::isPrimaryTextAvailable() { - if (ll_try_gtk_init()) - { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_SELECTION_PRIMARY); - return gtk_clipboard_wait_is_text_available(clipboard) ? - true : false; - } - return false; // failure + return SDL_HasPrimarySelectionText() == SDL_TRUE; } -bool LLWindowSDL::pasteTextFromPrimary(LLWString &text) +bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst) { - if (ll_try_gtk_init()) + if (isPrimaryTextAvailable()) { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_SELECTION_PRIMARY); - gchar * const data = gtk_clipboard_wait_for_text(clipboard); + char* data = SDL_GetPrimarySelectionText(); if (data) { - text = LLWString(utf8str_to_wstring(data)); - g_free(data); + dst = LLWString(utf8str_to_wstring(data)); + SDL_free(data); return true; } } - return false; // failure -} - -bool LLWindowSDL::copyTextToPrimary(const LLWString &text) -{ - if (ll_try_gtk_init()) - { - const std::string utf8 = wstring_to_utf8str(text); - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_SELECTION_PRIMARY); - gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length()); - return true; - } - return false; // failure -} - -#else - -bool LLWindowSDL::isClipboardTextAvailable() -{ - return false; // unsupported -} - -bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst) -{ - return false; // unsupported -} - -bool LLWindowSDL::copyTextToClipboard(const LLWString &s) -{ - return false; // unsupported -} - -bool LLWindowSDL::isPrimaryTextAvailable() -{ - return false; // unsupported -} - -bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst) -{ - return false; // unsupported + return false; } -bool LLWindowSDL::copyTextToPrimary(const LLWString &s) +bool LLWindowSDL::copyTextToPrimary(const LLWString& text) { - return false; // unsupported + const std::string utf8 = wstring_to_utf8str(text); + return SDL_SetPrimarySelectionText(utf8.c_str()) == 0; // success == 0 } -#endif // LL_GTK - LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions) { if (!mSupportedResolutions) @@ -1368,33 +1203,30 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS]; mNumSupportedResolutions = 0; - SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN); - if ( (modes != NULL) && (modes != ((SDL_Rect **) -1)) ) + // <FS:ND> Use display no from mWindow/mSurface here? + int max = SDL_GetNumDisplayModes(0); + max = llclamp( max, 0, MAX_NUM_RESOLUTIONS ); + + for( int i =0; i < max; ++i ) { - int count = 0; - while (*modes && count<MAX_NUM_RESOLUTIONS) // they're sorted biggest to smallest, so find end... + SDL_DisplayMode mode = { SDL_PIXELFORMAT_UNKNOWN, 0, 0, 0, 0 }; + if (SDL_GetDisplayMode( 0 , i, &mode) != 0) { - modes++; - count++; + continue; } - while (count--) + int w = mode.w; + int h = mode.h; + if ((w >= 800) && (h >= 600)) { - modes--; - SDL_Rect *r = *modes; - int w = r->w; - int h = r->h; - if ((w >= 800) && (h >= 600)) + // make sure we don't add the same resolution multiple times! + if ( (mNumSupportedResolutions == 0) || + ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) && + (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) ) { - // make sure we don't add the same resolution multiple times! - if ( (mNumSupportedResolutions == 0) || - ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) && - (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) ) - { - mSupportedResolutions[mNumSupportedResolutions].mWidth = w; - mSupportedResolutions[mNumSupportedResolutions].mHeight = h; - mNumSupportedResolutions++; - } + mSupportedResolutions[mNumSupportedResolutions].mWidth = w; + mSupportedResolutions[mNumSupportedResolutions].mHeight = h; + mNumSupportedResolutions++; } } } @@ -1410,7 +1242,9 @@ bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) return false; to->mX = from.mX; - to->mY = mWindow->h - from.mY - 1; + int h; + SDL_GetWindowSize(mWindow, nullptr, &h); + to->mY = h - from.mY - 1; return true; } @@ -1421,7 +1255,9 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) return false; to->mX = from.mX; - to->mY = mWindow->h - from.mY - 1; + int h; + SDL_GetWindowSize(mWindow, nullptr, &h); + to->mY = h - from.mY - 1; return true; } @@ -1462,9 +1298,6 @@ bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); } - - - void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type) { destroyContext(); @@ -1482,13 +1315,13 @@ bool LLWindowSDL::SDLReallyCaptureInput(bool capture) else mReallyCapturedCount = 0; - SDL_GrabMode wantmode, newmode; + bool wantGrab; if (mReallyCapturedCount <= 0) // uncapture { - wantmode = SDL_GRAB_OFF; + wantGrab = false; } else // capture { - wantmode = SDL_GRAB_ON; + wantGrab = true; } if (mReallyCapturedCount < 0) // yuck, imbalance. @@ -1497,64 +1330,31 @@ bool LLWindowSDL::SDLReallyCaptureInput(bool capture) LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL; } + bool newGrab = wantGrab; + if (!mFullscreen) /* only bother if we're windowed anyway */ { -#if LL_X11 - if (mSDL_Display) + int result; + if (wantGrab == true) { - /* we dirtily mix raw X11 with SDL so that our pointer - isn't (as often) constrained to the limits of the - window while grabbed, which feels nicer and - hopefully eliminates some reported 'sticky pointer' - problems. We use raw X11 instead of - SDL_WM_GrabInput() because the latter constrains - the pointer to the window and also steals all - *keyboard* input from the window manager, which was - frustrating users. */ - int result; - if (wantmode == SDL_GRAB_ON) - { - //LL_INFOS() << "X11 POINTER GRABBY" << LL_ENDL; - //newmode = SDL_WM_GrabInput(wantmode); - maybe_lock_display(); - result = XGrabPointer(mSDL_Display, mSDL_XWindowID, - True, 0, GrabModeAsync, - GrabModeAsync, - None, None, CurrentTime); - maybe_unlock_display(); - if (GrabSuccess == result) - newmode = SDL_GRAB_ON; - else - newmode = SDL_GRAB_OFF; - } else if (wantmode == SDL_GRAB_OFF) - { - //LL_INFOS() << "X11 POINTER UNGRABBY" << LL_ENDL; - newmode = SDL_GRAB_OFF; - //newmode = SDL_WM_GrabInput(SDL_GRAB_OFF); - - maybe_lock_display(); - XUngrabPointer(mSDL_Display, CurrentTime); - // Make sure the ungrab happens RIGHT NOW. - XSync(mSDL_Display, False); - maybe_unlock_display(); - } else - { - newmode = SDL_GRAB_QUERY; // neutral - } - } else // not actually running on X11, for some reason - newmode = wantmode; -#endif // LL_X11 - } else { - // pretend we got what we wanted, when really we don't care. - newmode = wantmode; + result = SDL_CaptureMouse(SDL_TRUE); + if (0 == result) + newGrab = true; + else + newGrab = false; + } + else + { + newGrab = false; + result = SDL_CaptureMouse(SDL_FALSE); + } } // return boolean success for whether we ended up in the desired state - return (capture && SDL_GRAB_ON==newmode) || - (!capture && SDL_GRAB_OFF==newmode); + return capture == newGrab; } -U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, bool gain) +U32 LLWindowSDL::SDLCheckGrabbyKeys(U32 keysym, bool gain) { /* part of the fix for SL-13243: Some popular window managers like to totally eat alt-drag for the purposes of moving windows. We @@ -1572,16 +1372,16 @@ U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, bool gain) U32 mask = 0; switch (keysym) { - case SDLK_LALT: - mask = 1U << 0; break; - case SDLK_RALT: - mask = 1U << 1; break; - case SDLK_LCTRL: - mask = 1U << 2; break; - case SDLK_RCTRL: - mask = 1U << 3; break; - default: - break; + case SDLK_LALT: + mask = 1U << 0; break; + case SDLK_RALT: + mask = 1U << 1; break; + case SDLK_LCTRL: + mask = 1U << 2; break; + case SDLK_RCTRL: + mask = 1U << 3; break; + default: + break; } if (gain) @@ -1694,33 +1494,17 @@ finally: // virtual void LLWindowSDL::processMiscNativeEvents() { -#if LL_GTK - // Pump GTK events to avoid starvation for: - // * DBUS servicing - // * Anything else which quietly hooks into the default glib/GTK loop - if (ll_try_gtk_init()) - { - // Yuck, Mozilla's GTK callbacks play with the locale - push/pop - // the locale to protect it, as exotic/non-C locales - // causes our code lots of general critical weirdness - // and crashness. (SL-35450) - static std::string saved_locale; - saved_locale = ll_safe_string(setlocale(LC_ALL, NULL)); - - // Pump until we've nothing left to do or passed 1/15th of a - // second pumping for this frame. - static LLTimer pump_timer; - pump_timer.reset(); - pump_timer.setTimerExpirySec(1.0f / 15.0f); - do { - // Always do at least one non-blocking pump - gtk_main_iteration_do(false); - } while (gtk_events_pending() && - !pump_timer.hasExpired()); - - setlocale(LC_ALL, saved_locale.c_str() ); - } -#endif // LL_GTK +#if LL_GLIB + // Pump until we've nothing left to do or passed 1/15th of a + // second pumping for this frame. + static LLTimer pump_timer; + pump_timer.reset(); + pump_timer.setTimerExpirySec(1.0f / 15.0f); + do + { + g_main_context_iteration(g_main_context_default(), false); + } while( g_main_context_pending(g_main_context_default()) && !pump_timer.hasExpired()); +#endif // hack - doesn't belong here - but this is just for debugging if (getenv("LL_DEBUG_BLOAT")) @@ -1731,11 +1515,6 @@ void LLWindowSDL::processMiscNativeEvents() void LLWindowSDL::gatherInput() { - const Uint32 CLICK_THRESHOLD = 300; // milliseconds - static int leftClick = 0; - static int rightClick = 0; - static Uint32 lastLeftDown = 0; - static Uint32 lastRightDown = 0; SDL_Event event; // Handle all outstanding SDL events @@ -1743,104 +1522,128 @@ void LLWindowSDL::gatherInput() { switch (event.type) { + case SDL_MOUSEWHEEL: + { + if( event.wheel.y != 0 ) + { + mCallbacks->handleScrollWheel(this, -event.wheel.y); + } + if (event.wheel.x != 0) + { + mCallbacks->handleScrollHWheel(this, -event.wheel.x); + } + break; + } + case SDL_MOUSEMOTION: { - LLCoordWindow winCoord(event.button.x, event.button.y); + LLCoordWindow winCoord(event.motion.x, event.motion.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); + + openGlCoord.mX = openGlCoord.mX * getSystemUISize(); + openGlCoord.mY = openGlCoord.mY * getSystemUISize(); + + //LL_INFOS() << "SDL_MOUSEMOTION " << event.button.x << " " << event.button.y << " gl " << openGlCoord.mX << " " << openGlCoord.mY << LL_ENDL; + MASK mask = gKeyboard->currentMask(true); mCallbacks->handleMouseMove(this, openGlCoord, mask); break; } + case SDL_TEXTINPUT: + { + auto string = utf8str_to_utf16str( event.text.text ); + mKeyModifiers = gKeyboard->currentMask( false ); + mInputType = "textinput"; + for( auto key: string ) + { + mKeyVirtualKey = key; + + if( (MASK_CONTROL|MASK_ALT)&mKeyModifiers ) + gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers ); + else + handleUnicodeUTF16( key, mKeyModifiers ); + } + break; + } + case SDL_KEYDOWN: - mKeyScanCode = event.key.keysym.scancode; - mKeyVirtualKey = event.key.keysym.unicode; - mKeyModifiers = event.key.keysym.mod; + mKeyVirtualKey = event.key.keysym.sym; + mKeyModifiers = event.key.keysym.mod; + mInputType = "keydown"; - gKeyboard->handleKeyDown(event.key.keysym.sym, event.key.keysym.mod); - // part of the fix for SL-13243 - if (SDLCheckGrabbyKeys(event.key.keysym.sym, true) != 0) - SDLReallyCaptureInput(true); + // treat all possible Enter/Return keys the same + if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER) + { + mKeyVirtualKey = SDLK_RETURN; + } + + gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers ); + + // <FS:ND> Slightly hacky :| To make the viewer honor enter (eg to accept form input) we've to not only send handleKeyDown but also send a + // invoke handleUnicodeUTF16 in case the user hits return. + // Note that we cannot blindly use handleUnicodeUTF16 for each SDL_KEYDOWN. Doing so will create bogus keyboard input (like % for cursor left). + if( mKeyVirtualKey == SDLK_RETURN ) + { + // fix return key not working when capslock, scrolllock or numlock are enabled + mKeyModifiers &= (~(KMOD_NUM | KMOD_CAPS | KMOD_MODE | KMOD_SCROLL)); + handleUnicodeUTF16( mKeyVirtualKey, mKeyModifiers ); + } + + // part of the fix for SL-13243 + if (SDLCheckGrabbyKeys(event.key.keysym.sym, true) != 0) + SDLReallyCaptureInput(true); - if (event.key.keysym.unicode) - { - handleUnicodeUTF16(event.key.keysym.unicode, - gKeyboard->currentMask(false)); - } break; case SDL_KEYUP: - mKeyScanCode = event.key.keysym.scancode; - mKeyVirtualKey = event.key.keysym.unicode; - mKeyModifiers = event.key.keysym.mod; + mKeyVirtualKey = event.key.keysym.sym; + mKeyModifiers = event.key.keysym.mod; + mInputType = "keyup"; + + // treat all possible Enter/Return keys the same + if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER) + { + mKeyVirtualKey = SDLK_RETURN; + } - if (SDLCheckGrabbyKeys(event.key.keysym.sym, false) == 0) - SDLReallyCaptureInput(false); // part of the fix for SL-13243 + if (SDLCheckGrabbyKeys(mKeyVirtualKey, false) == 0) + SDLReallyCaptureInput(false); // part of the fix for SL-13243 - gKeyboard->handleKeyUp(event.key.keysym.sym, event.key.keysym.mod); - break; + gKeyboard->handleKeyUp(mKeyVirtualKey,mKeyModifiers); + break; case SDL_MOUSEBUTTONDOWN: { - bool isDoubleClick = false; LLCoordWindow winCoord(event.button.x, event.button.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); - MASK mask = gKeyboard->currentMask(true); - if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking... - { - Uint32 now = SDL_GetTicks(); - if ((now - lastLeftDown) > CLICK_THRESHOLD) - leftClick = 1; - else - { - if (++leftClick >= 2) - { - leftClick = 0; - isDoubleClick = true; - } - } - lastLeftDown = now; - } - else if (event.button.button == SDL_BUTTON_RIGHT) - { - Uint32 now = SDL_GetTicks(); - if ((now - lastRightDown) > CLICK_THRESHOLD) - rightClick = 1; - else - { - if (++rightClick >= 2) - { - rightClick = 0; - isDoubleClick = true; - } - } - lastRightDown = now; - } + openGlCoord.mX *= getSystemUISize(); + openGlCoord.mY *= getSystemUISize(); + + MASK mask = gKeyboard->currentMask(true); if (event.button.button == SDL_BUTTON_LEFT) // left { - if (isDoubleClick) + if (event.button.clicks >= 2) mCallbacks->handleDoubleClick(this, openGlCoord, mask); else mCallbacks->handleMouseDown(this, openGlCoord, mask); } - else if (event.button.button == SDL_BUTTON_RIGHT) // right { - mCallbacks->handleRightMouseDown(this, openGlCoord, mask); + mCallbacks->handleRightMouseDown(this, openGlCoord, mask); } - else if (event.button.button == SDL_BUTTON_MIDDLE) // middle { mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask); } - else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons". - mCallbacks->handleScrollWheel(this, -1); - else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons". - mCallbacks->handleScrollWheel(this, 1); + else + { + mCallbacks->handleOtherMouseDown(this, openGlCoord, mask, event.button.button); + } break; } @@ -1850,86 +1653,73 @@ void LLWindowSDL::gatherInput() LLCoordWindow winCoord(event.button.x, event.button.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); - MASK mask = gKeyboard->currentMask(true); + + openGlCoord.mX *= getSystemUISize(); + openGlCoord.mY *= getSystemUISize(); + + MASK mask = gKeyboard->currentMask(true); if (event.button.button == SDL_BUTTON_LEFT) // left - mCallbacks->handleMouseUp(this, openGlCoord, mask); + { + mCallbacks->handleMouseUp(this, openGlCoord, mask); + } else if (event.button.button == SDL_BUTTON_RIGHT) // right - mCallbacks->handleRightMouseUp(this, openGlCoord, mask); + { + mCallbacks->handleRightMouseUp(this, openGlCoord, mask); + } else if (event.button.button == SDL_BUTTON_MIDDLE) // middle - mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask); - // don't handle mousewheel here... - - break; - } - - case SDL_VIDEOEXPOSE: // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing! - mCallbacks->handlePaint(this, 0, 0, mWindow->w, mWindow->h); - break; - - case SDL_VIDEORESIZE: // *FIX: handle this? - { - LL_INFOS() << "Handling a resize event: " << event.resize.w << - "x" << event.resize.h << LL_ENDL; - - S32 width = llmax(event.resize.w, (S32)mMinWindowWidth); - S32 height = llmax(event.resize.h, (S32)mMinWindowHeight); - - // *FIX: I'm not sure this is necessary! - mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags); - if (!mWindow) - { - // *FIX: More informative dialog? - LL_INFOS() << "Could not recreate context after resize! Quitting..." << LL_ENDL; - if(mCallbacks->handleCloseRequest(this)) { - // Get the app to initiate cleanup. - mCallbacks->handleQuit(this); - // The app is responsible for calling destroyWindow when done with GL + mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask); + } + else + { + mCallbacks->handleOtherMouseUp(this, openGlCoord, mask, event.button.button); } - break; - } - mCallbacks->handleResize(this, width, height); break; } - case SDL_ACTIVEEVENT: - if (event.active.state & SDL_APPINPUTFOCUS) - { - // Note that for SDL (particularly on X11), keyboard - // and mouse focus are independent things. Here we are - // tracking keyboard focus state changes. - - // We have to do our own state massaging because SDL - // can send us two unfocus events in a row for example, - // which confuses the focus code [SL-24071]. - if (event.active.gain != mHaveInputFocus) - { - mHaveInputFocus = !!event.active.gain; - if (mHaveInputFocus) - mCallbacks->handleFocus(this); - else - mCallbacks->handleFocusLost(this); - } - } - if (event.active.state & SDL_APPACTIVE) - { - // Change in iconification/minimization state. - if ((!event.active.gain) != mIsMinimized) + case SDL_WINDOWEVENT: { - mIsMinimized = (!event.active.gain); + switch(event.window.event) + { + //case SDL_WINDOWEVENT_SIZE_CHANGED: <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough + case SDL_WINDOWEVENT_RESIZED: + { + LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL; + S32 width = llmax(event.window.data1, (S32)mMinWindowWidth); + S32 height = llmax(event.window.data2, (S32)mMinWindowHeight); - mCallbacks->handleActivate(this, !mIsMinimized); - LL_INFOS() << "SDL deiconification state switched to " << bool(event.active.gain) << LL_ENDL; - } - else - { - LL_INFOS() << "Ignored bogus redundant SDL deiconification state switch to " << bool(event.active.gain) << LL_ENDL; - } + mCallbacks->handleResize(this, width * getSystemUISize(), height * getSystemUISize()); + break; + } + case SDL_WINDOWEVENT_LEAVE: + mCallbacks->handleMouseLeave(this); + break; + case SDL_WINDOWEVENT_FOCUS_GAINED: + mCallbacks->handleFocus(this); + break; + case SDL_WINDOWEVENT_FOCUS_LOST: + mCallbacks->handleFocusLost(this); + break; + case SDL_WINDOWEVENT_EXPOSED: + case SDL_WINDOWEVENT_SHOWN: + case SDL_WINDOWEVENT_HIDDEN: + case SDL_WINDOWEVENT_MINIMIZED: + case SDL_WINDOWEVENT_MAXIMIZED: + case SDL_WINDOWEVENT_RESTORED: + { + Uint32 flags = SDL_GetWindowFlags(mWindow); + bool minimized = (flags & SDL_WINDOW_MINIMIZED); + bool hidden = (flags & SDL_WINDOW_HIDDEN); + + mCallbacks->handleActivate(this, !minimized || !hidden); + LL_INFOS() << "SDL deiconification state switched to " << minimized << LL_ENDL; + break; + } } break; - + } case SDL_QUIT: if(mCallbacks->handleCloseRequest(this)) { @@ -1938,28 +1728,26 @@ void LLWindowSDL::gatherInput() // The app is responsible for calling destroyWindow when done with GL } break; - default: - //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL; - break; + default: + //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL; + break; } } updateCursor(); -#if LL_X11 // This is a good time to stop flashing the icon if our mFlashTimer has // expired. if (mFlashing && mFlashTimer.hasExpired()) { - x11_set_urgent(false); + SDL_FlashWindow(mWindow, SDL_FLASH_CANCEL); mFlashing = false; } -#endif // LL_X11 } static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty) { - SDL_Cursor *sdlcursor = NULL; + SDL_Cursor *sdlcursor = nullptr; SDL_Surface *bmpsurface; // Load cursor pixel data from BMP file @@ -1968,21 +1756,21 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty { SDL_Surface *cursurface; LL_DEBUGS() << "Loaded cursor file " << filename << " " - << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL; + << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL; cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE, - bmpsurface->w, - bmpsurface->h, - 32, - SDL_SwapLE32(0xFFU), - SDL_SwapLE32(0xFF00U), - SDL_SwapLE32(0xFF0000U), - SDL_SwapLE32(0xFF000000U)); + bmpsurface->w, + bmpsurface->h, + 32, + SDL_SwapLE32(0xFFU), + SDL_SwapLE32(0xFF00U), + SDL_SwapLE32(0xFF0000U), + SDL_SwapLE32(0xFF000000U)); SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U)); // Blit the cursor pixel data onto a 32-bit RGBA surface so we // only have to cope with processing one type of pixel format. if (0 == SDL_BlitSurface(bmpsurface, NULL, - cursurface, NULL)) + cursurface, NULL)) { // n.b. we already checked that width is a multiple of 8. const int bitmap_bytes = (cursurface->w * cursurface->h) / 8; @@ -1997,26 +1785,26 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty for (i=0; i<cursurface->h; ++i) { for (j=0; j<cursurface->w; ++j) { U8 *pixelp = - ((U8*)cursurface->pixels) - + cursurface->pitch * i - + j*cursurface->format->BytesPerPixel; + ((U8*)cursurface->pixels) + + cursurface->pitch * i + + j*cursurface->format->BytesPerPixel; U8 srcred = pixelp[0]; U8 srcgreen = pixelp[1]; U8 srcblue = pixelp[2]; bool mask_bit = (srcred != 200) - || (srcgreen != 200) - || (srcblue != 200); + || (srcgreen != 200) + || (srcblue != 200); bool data_bit = mask_bit && (srcgreen <= 80);//not 0x80 unsigned char bit_offset = (cursurface->w/8) * i - + j/8; + + j/8; cursor_data[bit_offset] |= (data_bit) << (7 - (j&7)); cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7)); } } sdlcursor = SDL_CreateCursor((Uint8*)cursor_data, - (Uint8*)cursor_mask, - cursurface->w, cursurface->h, - hotx, hoty); + (Uint8*)cursor_mask, + cursurface->w, cursurface->h, + hotx, hoty); delete[] cursor_data; delete[] cursor_mask; } else { @@ -2033,12 +1821,6 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty void LLWindowSDL::updateCursor() { - if (ATIbug) { - // cursor-updating is very flaky when this bug is - // present; do nothing. - return; - } - if (mCurrentCursor != mNextCursor) { if (mNextCursor < UI_CURSOR_COUNT) @@ -2050,10 +1832,13 @@ void LLWindowSDL::updateCursor() sdlcursor = mSDLCursors[UI_CURSOR_ARROW]; if (sdlcursor) SDL_SetCursor(sdlcursor); - } else { + + mCurrentCursor = mNextCursor; + } + else + { LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL; } - mCurrentCursor = mNextCursor; } } @@ -2063,24 +1848,24 @@ void LLWindowSDL::initCursors() // Blank the cursor pointer array for those we may miss. for (i=0; i<UI_CURSOR_COUNT; ++i) { - mSDLCursors[i] = NULL; + mSDLCursors[i] = nullptr; } // Pre-make an SDL cursor for each of the known cursor types. // We hardcode the hotspots - to avoid that we'd have to write // a .cur file loader. // NOTE: SDL doesn't load RLE-compressed BMP files. - mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0); - mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15); - mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10); - mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16); - mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14); - mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17); - mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17); - mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14); - mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16); - mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17); - mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8); - mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15); + mSDLCursors[UI_CURSOR_ARROW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW); + mSDLCursors[UI_CURSOR_WAIT] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT); + mSDLCursors[UI_CURSOR_HAND] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND); + mSDLCursors[UI_CURSOR_IBEAM] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM); + mSDLCursors[UI_CURSOR_CROSS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR); + mSDLCursors[UI_CURSOR_SIZENWSE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE); + mSDLCursors[UI_CURSOR_SIZENESW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW); + mSDLCursors[UI_CURSOR_SIZEWE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE); + mSDLCursors[UI_CURSOR_SIZENS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS); + mSDLCursors[UI_CURSOR_SIZEALL] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL); + mSDLCursors[UI_CURSOR_NO] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO); + mSDLCursors[UI_CURSOR_WORKING] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAITARROW); mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13); mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6); mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5); @@ -2113,11 +1898,6 @@ void LLWindowSDL::initCursors() mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16); mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16); mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8); - - if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) { - LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL; - ATIbug = true; - } } void LLWindowSDL::quitCursors() @@ -2167,7 +1947,7 @@ void LLWindowSDL::hideCursor() // LL_INFOS() << "hideCursor: hiding" << LL_ENDL; mCursorHidden = true; mHideCursorPermanent = true; - SDL_ShowCursor(0); + SDL_ShowCursor(SDL_DISABLE); } else { @@ -2182,7 +1962,7 @@ void LLWindowSDL::showCursor() // LL_INFOS() << "showCursor: showing" << LL_ENDL; mCursorHidden = false; mHideCursorPermanent = false; - SDL_ShowCursor(1); + SDL_ShowCursor(SDL_ENABLE); } else { @@ -2207,8 +1987,6 @@ void LLWindowSDL::hideCursorUntilMouseMove() } } - - // // LLSplashScreenSDL - I don't think we'll bother to implement this; it's // fairly obsolete at this point. @@ -2233,133 +2011,71 @@ void LLSplashScreenSDL::hideImpl() { } - - -#if LL_GTK -static void response_callback (GtkDialog *dialog, - gint arg1, - gpointer user_data) -{ - gint *response = (gint*)user_data; - *response = arg1; - gtk_widget_destroy(GTK_WIDGET(dialog)); - gtk_main_quit(); -} - S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type) { - S32 rtn = OSBTN_CANCEL; - - if(gWindowImplementation != NULL) - gWindowImplementation->beforeDialog(); + SDL_MessageBoxData oData = { SDL_MESSAGEBOX_INFORMATION, nullptr, caption.c_str(), text.c_str(), 0, nullptr, nullptr }; + SDL_MessageBoxButtonData btnOk[] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }}; + SDL_MessageBoxButtonData btnOkCancel [] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_CANCEL, "Cancel"} }; + SDL_MessageBoxButtonData btnYesNo[] = { {SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_YES, "Yes" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_NO, "No"} }; - if (LLWindowSDL::ll_try_gtk_init()) + switch (type) { - GtkWidget *win = NULL; - - LL_INFOS() << "Creating a dialog because we're in windowed mode and GTK is happy." << LL_ENDL; - - GtkDialogFlags flags = GTK_DIALOG_MODAL; - GtkMessageType messagetype; - GtkButtonsType buttons; - switch (type) - { default: case OSMB_OK: - messagetype = GTK_MESSAGE_WARNING; - buttons = GTK_BUTTONS_OK; + oData.flags = SDL_MESSAGEBOX_WARNING; + oData.buttons = btnOk; + oData.numbuttons = 1; break; case OSMB_OKCANCEL: - messagetype = GTK_MESSAGE_QUESTION; - buttons = GTK_BUTTONS_OK_CANCEL; + oData.flags = SDL_MESSAGEBOX_INFORMATION; + oData.buttons = btnOkCancel; + oData.numbuttons = 2; break; case OSMB_YESNO: - messagetype = GTK_MESSAGE_QUESTION; - buttons = GTK_BUTTONS_YES_NO; + oData.flags = SDL_MESSAGEBOX_INFORMATION; + oData.buttons = btnYesNo; + oData.numbuttons = 2; break; - } - win = gtk_message_dialog_new(NULL, flags, messagetype, buttons, "%s", - text.c_str()); - -# if LL_X11 - // Make GTK tell the window manager to associate this - // dialog with our non-GTK SDL window, which should try - // to keep it on top etc. - if (gWindowImplementation && - gWindowImplementation->mSDL_XWindowID != None) - { - gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin - GdkWindow *gdkwin = gdk_window_foreign_new(gWindowImplementation->mSDL_XWindowID); - gdk_window_set_transient_for(GTK_WIDGET(win)->window, - gdkwin); - } -# endif //LL_X11 - - gtk_window_set_position(GTK_WINDOW(win), - GTK_WIN_POS_CENTER_ON_PARENT); - - gtk_window_set_type_hint(GTK_WINDOW(win), - GDK_WINDOW_TYPE_HINT_DIALOG); - - if (!caption.empty()) - gtk_window_set_title(GTK_WINDOW(win), caption.c_str()); - - gint response = GTK_RESPONSE_NONE; - g_signal_connect (win, - "response", - G_CALLBACK (response_callback), - &response); - - // we should be able to use a gtk_dialog_run(), but it's - // apparently not written to exist in a world without a higher - // gtk_main(), so we manage its signal/destruction outselves. - gtk_widget_show_all (win); - gtk_main(); - - //LL_INFOS() << "response: " << response << LL_ENDL; - switch (response) - { - case GTK_RESPONSE_OK: rtn = OSBTN_OK; break; - case GTK_RESPONSE_YES: rtn = OSBTN_YES; break; - case GTK_RESPONSE_NO: rtn = OSBTN_NO; break; - case GTK_RESPONSE_APPLY: rtn = OSBTN_OK; break; - case GTK_RESPONSE_NONE: - case GTK_RESPONSE_CANCEL: - case GTK_RESPONSE_CLOSE: - case GTK_RESPONSE_DELETE_EVENT: - default: rtn = OSBTN_CANCEL; - } - } - else - { - LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL; - LL_INFOS() << "Skipping dialog because we're in fullscreen mode or GTK is not happy." << LL_ENDL; - rtn = OSBTN_OK; } - if(gWindowImplementation != NULL) - gWindowImplementation->afterDialog(); + int btn{0}; + if( 0 == SDL_ShowMessageBox( &oData, &btn ) ) + return btn; + return OSBTN_CANCEL; +} - return rtn; +bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) +{ + return (false); } -static void color_changed_callback(GtkWidget *widget, - gpointer user_data) +#if LL_DARWIN +LLSD LLWindowSDL::getNativeKeyData() { - GtkColorSelection *colorsel = GTK_COLOR_SELECTION(widget); - GdkColor *colorp = (GdkColor*)user_data; + LLSD result = LLSD::emptyMap(); - gtk_color_selection_get_current_color(colorsel, colorp); -} + if(mRawKeyEvent) + { + result["event_type"] = LLSD::Integer(mRawKeyEvent->mEventType); + result["event_modifiers"] = LLSD::Integer(mRawKeyEvent->mEventModifiers); + result["event_keycode"] = LLSD::Integer(mRawKeyEvent->mEventKeyCode); + result["event_chars"] = (mRawKeyEvent->mEventChars) ? LLSD(LLSD::Integer(mRawKeyEvent->mEventChars)) : LLSD(); + result["event_umodchars"] = (mRawKeyEvent->mEventUnmodChars) ? LLSD(LLSD::Integer(mRawKeyEvent->mEventUnmodChars)) : LLSD(); + result["event_isrepeat"] = LLSD::Boolean(mRawKeyEvent->mEventRepeat); + } + LL_DEBUGS() << "native key data is: " << result << LL_ENDL; + return result; +} +#else /* Make the raw keyboard data available - used to poke through to LLQtWebKit so that Qt/Webkit has access to the virtual keycodes etc. that it needs */ LLSD LLWindowSDL::getNativeKeyData() { - LLSD result = LLSD::emptyMap(); + LLSD result = LLSD::emptyMap(); U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave! @@ -2377,130 +2093,13 @@ LLSD LLWindowSDL::getNativeKeyData() // *todo: test ALTs - I don't have a case for testing these. Do you? // *todo: NUM? - I don't care enough right now (and it's not a GDK modifier). - result["scan_code"] = (S32)mKeyScanCode; - result["virtual_key"] = (S32)mKeyVirtualKey; + result["virtual_key"] = (S32)mKeyVirtualKey; + result["virtual_key_win"] = (S32)LLKeyboardSDL::mapSDL2toWin( mKeyVirtualKey ); result["modifiers"] = (S32)modifiers; - - return result; -} - - -bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) -{ - bool rtn = false; - - beforeDialog(); - - if (ll_try_gtk_init()) - { - GtkWidget *win = NULL; - - win = gtk_color_selection_dialog_new(NULL); - -# if LL_X11 - // Get GTK to tell the window manager to associate this - // dialog with our non-GTK SDL window, which should try - // to keep it on top etc. - if (mSDL_XWindowID != None) - { - gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin - GdkWindow *gdkwin = gdk_window_foreign_new(mSDL_XWindowID); - gdk_window_set_transient_for(GTK_WIDGET(win)->window, - gdkwin); - } -# endif //LL_X11 - - GtkColorSelection *colorsel = GTK_COLOR_SELECTION (GTK_COLOR_SELECTION_DIALOG(win)->colorsel); - - GdkColor color, orig_color; - orig_color.pixel = 0; - orig_color.red = guint16(65535 * *r); - orig_color.green= guint16(65535 * *g); - orig_color.blue = guint16(65535 * *b); - color = orig_color; - - gtk_color_selection_set_previous_color (colorsel, &color); - gtk_color_selection_set_current_color (colorsel, &color); - gtk_color_selection_set_has_palette (colorsel, true); - gtk_color_selection_set_has_opacity_control(colorsel, false); - - gint response = GTK_RESPONSE_NONE; - g_signal_connect (win, - "response", - G_CALLBACK (response_callback), - &response); - - g_signal_connect (G_OBJECT (colorsel), "color_changed", - G_CALLBACK (color_changed_callback), - &color); - - gtk_window_set_modal(GTK_WINDOW(win), true); - gtk_widget_show_all(win); - // hide the help button - we don't service it. - gtk_widget_hide(GTK_COLOR_SELECTION_DIALOG(win)->help_button); - gtk_main(); - - if (response == GTK_RESPONSE_OK && - (orig_color.red != color.red - || orig_color.green != color.green - || orig_color.blue != color.blue) ) - { - *r = color.red / 65535.0f; - *g = color.green / 65535.0f; - *b = color.blue / 65535.0f; - rtn = true; - } - } - - afterDialog(); - - return rtn; -} -#else -S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type) -{ - LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL; - return 0; -} - -bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) -{ - return (false); -} -#endif // LL_GTK - -#if LL_LINUX -// extracted from spawnWebBrowser for clarity and to eliminate -// compiler confusion regarding close(int fd) vs. LLWindow::close() -void exec_cmd(const std::string& cmd, const std::string& arg) -{ - char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL}; - fflush(NULL); - pid_t pid = fork(); - if (pid == 0) - { // child - // disconnect from stdin/stdout/stderr, or child will - // keep our output pipe undesirably alive if it outlives us. - close(0); - close(1); - close(2); - // end ourself by running the command - execv(cmd.c_str(), argv); /* Flawfinder: ignore */ - // if execv returns at all, there was a problem. - LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL; - _exit(1); // _exit because we don't want atexit() clean-up! - } else { - if (pid > 0) - { - // parent - wait for child to die - int childExitStatus; - waitpid(pid, &childExitStatus, 0); - } else { - LL_WARNS() << "fork failure." << LL_ENDL; - } - } + result["input_type"] = mInputType; + return result; } -#endif +#endif // LL_DARWIN // Open a URL with the user's default web browser. // Must begin with protocol identifier. @@ -2525,55 +2124,16 @@ void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async) LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL; -#if LL_LINUX -# if LL_X11 - if (mSDL_Display) + if (SDL_OpenURL(escaped_url.c_str()) != 0) { - maybe_lock_display(); - // Just in case - before forking. - XSync(mSDL_Display, False); - maybe_unlock_display(); + LL_WARNS() << "spawn_web_browser failed with error: " << SDL_GetError() << LL_ENDL; } -# endif // LL_X11 - - std::string cmd, arg; - cmd = gDirUtilp->getAppRODataDir(); - cmd += gDirUtilp->getDirDelimiter(); - cmd += "etc"; - cmd += gDirUtilp->getDirDelimiter(); - cmd += "launch_url.sh"; - arg = escaped_url; - exec_cmd(cmd, arg); -#endif // LL_LINUX LL_INFOS() << "spawn_web_browser returning." << LL_ENDL; } - void *LLWindowSDL::getPlatformWindow() { -#if LL_GTK && LL_LLMOZLIB_ENABLED - if (LLWindowSDL::ll_try_gtk_init()) - { - maybe_lock_display(); - - GtkWidget *owin = gtk_window_new(GTK_WINDOW_POPUP); - // Why a layout widget? A MozContainer would be ideal, but - // it involves exposing Mozilla headers to mozlib-using apps. - // A layout widget with a GtkWindow parent has the desired - // properties of being plain GTK, having a window, and being - // derived from a GtkContainer. - GtkWidget *rtnw = gtk_layout_new(NULL, NULL); - gtk_container_add(GTK_CONTAINER(owin), rtnw); - gtk_widget_realize(rtnw); - GTK_WIDGET_UNSET_FLAGS(GTK_WIDGET(rtnw), GTK_NO_WINDOW); - - maybe_unlock_display(); - - return rtnw; - } -#endif // LL_GTK && LL_LLMOZLIB_ENABLED - // Unixoid mozilla really needs GTK. return NULL; } @@ -2582,15 +2142,10 @@ void LLWindowSDL::bringToFront() // This is currently used when we are 'launched' to a specific // map position externally. LL_INFOS() << "bringToFront" << LL_ENDL; -#if LL_X11 - if (mSDL_Display && !mFullscreen) + if (mWindow && !mFullscreen) { - maybe_lock_display(); - XRaiseWindow(mSDL_Display, mSDL_XWindowID); - XSync(mSDL_Display, False); - maybe_unlock_display(); + SDL_RaiseWindow(mWindow); } -#endif // LL_X11 } //static @@ -2634,10 +2189,10 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL; LL_INFOS() << "Preferring fonts of language: " - << locale->lang - << LL_ENDL; + << locale->lang + << LL_ENDL; sort_order = "lang=" + std::string(locale->lang) + ":" - + sort_order; + + sort_order; } } FL_FreeLocale(&locale); @@ -2655,7 +2210,7 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() // Sort the list of system fonts from most-to-least-desirable. FcResult result; fs = FcFontSort(NULL, sortpat, elide_unicode_coverage, - NULL, &result); + NULL, &result); FcPatternDestroy(sortpat); } @@ -2669,8 +2224,8 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() { FcChar8 *filename; if (FcResultMatch == FcPatternGetString(fs->fonts[i], - FC_FILE, 0, - &filename) + FC_FILE, 0, + &filename) && filename) { rtns.push_back(std::string((const char*)filename)); @@ -2694,4 +2249,16 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() return rtns; } -#endif // LL_SDL +void LLWindowSDL::setLanguageTextInput(const LLCoordGL& position) +{ + LLCoordWindow win_pos; + convertCoords( position, &win_pos ); + + SDL_Rect r; + r.x = win_pos.mX; + r.y = win_pos.mY; + r.w = 500; + r.h = 16; + + SDL_SetTextInputRect(&r); +} diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 196ad2986d..144216f658 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -24,20 +24,24 @@ * $/LicenseInfo$ */ -#ifndef LL_LLWINDOWSDL_H -#define LL_LLWINDOWSDL_H +#ifndef LL_LLWINDOWSDL2_H +#define LL_LLWINDOWSDL2_H // Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class #include "llwindow.h" #include "lltimer.h" -#include "SDL/SDL.h" -#include "SDL/SDL_endian.h" +#if !defined(__i386__) && !defined(__x86_64__) +#define SDL_DISABLE_IMMINTRIN_H +#endif +#include "SDL2/SDL.h" +#include "SDL2/SDL_video.h" +#include "SDL2/SDL_endian.h" #if LL_X11 // get X11-specific headers for use in low-level stuff like copy-and-paste support -#include "SDL/SDL_syswm.h" +#include "SDL2/SDL_syswm.h" #endif // AssertMacros.h does bad things. @@ -46,83 +50,139 @@ #undef require -class LLWindowSDL : public LLWindow -{ +class LLWindowSDL : public LLWindow { public: - /*virtual*/ void show(); - /*virtual*/ void hide(); - /*virtual*/ void close(); - /*virtual*/ bool getVisible(); - /*virtual*/ bool getMinimized(); - /*virtual*/ bool getMaximized(); - /*virtual*/ bool maximize(); - /*virtual*/ void minimize(); - /*virtual*/ void restore(); - /*virtual*/ bool getFullscreen(); - /*virtual*/ bool getPosition(LLCoordScreen *position); - /*virtual*/ bool getSize(LLCoordScreen *size); - /*virtual*/ bool getSize(LLCoordWindow *size); - /*virtual*/ bool setPosition(LLCoordScreen position); - /*virtual*/ bool setSizeImpl(LLCoordScreen size); - /*virtual*/ bool setSizeImpl(LLCoordWindow size); - /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL); - /*virtual*/ bool setCursorPosition(LLCoordWindow position); - /*virtual*/ bool getCursorPosition(LLCoordWindow *position); - /*virtual*/ void showCursor(); - /*virtual*/ void hideCursor(); - /*virtual*/ void showCursorFromMouseMove(); - /*virtual*/ void hideCursorUntilMouseMove(); - /*virtual*/ bool isCursorHidden(); - /*virtual*/ void updateCursor(); - /*virtual*/ void captureMouse(); - /*virtual*/ void releaseMouse(); - /*virtual*/ void setMouseClipping( bool b ); - /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); - - /*virtual*/ bool isClipboardTextAvailable(); - /*virtual*/ bool pasteTextFromClipboard(LLWString &dst); - /*virtual*/ bool copyTextToClipboard(const LLWString & src); - - /*virtual*/ bool isPrimaryTextAvailable(); - /*virtual*/ bool pasteTextFromPrimary(LLWString &dst); - /*virtual*/ bool copyTextToPrimary(const LLWString & src); - - /*virtual*/ void flashIcon(F32 seconds); - /*virtual*/ F32 getGamma(); - /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma - /*virtual*/ U32 getFSAASamples(); - /*virtual*/ void setFSAASamples(const U32 samples); - /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma) - /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; } - /*virtual*/ void processMiscNativeEvents(); - /*virtual*/ void gatherInput(); - /*virtual*/ void swapBuffers(); - /*virtual*/ void restoreGLContext() {}; - - /*virtual*/ void delayInputProcessing() { }; + void show() override; + + void hide() override; + + void close() override; + + bool getVisible() override; + + bool getMinimized() override; + + bool getMaximized() override; + + bool maximize() override; + + void minimize() override; + + void restore() override; + + bool getFullscreen(); + + bool getPosition(LLCoordScreen *position) override; + + bool getSize(LLCoordScreen *size) override; + + bool getSize(LLCoordWindow *size) override; + + bool setPosition(LLCoordScreen position) override; + + bool setSizeImpl(LLCoordScreen size) override; + + bool setSizeImpl(LLCoordWindow size) override; + + bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, + const LLCoordScreen *const posp = NULL) override; + + bool setCursorPosition(LLCoordWindow position) override; + + bool getCursorPosition(LLCoordWindow *position) override; + + void showCursor() override; + + void hideCursor() override; + + void showCursorFromMouseMove() override; + + void hideCursorUntilMouseMove() override; + + bool isCursorHidden() override; + + void updateCursor() override; + + void captureMouse() override; + + void releaseMouse() override; + + void setMouseClipping(bool b) override; + + void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true) override; + + bool isClipboardTextAvailable() override; + + bool pasteTextFromClipboard(LLWString &dst) override; + + bool copyTextToClipboard(const LLWString &src) override; + + bool isPrimaryTextAvailable() override; + + bool pasteTextFromPrimary(LLWString &dst) override; + + bool copyTextToPrimary(const LLWString &src) override; + + void flashIcon(F32 seconds) override; + + F32 getGamma() override; + + bool setGamma(const F32 gamma) override; // Set the gamma + U32 getFSAASamples() override; + + void setFSAASamples(const U32 samples) override; + + bool restoreGamma() override; // Restore original gamma table (before updating gamma) + ESwapMethod getSwapMethod() override { return mSwapMethod; } + + void processMiscNativeEvents() override; + + void gatherInput() override; + + void swapBuffers() override; + + void restoreGLContext() {}; + + void delayInputProcessing() override {}; // handy coordinate space conversion routines - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to); - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to); - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to); - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to); - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to); - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to); + bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override; + + bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override; + + bool convertCoords(LLCoordWindow from, LLCoordGL *to) override; + + bool convertCoords(LLCoordGL from, LLCoordWindow *to) override; + + bool convertCoords(LLCoordScreen from, LLCoordGL *to) override; + + bool convertCoords(LLCoordGL from, LLCoordScreen *to) override; + + LLWindowResolution *getSupportedResolutions(S32 &num_resolutions) override; + + F32 getNativeAspectRatio() override; + + F32 getPixelAspectRatio() override; - /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions); - /*virtual*/ F32 getNativeAspectRatio(); - /*virtual*/ F32 getPixelAspectRatio(); - /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; } + void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; } - /*virtual*/ void beforeDialog(); - /*virtual*/ void afterDialog(); + F32 getSystemUISize() override; - /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b); + void beforeDialog() override; - /*virtual*/ void *getPlatformWindow(); - /*virtual*/ void bringToFront(); + void afterDialog() override; - /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async); + bool dialogColorPicker(F32 *r, F32 *g, F32 *b) override; + + void *getPlatformWindow() override; + + void bringToFront() override; + + void setLanguageTextInput(const LLCoordGL& pos) override; + + void spawnWebBrowser(const std::string &escaped_url, bool async) override; + + void setTitle(const std::string title) override; static std::vector<std::string> getDynamicFallbackFontList(); @@ -132,40 +192,56 @@ public: Window mSDL_XWindowID; Display *mSDL_Display; #endif + void (*Lock_Display)(void); - void (*Unlock_Display)(void); -#if LL_GTK - // Lazily initialize and check the runtime GTK version for goodness. - static bool ll_try_gtk_init(void); -#endif // LL_GTK + void (*Unlock_Display)(void); #if LL_X11 + static Window get_SDL_XWindowID(void); - static Display* get_SDL_Display(void); + + static Display *get_SDL_Display(void); + #endif // LL_X11 +#if LL_DARWIN + static bool sUseMultGL; +#endif + + void *createSharedContext() override; + + void makeContextCurrent(void *context) override; + + void destroySharedContext(void *context) override; + + void toggleVSync(bool enable_vsync) override; + protected: - LLWindowSDL(LLWindowCallbacks* callbacks, - const std::string& title, int x, int y, int width, int height, U32 flags, - bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl, - bool ignore_pixel_depth, U32 fsaa_samples); + LLWindowSDL(LLWindowCallbacks *callbacks, + const std::string &title, const std::string& name, int x, int y, int width, int height, U32 flags, + bool fullscreen, bool clearBg, bool enable_vsync, bool use_gl, + bool ignore_pixel_depth, U32 fsaa_samples); + ~LLWindowSDL(); - /*virtual*/ bool isValid(); - /*virtual*/ LLSD getNativeKeyData(); + bool isValid() override; + + LLSD getNativeKeyData() override; + + void initCursors(); + + void quitCursors(); - void initCursors(); - void quitCursors(); - void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size); + void moveWindow(const LLCoordScreen &position, const LLCoordScreen &size); // Changes display resolution. Returns true if successful - bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh); + bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh); // Go back to last fullscreen display resolution. - bool setFullscreenResolution(); + bool setFullscreenResolution(); - bool shouldPostQuit() { return mPostQuit; } + bool shouldPostQuit() { return mPostQuit; } protected: // @@ -173,47 +249,52 @@ protected: // // create or re-create the GL context/window. Called from the constructor and switchContext(). - bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync); + bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync); + void destroyContext(); - void setupFailure(const std::string& text, const std::string& caption, U32 type); - void fixWindowSize(void); - U32 SDLCheckGrabbyKeys(SDLKey keysym, bool gain); + + void setupFailure(const std::string &text, const std::string &caption, U32 type); + + U32 SDLCheckGrabbyKeys(U32 keysym, bool gain); + bool SDLReallyCaptureInput(bool capture); // // Platform specific variables // - U32 mGrabbyKeyFlags; - int mReallyCapturedCount; - SDL_Surface * mWindow; + U32 mGrabbyKeyFlags; + int mReallyCapturedCount; + + SDL_Window *mWindow; + SDL_GLContext mContext; + SDL_Cursor *mSDLCursors[UI_CURSOR_COUNT]; + std::string mWindowTitle; - double mOriginalAspectRatio; - bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize. - LLCoordScreen mNeedsResizeSize; - F32 mOverrideAspectRatio; - F32 mGamma; - U32 mFSAASamples; + double mOriginalAspectRatio; + bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize. + LLCoordScreen mNeedsResizeSize; + F32 mOverrideAspectRatio; + F32 mGamma; + U32 mFSAASamples; - int mSDLFlags; + int mSDLFlags; - SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT]; - int mHaveInputFocus; /* 0=no, 1=yes, else unknown */ - int mIsMinimized; /* 0=no, 1=yes, else unknown */ + int mHaveInputFocus; /* 0=no, 1=yes, else unknown */ + int mIsMinimized; /* 0=no, 1=yes, else unknown */ friend class LLWindowManager; private: -#if LL_X11 - void x11_set_urgent(bool urgent); bool mFlashing; LLTimer mFlashTimer; -#endif //LL_X11 + U32 mKeyVirtualKey; + U32 mKeyModifiers; + std::string mInputType; - U32 mKeyScanCode; - U32 mKeyVirtualKey; - SDLMod mKeyModifiers; -}; +private: + void tryFindFullscreenSize(int &aWidth, int &aHeight); +}; class LLSplashScreenSDL : public LLSplashScreen { @@ -221,9 +302,9 @@ public: LLSplashScreenSDL(); virtual ~LLSplashScreenSDL(); - /*virtual*/ void showImpl(); - /*virtual*/ void updateImpl(const std::string& mesg); - /*virtual*/ void hideImpl(); + void showImpl(); + void updateImpl(const std::string& mesg); + void hideImpl(); }; S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type); |