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Diffstat (limited to 'indra/llwindow/llwindowwin32.cpp')
-rw-r--r--indra/llwindow/llwindowwin32.cpp10000
1 files changed, 5000 insertions, 5000 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index dad70aea51..7ea53816cf 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -1,5000 +1,5000 @@
-/**
- * @file llwindowwin32.cpp
- * @brief Platform-dependent implementation of llwindow
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#if LL_WINDOWS && !LL_MESA_HEADLESS
-
-#include "llwindowwin32.h"
-
-// LLWindow library includes
-#include "llkeyboardwin32.h"
-#include "lldragdropwin32.h"
-#include "llpreeditor.h"
-#include "llwindowcallbacks.h"
-
-// Linden library includes
-#include "llerror.h"
-#include "llexception.h"
-#include "llfasttimer.h"
-#include "llgl.h"
-#include "llstring.h"
-#include "lldir.h"
-#include "llsdutil.h"
-#include "llglslshader.h"
-#include "llthreadsafequeue.h"
-#include "stringize.h"
-#include "llframetimer.h"
-
-// System includes
-#include <commdlg.h>
-#include <WinUser.h>
-#include <mapi.h>
-#include <process.h> // for _spawn
-#include <shellapi.h>
-#include <fstream>
-#include <Imm.h>
-#include <iomanip>
-#include <future>
-#include <sstream>
-#include <utility> // std::pair
-
-#include <d3d9.h>
-#include <dxgi1_4.h>
-#include <timeapi.h>
-
-// Require DirectInput version 8
-#define DIRECTINPUT_VERSION 0x0800
-
-#include <dinput.h>
-#include <Dbt.h.>
-#include <InitGuid.h> // needed for llurlentry test to build on some systems
-#pragma comment(lib, "dxguid.lib") // needed for llurlentry test to build on some systems
-#pragma comment(lib, "dinput8")
-
-const S32 MAX_MESSAGE_PER_UPDATE = 20;
-const S32 BITS_PER_PIXEL = 32;
-const S32 MAX_NUM_RESOLUTIONS = 32;
-const F32 ICON_FLASH_TIME = 0.5f;
-
-#ifndef WM_DPICHANGED
-#define WM_DPICHANGED 0x02E0
-#endif
-
-#ifndef USER_DEFAULT_SCREEN_DPI
-#define USER_DEFAULT_SCREEN_DPI 96 // Win7
-#endif
-
-// Claim a couple unused GetMessage() message IDs
-const UINT WM_DUMMY_(WM_USER + 0x0017);
-const UINT WM_POST_FUNCTION_(WM_USER + 0x0018);
-
-extern bool gDebugWindowProc;
-
-static std::thread::id sWindowThreadId;
-static std::thread::id sMainThreadId;
-
-#if 1 // flip to zero to enable assertions for functions being called from wrong thread
-#define ASSERT_MAIN_THREAD()
-#define ASSERT_WINDOW_THREAD()
-#else
-#define ASSERT_MAIN_THREAD() llassert(LLThread::currentID() == sMainThreadId)
-#define ASSERT_WINDOW_THREAD() llassert(LLThread::currentID() == sWindowThreadId)
-#endif
-
-
-LPWSTR gIconResource = IDI_APPLICATION;
-LPDIRECTINPUT8 gDirectInput8;
-
-LLW32MsgCallback gAsyncMsgCallback = NULL;
-
-#ifndef DPI_ENUMS_DECLARED
-
-typedef enum PROCESS_DPI_AWARENESS {
- PROCESS_DPI_UNAWARE = 0,
- PROCESS_SYSTEM_DPI_AWARE = 1,
- PROCESS_PER_MONITOR_DPI_AWARE = 2
-} PROCESS_DPI_AWARENESS;
-
-typedef enum MONITOR_DPI_TYPE {
- MDT_EFFECTIVE_DPI = 0,
- MDT_ANGULAR_DPI = 1,
- MDT_RAW_DPI = 2,
- MDT_DEFAULT = MDT_EFFECTIVE_DPI
-} MONITOR_DPI_TYPE;
-
-#endif
-
-typedef HRESULT(STDAPICALLTYPE *SetProcessDpiAwarenessType)(_In_ PROCESS_DPI_AWARENESS value);
-
-typedef HRESULT(STDAPICALLTYPE *GetProcessDpiAwarenessType)(
- _In_ HANDLE hprocess,
- _Out_ PROCESS_DPI_AWARENESS *value);
-
-typedef HRESULT(STDAPICALLTYPE *GetDpiForMonitorType)(
- _In_ HMONITOR hmonitor,
- _In_ MONITOR_DPI_TYPE dpiType,
- _Out_ UINT *dpiX,
- _Out_ UINT *dpiY);
-
-//
-// LLWindowWin32
-//
-
-void show_window_creation_error(const std::string& title)
-{
- LL_WARNS("Window") << title << LL_ENDL;
-}
-
-HGLRC SafeCreateContext(HDC &hdc)
-{
- __try
- {
- return wglCreateContext(hdc);
- }
- __except(EXCEPTION_EXECUTE_HANDLER)
- {
- return NULL;
- }
-}
-
-GLuint SafeChoosePixelFormat(HDC &hdc, const PIXELFORMATDESCRIPTOR *ppfd)
-{
- __try
- {
- return ChoosePixelFormat(hdc, ppfd);
- }
- __except (EXCEPTION_EXECUTE_HANDLER)
- {
- // convert to C++ styled exception
- // C exception don't allow classes, so it's a regular char array
- char integer_string[32];
- sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode());
- throw std::exception(integer_string);
- }
-}
-
-//static
-bool LLWindowWin32::sIsClassRegistered = false;
-
-bool LLWindowWin32::sLanguageTextInputAllowed = true;
-bool LLWindowWin32::sWinIMEOpened = false;
-HKL LLWindowWin32::sWinInputLocale = 0;
-DWORD LLWindowWin32::sWinIMEConversionMode = IME_CMODE_NATIVE;
-DWORD LLWindowWin32::sWinIMESentenceMode = IME_SMODE_AUTOMATIC;
-LLCoordWindow LLWindowWin32::sWinIMEWindowPosition(-1,-1);
-
-// The following class LLWinImm delegates Windows IMM APIs.
-// It was originally introduced to support US Windows XP, on which we needed
-// to dynamically load IMM32.DLL and use GetProcAddress to resolve its entry
-// points. Now that that's moot, we retain this wrapper only for hooks for
-// metrics.
-
-class LLWinImm
-{
-public:
- static bool isAvailable() { return true; }
-
-public:
- // Wrappers for IMM API.
- static bool isIME(HKL hkl);
- static HIMC getContext(HWND hwnd);
- static bool releaseContext(HWND hwnd, HIMC himc);
- static bool getOpenStatus(HIMC himc);
- static bool setOpenStatus(HIMC himc, bool status);
- static bool getConversionStatus(HIMC himc, LPDWORD conversion, LPDWORD sentence);
- static bool setConversionStatus(HIMC himc, DWORD conversion, DWORD sentence);
- static bool getCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form);
- static bool setCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form);
- static LONG getCompositionString(HIMC himc, DWORD index, LPVOID data, DWORD length);
- static bool setCompositionString(HIMC himc, DWORD index, LPVOID pComp, DWORD compLength, LPVOID pRead, DWORD readLength);
- static bool setCompositionFont(HIMC himc, LPLOGFONTW logfont);
- static bool setCandidateWindow(HIMC himc, LPCANDIDATEFORM candidate_form);
- static bool notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value);
-};
-
-// static
-bool LLWinImm::isIME(HKL hkl)
-{
- return ImmIsIME(hkl);
-}
-
-// static
-HIMC LLWinImm::getContext(HWND hwnd)
-{
- return ImmGetContext(hwnd);
-}
-
-//static
-bool LLWinImm::releaseContext(HWND hwnd, HIMC himc)
-{
- return ImmReleaseContext(hwnd, himc);
-}
-
-// static
-bool LLWinImm::getOpenStatus(HIMC himc)
-{
- return ImmGetOpenStatus(himc);
-}
-
-// static
-bool LLWinImm::setOpenStatus(HIMC himc, bool status)
-{
- return ImmSetOpenStatus(himc, status);
-}
-
-// static
-bool LLWinImm::getConversionStatus(HIMC himc, LPDWORD conversion, LPDWORD sentence)
-{
- return ImmGetConversionStatus(himc, conversion, sentence);
-}
-
-// static
-bool LLWinImm::setConversionStatus(HIMC himc, DWORD conversion, DWORD sentence)
-{
- return ImmSetConversionStatus(himc, conversion, sentence);
-}
-
-// static
-bool LLWinImm::getCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form)
-{
- return ImmGetCompositionWindow(himc, form);
-}
-
-// static
-bool LLWinImm::setCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form)
-{
- return ImmSetCompositionWindow(himc, form);
-}
-
-
-// static
-LONG LLWinImm::getCompositionString(HIMC himc, DWORD index, LPVOID data, DWORD length)
-{
- return ImmGetCompositionString(himc, index, data, length);
-}
-
-
-// static
-bool LLWinImm::setCompositionString(HIMC himc, DWORD index, LPVOID pComp, DWORD compLength, LPVOID pRead, DWORD readLength)
-{
- return ImmSetCompositionString(himc, index, pComp, compLength, pRead, readLength);
-}
-
-// static
-bool LLWinImm::setCompositionFont(HIMC himc, LPLOGFONTW pFont)
-{
- return ImmSetCompositionFont(himc, pFont);
-}
-
-// static
-bool LLWinImm::setCandidateWindow(HIMC himc, LPCANDIDATEFORM form)
-{
- return ImmSetCandidateWindow(himc, form);
-}
-
-// static
-bool LLWinImm::notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value)
-{
- return ImmNotifyIME(himc, action, index, value);
-}
-
-
-
-class LLMonitorInfo
-{
-public:
-
- std::vector<std::string> getResolutionsList() { return mResList; }
-
- LLMonitorInfo()
- {
- EnumDisplayMonitors(0, 0, MonitorEnum, (LPARAM)this);
- }
-
-private:
-
- static BOOL CALLBACK MonitorEnum(HMONITOR hMon, HDC hdc, LPRECT lprcMonitor, LPARAM pData)
- {
- int monitor_width = lprcMonitor->right - lprcMonitor->left;
- int monitor_height = lprcMonitor->bottom - lprcMonitor->top;
-
- std::ostringstream sstream;
- sstream << monitor_width << "x" << monitor_height;;
- std::string res = sstream.str();
-
- LLMonitorInfo* pThis = reinterpret_cast<LLMonitorInfo*>(pData);
- pThis->mResList.push_back(res);
-
- return TRUE;
- }
-
- std::vector<std::string> mResList;
-};
-
-static LLMonitorInfo sMonitorInfo;
-
-
-// Thread that owns the Window Handle
-// This whole struct is private to LLWindowWin32, which needs to mess with its
-// members, which is why it's a struct rather than a class. In effect, we make
-// the containing class a friend.
-struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
-{
- static const int MAX_QUEUE_SIZE = 2048;
-
- LLThreadSafeQueue<MSG> mMessageQueue;
-
- LLWindowWin32Thread();
-
- void run() override;
- void close() override;
-
- // closes queue, wakes thread, waits until thread closes
- void wakeAndDestroy();
-
- void glReady()
- {
- mGLReady = true;
- }
-
- // initialzie DXGI adapter (for querying available VRAM)
- void initDX();
-
- // initialize D3D (if DXGI cannot be used)
- void initD3D();
-
- //clean up DXGI/D3D resources
- void cleanupDX();
-
- /// called by main thread to post work to this window thread
- template <typename CALLABLE>
- void post(CALLABLE&& func)
- {
- // Ignore bool return. Shutdown timing is tricky: the main thread can
- // end up trying to post a cursor position after having closed the
- // WorkQueue.
- getQueue().post(std::forward<CALLABLE>(func));
- }
-
- /**
- * Like post(), Post() is a way of conveying a single work item to this
- * thread. Its virtue is that it will definitely be executed "soon" rather
- * than potentially waiting for the next frame: it uses PostMessage() to
- * break us out of the window thread's blocked GetMessage() call. It's
- * more expensive, though, not only from the Windows API latency of
- * PostMessage() and GetMessage(), but also because it involves heap
- * allocation and release.
- *
- * Require HWND from caller, even though we store an HWND locally.
- * Otherwise, if our mWindowHandle was accessed from both threads, we'd
- * have to protect it with a mutex.
- */
- template <typename CALLABLE>
- void Post(HWND windowHandle, CALLABLE&& func)
- {
- // Move func to the heap. If we knew FuncType could fit into LPARAM,
- // we could simply instantiate FuncType and pass it by value. But
- // since we don't, we must put that on the heap as well as the
- // internal heap allocation it likely requires to store func.
- auto ptr = new FuncType(std::move(func));
- WPARAM wparam{ 0xF1C };
- LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle
- << ", " << WM_POST_FUNCTION_
- << ", " << wparam << std::dec << LL_ENDL;
- PostMessage(windowHandle, WM_POST_FUNCTION_, wparam, LPARAM(ptr));
- }
-
- using FuncType = std::function<void()>;
- // call GetMessage() and pull enqueue messages for later processing
- void gatherInput();
- HWND mWindowHandleThrd = NULL;
- HDC mhDCThrd = 0;
-
- // *HACK: Attempt to prevent startup crashes by deferring memory accounting
- // until after some graphics setup. See SL-20177. -Cosmic,2023-09-18
- bool mGLReady = false;
-
- U32 mMaxVRAM = 0; // maximum amount of vram to allow in the "budget", or 0 for no maximum (see updateVRAMUsage)
-
- IDXGIAdapter3* mDXGIAdapter = nullptr;
- LPDIRECT3D9 mD3D = nullptr;
- LPDIRECT3DDEVICE9 mD3DDevice = nullptr;
-};
-
-
-LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
- const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
- S32 height, U32 flags,
- bool fullscreen, bool clearBg,
- bool enable_vsync, bool use_gl,
- bool ignore_pixel_depth,
- U32 fsaa_samples,
- U32 max_cores,
- U32 max_vram,
- F32 max_gl_version)
- :
- LLWindow(callbacks, fullscreen, flags),
- mMaxGLVersion(max_gl_version),
- mMaxCores(max_cores)
-{
- sMainThreadId = LLThread::currentID();
- mWindowThread = new LLWindowWin32Thread();
- mWindowThread->mMaxVRAM = max_vram;
-
- //MAINT-516 -- force a load of opengl32.dll just in case windows went sideways
- LoadLibrary(L"opengl32.dll");
-
-
- if (mMaxCores != 0)
- {
- HANDLE hProcess = GetCurrentProcess();
- mMaxCores = llmin(mMaxCores, (U32) 64);
- DWORD_PTR mask = 0;
-
- for (int i = 0; i < mMaxCores; ++i)
- {
- mask |= ((DWORD_PTR) 1) << i;
- }
-
- SetProcessAffinityMask(hProcess, mask);
- }
-
-#if 0 // this is probably a bad idea, but keep it in your back pocket if you see what looks like
- // process deprioritization during profiles
- // force high thread priority
- HANDLE hProcess = GetCurrentProcess();
-
- if (hProcess)
- {
- int priority = GetPriorityClass(hProcess);
- if (priority < REALTIME_PRIORITY_CLASS)
- {
- if (SetPriorityClass(hProcess, REALTIME_PRIORITY_CLASS))
- {
- LL_INFOS() << "Set process priority to REALTIME_PRIORITY_CLASS" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "Failed to set process priority: " << std::hex << GetLastError() << LL_ENDL;
- }
- }
- }
-#endif
-
-#if 0 // this is also probably a bad idea, but keep it in your back pocket for getting main thread off of background thread cores (see also LLThread::threadRun)
- HANDLE hThread = GetCurrentThread();
-
- SYSTEM_INFO sysInfo;
-
- GetSystemInfo(&sysInfo);
- U32 core_count = sysInfo.dwNumberOfProcessors;
-
- if (max_cores != 0)
- {
- core_count = llmin(core_count, max_cores);
- }
-
- if (hThread)
- {
- int priority = GetThreadPriority(hThread);
-
- if (priority < THREAD_PRIORITY_TIME_CRITICAL)
- {
- if (SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL))
- {
- LL_INFOS() << "Set thread priority to THREAD_PRIORITY_TIME_CRITICAL" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "Failed to set thread priority: " << std::hex << GetLastError() << LL_ENDL;
- }
-
- // tell main thread to prefer core 0
- SetThreadIdealProcessor(hThread, 0);
- }
- }
-#endif
-
-
- mFSAASamples = fsaa_samples;
- mIconResource = gIconResource;
- mOverrideAspectRatio = 0.f;
- mNativeAspectRatio = 0.f;
- mInputProcessingPaused = false;
- mPreeditor = NULL;
- mKeyCharCode = 0;
- mKeyScanCode = 0;
- mKeyVirtualKey = 0;
- mhDC = NULL;
- mhRC = NULL;
- memset(mCurrentGammaRamp, 0, sizeof(mCurrentGammaRamp));
- memset(mPrevGammaRamp, 0, sizeof(mPrevGammaRamp));
- mCustomGammaSet = false;
- mWindowHandle = NULL;
-
- mRect = {0, 0, 0, 0};
- mClientRect = {0, 0, 0, 0};
-
- if (!SystemParametersInfo(SPI_GETMOUSEVANISH, 0, &mMouseVanish, 0))
- {
- mMouseVanish = true;
- }
-
- // Initialize the keyboard
- gKeyboard = new LLKeyboardWin32();
- gKeyboard->setCallbacks(callbacks);
-
- // Initialize the Drag and Drop functionality
- mDragDrop = new LLDragDropWin32;
-
- // Initialize (boot strap) the Language text input management,
- // based on the system's (user's) default settings.
- allowLanguageTextInput(mPreeditor, false);
-
- WNDCLASS wc;
- RECT window_rect;
-
- // Set the window title
- if (title.empty())
- {
- mWindowTitle = new WCHAR[50];
- wsprintf(mWindowTitle, L"OpenGL Window");
- }
- else
- {
- mWindowTitle = new WCHAR[256]; // Assume title length < 255 chars.
- mbstowcs(mWindowTitle, title.c_str(), 255);
- mWindowTitle[255] = 0;
- }
-
- // Set the window class name
- if (name.empty())
- {
- mWindowClassName = new WCHAR[50];
- wsprintf(mWindowClassName, L"OpenGL Window");
- }
- else
- {
- mWindowClassName = new WCHAR[256]; // Assume title length < 255 chars.
- mbstowcs(mWindowClassName, name.c_str(), 255);
- mWindowClassName[255] = 0;
- }
-
-
- // We're not clipping yet
- SetRect( &mOldMouseClip, 0, 0, 0, 0 );
-
- // Make an instance of our window then define the window class
- mhInstance = GetModuleHandle(NULL);
-
- // Init Direct Input - needed for joystick / Spacemouse
-
- LPDIRECTINPUT8 di8_interface;
- HRESULT status = DirectInput8Create(
- mhInstance, // HINSTANCE hinst,
- DIRECTINPUT_VERSION, // DWORD dwVersion,
- IID_IDirectInput8, // REFIID riidltf,
- (LPVOID*)&di8_interface, // LPVOID * ppvOut,
- NULL // LPUNKNOWN punkOuter
- );
- if (status == DI_OK)
- {
- gDirectInput8 = di8_interface;
- }
-
- mSwapMethod = SWAP_METHOD_UNDEFINED;
-
- // No WPARAM yet.
- mLastSizeWParam = 0;
-
- // Windows GDI rects don't include rightmost pixel
- window_rect.left = (long) 0;
- window_rect.right = (long) width;
- window_rect.top = (long) 0;
- window_rect.bottom = (long) height;
-
- // Grab screen size to sanitize the window
- S32 window_border_y = GetSystemMetrics(SM_CYBORDER);
- S32 virtual_screen_x = GetSystemMetrics(SM_XVIRTUALSCREEN);
- S32 virtual_screen_y = GetSystemMetrics(SM_YVIRTUALSCREEN);
- S32 virtual_screen_width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
- S32 virtual_screen_height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
-
- if (x < virtual_screen_x) x = virtual_screen_x;
- if (y < virtual_screen_y - window_border_y) y = virtual_screen_y - window_border_y;
-
- if (x + width > virtual_screen_x + virtual_screen_width) x = virtual_screen_x + virtual_screen_width - width;
- if (y + height > virtual_screen_y + virtual_screen_height) y = virtual_screen_y + virtual_screen_height - height;
-
- if (!sIsClassRegistered)
- {
- // Force redraw when resized and create a private device context
-
- // Makes double click messages.
- wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS;
-
- // Set message handler function
- wc.lpfnWndProc = (WNDPROC) mainWindowProc;
-
- // unused
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
-
- wc.hInstance = mhInstance;
- wc.hIcon = LoadIcon(mhInstance, mIconResource);
-
- // We will set the cursor ourselves
- wc.hCursor = NULL;
-
- // background color is not used
- if (clearBg)
- {
- wc.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
- }
- else
- {
- wc.hbrBackground = (HBRUSH) NULL;
- }
-
- // we don't use windows menus
- wc.lpszMenuName = NULL;
-
- wc.lpszClassName = mWindowClassName;
-
- if (!RegisterClass(&wc))
- {
- OSMessageBox(mCallbacks->translateString("MBRegClassFailed"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- return;
- }
- sIsClassRegistered = true;
- }
-
- //-----------------------------------------------------------------------
- // Get the current refresh rate
- //-----------------------------------------------------------------------
-
- DEVMODE dev_mode;
- ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
- dev_mode.dmSize = sizeof(DEVMODE);
- DWORD current_refresh;
- if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
- {
- current_refresh = dev_mode.dmDisplayFrequency;
- mNativeAspectRatio = ((F32)dev_mode.dmPelsWidth) / ((F32)dev_mode.dmPelsHeight);
- }
- else
- {
- current_refresh = 60;
- }
- mRefreshRate = current_refresh;
- //-----------------------------------------------------------------------
- // Drop resolution and go fullscreen
- // use a display mode with our desired size and depth, with a refresh
- // rate as close at possible to the users' default
- //-----------------------------------------------------------------------
- if (mFullscreen)
- {
- bool success = false;
- DWORD closest_refresh = 0;
-
- for (S32 mode_num = 0;; mode_num++)
- {
- if (!EnumDisplaySettings(NULL, mode_num, &dev_mode))
- {
- break;
- }
-
- if (dev_mode.dmPelsWidth == width &&
- dev_mode.dmPelsHeight == height &&
- dev_mode.dmBitsPerPel == BITS_PER_PIXEL)
- {
- success = true;
- if ((dev_mode.dmDisplayFrequency - current_refresh)
- < (closest_refresh - current_refresh))
- {
- closest_refresh = dev_mode.dmDisplayFrequency;
- }
- }
- }
-
- if (closest_refresh == 0)
- {
- LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL;
- //success = false;
-
- if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
- {
- success = false;
- }
- else
- {
- if (dev_mode.dmBitsPerPel == BITS_PER_PIXEL)
- {
- LL_WARNS("Window") << "Current BBP is OK falling back to that" << LL_ENDL;
- window_rect.right=width=dev_mode.dmPelsWidth;
- window_rect.bottom=height=dev_mode.dmPelsHeight;
- success = true;
- }
- else
- {
- LL_WARNS("Window") << "Current BBP is BAD" << LL_ENDL;
- success = false;
- }
- }
- }
-
- // If we found a good resolution, use it.
- if (success)
- {
- success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh);
- }
-
- // Keep a copy of the actual current device mode in case we minimize
- // and change the screen resolution. JC
- EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode);
-
- // If it failed, we don't want to run fullscreen
- if (success)
- {
- mFullscreen = true;
- mFullscreenWidth = dev_mode.dmPelsWidth;
- mFullscreenHeight = dev_mode.dmPelsHeight;
- mFullscreenBits = dev_mode.dmBitsPerPel;
- mFullscreenRefresh = dev_mode.dmDisplayFrequency;
-
- LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth
- << "x" << dev_mode.dmPelsHeight
- << "x" << dev_mode.dmBitsPerPel
- << " @ " << dev_mode.dmDisplayFrequency
- << LL_ENDL;
- }
- else
- {
- mFullscreen = false;
- mFullscreenWidth = -1;
- mFullscreenHeight = -1;
- mFullscreenBits = -1;
- mFullscreenRefresh = -1;
-
- std::map<std::string,std::string> args;
- args["[WIDTH]"] = llformat("%d", width);
- args["[HEIGHT]"] = llformat ("%d", height);
- OSMessageBox(mCallbacks->translateString("MBFullScreenErr", args),
- mCallbacks->translateString("MBError"), OSMB_OK);
- }
- }
-
- // TODO: add this after resolving _WIN32_WINNT issue
- // if (!fullscreen)
- // {
- // TRACKMOUSEEVENT track_mouse_event;
- // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT );
- // track_mouse_event.dwFlags = TME_LEAVE;
- // track_mouse_event.hwndTrack = mWindowHandle;
- // track_mouse_event.dwHoverTime = HOVER_DEFAULT;
- // TrackMouseEvent( &track_mouse_event );
- // }
-
- // SL-12971 dual GPU display
- DISPLAY_DEVICEA display_device;
- int display_index = -1;
- DWORD display_flags = 0; // EDD_GET_DEVICE_INTERFACE_NAME ?
- const size_t display_bytes = sizeof(display_device);
-
- do
- {
- if (display_index >= 0)
- {
- // CHAR DeviceName [ 32] Adapter name
- // CHAR DeviceString[128]
- CHAR text[256];
-
- size_t name_len = strlen(display_device.DeviceName );
- size_t desc_len = strlen(display_device.DeviceString);
-
- CHAR *name = name_len ? display_device.DeviceName : "???";
- CHAR *desc = desc_len ? display_device.DeviceString : "???";
-
- sprintf(text, "Display Device %d: %s, %s", display_index, name, desc);
- LL_INFOS("Window") << text << LL_ENDL;
- }
-
- ::ZeroMemory(&display_device,display_bytes);
- display_device.cb = display_bytes;
-
- display_index++;
- } while( EnumDisplayDevicesA(NULL, display_index, &display_device, display_flags ));
-
- LL_INFOS("Window") << "Total Display Devices: " << display_index << LL_ENDL;
-
- //-----------------------------------------------------------------------
- // Create GL drawing context
- //-----------------------------------------------------------------------
- LLCoordScreen windowPos(x,y);
- LLCoordScreen windowSize(window_rect.right - window_rect.left,
- window_rect.bottom - window_rect.top);
- if (!switchContext(mFullscreen, windowSize, enable_vsync, &windowPos))
- {
- return;
- }
-
- //start with arrow cursor
- initCursors();
- setCursor( UI_CURSOR_ARROW );
-
- mRawMouse.usUsagePage = 0x01; // HID_USAGE_PAGE_GENERIC
- mRawMouse.usUsage = 0x02; // HID_USAGE_GENERIC_MOUSE
- mRawMouse.dwFlags = 0; // adds mouse and also ignores legacy mouse messages
- mRawMouse.hwndTarget = 0;
-
- RegisterRawInputDevices(&mRawMouse, 1, sizeof(mRawMouse));
-
- // Initialize (boot strap) the Language text input management,
- // based on the system's (or user's) default settings.
- allowLanguageTextInput(NULL, false);
-}
-
-
-LLWindowWin32::~LLWindowWin32()
-{
- delete mDragDrop;
-
- delete [] mWindowTitle;
- mWindowTitle = NULL;
-
- delete [] mSupportedResolutions;
- mSupportedResolutions = NULL;
-
- delete [] mWindowClassName;
- mWindowClassName = NULL;
-
- delete mWindowThread;
-}
-
-void LLWindowWin32::show()
-{
- LL_DEBUGS("Window") << "Setting window to show" << LL_ENDL;
- ShowWindow(mWindowHandle, SW_SHOW);
- SetForegroundWindow(mWindowHandle);
- SetFocus(mWindowHandle);
-}
-
-void LLWindowWin32::hide()
-{
- setMouseClipping(false);
- ShowWindow(mWindowHandle, SW_HIDE);
-}
-
-//virtual
-void LLWindowWin32::minimize()
-{
- setMouseClipping(false);
- showCursor();
- ShowWindow(mWindowHandle, SW_MINIMIZE);
-}
-
-//virtual
-void LLWindowWin32::restore()
-{
- ShowWindow(mWindowHandle, SW_RESTORE);
- SetForegroundWindow(mWindowHandle);
- SetFocus(mWindowHandle);
-}
-
-// See SL-12170
-// According to callstack "c0000005 Access violation" happened inside __try block,
-// deep in DestroyWindow and crashed viewer, which shouldn't be possible.
-// I tried manually causing this exception and it was caught without issues, so
-// I'm turning off optimizations for this part to be sure code executes as intended
-// (it is a straw, but I have no idea why else __try can get overruled)
-#pragma optimize("", off)
-bool destroy_window_handler(HWND hWnd)
-{
- bool res;
- __try
- {
- res = DestroyWindow(hWnd);
- }
- __except (EXCEPTION_EXECUTE_HANDLER)
- {
- res = false;
- }
- return res;
-}
-#pragma optimize("", on)
-
-// close() destroys all OS-specific code associated with a window.
-// Usually called from LLWindowManager::destroyWindow()
-void LLWindowWin32::close()
-{
- LL_DEBUGS("Window") << "Closing LLWindowWin32" << LL_ENDL;
- // Is window is already closed?
- if (!mWindowHandle)
- {
- return;
- }
-
- mDragDrop->reset();
-
-
- // Go back to screen mode written in the registry.
- if (mFullscreen)
- {
- resetDisplayResolution();
- }
-
- // Make sure cursor is visible and we haven't mangled the clipping state.
- showCursor();
- setMouseClipping(false);
- if (gKeyboard)
- {
- gKeyboard->resetKeys();
- }
-
- // Clean up remaining GL state
- if (gGLManager.mInited)
- {
- LL_INFOS("Window") << "Cleaning up GL" << LL_ENDL;
- gGLManager.shutdownGL();
- }
-
- LL_DEBUGS("Window") << "Releasing Context" << LL_ENDL;
- if (mhRC)
- {
- if (!wglMakeCurrent(NULL, NULL))
- {
- LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL;
- }
-
- if (!wglDeleteContext(mhRC))
- {
- LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL;
- }
-
- mhRC = NULL;
- }
-
- // Restore gamma to the system values.
- restoreGamma();
-
- LL_DEBUGS("Window") << "Destroying Window" << LL_ENDL;
-
- mhDC = NULL;
- mWindowHandle = NULL;
-
- mWindowThread->wakeAndDestroy();
-}
-
-bool LLWindowWin32::isValid()
-{
- return (mWindowHandle != NULL);
-}
-
-bool LLWindowWin32::getVisible()
-{
- return (mWindowHandle && IsWindowVisible(mWindowHandle));
-}
-
-bool LLWindowWin32::getMinimized()
-{
- return (mWindowHandle && IsIconic(mWindowHandle));
-}
-
-bool LLWindowWin32::getMaximized()
-{
- return (mWindowHandle && IsZoomed(mWindowHandle));
-}
-
-bool LLWindowWin32::maximize()
-{
- bool success = false;
- if (!mWindowHandle) return success;
-
- mWindowThread->post([=]
- {
- WINDOWPLACEMENT placement;
- placement.length = sizeof(WINDOWPLACEMENT);
-
- if (GetWindowPlacement(mWindowHandle, &placement))
- {
- placement.showCmd = SW_MAXIMIZE;
- SetWindowPlacement(mWindowHandle, &placement);
- }
- });
-
- return true;
-}
-
-bool LLWindowWin32::getFullscreen()
-{
- return mFullscreen;
-}
-
-bool LLWindowWin32::getPosition(LLCoordScreen *position)
-{
- position->mX = mRect.left;
- position->mY = mRect.top;
- return true;
-}
-
-bool LLWindowWin32::getSize(LLCoordScreen *size)
-{
- size->mX = mRect.right - mRect.left;
- size->mY = mRect.bottom - mRect.top;
- return true;
-}
-
-bool LLWindowWin32::getSize(LLCoordWindow *size)
-{
- size->mX = mClientRect.right - mClientRect.left;
- size->mY = mClientRect.bottom - mClientRect.top;
- return true;
-}
-
-bool LLWindowWin32::setPosition(const LLCoordScreen position)
-{
- LLCoordScreen size;
-
- if (!mWindowHandle)
- {
- return false;
- }
- getSize(&size);
- moveWindow(position, size);
- return true;
-}
-
-bool LLWindowWin32::setSizeImpl(const LLCoordScreen size)
-{
- LLCoordScreen position;
-
- getPosition(&position);
- if (!mWindowHandle)
- {
- return false;
- }
-
- mWindowThread->post([=]()
- {
- WINDOWPLACEMENT placement;
- placement.length = sizeof(WINDOWPLACEMENT);
-
- if (GetWindowPlacement(mWindowHandle, &placement))
- {
- placement.showCmd = SW_RESTORE;
- SetWindowPlacement(mWindowHandle, &placement);
- }
- });
-
- moveWindow(position, size);
- return true;
-}
-
-bool LLWindowWin32::setSizeImpl(const LLCoordWindow size)
-{
- RECT window_rect = {0, 0, size.mX, size.mY };
- DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
- DWORD dw_style = WS_OVERLAPPEDWINDOW;
-
- AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
-
- return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top));
-}
-
-// changing fullscreen resolution
-bool LLWindowWin32::switchContext(bool fullscreen, const LLCoordScreen& size, bool enable_vsync, const LLCoordScreen* const posp)
-{
- //called from main thread
- GLuint pixel_format;
- DEVMODE dev_mode;
- ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
- dev_mode.dmSize = sizeof(DEVMODE);
- DWORD current_refresh;
- DWORD dw_ex_style;
- DWORD dw_style;
- RECT window_rect = { 0, 0, 0, 0 };
- S32 width = size.mX;
- S32 height = size.mY;
- bool auto_show = false;
-
- if (mhRC)
- {
- auto_show = true;
- resetDisplayResolution();
- }
-
- if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
- {
- current_refresh = dev_mode.dmDisplayFrequency;
- }
- else
- {
- current_refresh = 60;
- }
- mRefreshRate = current_refresh;
-
- gGLManager.shutdownGL();
- //destroy gl context
- if (mhRC)
- {
- if (!wglMakeCurrent(NULL, NULL))
- {
- LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL;
- }
-
- if (!wglDeleteContext(mhRC))
- {
- LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL;
- }
-
- mhRC = NULL;
- }
-
- if (fullscreen)
- {
- mFullscreen = true;
- bool success = false;
- DWORD closest_refresh = 0;
-
- for (S32 mode_num = 0;; mode_num++)
- {
- if (!EnumDisplaySettings(NULL, mode_num, &dev_mode))
- {
- break;
- }
-
- if (dev_mode.dmPelsWidth == width &&
- dev_mode.dmPelsHeight == height &&
- dev_mode.dmBitsPerPel == BITS_PER_PIXEL)
- {
- success = true;
- if ((dev_mode.dmDisplayFrequency - current_refresh)
- < (closest_refresh - current_refresh))
- {
- closest_refresh = dev_mode.dmDisplayFrequency;
- }
- }
- }
-
- if (closest_refresh == 0)
- {
- LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL;
- return false;
- }
-
- // If we found a good resolution, use it.
- if (success)
- {
- success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh);
- }
-
- // Keep a copy of the actual current device mode in case we minimize
- // and change the screen resolution. JC
- EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode);
-
- if (success)
- {
- mFullscreen = true;
- mFullscreenWidth = dev_mode.dmPelsWidth;
- mFullscreenHeight = dev_mode.dmPelsHeight;
- mFullscreenBits = dev_mode.dmBitsPerPel;
- mFullscreenRefresh = dev_mode.dmDisplayFrequency;
-
- LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth
- << "x" << dev_mode.dmPelsHeight
- << "x" << dev_mode.dmBitsPerPel
- << " @ " << dev_mode.dmDisplayFrequency
- << LL_ENDL;
-
- window_rect.left = (long)0;
- window_rect.right = (long)width; // Windows GDI rects don't include rightmost pixel
- window_rect.top = (long)0;
- window_rect.bottom = (long)height;
- dw_ex_style = WS_EX_APPWINDOW;
- dw_style = WS_POPUP;
-
- // Move window borders out not to cover window contents.
- // This converts client rect to window rect, i.e. expands it by the window border size.
- AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
- }
- // If it failed, we don't want to run fullscreen
- else
- {
- mFullscreen = false;
- mFullscreenWidth = -1;
- mFullscreenHeight = -1;
- mFullscreenBits = -1;
- mFullscreenRefresh = -1;
-
- LL_INFOS("Window") << "Unable to run fullscreen at " << width << "x" << height << LL_ENDL;
- return false;
- }
- }
- else
- {
- mFullscreen = false;
- window_rect.left = (long)(posp ? posp->mX : 0);
- window_rect.right = (long)width + window_rect.left; // Windows GDI rects don't include rightmost pixel
- window_rect.top = (long)(posp ? posp->mY : 0);
- window_rect.bottom = (long)height + window_rect.top;
- // Window with an edge
- dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
- dw_style = WS_OVERLAPPEDWINDOW;
- }
-
-
- // don't post quit messages when destroying old windows
- mPostQuit = false;
-
-
- // create window
- LL_DEBUGS("Window") << "Creating window with X: " << window_rect.left
- << " Y: " << window_rect.top
- << " Width: " << (window_rect.right - window_rect.left)
- << " Height: " << (window_rect.bottom - window_rect.top)
- << " Fullscreen: " << mFullscreen
- << LL_ENDL;
-
- recreateWindow(window_rect, dw_ex_style, dw_style);
-
- if (mWindowHandle)
- {
- LL_INFOS("Window") << "window is created." << LL_ENDL ;
- }
- else
- {
- LL_WARNS("Window") << "Window creation failed, code: " << GetLastError() << LL_ENDL;
- }
-
- //-----------------------------------------------------------------------
- // Create GL drawing context
- //-----------------------------------------------------------------------
- static PIXELFORMATDESCRIPTOR pfd =
- {
- sizeof(PIXELFORMATDESCRIPTOR),
- 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
- PFD_TYPE_RGBA,
- BITS_PER_PIXEL,
- 0, 0, 0, 0, 0, 0, // RGB bits and shift, unused
- 8, // alpha bits
- 0, // alpha shift
- 0, // accum bits
- 0, 0, 0, 0, // accum RGBA
- 24, // depth bits
- 8, // stencil bits, avi added for stencil test
- 0,
- PFD_MAIN_PLANE,
- 0,
- 0, 0, 0
- };
-
- if (!mhDC)
- {
- close();
- OSMessageBox(mCallbacks->translateString("MBDevContextErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- return false;
- }
-
- LL_INFOS("Window") << "Device context retrieved." << LL_ENDL ;
-
- try
- {
- // Looks like ChoosePixelFormat can crash in case of faulty driver
- if (!(pixel_format = SafeChoosePixelFormat(mhDC, &pfd)))
- {
- LL_WARNS("Window") << "ChoosePixelFormat failed, code: " << GetLastError() << LL_ENDL;
- OSMessageBox(mCallbacks->translateString("MBPixelFmtErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
- }
- catch (...)
- {
- LOG_UNHANDLED_EXCEPTION("ChoosePixelFormat");
- OSMessageBox(mCallbacks->translateString("MBPixelFmtErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- LL_INFOS("Window") << "Pixel format chosen." << LL_ENDL ;
-
- // Verify what pixel format we actually received.
- if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR),
- &pfd))
- {
- OSMessageBox(mCallbacks->translateString("MBPixelFmtDescErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- // (EXP-1765) dump pixel data to see if there is a pattern that leads to unreproducible crash
- LL_INFOS("Window") << "--- begin pixel format dump ---" << LL_ENDL ;
- LL_INFOS("Window") << "pixel_format is " << pixel_format << LL_ENDL ;
- LL_INFOS("Window") << "pfd.nSize: " << pfd.nSize << LL_ENDL ;
- LL_INFOS("Window") << "pfd.nVersion: " << pfd.nVersion << LL_ENDL ;
- LL_INFOS("Window") << "pfd.dwFlags: 0x" << std::hex << pfd.dwFlags << std::dec << LL_ENDL ;
- LL_INFOS("Window") << "pfd.iPixelType: " << (int)pfd.iPixelType << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cColorBits: " << (int)pfd.cColorBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cRedBits: " << (int)pfd.cRedBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cRedShift: " << (int)pfd.cRedShift << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cGreenBits: " << (int)pfd.cGreenBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cGreenShift: " << (int)pfd.cGreenShift << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cBlueBits: " << (int)pfd.cBlueBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cBlueShift: " << (int)pfd.cBlueShift << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAlphaBits: " << (int)pfd.cAlphaBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAlphaShift: " << (int)pfd.cAlphaShift << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAccumBits: " << (int)pfd.cAccumBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAccumRedBits: " << (int)pfd.cAccumRedBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAccumGreenBits: " << (int)pfd.cAccumGreenBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAccumBlueBits: " << (int)pfd.cAccumBlueBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAccumAlphaBits: " << (int)pfd.cAccumAlphaBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cDepthBits: " << (int)pfd.cDepthBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cStencilBits: " << (int)pfd.cStencilBits << LL_ENDL ;
- LL_INFOS("Window") << "pfd.cAuxBuffers: " << (int)pfd.cAuxBuffers << LL_ENDL ;
- LL_INFOS("Window") << "pfd.iLayerType: " << (int)pfd.iLayerType << LL_ENDL ;
- LL_INFOS("Window") << "pfd.bReserved: " << (int)pfd.bReserved << LL_ENDL ;
- LL_INFOS("Window") << "pfd.dwLayerMask: " << pfd.dwLayerMask << LL_ENDL ;
- LL_INFOS("Window") << "pfd.dwVisibleMask: " << pfd.dwVisibleMask << LL_ENDL ;
- LL_INFOS("Window") << "pfd.dwDamageMask: " << pfd.dwDamageMask << LL_ENDL ;
- LL_INFOS("Window") << "--- end pixel format dump ---" << LL_ENDL ;
-
- if (!SetPixelFormat(mhDC, pixel_format, &pfd))
- {
- OSMessageBox(mCallbacks->translateString("MBPixelFmtSetErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
-
- if (!(mhRC = SafeCreateContext(mhDC)))
- {
- OSMessageBox(mCallbacks->translateString("MBGLContextErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- if (!wglMakeCurrent(mhDC, mhRC))
- {
- OSMessageBox(mCallbacks->translateString("MBGLContextActErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- LL_INFOS("Window") << "Drawing context is created." << LL_ENDL ;
-
- gGLManager.initWGL();
-
- if (wglChoosePixelFormatARB)
- {
- // OK, at this point, use the ARB wglChoosePixelFormatsARB function to see if we
- // can get exactly what we want.
- GLint attrib_list[256];
- S32 cur_attrib = 0;
-
- attrib_list[cur_attrib++] = WGL_DEPTH_BITS_ARB;
- attrib_list[cur_attrib++] = 24;
-
- //attrib_list[cur_attrib++] = WGL_STENCIL_BITS_ARB; //stencil buffer is deprecated (performance penalty)
- //attrib_list[cur_attrib++] = 8;
-
- attrib_list[cur_attrib++] = WGL_DRAW_TO_WINDOW_ARB;
- attrib_list[cur_attrib++] = GL_TRUE;
-
- attrib_list[cur_attrib++] = WGL_ACCELERATION_ARB;
- attrib_list[cur_attrib++] = WGL_FULL_ACCELERATION_ARB;
-
- attrib_list[cur_attrib++] = WGL_SUPPORT_OPENGL_ARB;
- attrib_list[cur_attrib++] = GL_TRUE;
-
- attrib_list[cur_attrib++] = WGL_DOUBLE_BUFFER_ARB;
- attrib_list[cur_attrib++] = GL_TRUE;
-
- attrib_list[cur_attrib++] = WGL_COLOR_BITS_ARB;
- attrib_list[cur_attrib++] = 24;
-
- attrib_list[cur_attrib++] = WGL_ALPHA_BITS_ARB;
- attrib_list[cur_attrib++] = 0;
-
- U32 end_attrib = 0;
- if (mFSAASamples > 0)
- {
- end_attrib = cur_attrib;
- attrib_list[cur_attrib++] = WGL_SAMPLE_BUFFERS_ARB;
- attrib_list[cur_attrib++] = GL_TRUE;
-
- attrib_list[cur_attrib++] = WGL_SAMPLES_ARB;
- attrib_list[cur_attrib++] = mFSAASamples;
- }
-
- // End the list
- attrib_list[cur_attrib++] = 0;
-
- GLint pixel_formats[256];
- U32 num_formats = 0;
-
- // First we try and get a 32 bit depth pixel format
- BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
-
- while(!result && mFSAASamples > 0)
- {
- LL_WARNS() << "FSAASamples: " << mFSAASamples << " not supported." << LL_ENDL ;
-
- mFSAASamples /= 2 ; //try to decrease sample pixel number until to disable anti-aliasing
- if(mFSAASamples < 2)
- {
- mFSAASamples = 0 ;
- }
-
- if (mFSAASamples > 0)
- {
- attrib_list[end_attrib + 3] = mFSAASamples;
- }
- else
- {
- cur_attrib = end_attrib ;
- end_attrib = 0 ;
- attrib_list[cur_attrib++] = 0 ; //end
- }
- result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
-
- if(result)
- {
- LL_WARNS() << "Only support FSAASamples: " << mFSAASamples << LL_ENDL ;
- }
- }
-
- if (!result)
- {
- LL_WARNS() << "mFSAASamples: " << mFSAASamples << LL_ENDL ;
-
- close();
- show_window_creation_error("Error after wglChoosePixelFormatARB 32-bit");
- return false;
- }
-
- if (!num_formats)
- {
- if (end_attrib > 0)
- {
- LL_INFOS("Window") << "No valid pixel format for " << mFSAASamples << "x anti-aliasing." << LL_ENDL;
- attrib_list[end_attrib] = 0;
-
- BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
- if (!result)
- {
- close();
- show_window_creation_error("Error after wglChoosePixelFormatARB 32-bit no AA");
- return false;
- }
- }
-
- if (!num_formats)
- {
- LL_INFOS("Window") << "No 32 bit z-buffer, trying 24 bits instead" << LL_ENDL;
- // Try 24-bit format
- attrib_list[1] = 24;
- BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
- if (!result)
- {
- close();
- show_window_creation_error("Error after wglChoosePixelFormatARB 24-bit");
- return false;
- }
-
- if (!num_formats)
- {
- LL_WARNS("Window") << "Couldn't get 24 bit z-buffer,trying 16 bits instead!" << LL_ENDL;
- attrib_list[1] = 16;
- BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
- if (!result || !num_formats)
- {
- close();
- show_window_creation_error("Error after wglChoosePixelFormatARB 16-bit");
- return false;
- }
- }
- }
-
- LL_INFOS("Window") << "Choosing pixel formats: " << num_formats << " pixel formats returned" << LL_ENDL;
- }
-
- LL_INFOS("Window") << "pixel formats done." << LL_ENDL ;
-
- S32 swap_method = 0;
- S32 cur_format = 0;
-const S32 max_format = (S32)num_formats - 1;
- GLint swap_query = WGL_SWAP_METHOD_ARB;
-
- // SL-14705 Fix name tags showing in front of objects with AMD GPUs.
- // On AMD hardware we need to iterate from the first pixel format to the end.
- // Spec:
- // https://www.khronos.org/registry/OpenGL/extensions/ARB/WGL_ARB_pixel_format.txt
- while (wglGetPixelFormatAttribivARB(mhDC, pixel_formats[cur_format], 0, 1, &swap_query, &swap_method))
- {
- if (swap_method == WGL_SWAP_UNDEFINED_ARB)
- {
- break;
- }
- else if (cur_format >= max_format)
- {
- cur_format = 0;
- break;
- }
-
- ++cur_format;
- }
-
- pixel_format = pixel_formats[cur_format];
-
- if (mhDC != 0) // Does The Window Have A Device Context?
- {
- wglMakeCurrent(mhDC, 0); // Set The Current Active Rendering Context To Zero
- if (mhRC != 0) // Does The Window Have A Rendering Context?
- {
- wglDeleteContext (mhRC); // Release The Rendering Context
- mhRC = 0; // Zero The Rendering Context
- }
- }
-
- // will release and recreate mhDC, mWindowHandle
- recreateWindow(window_rect, dw_ex_style, dw_style);
-
- RECT rect;
- RECT client_rect;
- //initialize immediately on main thread
- if (GetWindowRect(mWindowHandle, &rect) &&
- GetClientRect(mWindowHandle, &client_rect))
- {
- mRect = rect;
- mClientRect = client_rect;
- };
-
- if (mWindowHandle)
- {
- LL_INFOS("Window") << "recreate window done." << LL_ENDL ;
- }
- else
- {
- // Note: if value is NULL GetDC retrieves the DC for the entire screen.
- LL_WARNS("Window") << "Window recreation failed, code: " << GetLastError() << LL_ENDL;
- }
-
- if (!mhDC)
- {
- OSMessageBox(mCallbacks->translateString("MBDevContextErr"), mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- if (!SetPixelFormat(mhDC, pixel_format, &pfd))
- {
- OSMessageBox(mCallbacks->translateString("MBPixelFmtSetErr"),
- mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- if (wglGetPixelFormatAttribivARB(mhDC, pixel_format, 0, 1, &swap_query, &swap_method))
- {
- switch (swap_method)
- {
- case WGL_SWAP_EXCHANGE_ARB:
- mSwapMethod = SWAP_METHOD_EXCHANGE;
- LL_DEBUGS("Window") << "Swap Method: Exchange" << LL_ENDL;
- break;
- case WGL_SWAP_COPY_ARB:
- mSwapMethod = SWAP_METHOD_COPY;
- LL_DEBUGS("Window") << "Swap Method: Copy" << LL_ENDL;
- break;
- case WGL_SWAP_UNDEFINED_ARB:
- mSwapMethod = SWAP_METHOD_UNDEFINED;
- LL_DEBUGS("Window") << "Swap Method: Undefined" << LL_ENDL;
- break;
- default:
- mSwapMethod = SWAP_METHOD_UNDEFINED;
- LL_DEBUGS("Window") << "Swap Method: Unknown" << LL_ENDL;
- break;
- }
- }
- }
- else
- {
- LLError::LLUserWarningMsg::show(mCallbacks->translateString("MBVideoDrvErr"));
- // mWindowHandle is 0, going to crash either way
- LL_ERRS("Window") << "No wgl_ARB_pixel_format extension!" << LL_ENDL;
- }
-
- // Verify what pixel format we actually received.
- if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR),
- &pfd))
- {
- OSMessageBox(mCallbacks->translateString("MBPixelFmtDescErr"), mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- LL_INFOS("Window") << "GL buffer: Color Bits " << S32(pfd.cColorBits)
- << " Alpha Bits " << S32(pfd.cAlphaBits)
- << " Depth Bits " << S32(pfd.cDepthBits)
- << LL_ENDL;
-
- mhRC = 0;
- if (wglCreateContextAttribsARB)
- { //attempt to create a specific versioned context
- mhRC = (HGLRC) createSharedContext();
- if (!mhRC)
- {
- return false;
- }
- }
-
- if (!wglMakeCurrent(mhDC, mhRC))
- {
- OSMessageBox(mCallbacks->translateString("MBGLContextActErr"), mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- if (!gGLManager.initGL())
- {
- OSMessageBox(mCallbacks->translateString("MBVideoDrvErr"), mCallbacks->translateString("MBError"), OSMB_OK);
- close();
- return false;
- }
-
- // Disable vertical sync for swap
- toggleVSync(enable_vsync);
-
- SetWindowLongPtr(mWindowHandle, GWLP_USERDATA, (LONG_PTR)this);
-
- // register this window as handling drag/drop events from the OS
- DragAcceptFiles( mWindowHandle, TRUE );
-
- mDragDrop->init( mWindowHandle );
-
- //register joystick timer callback
- SetTimer( mWindowHandle, 0, 1000 / 30, NULL ); // 30 fps timer
-
- // ok to post quit messages now
- mPostQuit = true;
-
- // *HACK: Attempt to prevent startup crashes by deferring memory accounting
- // until after some graphics setup. See SL-20177. -Cosmic,2023-09-18
- mWindowThread->post([=]()
- {
- mWindowThread->glReady();
- });
-
- if (auto_show)
- {
- show();
- glClearColor(0.0f, 0.0f, 0.0f, 0.f);
- glClear(GL_COLOR_BUFFER_BIT);
- swapBuffers();
- }
-
- LL_PROFILER_GPU_CONTEXT;
-
- return true;
-}
-
-void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style)
-{
- auto oldWindowHandle = mWindowHandle;
- auto oldDCHandle = mhDC;
-
- // zero out mWindowHandle and mhDC before destroying window so window
- // thread falls back to peekmessage
- mWindowHandle = 0;
- mhDC = 0;
-
- std::promise<std::pair<HWND, HDC>> promise;
- // What follows must be done on the window thread.
- auto window_work =
- [this,
- self=mWindowThread,
- oldWindowHandle,
- oldDCHandle,
- // bind CreateWindowEx() parameters by value instead of
- // back-referencing LLWindowWin32 members
- windowClassName=mWindowClassName,
- windowTitle=mWindowTitle,
- hInstance=mhInstance,
- window_rect,
- dw_ex_style,
- dw_style,
- &promise]
- ()
- {
- LL_DEBUGS("Window") << "recreateWindow(): window_work entry" << LL_ENDL;
- self->mWindowHandleThrd = 0;
- self->mhDCThrd = 0;
-
- if (oldWindowHandle)
- {
- if (oldDCHandle && !ReleaseDC(oldWindowHandle, oldDCHandle))
- {
- LL_WARNS("Window") << "Failed to ReleaseDC" << LL_ENDL;
- }
-
- // important to call DestroyWindow() from the window thread
- if (!destroy_window_handler(oldWindowHandle))
- {
-
- LL_WARNS("Window") << "Failed to properly close window before recreating it!"
- << LL_ENDL;
- }
- }
-
- auto handle = CreateWindowEx(dw_ex_style,
- windowClassName,
- windowTitle,
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style,
- window_rect.left, // x pos
- window_rect.top, // y pos
- window_rect.right - window_rect.left, // width
- window_rect.bottom - window_rect.top, // height
- NULL,
- NULL,
- hInstance,
- NULL);
-
- if (! handle)
- {
- // Failed to create window: clear the variables. This
- // assignment is valid because we're running on mWindowThread.
- self->mWindowHandleThrd = NULL;
- self->mhDCThrd = 0;
- }
- else
- {
- // Update mWindowThread's own mWindowHandle and mhDC.
- self->mWindowHandleThrd = handle;
- self->mhDCThrd = GetDC(handle);
- }
-
- updateWindowRect();
-
- // It's important to wake up the future either way.
- promise.set_value(std::make_pair(self->mWindowHandleThrd, self->mhDCThrd));
- LL_DEBUGS("Window") << "recreateWindow(): window_work done" << LL_ENDL;
- };
- // But how we pass window_work to the window thread depends on whether we
- // already have a window handle.
- if (!oldWindowHandle)
- {
- // Pass window_work using the WorkQueue: without an existing window
- // handle, the window thread can't call GetMessage().
- LL_DEBUGS("Window") << "posting window_work to WorkQueue" << LL_ENDL;
- mWindowThread->post(window_work);
- }
- else
- {
- // Pass window_work using PostMessage(). We can still
- // PostMessage(oldHandle) because oldHandle won't be destroyed until
- // the window thread has retrieved and executed window_work.
- LL_DEBUGS("Window") << "posting window_work to message queue" << LL_ENDL;
- mWindowThread->Post(oldWindowHandle, window_work);
- }
-
- auto future = promise.get_future();
- // This blocks until mWindowThread processes CreateWindowEx() and calls
- // promise.set_value().
- auto pair = future.get();
- mWindowHandle = pair.first;
- mhDC = pair.second;
-}
-
-void* LLWindowWin32::createSharedContext()
-{
- mMaxGLVersion = llclamp(mMaxGLVersion, 3.f, 4.6f);
-
- S32 version_major = llfloor(mMaxGLVersion);
- S32 version_minor = llround((mMaxGLVersion-version_major)*10);
-
- S32 attribs[] =
- {
- WGL_CONTEXT_MAJOR_VERSION_ARB, version_major,
- WGL_CONTEXT_MINOR_VERSION_ARB, version_minor,
- WGL_CONTEXT_PROFILE_MASK_ARB, LLRender::sGLCoreProfile ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
- WGL_CONTEXT_FLAGS_ARB, gDebugGL ? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
- 0
- };
-
- HGLRC rc = 0;
-
- bool done = false;
- while (!done)
- {
- rc = wglCreateContextAttribsARB(mhDC, mhRC, attribs);
-
- if (!rc)
- {
- if (attribs[3] > 0)
- { //decrement minor version
- attribs[3]--;
- }
- else if (attribs[1] > 3)
- { //decrement major version and start minor version over at 3
- attribs[1]--;
- attribs[3] = 3;
- }
- else
- { //we reached 3.0 and still failed, bail out
- done = true;
- }
- }
- else
- {
- LL_INFOS() << "Created OpenGL " << llformat("%d.%d", attribs[1], attribs[3]) <<
- (LLRender::sGLCoreProfile ? " core" : " compatibility") << " context." << LL_ENDL;
- done = true;
- }
- }
-
- if (!rc && !(rc = wglCreateContext(mhDC)))
- {
- close();
- OSMessageBox(mCallbacks->translateString("MBGLContextErr"), mCallbacks->translateString("MBError"), OSMB_OK);
- }
-
- return rc;
-}
-
-void LLWindowWin32::makeContextCurrent(void* contextPtr)
-{
- wglMakeCurrent(mhDC, (HGLRC) contextPtr);
- LL_PROFILER_GPU_CONTEXT;
-}
-
-void LLWindowWin32::destroySharedContext(void* contextPtr)
-{
- wglDeleteContext((HGLRC)contextPtr);
-}
-
-void LLWindowWin32::toggleVSync(bool enable_vsync)
-{
- if (wglSwapIntervalEXT == nullptr)
- {
- LL_INFOS("Window") << "VSync: wglSwapIntervalEXT not initialized" << LL_ENDL;
- }
- else if (!enable_vsync)
- {
- LL_INFOS("Window") << "Disabling vertical sync" << LL_ENDL;
- wglSwapIntervalEXT(0);
- }
- else
- {
- LL_INFOS("Window") << "Enabling vertical sync" << LL_ENDL;
- wglSwapIntervalEXT(1);
- }
-}
-
-void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScreen& size )
-{
- if( mIsMouseClipping )
- {
- RECT client_rect_in_screen_space;
- if( getClientRectInScreenSpace( &client_rect_in_screen_space ) )
- {
- ClipCursor( &client_rect_in_screen_space );
- }
- }
-
- // if the window was already maximized, MoveWindow seems to still set the maximized flag even if
- // the window is smaller than maximized.
- // So we're going to do a restore first (which is a ShowWindow call) (SL-44655).
-
- // THIS CAUSES DEV-15484 and DEV-15949
- //ShowWindow(mWindowHandle, SW_RESTORE);
- // NOW we can call MoveWindow
- mWindowThread->post([=]()
- {
- MoveWindow(mWindowHandle, position.mX, position.mY, size.mX, size.mY, TRUE);
- });
-}
-
-void LLWindowWin32::setTitle(const std::string title)
-{
- // TODO: Do we need to use the wide string version of this call
- // to support non-ascii usernames (and region names?)
- mWindowThread->post([=]()
- {
- SetWindowTextA(mWindowHandle, title.c_str());
- });
-}
-
-bool LLWindowWin32::setCursorPosition(const LLCoordWindow position)
-{
- ASSERT_MAIN_THREAD();
-
- if (!mWindowHandle)
- {
- return false;
- }
-
- LLCoordScreen screen_pos(position.convert());
-
- // instantly set the cursor position from the app's point of view
- mCursorPosition = position;
- mLastCursorPosition = position;
-
- // Inform the application of the new mouse position (needed for per-frame
- // hover/picking to function).
- mCallbacks->handleMouseMove(this, position.convert(), (MASK)0);
-
- // actually set the cursor position on the window thread
- mWindowThread->post([=]()
- {
- // actually set the OS cursor position
- SetCursorPos(screen_pos.mX, screen_pos.mY);
- });
-
- return true;
-}
-
-bool LLWindowWin32::getCursorPosition(LLCoordWindow *position)
-{
- ASSERT_MAIN_THREAD();
- if (!position)
- {
- return false;
- }
-
- *position = mCursorPosition;
- return true;
-}
-
-bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta)
-{
- if (delta == nullptr)
- {
- return false;
- }
-
- *delta = mMouseFrameDelta;
-
- return true;
-}
-
-void LLWindowWin32::hideCursor()
-{
- ASSERT_MAIN_THREAD();
-
- mWindowThread->post([=]()
- {
- while (ShowCursor(FALSE) >= 0)
- {
- // nothing, wait for cursor to push down
- }
- });
-
- mCursorHidden = true;
- mHideCursorPermanent = true;
-}
-
-void LLWindowWin32::showCursor()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
-
- ASSERT_MAIN_THREAD();
-
- mWindowThread->post([=]()
- {
- // makes sure the cursor shows up
- while (ShowCursor(TRUE) < 0)
- {
- // do nothing, wait for cursor to pop out
- }
- });
-
- mCursorHidden = false;
- mHideCursorPermanent = false;
-}
-
-void LLWindowWin32::showCursorFromMouseMove()
-{
- if (!mHideCursorPermanent)
- {
- showCursor();
- }
-}
-
-void LLWindowWin32::hideCursorUntilMouseMove()
-{
- if (!mHideCursorPermanent && mMouseVanish)
- {
- hideCursor();
- mHideCursorPermanent = false;
- }
-}
-
-bool LLWindowWin32::isCursorHidden()
-{
- return mCursorHidden;
-}
-
-
-HCURSOR LLWindowWin32::loadColorCursor(LPCTSTR name)
-{
- return (HCURSOR)LoadImage(mhInstance,
- name,
- IMAGE_CURSOR,
- 0, // default width
- 0, // default height
- LR_DEFAULTCOLOR);
-}
-
-
-void LLWindowWin32::initCursors()
-{
- mCursor[ UI_CURSOR_ARROW ] = LoadCursor(NULL, IDC_ARROW);
- mCursor[ UI_CURSOR_WAIT ] = LoadCursor(NULL, IDC_WAIT);
- mCursor[ UI_CURSOR_HAND ] = LoadCursor(NULL, IDC_HAND);
- mCursor[ UI_CURSOR_IBEAM ] = LoadCursor(NULL, IDC_IBEAM);
- mCursor[ UI_CURSOR_CROSS ] = LoadCursor(NULL, IDC_CROSS);
- mCursor[ UI_CURSOR_SIZENWSE ] = LoadCursor(NULL, IDC_SIZENWSE);
- mCursor[ UI_CURSOR_SIZENESW ] = LoadCursor(NULL, IDC_SIZENESW);
- mCursor[ UI_CURSOR_SIZEWE ] = LoadCursor(NULL, IDC_SIZEWE);
- mCursor[ UI_CURSOR_SIZENS ] = LoadCursor(NULL, IDC_SIZENS);
- mCursor[ UI_CURSOR_SIZEALL ] = LoadCursor(NULL, IDC_SIZEALL);
- mCursor[ UI_CURSOR_NO ] = LoadCursor(NULL, IDC_NO);
- mCursor[ UI_CURSOR_WORKING ] = LoadCursor(NULL, IDC_APPSTARTING);
-
- HMODULE module = GetModuleHandle(NULL);
- mCursor[ UI_CURSOR_TOOLGRAB ] = LoadCursor(module, TEXT("TOOLGRAB"));
- mCursor[ UI_CURSOR_TOOLLAND ] = LoadCursor(module, TEXT("TOOLLAND"));
- mCursor[ UI_CURSOR_TOOLFOCUS ] = LoadCursor(module, TEXT("TOOLFOCUS"));
- mCursor[ UI_CURSOR_TOOLCREATE ] = LoadCursor(module, TEXT("TOOLCREATE"));
- mCursor[ UI_CURSOR_ARROWDRAG ] = LoadCursor(module, TEXT("ARROWDRAG"));
- mCursor[ UI_CURSOR_ARROWCOPY ] = LoadCursor(module, TEXT("ARROWCOPY"));
- mCursor[ UI_CURSOR_ARROWDRAGMULTI ] = LoadCursor(module, TEXT("ARROWDRAGMULTI"));
- mCursor[ UI_CURSOR_ARROWCOPYMULTI ] = LoadCursor(module, TEXT("ARROWCOPYMULTI"));
- mCursor[ UI_CURSOR_NOLOCKED ] = LoadCursor(module, TEXT("NOLOCKED"));
- mCursor[ UI_CURSOR_ARROWLOCKED ]= LoadCursor(module, TEXT("ARROWLOCKED"));
- mCursor[ UI_CURSOR_GRABLOCKED ] = LoadCursor(module, TEXT("GRABLOCKED"));
- mCursor[ UI_CURSOR_TOOLTRANSLATE ] = LoadCursor(module, TEXT("TOOLTRANSLATE"));
- mCursor[ UI_CURSOR_TOOLROTATE ] = LoadCursor(module, TEXT("TOOLROTATE"));
- mCursor[ UI_CURSOR_TOOLSCALE ] = LoadCursor(module, TEXT("TOOLSCALE"));
- mCursor[ UI_CURSOR_TOOLCAMERA ] = LoadCursor(module, TEXT("TOOLCAMERA"));
- mCursor[ UI_CURSOR_TOOLPAN ] = LoadCursor(module, TEXT("TOOLPAN"));
- mCursor[ UI_CURSOR_TOOLZOOMIN ] = LoadCursor(module, TEXT("TOOLZOOMIN"));
- mCursor[ UI_CURSOR_TOOLZOOMOUT ] = LoadCursor(module, TEXT("TOOLZOOMOUT"));
- mCursor[ UI_CURSOR_TOOLPICKOBJECT3 ] = LoadCursor(module, TEXT("TOOLPICKOBJECT3"));
- mCursor[ UI_CURSOR_PIPETTE ] = LoadCursor(module, TEXT("TOOLPIPETTE"));
- mCursor[ UI_CURSOR_TOOLSIT ] = LoadCursor(module, TEXT("TOOLSIT"));
- mCursor[ UI_CURSOR_TOOLBUY ] = LoadCursor(module, TEXT("TOOLBUY"));
- mCursor[ UI_CURSOR_TOOLOPEN ] = LoadCursor(module, TEXT("TOOLOPEN"));
- mCursor[ UI_CURSOR_TOOLPATHFINDING ] = LoadCursor(module, TEXT("TOOLPATHFINDING"));
- mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHSTARTADD"));
- mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_START ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHSTART"));
- mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_END ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHEND"));
- mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHENDADD"));
- mCursor[ UI_CURSOR_TOOLNO ] = LoadCursor(module, TEXT("TOOLNO"));
-
- // Color cursors
- mCursor[ UI_CURSOR_TOOLPLAY ] = loadColorCursor(TEXT("TOOLPLAY"));
- mCursor[ UI_CURSOR_TOOLPAUSE ] = loadColorCursor(TEXT("TOOLPAUSE"));
- mCursor[ UI_CURSOR_TOOLMEDIAOPEN ] = loadColorCursor(TEXT("TOOLMEDIAOPEN"));
-
- // Note: custom cursors that are not found make LoadCursor() return NULL.
- for( S32 i = 0; i < UI_CURSOR_COUNT; i++ )
- {
- if( !mCursor[i] )
- {
- mCursor[i] = LoadCursor(NULL, IDC_ARROW);
- }
- }
-}
-
-
-
-void LLWindowWin32::updateCursor()
-{
- ASSERT_MAIN_THREAD();
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32
- if (mNextCursor == UI_CURSOR_ARROW
- && mBusyCount > 0)
- {
- mNextCursor = UI_CURSOR_WORKING;
- }
-
- if( mCurrentCursor != mNextCursor )
- {
- mCurrentCursor = mNextCursor;
- auto nextCursor = mCursor[mNextCursor];
- mWindowThread->post([=]()
- {
- SetCursor(nextCursor);
- });
- }
-}
-
-ECursorType LLWindowWin32::getCursor() const
-{
- return mCurrentCursor;
-}
-
-void LLWindowWin32::captureMouse()
-{
- SetCapture(mWindowHandle);
-}
-
-void LLWindowWin32::releaseMouse()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
- ReleaseCapture();
-}
-
-
-void LLWindowWin32::delayInputProcessing()
-{
- mInputProcessingPaused = true;
-}
-
-
-void LLWindowWin32::gatherInput()
-{
- ASSERT_MAIN_THREAD();
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32
- MSG msg;
-
- {
- LLMutexLock lock(&mRawMouseMutex);
- mMouseFrameDelta = mRawMouseDelta;
-
- mRawMouseDelta.mX = 0;
- mRawMouseDelta.mY = 0;
- }
-
-
- if (mWindowThread->getQueue().size())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - PostMessage");
- kickWindowThread();
- }
-
- while (mWindowThread->mMessageQueue.tryPopBack(msg))
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - message queue");
- if (mInputProcessingPaused)
- {
- continue;
- }
-
- // For async host by name support. Really hacky.
- if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message))
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - callback");
- gAsyncMsgCallback(msg);
- }
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - PeekMessage");
- S32 msg_count = 0;
- while ((msg_count < MAX_MESSAGE_PER_UPDATE) && PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- msg_count++;
- }
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - function queue");
- //process any pending functions
- std::function<void()> curFunc;
- while (mFunctionQueue.tryPopBack(curFunc))
- {
- curFunc();
- }
- }
-
- // send one and only one mouse move event per frame BEFORE handling mouse button presses
- if (mLastCursorPosition != mCursorPosition)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - mouse move");
- mCallbacks->handleMouseMove(this, mCursorPosition.convert(), mMouseMask);
- }
-
- mLastCursorPosition = mCursorPosition;
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - mouse queue");
- // handle mouse button presses AFTER updating mouse cursor position
- std::function<void()> curFunc;
- while (mMouseQueue.tryPopBack(curFunc))
- {
- curFunc();
- }
- }
-
- mInputProcessingPaused = false;
-
- updateCursor();
-}
-
-static LLTrace::BlockTimerStatHandle FTM_KEYHANDLER("Handle Keyboard");
-static LLTrace::BlockTimerStatHandle FTM_MOUSEHANDLER("Handle Mouse");
-
-#define WINDOW_IMP_POST(x) window_imp->post([=]() { x; })
-
-LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
-{
- ASSERT_WINDOW_THREAD();
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
-
- if (u_msg == WM_POST_FUNCTION_)
- {
- // from LLWindowWin32Thread::Post()
- // Cast l_param back to the pointer to the heap FuncType
- // allocated by Post(). Capture in unique_ptr so we'll delete
- // once we're done with it.
- std::unique_ptr<LLWindowWin32Thread::FuncType>
- ptr(reinterpret_cast<LLWindowWin32Thread::FuncType*>(l_param));
- (*ptr)();
- return 0;
- }
-
- // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN.
- // This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
- static bool sHandleLeftMouseUp = true;
-
- // Ignore the double click received right after activating app.
- // This is to avoid triggering double click teleport after returning focus (see MAINT-3786).
- static bool sHandleDoubleClick = true;
-
- LLWindowWin32* window_imp = (LLWindowWin32*)GetWindowLongPtr(h_wnd, GWLP_USERDATA);
-
- if (NULL != window_imp)
- {
- // Juggle to make sure we can get negative positions for when
- // mouse is outside window.
- LLCoordWindow window_coord((S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param));
-
- // pass along extended flag in mask
- MASK mask = (l_param >> 16 & KF_EXTENDED) ? MASK_EXTENDED : 0x0;
- bool eat_keystroke = true;
-
- switch (u_msg)
- {
- RECT update_rect;
- S32 update_width;
- S32 update_height;
-
- case WM_TIMER:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_TIMER");
- WINDOW_IMP_POST(window_imp->mCallbacks->handleTimerEvent(window_imp));
- break;
- }
-
- case WM_DEVICECHANGE:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_DEVICECHANGE");
- if (w_param == DBT_DEVNODES_CHANGED || w_param == DBT_DEVICEARRIVAL)
- {
- WINDOW_IMP_POST(window_imp->mCallbacks->handleDeviceChange(window_imp));
-
- return 1;
- }
- break;
- }
-
- case WM_PAINT:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_PAINT");
- GetUpdateRect(window_imp->mWindowHandle, &update_rect, FALSE);
- update_width = update_rect.right - update_rect.left + 1;
- update_height = update_rect.bottom - update_rect.top + 1;
-
- WINDOW_IMP_POST(window_imp->mCallbacks->handlePaint(window_imp, update_rect.left, update_rect.top,
- update_width, update_height));
- break;
- }
- case WM_PARENTNOTIFY:
- {
- break;
- }
-
- case WM_SETCURSOR:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SETCURSOR");
- // This message is sent whenever the cursor is moved in a window.
- // You need to set the appropriate cursor appearance.
-
- // Only take control of cursor over client region of window
- // This allows Windows(tm) to handle resize cursors, etc.
- if (LOWORD(l_param) == HTCLIENT)
- {
- SetCursor(window_imp->mCursor[window_imp->mCurrentCursor]);
- return 0;
- }
- break;
- }
- case WM_ENTERMENULOOP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_ENTERMENULOOP");
- WINDOW_IMP_POST(window_imp->mCallbacks->handleWindowBlock(window_imp));
- break;
- }
-
- case WM_EXITMENULOOP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_EXITMENULOOP");
- WINDOW_IMP_POST(window_imp->mCallbacks->handleWindowUnblock(window_imp));
- break;
- }
-
- case WM_ACTIVATEAPP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_ACTIVATEAPP");
- window_imp->post([=]()
- {
- // This message should be sent whenever the app gains or loses focus.
- BOOL activating = (BOOL)w_param;
-
- if (window_imp->mFullscreen)
- {
- // When we run fullscreen, restoring or minimizing the app needs
- // to switch the screen resolution
- if (activating)
- {
- window_imp->setFullscreenResolution();
- window_imp->restore();
- }
- else
- {
- window_imp->minimize();
- window_imp->resetDisplayResolution();
- }
- }
-
- if (!activating)
- {
- sHandleDoubleClick = false;
- }
-
- window_imp->mCallbacks->handleActivateApp(window_imp, activating);
- });
- break;
- }
- case WM_ACTIVATE:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_ACTIVATE");
- window_imp->post([=]()
- {
- // Can be one of WA_ACTIVE, WA_CLICKACTIVE, or WA_INACTIVE
- BOOL activating = (LOWORD(w_param) != WA_INACTIVE);
-
- if (!activating && LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- window_imp->interruptLanguageTextInput();
- }
- });
-
- break;
- }
-
- case WM_QUERYOPEN:
- // TODO: use this to return a nice icon
- break;
-
- case WM_SYSCOMMAND:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SYSCOMMAND");
- switch (w_param)
- {
- case SC_KEYMENU:
- // Disallow the ALT key from triggering the default system menu.
- return 0;
-
- case SC_SCREENSAVE:
- case SC_MONITORPOWER:
- // eat screen save messages and prevent them!
- return 0;
- }
- break;
- }
- case WM_CLOSE:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_CLOSE");
- window_imp->post([=]()
- {
- // Will the app allow the window to close?
- if (window_imp->mCallbacks->handleCloseRequest(window_imp))
- {
- // Get the app to initiate cleanup.
- window_imp->mCallbacks->handleQuit(window_imp);
- // The app is responsible for calling destroyWindow when done with GL
- }
- });
- return 0;
- }
- case WM_DESTROY:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_DESTROY");
- if (window_imp->shouldPostQuit())
- {
- PostQuitMessage(0); // Posts WM_QUIT with an exit code of 0
- }
- return 0;
- }
- case WM_COMMAND:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_COMMAND");
- if (!HIWORD(w_param)) // this message is from a menu
- {
- WINDOW_IMP_POST(window_imp->mCallbacks->handleMenuSelect(window_imp, LOWORD(w_param)));
- }
- break;
- }
- case WM_SYSKEYDOWN:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SYSKEYDOWN");
- // allow system keys, such as ALT-F4 to be processed by Windows
- eat_keystroke = false;
- // intentional fall-through here
- [[fallthrough]];
- }
- case WM_KEYDOWN:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KEYDOWN");
- window_imp->post([=]()
- {
- window_imp->mKeyCharCode = 0; // don't know until wm_char comes in next
- window_imp->mKeyScanCode = (l_param >> 16) & 0xff;
- window_imp->mKeyVirtualKey = w_param;
- window_imp->mRawMsg = u_msg;
- window_imp->mRawWParam = w_param;
- window_imp->mRawLParam = l_param;
-
- gKeyboard->handleKeyDown(w_param, mask);
- });
- if (eat_keystroke) return 0; // skip DefWindowProc() handling if we're consuming the keypress
- break;
- }
- case WM_SYSKEYUP:
- eat_keystroke = false;
- // intentional fall-through here
- [[fallthrough]];
- case WM_KEYUP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KEYUP");
- window_imp->post([=]()
- {
- window_imp->mKeyScanCode = (l_param >> 16) & 0xff;
- window_imp->mKeyVirtualKey = w_param;
- window_imp->mRawMsg = u_msg;
- window_imp->mRawWParam = w_param;
- window_imp->mRawLParam = l_param;
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KEYUP");
- gKeyboard->handleKeyUp(w_param, mask);
- }
- });
- if (eat_keystroke) return 0; // skip DefWindowProc() handling if we're consuming the keypress
- break;
- }
- case WM_IME_SETCONTEXT:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_SETCONTEXT");
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- l_param &= ~ISC_SHOWUICOMPOSITIONWINDOW;
- // Invoke DefWinProc with the modified LPARAM.
- }
- break;
- }
- case WM_IME_STARTCOMPOSITION:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_STARTCOMPOSITION");
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- WINDOW_IMP_POST(window_imp->handleStartCompositionMessage());
- return 0;
- }
- break;
- }
- case WM_IME_ENDCOMPOSITION:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_ENDCOMPOSITION");
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- return 0;
- }
- break;
- }
- case WM_IME_COMPOSITION:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_COMPOSITION");
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- WINDOW_IMP_POST(window_imp->handleCompositionMessage(l_param));
- return 0;
- }
- break;
- }
- case WM_IME_REQUEST:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_REQUEST");
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- LRESULT result;
- window_imp->handleImeRequests(w_param, l_param, &result);
- return result;
- }
- break;
- }
- case WM_CHAR:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_CHAR");
- window_imp->post([=]()
- {
- window_imp->mKeyCharCode = w_param;
- window_imp->mRawMsg = u_msg;
- window_imp->mRawWParam = w_param;
- window_imp->mRawLParam = l_param;
-
- // Should really use WM_UNICHAR eventually, but it requires a specific Windows version and I need
- // to figure out how that works. - Doug
- //
- // ... Well, I don't think so.
- // How it works is explained in Win32 API document, but WM_UNICHAR didn't work
- // as specified at least on Windows XP SP1 Japanese version. I have never used
- // it since then, and I'm not sure whether it has been fixed now, but I don't think
- // it is worth trying. The good old WM_CHAR works just fine even for supplementary
- // characters. We just need to take care of surrogate pairs sent as two WM_CHAR's
- // by ourselves. It is not that tough. -- Alissa Sabre @ SL
-
- // Even if LLWindowCallbacks::handleUnicodeChar(llwchar, bool) returned false,
- // we *did* processed the event, so I believe we should not pass it to DefWindowProc...
- window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(false));
- });
- return 0;
- }
- case WM_NCLBUTTONDOWN:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_NCLBUTTONDOWN");
- {
- // A click in a non-client area, e.g. title bar or window border.
- window_imp->post([=]()
- {
- sHandleLeftMouseUp = false;
- sHandleDoubleClick = true;
- });
- }
- break;
- }
- case WM_LBUTTONDOWN:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_LBUTTONDOWN");
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- window_imp->postMouseButtonEvent([=]()
- {
- sHandleLeftMouseUp = true;
-
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- window_imp->interruptLanguageTextInput();
- }
-
- MASK mask = gKeyboard->currentMask(true);
- auto gl_coord = window_imp->mCursorPosition.convert();
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- window_imp->mCallbacks->handleMouseDown(window_imp, gl_coord, mask);
- });
-
- return 0;
- }
- break;
- }
-
- case WM_LBUTTONDBLCLK:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_LBUTTONDBLCLK");
- window_imp->postMouseButtonEvent([=]()
- {
- //RN: ignore right button double clicks for now
- //case WM_RBUTTONDBLCLK:
- if (!sHandleDoubleClick)
- {
- sHandleDoubleClick = true;
- return;
- }
- MASK mask = gKeyboard->currentMask(true);
-
- // generate move event to update mouse coordinates
- window_imp->mCursorPosition = window_coord;
- window_imp->mCallbacks->handleDoubleClick(window_imp, window_imp->mCursorPosition.convert(), mask);
- });
-
- return 0;
- }
- case WM_LBUTTONUP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_LBUTTONUP");
- {
- window_imp->postMouseButtonEvent([=]()
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- if (!sHandleLeftMouseUp)
- {
- sHandleLeftMouseUp = true;
- return;
- }
- sHandleDoubleClick = true;
-
-
- MASK mask = gKeyboard->currentMask(true);
- // generate move event to update mouse coordinates
- window_imp->mCursorPosition = window_coord;
- window_imp->mCallbacks->handleMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
- });
- }
- return 0;
- }
- case WM_RBUTTONDBLCLK:
- case WM_RBUTTONDOWN:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_RBUTTONDOWN");
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- window_imp->post([=]()
- {
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- WINDOW_IMP_POST(window_imp->interruptLanguageTextInput());
- }
-
- MASK mask = gKeyboard->currentMask(true);
- // generate move event to update mouse coordinates
- auto gl_coord = window_imp->mCursorPosition.convert();
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- window_imp->mCallbacks->handleRightMouseDown(window_imp, gl_coord, mask);
- });
- }
- return 0;
- }
- break;
-
- case WM_RBUTTONUP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_RBUTTONUP");
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- window_imp->postMouseButtonEvent([=]()
- {
- MASK mask = gKeyboard->currentMask(true);
- window_imp->mCallbacks->handleRightMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
- });
- }
- }
- break;
-
- case WM_MBUTTONDOWN:
- // case WM_MBUTTONDBLCLK:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MBUTTONDOWN");
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- window_imp->postMouseButtonEvent([=]()
- {
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- window_imp->interruptLanguageTextInput();
- }
-
- MASK mask = gKeyboard->currentMask(true);
- window_imp->mCallbacks->handleMiddleMouseDown(window_imp, window_imp->mCursorPosition.convert(), mask);
- });
- }
- }
- break;
-
- case WM_MBUTTONUP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MBUTTONUP");
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- window_imp->postMouseButtonEvent([=]()
- {
- MASK mask = gKeyboard->currentMask(true);
- window_imp->mCallbacks->handleMiddleMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
- });
- }
- }
- break;
- case WM_XBUTTONDOWN:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_XBUTTONDOWN");
- window_imp->postMouseButtonEvent([=]()
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- S32 button = GET_XBUTTON_WPARAM(w_param);
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- window_imp->interruptLanguageTextInput();
- }
-
- MASK mask = gKeyboard->currentMask(true);
- // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
- window_imp->mCallbacks->handleOtherMouseDown(window_imp, window_imp->mCursorPosition.convert(), mask, button + 3);
- });
-
- }
- break;
-
- case WM_XBUTTONUP:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_XBUTTONUP");
- window_imp->postMouseButtonEvent([=]()
- {
-
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
-
- S32 button = GET_XBUTTON_WPARAM(w_param);
- MASK mask = gKeyboard->currentMask(true);
- // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
- window_imp->mCallbacks->handleOtherMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask, button + 3);
- });
- }
- break;
-
- case WM_MOUSEWHEEL:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEWHEEL");
- static short z_delta = 0;
-
- RECT client_rect;
-
- // eat scroll events that occur outside our window, since we use mouse position to direct scroll
- // instead of keyboard focus
- // NOTE: mouse_coord is in *window* coordinates for scroll events
- POINT mouse_coord = { (S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param) };
-
- if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord)
- && GetClientRect(window_imp->mWindowHandle, &client_rect))
- {
- // we have a valid mouse point and client rect
- if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x
- || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y)
- {
- // mouse is outside of client rect, so don't do anything
- return 0;
- }
- }
-
- S16 incoming_z_delta = HIWORD(w_param);
- z_delta += incoming_z_delta;
- // cout << "z_delta " << z_delta << endl;
-
- // current mouse wheels report changes in increments of zDelta (+120, -120)
- // Future, higher resolution mouse wheels may report smaller deltas.
- // So we sum the deltas and only act when we've exceeded WHEEL_DELTA
- //
- // If the user rapidly spins the wheel, we can get messages with
- // large deltas, like 480 or so. Thus we need to scroll more quickly.
- if (z_delta <= -WHEEL_DELTA || WHEEL_DELTA <= z_delta)
- {
- short clicks = -z_delta / WHEEL_DELTA;
- WINDOW_IMP_POST(window_imp->mCallbacks->handleScrollWheel(window_imp, clicks));
- z_delta = 0;
- }
- return 0;
- }
- /*
- // TODO: add this after resolving _WIN32_WINNT issue
- case WM_MOUSELEAVE:
- {
- window_imp->mCallbacks->handleMouseLeave(window_imp);
-
- // TRACKMOUSEEVENT track_mouse_event;
- // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT );
- // track_mouse_event.dwFlags = TME_LEAVE;
- // track_mouse_event.hwndTrack = h_wnd;
- // track_mouse_event.dwHoverTime = HOVER_DEFAULT;
- // TrackMouseEvent( &track_mouse_event );
- return 0;
- }
- */
- case WM_MOUSEHWHEEL:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEHWHEEL");
- static short h_delta = 0;
-
- RECT client_rect;
-
- // eat scroll events that occur outside our window, since we use mouse position to direct scroll
- // instead of keyboard focus
- // NOTE: mouse_coord is in *window* coordinates for scroll events
- POINT mouse_coord = { (S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param) };
-
- if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord)
- && GetClientRect(window_imp->mWindowHandle, &client_rect))
- {
- // we have a valid mouse point and client rect
- if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x
- || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y)
- {
- // mouse is outside of client rect, so don't do anything
- return 0;
- }
- }
-
- S16 incoming_h_delta = HIWORD(w_param);
- h_delta += incoming_h_delta;
-
- // If the user rapidly spins the wheel, we can get messages with
- // large deltas, like 480 or so. Thus we need to scroll more quickly.
- if (h_delta <= -WHEEL_DELTA || WHEEL_DELTA <= h_delta)
- {
- WINDOW_IMP_POST(window_imp->mCallbacks->handleScrollHWheel(window_imp, h_delta / WHEEL_DELTA));
- h_delta = 0;
- }
- return 0;
- }
- // Handle mouse movement within the window
- case WM_MOUSEMOVE:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEMOVE");
- // DO NOT use mouse event queue for move events to ensure cursor position is updated
- // when button events are handled
- WINDOW_IMP_POST(
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEMOVE lambda");
-
- MASK mask = gKeyboard->currentMask(true);
- window_imp->mMouseMask = mask;
- window_imp->mCursorPosition = window_coord;
- });
- return 0;
- }
-
- case WM_GETMINMAXINFO:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_GETMINMAXINFO");
- LPMINMAXINFO min_max = (LPMINMAXINFO)l_param;
- min_max->ptMinTrackSize.x = window_imp->mMinWindowWidth;
- min_max->ptMinTrackSize.y = window_imp->mMinWindowHeight;
- return 0;
- }
-
- case WM_MOVE:
- {
- window_imp->updateWindowRect();
- return 0;
- }
- case WM_SIZE:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SIZE");
- window_imp->updateWindowRect();
-
- // There's an odd behavior with WM_SIZE that I would call a bug. If
- // the window is maximized, and you call MoveWindow() with a size smaller
- // than a maximized window, it ends up sending WM_SIZE with w_param set
- // to SIZE_MAXIMIZED -- which isn't true. So the logic below doesn't work.
- // (SL-44655). Fixed it by calling ShowWindow(SW_RESTORE) first (see
- // LLWindowWin32::moveWindow in this file).
-
- // If we are now restored, but we weren't before, this
- // means that the window was un-minimized.
- if (w_param == SIZE_RESTORED && window_imp->mLastSizeWParam != SIZE_RESTORED)
- {
- WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, true));
- }
-
- // handle case of window being maximized from fully minimized state
- if (w_param == SIZE_MAXIMIZED && window_imp->mLastSizeWParam != SIZE_MAXIMIZED)
- {
- WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, true));
- }
-
- // Also handle the minimization case
- if (w_param == SIZE_MINIMIZED && window_imp->mLastSizeWParam != SIZE_MINIMIZED)
- {
- WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, false));
- }
-
- // Actually resize all of our views
- if (w_param != SIZE_MINIMIZED)
- {
- // Ignore updates for minimizing and minimized "windows"
- WINDOW_IMP_POST(window_imp->mCallbacks->handleResize(window_imp,
- LOWORD(l_param),
- HIWORD(l_param)));
- }
-
- window_imp->mLastSizeWParam = w_param;
-
- return 0;
- }
-
- case WM_DPICHANGED:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_DPICHANGED");
- LPRECT lprc_new_scale;
- F32 new_scale = F32(LOWORD(w_param)) / F32(USER_DEFAULT_SCREEN_DPI);
- lprc_new_scale = (LPRECT)l_param;
- S32 new_width = lprc_new_scale->right - lprc_new_scale->left;
- S32 new_height = lprc_new_scale->bottom - lprc_new_scale->top;
- WINDOW_IMP_POST(window_imp->mCallbacks->handleDPIChanged(window_imp, new_scale, new_width, new_height));
-
- SetWindowPos(h_wnd,
- HWND_TOP,
- lprc_new_scale->left,
- lprc_new_scale->top,
- new_width,
- new_height,
- SWP_NOZORDER | SWP_NOACTIVATE);
-
- return 0;
- }
-
- case WM_SETFOCUS:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SETFOCUS");
- WINDOW_IMP_POST(window_imp->mCallbacks->handleFocus(window_imp));
- return 0;
- }
-
- case WM_KILLFOCUS:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KILLFOCUS");
- WINDOW_IMP_POST(window_imp->mCallbacks->handleFocusLost(window_imp));
- return 0;
- }
-
- case WM_COPYDATA:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_COPYDATA");
- {
- // received a URL
- PCOPYDATASTRUCT myCDS = (PCOPYDATASTRUCT)l_param;
- void* data = new U8[myCDS->cbData];
- memcpy(data, myCDS->lpData, myCDS->cbData);
- auto myType = myCDS->dwData;
-
- window_imp->post([=]()
- {
- window_imp->mCallbacks->handleDataCopy(window_imp, myType, data);
- delete[] data;
- });
- };
- return 0;
- }
- case WM_SETTINGCHANGE:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SETTINGCHANGE");
- if (w_param == SPI_SETMOUSEVANISH)
- {
- if (!SystemParametersInfo(SPI_GETMOUSEVANISH, 0, &window_imp->mMouseVanish, 0))
- {
- WINDOW_IMP_POST(window_imp->mMouseVanish = true);
- }
- }
- }
- break;
-
- case WM_INPUT:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("MWP - WM_INPUT");
-
- UINT dwSize = 0;
- GetRawInputData((HRAWINPUT)l_param, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
- llassert(dwSize < 1024);
-
- U8 lpb[1024];
-
- if (GetRawInputData((HRAWINPUT)l_param, RID_INPUT, (void*)lpb, &dwSize, sizeof(RAWINPUTHEADER)) == dwSize)
- {
- RAWINPUT* raw = (RAWINPUT*)lpb;
-
- if (raw->header.dwType == RIM_TYPEMOUSE)
- {
- LLMutexLock lock(&window_imp->mRawMouseMutex);
-
- bool absolute_coordinates = (raw->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE);
-
- if (absolute_coordinates)
- {
- static S32 prev_absolute_x = 0;
- static S32 prev_absolute_y = 0;
- S32 absolute_x;
- S32 absolute_y;
-
- if ((raw->data.mouse.usFlags & 0x10) == 0x10) // touch screen? touch? Not defined in header
- {
- // touch screen spams (0,0) coordinates in a number of situations
- // (0,0) might need to be filtered
- absolute_x = raw->data.mouse.lLastX;
- absolute_y = raw->data.mouse.lLastY;
- }
- else
- {
- bool v_desktop = (raw->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) == MOUSE_VIRTUAL_DESKTOP;
-
- S32 width = GetSystemMetrics(v_desktop ? SM_CXVIRTUALSCREEN : SM_CXSCREEN);
- S32 height = GetSystemMetrics(v_desktop ? SM_CYVIRTUALSCREEN : SM_CYSCREEN);
-
- absolute_x = (raw->data.mouse.lLastX / 65535.0f) * width;
- absolute_y = (raw->data.mouse.lLastY / 65535.0f) * height;
- }
-
- window_imp->mRawMouseDelta.mX += absolute_x - prev_absolute_x;
- window_imp->mRawMouseDelta.mY -= absolute_y - prev_absolute_y;
-
- prev_absolute_x = absolute_x;
- prev_absolute_y = absolute_y;
- }
- else
- {
- S32 speed;
- const S32 DEFAULT_SPEED(10);
- SystemParametersInfo(SPI_GETMOUSESPEED, 0, &speed, 0);
- if (speed == DEFAULT_SPEED)
- {
- window_imp->mRawMouseDelta.mX += raw->data.mouse.lLastX;
- window_imp->mRawMouseDelta.mY -= raw->data.mouse.lLastY;
- }
- else
- {
- window_imp->mRawMouseDelta.mX += round((F32)raw->data.mouse.lLastX * (F32)speed / DEFAULT_SPEED);
- window_imp->mRawMouseDelta.mY -= round((F32)raw->data.mouse.lLastY * (F32)speed / DEFAULT_SPEED);
- }
- }
- }
- }
- }
- break;
-
- //list of messages we get often that we don't care to log about
- case WM_NCHITTEST:
- case WM_NCMOUSEMOVE:
- case WM_NCMOUSELEAVE:
- case WM_MOVING:
- case WM_WINDOWPOSCHANGING:
- case WM_WINDOWPOSCHANGED:
- break;
-
- default:
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - default");
- LL_DEBUGS("Window") << "Unhandled windows message code: 0x" << std::hex << U32(u_msg) << LL_ENDL;
- }
- break;
- }
- }
- else
- {
- // (NULL == window_imp)
- LL_DEBUGS("Window") << "No window implementation to handle message with, message code: " << U32(u_msg) << LL_ENDL;
- }
-
- // pass unhandled messages down to Windows
- LRESULT ret;
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - DefWindowProc");
- ret = DefWindowProc(h_wnd, u_msg, w_param, l_param);
- }
- return ret;
-}
-
-bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to)
-{
- S32 client_height;
- RECT client_rect;
- LLCoordWindow window_position;
-
- if (!mWindowHandle ||
- !GetClientRect(mWindowHandle, &client_rect) ||
- NULL == to)
- {
- return false;
- }
-
- to->mX = from.mX;
- client_height = client_rect.bottom - client_rect.top;
- to->mY = client_height - from.mY - 1;
-
- return true;
-}
-
-bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to)
-{
- S32 client_height;
- RECT client_rect;
-
- if (!mWindowHandle ||
- !GetClientRect(mWindowHandle, &client_rect) ||
- NULL == to)
- {
- return false;
- }
-
- to->mX = from.mX;
- client_height = client_rect.bottom - client_rect.top;
- to->mY = client_height - from.mY - 1;
-
- return true;
-}
-
-bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to)
-{
- POINT mouse_point;
-
- mouse_point.x = from.mX;
- mouse_point.y = from.mY;
- bool result = ScreenToClient(mWindowHandle, &mouse_point);
-
- if (result)
- {
- to->mX = mouse_point.x;
- to->mY = mouse_point.y;
- }
-
- return result;
-}
-
-bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to)
-{
- POINT mouse_point;
-
- mouse_point.x = from.mX;
- mouse_point.y = from.mY;
- bool result = ClientToScreen(mWindowHandle, &mouse_point);
-
- if (result)
- {
- to->mX = mouse_point.x;
- to->mY = mouse_point.y;
- }
-
- return result;
-}
-
-bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to)
-{
- LLCoordWindow window_coord;
-
- if (!mWindowHandle || (NULL == to))
- {
- return false;
- }
-
- convertCoords(from, &window_coord);
- convertCoords(window_coord, to);
- return true;
-}
-
-bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to)
-{
- LLCoordWindow window_coord;
-
- if (!mWindowHandle || (NULL == to))
- {
- return false;
- }
-
- convertCoords(from, &window_coord);
- convertCoords(window_coord, to);
- return true;
-}
-
-
-bool LLWindowWin32::isClipboardTextAvailable()
-{
- return IsClipboardFormatAvailable(CF_UNICODETEXT);
-}
-
-
-bool LLWindowWin32::pasteTextFromClipboard(LLWString &dst)
-{
- bool success = false;
-
- if (IsClipboardFormatAvailable(CF_UNICODETEXT))
- {
- if (OpenClipboard(mWindowHandle))
- {
- HGLOBAL h_data = GetClipboardData(CF_UNICODETEXT);
- if (h_data)
- {
- WCHAR *utf16str = (WCHAR*) GlobalLock(h_data);
- if (utf16str)
- {
- dst = utf16str_to_wstring(utf16str);
- LLWStringUtil::removeWindowsCR(dst);
- GlobalUnlock(h_data);
- success = true;
- }
- }
- CloseClipboard();
- }
- }
-
- return success;
-}
-
-
-bool LLWindowWin32::copyTextToClipboard(const LLWString& wstr)
-{
- bool success = false;
-
- if (OpenClipboard(mWindowHandle))
- {
- EmptyClipboard();
-
- // Provide a copy of the data in Unicode format.
- LLWString sanitized_string(wstr);
- LLWStringUtil::addCRLF(sanitized_string);
- llutf16string out_utf16 = wstring_to_utf16str(sanitized_string);
- const size_t size_utf16 = (out_utf16.length() + 1) * sizeof(WCHAR);
-
- // Memory is allocated and then ownership of it is transfered to the system.
- HGLOBAL hglobal_copy_utf16 = GlobalAlloc(GMEM_MOVEABLE, size_utf16);
- if (hglobal_copy_utf16)
- {
- WCHAR* copy_utf16 = (WCHAR*) GlobalLock(hglobal_copy_utf16);
- if (copy_utf16)
- {
- memcpy(copy_utf16, out_utf16.c_str(), size_utf16); /* Flawfinder: ignore */
- GlobalUnlock(hglobal_copy_utf16);
-
- if (SetClipboardData(CF_UNICODETEXT, hglobal_copy_utf16))
- {
- success = true;
- }
- }
- }
-
- CloseClipboard();
- }
-
- return success;
-}
-
-// Constrains the mouse to the window.
-void LLWindowWin32::setMouseClipping( bool b )
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
- ASSERT_MAIN_THREAD();
- if( b != mIsMouseClipping )
- {
- bool success = false;
-
- if( b )
- {
- GetClipCursor( &mOldMouseClip );
-
- RECT client_rect_in_screen_space;
- if( getClientRectInScreenSpace( &client_rect_in_screen_space ) )
- {
- success = ClipCursor( &client_rect_in_screen_space );
- }
- }
- else
- {
- // Must restore the old mouse clip, which may be set by another window.
- success = ClipCursor( &mOldMouseClip );
- SetRect( &mOldMouseClip, 0, 0, 0, 0 );
- }
-
- if( success )
- {
- mIsMouseClipping = b;
- }
- }
-}
-
-bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp )
-{
- bool success = false;
-
- RECT client_rect;
- if (mWindowHandle && GetClientRect(mWindowHandle, &client_rect))
- {
- POINT top_left;
- top_left.x = client_rect.left;
- top_left.y = client_rect.top;
- ClientToScreen(mWindowHandle, &top_left);
-
- POINT bottom_right;
- bottom_right.x = client_rect.right;
- bottom_right.y = client_rect.bottom;
- ClientToScreen(mWindowHandle, &bottom_right);
-
- SetRect(rectp,
- top_left.x,
- top_left.y,
- bottom_right.x,
- bottom_right.y);
-
- success = true;
- }
-
- return success;
-}
-
-void LLWindowWin32::flashIcon(F32 seconds)
-{
- mWindowThread->post([=]()
- {
- FLASHWINFO flash_info;
-
- flash_info.cbSize = sizeof(FLASHWINFO);
- flash_info.hwnd = mWindowHandle;
- flash_info.dwFlags = FLASHW_TRAY;
- flash_info.uCount = UINT(seconds / ICON_FLASH_TIME);
- flash_info.dwTimeout = DWORD(1000.f * ICON_FLASH_TIME); // milliseconds
- FlashWindowEx(&flash_info);
- });
-}
-
-F32 LLWindowWin32::getGamma()
-{
- return mCurrentGamma;
-}
-
-bool LLWindowWin32::restoreGamma()
-{
- ASSERT_MAIN_THREAD();
- if (mCustomGammaSet)
- {
- LL_DEBUGS("Window") << "Restoring gamma" << LL_ENDL;
- mCustomGammaSet = false;
- return SetDeviceGammaRamp(mhDC, mPrevGammaRamp);
- }
- return true;
-}
-
-bool LLWindowWin32::setGamma(const F32 gamma)
-{
- ASSERT_MAIN_THREAD();
- mCurrentGamma = gamma;
-
- //Get the previous gamma ramp to restore later.
- if (!mCustomGammaSet)
- {
- if (!gGLManager.mIsIntel) // skip for Intel GPUs (see SL-11341)
- {
- LL_DEBUGS("Window") << "Getting the previous gamma ramp to restore later" << LL_ENDL;
- if (!GetDeviceGammaRamp(mhDC, mPrevGammaRamp))
- {
- LL_WARNS("Window") << "Failed to get the previous gamma ramp" << LL_ENDL;
- return false;
- }
- }
- mCustomGammaSet = true;
- }
-
- LL_DEBUGS("Window") << "Setting gamma to " << gamma << LL_ENDL;
-
- for ( int i = 0; i < 256; ++i )
- {
- int mult = 256 - ( int ) ( ( gamma - 1.0f ) * 128.0f );
-
- int value = mult * i;
-
- if ( value > 0xffff )
- value = 0xffff;
-
- mCurrentGammaRamp[0][i] =
- mCurrentGammaRamp[1][i] =
- mCurrentGammaRamp[2][i] = (WORD) value;
- };
-
- return SetDeviceGammaRamp ( mhDC, mCurrentGammaRamp );
-}
-
-void LLWindowWin32::setFSAASamples(const U32 fsaa_samples)
-{
- ASSERT_MAIN_THREAD();
- mFSAASamples = fsaa_samples;
-}
-
-U32 LLWindowWin32::getFSAASamples()
-{
- return mFSAASamples;
-}
-
-LLWindow::LLWindowResolution* LLWindowWin32::getSupportedResolutions(S32 &num_resolutions)
-{
- ASSERT_MAIN_THREAD();
- if (!mSupportedResolutions)
- {
- mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
- DEVMODE dev_mode;
- ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
- dev_mode.dmSize = sizeof(DEVMODE);
-
- mNumSupportedResolutions = 0;
- for (S32 mode_num = 0; mNumSupportedResolutions < MAX_NUM_RESOLUTIONS; mode_num++)
- {
- if (!EnumDisplaySettings(NULL, mode_num, &dev_mode))
- {
- break;
- }
-
- if (dev_mode.dmBitsPerPel == BITS_PER_PIXEL &&
- dev_mode.dmPelsWidth >= 800 &&
- dev_mode.dmPelsHeight >= 600)
- {
- bool resolution_exists = false;
- for(S32 i = 0; i < mNumSupportedResolutions; i++)
- {
- if (mSupportedResolutions[i].mWidth == dev_mode.dmPelsWidth &&
- mSupportedResolutions[i].mHeight == dev_mode.dmPelsHeight)
- {
- resolution_exists = true;
- }
- }
- if (!resolution_exists)
- {
- mSupportedResolutions[mNumSupportedResolutions].mWidth = dev_mode.dmPelsWidth;
- mSupportedResolutions[mNumSupportedResolutions].mHeight = dev_mode.dmPelsHeight;
- mNumSupportedResolutions++;
- }
- }
- }
- }
-
- num_resolutions = mNumSupportedResolutions;
- return mSupportedResolutions;
-}
-
-
-F32 LLWindowWin32::getNativeAspectRatio()
-{
- if (mOverrideAspectRatio > 0.f)
- {
- return mOverrideAspectRatio;
- }
- else if (mNativeAspectRatio > 0.f)
- {
- // we grabbed this value at startup, based on the user's desktop settings
- return mNativeAspectRatio;
- }
- // RN: this hack presumes that the largest supported resolution is monitor-limited
- // and that pixels in that mode are square, therefore defining the native aspect ratio
- // of the monitor...this seems to work to a close approximation for most CRTs/LCDs
- S32 num_resolutions;
- LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions);
-
- return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight);
-}
-
-F32 LLWindowWin32::getPixelAspectRatio()
-{
- F32 pixel_aspect = 1.f;
- if (getFullscreen())
- {
- LLCoordScreen screen_size;
- getSize(&screen_size);
- pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX;
- }
-
- return pixel_aspect;
-}
-
-// Change display resolution. Returns true if successful.
-// protected
-bool LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh)
-{
- DEVMODE dev_mode;
- ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
- dev_mode.dmSize = sizeof(DEVMODE);
- bool success = false;
-
- // Don't change anything if we don't have to
- if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
- {
- if (dev_mode.dmPelsWidth == width &&
- dev_mode.dmPelsHeight == height &&
- dev_mode.dmBitsPerPel == bits &&
- dev_mode.dmDisplayFrequency == refresh )
- {
- // ...display mode identical, do nothing
- return true;
- }
- }
-
- memset(&dev_mode, 0, sizeof(dev_mode));
- dev_mode.dmSize = sizeof(dev_mode);
- dev_mode.dmPelsWidth = width;
- dev_mode.dmPelsHeight = height;
- dev_mode.dmBitsPerPel = bits;
- dev_mode.dmDisplayFrequency = refresh;
- dev_mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
-
- // CDS_FULLSCREEN indicates that this is a temporary change to the device mode.
- LONG cds_result = ChangeDisplaySettings(&dev_mode, CDS_FULLSCREEN);
-
- success = (DISP_CHANGE_SUCCESSFUL == cds_result);
-
- if (!success)
- {
- LL_WARNS("Window") << "setDisplayResolution failed, "
- << width << "x" << height << "x" << bits << " @ " << refresh << LL_ENDL;
- }
-
- return success;
-}
-
-// protected
-bool LLWindowWin32::setFullscreenResolution()
-{
- if (mFullscreen)
- {
- return setDisplayResolution( mFullscreenWidth, mFullscreenHeight, mFullscreenBits, mFullscreenRefresh);
- }
- else
- {
- return false;
- }
-}
-
-// protected
-bool LLWindowWin32::resetDisplayResolution()
-{
- LL_DEBUGS("Window") << "resetDisplayResolution START" << LL_ENDL;
-
- LONG cds_result = ChangeDisplaySettings(NULL, 0);
-
- bool success = (DISP_CHANGE_SUCCESSFUL == cds_result);
-
- if (!success)
- {
- LL_WARNS("Window") << "resetDisplayResolution failed" << LL_ENDL;
- }
-
- LL_DEBUGS("Window") << "resetDisplayResolution END" << LL_ENDL;
-
- return success;
-}
-
-void LLWindowWin32::swapBuffers()
-{
- {
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
- SwapBuffers(mhDC);
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("GPU Collect");
- LL_PROFILER_GPU_COLLECT;
- }
-}
-
-
-//
-// LLSplashScreenImp
-//
-LLSplashScreenWin32::LLSplashScreenWin32()
-: mWindow(NULL)
-{
-}
-
-LLSplashScreenWin32::~LLSplashScreenWin32()
-{
-}
-
-void LLSplashScreenWin32::showImpl()
-{
- // This appears to work. ???
- HINSTANCE hinst = GetModuleHandle(NULL);
-
- mWindow = CreateDialog(hinst,
- TEXT("SPLASHSCREEN"),
- NULL, // no parent
- (DLGPROC) LLSplashScreenWin32::windowProc);
- ShowWindow(mWindow, SW_SHOW);
-
- // Should set taskbar text without creating a header for the window (caption)
- SetWindowTextA(mWindow, "Second Life");
-}
-
-
-void LLSplashScreenWin32::updateImpl(const std::string& mesg)
-{
- if (!mWindow) return;
-
- int output_str_len = MultiByteToWideChar(CP_UTF8, 0, mesg.c_str(), mesg.length(), NULL, 0);
- if( output_str_len>1024 )
- return;
-
- WCHAR w_mesg[1025];//big enought to keep null terminatos
-
- MultiByteToWideChar (CP_UTF8, 0, mesg.c_str(), mesg.length(), w_mesg, output_str_len);
-
- //looks like MultiByteToWideChar didn't add null terminator to converted string, see EXT-4858
- w_mesg[output_str_len] = 0;
-
- SendDlgItemMessage(mWindow,
- 666, // HACK: text id
- WM_SETTEXT,
- FALSE,
- (LPARAM)w_mesg);
-}
-
-
-void LLSplashScreenWin32::hideImpl()
-{
- if (mWindow)
- {
- if (!destroy_window_handler(mWindow))
- {
- LL_WARNS("Window") << "Failed to properly close splash screen window!" << LL_ENDL;
- }
- mWindow = NULL;
- }
-}
-
-
-// static
-LRESULT CALLBACK LLSplashScreenWin32::windowProc(HWND h_wnd, UINT u_msg,
- WPARAM w_param, LPARAM l_param)
-{
- // Just give it to windows
- return DefWindowProc(h_wnd, u_msg, w_param, l_param);
-}
-
-//
-// Helper Funcs
-//
-
-S32 OSMessageBoxWin32(const std::string& text, const std::string& caption, U32 type)
-{
- UINT uType;
-
- switch(type)
- {
- case OSMB_OK:
- uType = MB_OK;
- break;
- case OSMB_OKCANCEL:
- uType = MB_OKCANCEL;
- break;
- case OSMB_YESNO:
- uType = MB_YESNO;
- break;
- default:
- uType = MB_OK;
- break;
- }
-
- int retval_win = MessageBoxW(NULL, // HWND
- ll_convert_string_to_wide(text).c_str(),
- ll_convert_string_to_wide(caption).c_str(),
- uType);
- S32 retval;
-
- switch(retval_win)
- {
- case IDYES:
- retval = OSBTN_YES;
- break;
- case IDNO:
- retval = OSBTN_NO;
- break;
- case IDOK:
- retval = OSBTN_OK;
- break;
- case IDCANCEL:
- retval = OSBTN_CANCEL;
- break;
- default:
- retval = OSBTN_CANCEL;
- break;
- }
-
- return retval;
-}
-
-
-void LLWindowWin32::spawnWebBrowser(const std::string& escaped_url, bool async)
-{
- bool found = false;
- S32 i;
- for (i = 0; i < gURLProtocolWhitelistCount; i++)
- {
- if (escaped_url.find(gURLProtocolWhitelist[i]) == 0)
- {
- found = true;
- break;
- }
- }
-
- if (!found)
- {
- LL_WARNS("Window") << "spawn_web_browser() called for url with protocol not on whitelist: " << escaped_url << LL_ENDL;
- return;
- }
-
- LL_INFOS("Window") << "Opening URL " << escaped_url << LL_ENDL;
-
- // replaced ShellExecute code with ShellExecuteEx since ShellExecute doesn't work
- // reliablly on Vista.
-
- // this is madness.. no, this is..
- LLWString url_wstring = utf8str_to_wstring( escaped_url );
- llutf16string url_utf16 = wstring_to_utf16str( url_wstring );
-
- // let the OS decide what to use to open the URL
- SHELLEXECUTEINFO sei = { sizeof( sei ) };
- // NOTE: this assumes that SL will stick around long enough to complete the DDE message exchange
- // necessary for ShellExecuteEx to complete
- if (async)
- {
- sei.fMask = SEE_MASK_ASYNCOK;
- }
- sei.nShow = SW_SHOWNORMAL;
- sei.lpVerb = L"open";
- sei.lpFile = url_utf16.c_str();
- ShellExecuteEx( &sei );
-}
-
-/*
- Make the raw keyboard data available - used to poke through to LLQtWebKit so
- that Qt/Webkit has access to the virtual keycodes etc. that it needs
-*/
-LLSD LLWindowWin32::getNativeKeyData()
-{
- LLSD result = LLSD::emptyMap();
-
- result["scan_code"] = (S32)mKeyScanCode;
- result["virtual_key"] = (S32)mKeyVirtualKey;
- result["msg"] = ll_sd_from_U32(mRawMsg);
- result["w_param"] = ll_sd_from_U32(mRawWParam);
- result["l_param"] = ll_sd_from_U32(mRawLParam);
-
- return result;
-}
-
-bool LLWindowWin32::dialogColorPicker( F32 *r, F32 *g, F32 *b )
-{
- bool retval = false;
-
- static CHOOSECOLOR cc;
- static COLORREF crCustColors[16];
- cc.lStructSize = sizeof(CHOOSECOLOR);
- cc.hwndOwner = mWindowHandle;
- cc.hInstance = NULL;
- cc.rgbResult = RGB ((*r * 255.f),(*g *255.f),(*b * 255.f));
- //cc.rgbResult = RGB (0x80,0x80,0x80);
- cc.lpCustColors = crCustColors;
- cc.Flags = CC_RGBINIT | CC_FULLOPEN;
- cc.lCustData = 0;
- cc.lpfnHook = NULL;
- cc.lpTemplateName = NULL;
-
- // This call is modal, so pause agent
- //send_agent_pause(); // this is in newview and we don't want to set up a dependency
- {
- retval = ChooseColor(&cc);
- }
- //send_agent_resume(); // this is in newview and we don't want to set up a dependency
-
- *b = ((F32)((cc.rgbResult >> 16) & 0xff)) / 255.f;
-
- *g = ((F32)((cc.rgbResult >> 8) & 0xff)) / 255.f;
-
- *r = ((F32)(cc.rgbResult & 0xff)) / 255.f;
-
- return (retval);
-}
-
-void *LLWindowWin32::getPlatformWindow()
-{
- return (void*)mWindowHandle;
-}
-
-void LLWindowWin32::bringToFront()
-{
- mWindowThread->post([=]()
- {
- BringWindowToTop(mWindowHandle);
- });
-}
-
-// set (OS) window focus back to the client
-void LLWindowWin32::focusClient()
-{
- mWindowThread->post([=]()
- {
- SetFocus(mWindowHandle);
- });
-}
-
-void LLWindowWin32::allowLanguageTextInput(LLPreeditor *preeditor, bool b)
-{
- if (b == sLanguageTextInputAllowed || !LLWinImm::isAvailable())
- {
- return;
- }
-
- if (preeditor != mPreeditor && !b)
- {
- // This condition may occur with a call to
- // setEnabled(bool) from LLTextEditor or LLLineEditor
- // when the control is not focused.
- // We need to silently ignore the case so that
- // the language input status of the focused control
- // is not disturbed.
- return;
- }
-
- // Take care of old and new preeditors.
- if (preeditor != mPreeditor || !b)
- {
- if (sLanguageTextInputAllowed)
- {
- interruptLanguageTextInput();
- }
- mPreeditor = (b ? preeditor : NULL);
- }
-
- sLanguageTextInputAllowed = b;
-
- if (sLanguageTextInputAllowed)
- {
- mWindowThread->post([=]()
- {
- // Allowing: Restore the previous IME status, so that the user has a feeling that the previous
- // text input continues naturally. Be careful, however, the IME status is meaningful only during the user keeps
- // using same Input Locale (aka Keyboard Layout).
- if (sWinIMEOpened && GetKeyboardLayout(0) == sWinInputLocale)
- {
- HIMC himc = LLWinImm::getContext(mWindowHandle);
- LLWinImm::setOpenStatus(himc, true);
- LLWinImm::setConversionStatus(himc, sWinIMEConversionMode, sWinIMESentenceMode);
- LLWinImm::releaseContext(mWindowHandle, himc);
- }
- });
- }
- else
- {
- mWindowThread->post([=]()
- {
- // Disallowing: Turn off the IME so that succeeding key events bypass IME and come to us directly.
- // However, do it after saving the current IME status. We need to restore the status when
- // allowing language text input again.
- sWinInputLocale = GetKeyboardLayout(0);
- sWinIMEOpened = LLWinImm::isIME(sWinInputLocale);
- if (sWinIMEOpened)
- {
- HIMC himc = LLWinImm::getContext(mWindowHandle);
- sWinIMEOpened = LLWinImm::getOpenStatus(himc);
- if (sWinIMEOpened)
- {
- LLWinImm::getConversionStatus(himc, &sWinIMEConversionMode, &sWinIMESentenceMode);
-
- // We need both ImmSetConversionStatus and ImmSetOpenStatus here to surely disable IME's
- // keyboard hooking, because Some IME reacts only on the former and some other on the latter...
- LLWinImm::setConversionStatus(himc, IME_CMODE_NOCONVERSION, sWinIMESentenceMode);
- LLWinImm::setOpenStatus(himc, false);
- }
- LLWinImm::releaseContext(mWindowHandle, himc);
- }
- });
- }
-}
-
-void LLWindowWin32::fillCandidateForm(const LLCoordGL& caret, const LLRect& bounds,
- CANDIDATEFORM *form)
-{
- LLCoordWindow caret_coord, top_left, bottom_right;
- convertCoords(caret, &caret_coord);
- convertCoords(LLCoordGL(bounds.mLeft, bounds.mTop), &top_left);
- convertCoords(LLCoordGL(bounds.mRight, bounds.mBottom), &bottom_right);
-
- memset(form, 0, sizeof(CANDIDATEFORM));
- form->dwStyle = CFS_EXCLUDE;
- form->ptCurrentPos.x = caret_coord.mX;
- form->ptCurrentPos.y = caret_coord.mY;
- form->rcArea.left = top_left.mX;
- form->rcArea.top = top_left.mY;
- form->rcArea.right = bottom_right.mX;
- form->rcArea.bottom = bottom_right.mY;
-}
-
-
-// Put the IME window at the right place (near current text input). Point coordinates should be the top of the current text line.
-void LLWindowWin32::setLanguageTextInput( const LLCoordGL & position )
-{
- if (sLanguageTextInputAllowed && LLWinImm::isAvailable())
- {
- HIMC himc = LLWinImm::getContext(mWindowHandle);
-
- LLCoordWindow win_pos;
- convertCoords( position, &win_pos );
-
- if ( win_pos.mX >= 0 && win_pos.mY >= 0 &&
- (win_pos.mX != sWinIMEWindowPosition.mX) || (win_pos.mY != sWinIMEWindowPosition.mY) )
- {
- COMPOSITIONFORM ime_form;
- memset( &ime_form, 0, sizeof(ime_form) );
- ime_form.dwStyle = CFS_POINT;
- ime_form.ptCurrentPos.x = win_pos.mX;
- ime_form.ptCurrentPos.y = win_pos.mY;
-
- LLWinImm::setCompositionWindow( himc, &ime_form );
-
- sWinIMEWindowPosition = win_pos;
- }
-
- LLWinImm::releaseContext(mWindowHandle, himc);
- }
-}
-
-
-void LLWindowWin32::fillCharPosition(const LLCoordGL& caret, const LLRect& bounds, const LLRect& control,
- IMECHARPOSITION *char_position)
-{
- LLCoordScreen caret_coord, top_left, bottom_right;
- convertCoords(caret, &caret_coord);
- convertCoords(LLCoordGL(bounds.mLeft, bounds.mTop), &top_left);
- convertCoords(LLCoordGL(bounds.mRight, bounds.mBottom), &bottom_right);
-
- char_position->pt.x = caret_coord.mX;
- char_position->pt.y = top_left.mY; // Windows wants the coordinate of upper left corner of a character...
- char_position->cLineHeight = bottom_right.mY - top_left.mY;
- char_position->rcDocument.left = top_left.mX;
- char_position->rcDocument.top = top_left.mY;
- char_position->rcDocument.right = bottom_right.mX;
- char_position->rcDocument.bottom = bottom_right.mY;
-}
-
-void LLWindowWin32::fillCompositionLogfont(LOGFONT *logfont)
-{
- // Our font is a list of FreeType recognized font files that may
- // not have a corresponding ones in Windows' fonts. Hence, we
- // can't simply tell Windows which font we are using. We will
- // notify a _standard_ font for a current input locale instead.
- // We use a hard-coded knowledge about the Windows' standard
- // configuration to do so...
-
- memset(logfont, 0, sizeof(LOGFONT));
-
- const WORD lang_id = LOWORD(GetKeyboardLayout(0));
- switch (PRIMARYLANGID(lang_id))
- {
- case LANG_CHINESE:
- // We need to identify one of two Chinese fonts.
- switch (SUBLANGID(lang_id))
- {
- case SUBLANG_CHINESE_SIMPLIFIED:
- case SUBLANG_CHINESE_SINGAPORE:
- logfont->lfCharSet = GB2312_CHARSET;
- lstrcpy(logfont->lfFaceName, TEXT("SimHei"));
- break;
- case SUBLANG_CHINESE_TRADITIONAL:
- case SUBLANG_CHINESE_HONGKONG:
- case SUBLANG_CHINESE_MACAU:
- default:
- logfont->lfCharSet = CHINESEBIG5_CHARSET;
- lstrcpy(logfont->lfFaceName, TEXT("MingLiU"));
- break;
- }
- break;
- case LANG_JAPANESE:
- logfont->lfCharSet = SHIFTJIS_CHARSET;
- lstrcpy(logfont->lfFaceName, TEXT("MS Gothic"));
- break;
- case LANG_KOREAN:
- logfont->lfCharSet = HANGUL_CHARSET;
- lstrcpy(logfont->lfFaceName, TEXT("Gulim"));
- break;
- default:
- logfont->lfCharSet = ANSI_CHARSET;
- lstrcpy(logfont->lfFaceName, TEXT("Tahoma"));
- break;
- }
-
- logfont->lfHeight = mPreeditor->getPreeditFontSize();
- logfont->lfWeight = FW_NORMAL;
-}
-
-U32 LLWindowWin32::fillReconvertString(const LLWString &text,
- S32 focus, S32 focus_length, RECONVERTSTRING *reconvert_string)
-{
- const llutf16string text_utf16 = wstring_to_utf16str(text);
- const DWORD required_size = sizeof(RECONVERTSTRING) + (text_utf16.length() + 1) * sizeof(WCHAR);
- if (reconvert_string && reconvert_string->dwSize >= required_size)
- {
- const DWORD focus_utf16_at = wstring_utf16_length(text, 0, focus);
- const DWORD focus_utf16_length = wstring_utf16_length(text, focus, focus_length);
-
- reconvert_string->dwVersion = 0;
- reconvert_string->dwStrLen = text_utf16.length();
- reconvert_string->dwStrOffset = sizeof(RECONVERTSTRING);
- reconvert_string->dwCompStrLen = focus_utf16_length;
- reconvert_string->dwCompStrOffset = focus_utf16_at * sizeof(WCHAR);
- reconvert_string->dwTargetStrLen = 0;
- reconvert_string->dwTargetStrOffset = focus_utf16_at * sizeof(WCHAR);
-
- const LPWSTR text = (LPWSTR)((BYTE *)reconvert_string + sizeof(RECONVERTSTRING));
- memcpy(text, text_utf16.c_str(), (text_utf16.length() + 1) * sizeof(WCHAR));
- }
- return required_size;
-}
-
-void LLWindowWin32::updateLanguageTextInputArea()
-{
- if (!mPreeditor || !LLWinImm::isAvailable())
- {
- return;
- }
-
- LLCoordGL caret_coord;
- LLRect preedit_bounds;
- if (mPreeditor->getPreeditLocation(-1, &caret_coord, &preedit_bounds, NULL))
- {
- mLanguageTextInputPointGL = caret_coord;
- mLanguageTextInputAreaGL = preedit_bounds;
-
- CANDIDATEFORM candidate_form;
- fillCandidateForm(caret_coord, preedit_bounds, &candidate_form);
-
- HIMC himc = LLWinImm::getContext(mWindowHandle);
- // Win32 document says there may be up to 4 candidate windows.
- // This magic number 4 appears only in the document, and
- // there are no constant/macro for the value...
- for (int i = 3; i >= 0; --i)
- {
- candidate_form.dwIndex = i;
- LLWinImm::setCandidateWindow(himc, &candidate_form);
- }
- LLWinImm::releaseContext(mWindowHandle, himc);
- }
-}
-
-void LLWindowWin32::interruptLanguageTextInput()
-{
- ASSERT_MAIN_THREAD();
- if (mPreeditor && LLWinImm::isAvailable())
- {
- HIMC himc = LLWinImm::getContext(mWindowHandle);
- LLWinImm::notifyIME(himc, NI_COMPOSITIONSTR, CPS_COMPLETE, 0);
- LLWinImm::releaseContext(mWindowHandle, himc);
- }
-}
-
-void LLWindowWin32::handleStartCompositionMessage()
-{
- // Let IME know the font to use in feedback UI.
- LOGFONT logfont;
- fillCompositionLogfont(&logfont);
- HIMC himc = LLWinImm::getContext(mWindowHandle);
- LLWinImm::setCompositionFont(himc, &logfont);
- LLWinImm::releaseContext(mWindowHandle, himc);
-}
-
-// Handle WM_IME_COMPOSITION message.
-
-void LLWindowWin32::handleCompositionMessage(const U32 indexes)
-{
- if (!mPreeditor)
- {
- return;
- }
- bool needs_update = false;
- LLWString result_string;
- LLWString preedit_string;
- S32 preedit_string_utf16_length = 0;
- LLPreeditor::segment_lengths_t preedit_segment_lengths;
- LLPreeditor::standouts_t preedit_standouts;
-
- // Step I: Receive details of preedits from IME.
-
- HIMC himc = LLWinImm::getContext(mWindowHandle);
-
- if (indexes & GCS_RESULTSTR)
- {
- LONG size = LLWinImm::getCompositionString(himc, GCS_RESULTSTR, NULL, 0);
- if (size >= 0)
- {
- const LPWSTR data = new WCHAR[size / sizeof(WCHAR) + 1];
- size = LLWinImm::getCompositionString(himc, GCS_RESULTSTR, data, size);
- if (size > 0)
- {
- result_string = utf16str_to_wstring(llutf16string(data, size / sizeof(WCHAR)));
- }
- delete[] data;
- needs_update = true;
- }
- }
-
- if (indexes & GCS_COMPSTR)
- {
- LONG size = LLWinImm::getCompositionString(himc, GCS_COMPSTR, NULL, 0);
- if (size >= 0)
- {
- const LPWSTR data = new WCHAR[size / sizeof(WCHAR) + 1];
- size = LLWinImm::getCompositionString(himc, GCS_COMPSTR, data, size);
- if (size > 0)
- {
- preedit_string_utf16_length = size / sizeof(WCHAR);
- preedit_string = utf16str_to_wstring(llutf16string(data, size / sizeof(WCHAR)));
- }
- delete[] data;
- needs_update = true;
- }
- }
-
- if ((indexes & GCS_COMPCLAUSE) && preedit_string.length() > 0)
- {
- LONG size = LLWinImm::getCompositionString(himc, GCS_COMPCLAUSE, NULL, 0);
- if (size > 0)
- {
- const LPDWORD data = new DWORD[size / sizeof(DWORD)];
- size = LLWinImm::getCompositionString(himc, GCS_COMPCLAUSE, data, size);
- if (size >= sizeof(DWORD) * 2
- && data[0] == 0 && data[size / sizeof(DWORD) - 1] == preedit_string_utf16_length)
- {
- preedit_segment_lengths.resize(size / sizeof(DWORD) - 1);
- S32 offset = 0;
- for (U32 i = 0; i < preedit_segment_lengths.size(); i++)
- {
- const S32 length = wstring_wstring_length_from_utf16_length(preedit_string, offset, data[i + 1] - data[i]);
- preedit_segment_lengths[i] = length;
- offset += length;
- }
- }
- delete[] data;
- }
- }
-
- if ((indexes & GCS_COMPATTR) && preedit_segment_lengths.size() > 1)
- {
- LONG size = LLWinImm::getCompositionString(himc, GCS_COMPATTR, NULL, 0);
- if (size > 0)
- {
- const LPBYTE data = new BYTE[size / sizeof(BYTE)];
- size = LLWinImm::getCompositionString(himc, GCS_COMPATTR, data, size);
- if (size == preedit_string_utf16_length)
- {
- preedit_standouts.assign(preedit_segment_lengths.size(), false);
- S32 offset = 0;
- for (U32 i = 0; i < preedit_segment_lengths.size(); i++)
- {
- if (ATTR_TARGET_CONVERTED == data[offset] || ATTR_TARGET_NOTCONVERTED == data[offset])
- {
- preedit_standouts[i] = true;
- }
- offset += wstring_utf16_length(preedit_string, offset, preedit_segment_lengths[i]);
- }
- }
- delete[] data;
- }
- }
-
- S32 caret_position = preedit_string.length();
- if (indexes & GCS_CURSORPOS)
- {
- const S32 caret_position_utf16 = LLWinImm::getCompositionString(himc, GCS_CURSORPOS, NULL, 0);
- if (caret_position_utf16 >= 0 && caret_position <= preedit_string_utf16_length)
- {
- caret_position = wstring_wstring_length_from_utf16_length(preedit_string, 0, caret_position_utf16);
- }
- }
-
- if (indexes == 0)
- {
- // I'm not sure this condition really happens, but
- // Windows SDK document says it is an indication
- // of "reset everything."
- needs_update = true;
- }
-
- LLWinImm::releaseContext(mWindowHandle, himc);
-
- // Step II: Update the active preeditor.
-
- if (needs_update)
- {
- if (preedit_string.length() != 0 || result_string.length() != 0)
- {
- mPreeditor->resetPreedit();
- }
-
- if (result_string.length() > 0)
- {
- for (LLWString::const_iterator i = result_string.begin(); i != result_string.end(); i++)
- {
- mPreeditor->handleUnicodeCharHere(*i);
- }
- }
-
- if (preedit_string.length() == 0)
- {
- preedit_segment_lengths.clear();
- preedit_standouts.clear();
- }
- else
- {
- if (preedit_segment_lengths.size() == 0)
- {
- preedit_segment_lengths.assign(1, preedit_string.length());
- }
- if (preedit_standouts.size() == 0)
- {
- preedit_standouts.assign(preedit_segment_lengths.size(), false);
- }
- }
- mPreeditor->updatePreedit(preedit_string, preedit_segment_lengths, preedit_standouts, caret_position);
-
- // Some IME doesn't query char position after WM_IME_COMPOSITION,
- // so we need to update them actively.
- updateLanguageTextInputArea();
- }
-}
-
-// Given a text and a focus range, find_context finds and returns a
-// surrounding context of the focused subtext. A variable pointed
-// to by offset receives the offset in llwchars of the beginning of
-// the returned context string in the given wtext.
-
-static LLWString find_context(const LLWString & wtext, S32 focus, S32 focus_length, S32 *offset)
-{
- static const S32 CONTEXT_EXCESS = 30; // This value is by experiences.
-
- const S32 e = llmin((S32) wtext.length(), focus + focus_length + CONTEXT_EXCESS);
- S32 end = focus + focus_length;
- while (end < e && '\n' != wtext[end])
- {
- end++;
- }
-
- const S32 s = llmax(0, focus - CONTEXT_EXCESS);
- S32 start = focus;
- while (start > s && '\n' != wtext[start - 1])
- {
- --start;
- }
-
- *offset = start;
- return wtext.substr(start, end - start);
-}
-
-// final stage of handling drop requests - both from WM_DROPFILES message
-// for files and via IDropTarget interface requests.
-LLWindowCallbacks::DragNDropResult LLWindowWin32::completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url )
-{
- ASSERT_MAIN_THREAD();
- return mCallbacks->handleDragNDrop( this, gl_coord, mask, action, url );
-}
-
-// Handle WM_IME_REQUEST message.
-// If it handled the message, returns true. Otherwise, false.
-// When it handled the message, the value to be returned from
-// the Window Procedure is set to *result.
-
-bool LLWindowWin32::handleImeRequests(WPARAM request, LPARAM param, LRESULT *result)
-{
- if ( mPreeditor )
- {
- switch (request)
- {
- case IMR_CANDIDATEWINDOW: // http://msdn2.microsoft.com/en-us/library/ms776080.aspx
- {
- LLCoordGL caret_coord;
- LLRect preedit_bounds;
- mPreeditor->getPreeditLocation(-1, &caret_coord, &preedit_bounds, NULL);
-
- CANDIDATEFORM *const form = (CANDIDATEFORM *)param;
- DWORD const dwIndex = form->dwIndex;
- fillCandidateForm(caret_coord, preedit_bounds, form);
- form->dwIndex = dwIndex;
-
- *result = 1;
- return true;
- }
- case IMR_QUERYCHARPOSITION:
- {
- IMECHARPOSITION *const char_position = (IMECHARPOSITION *)param;
-
- // char_position->dwCharPos counts in number of
- // WCHARs, i.e., UTF-16 encoding units, so we can't simply pass the
- // number to getPreeditLocation.
-
- const LLWString & wtext = mPreeditor->getPreeditString();
- S32 preedit, preedit_length;
- mPreeditor->getPreeditRange(&preedit, &preedit_length);
- LLCoordGL caret_coord;
- LLRect preedit_bounds, text_control;
- const S32 position = wstring_wstring_length_from_utf16_length(wtext, preedit, char_position->dwCharPos);
-
- if (!mPreeditor->getPreeditLocation(position, &caret_coord, &preedit_bounds, &text_control))
- {
- LL_WARNS("Window") << "*** IMR_QUERYCHARPOSITON called but getPreeditLocation failed." << LL_ENDL;
- return false;
- }
-
- fillCharPosition(caret_coord, preedit_bounds, text_control, char_position);
-
- *result = 1;
- return true;
- }
- case IMR_COMPOSITIONFONT:
- {
- fillCompositionLogfont((LOGFONT *)param);
-
- *result = 1;
- return true;
- }
- case IMR_RECONVERTSTRING:
- {
- mPreeditor->resetPreedit();
- const LLWString & wtext = mPreeditor->getPreeditString();
- S32 select, select_length;
- mPreeditor->getSelectionRange(&select, &select_length);
-
- S32 context_offset;
- const LLWString context = find_context(wtext, select, select_length, &context_offset);
-
- RECONVERTSTRING * const reconvert_string = (RECONVERTSTRING *)param;
- const U32 size = fillReconvertString(context, select - context_offset, select_length, reconvert_string);
- if (reconvert_string)
- {
- if (select_length == 0)
- {
- // Let the IME to decide the reconversion range, and
- // adjust the reconvert_string structure accordingly.
- HIMC himc = LLWinImm::getContext(mWindowHandle);
- const bool adjusted = LLWinImm::setCompositionString(himc,
- SCS_QUERYRECONVERTSTRING, reconvert_string, size, NULL, 0);
- LLWinImm::releaseContext(mWindowHandle, himc);
- if (adjusted)
- {
- const llutf16string & text_utf16 = wstring_to_utf16str(context);
- const S32 new_preedit_start = reconvert_string->dwCompStrOffset / sizeof(WCHAR);
- const S32 new_preedit_end = new_preedit_start + reconvert_string->dwCompStrLen;
- select = utf16str_wstring_length(text_utf16, new_preedit_start);
- select_length = utf16str_wstring_length(text_utf16, new_preedit_end) - select;
- select += context_offset;
- }
- }
- mPreeditor->markAsPreedit(select, select_length);
- }
-
- *result = size;
- return true;
- }
- case IMR_CONFIRMRECONVERTSTRING:
- {
- *result = 0;
- return true;
- }
- case IMR_DOCUMENTFEED:
- {
- const LLWString & wtext = mPreeditor->getPreeditString();
- S32 preedit, preedit_length;
- mPreeditor->getPreeditRange(&preedit, &preedit_length);
-
- S32 context_offset;
- LLWString context = find_context(wtext, preedit, preedit_length, &context_offset);
- preedit -= context_offset;
- preedit_length = llmin(preedit_length, (S32)context.length() - preedit);
- if (preedit_length > 0 && preedit >= 0)
- {
- // IMR_DOCUMENTFEED may be called when we have an active preedit.
- // We should pass the context string *excluding* the preedit string.
- // Otherwise, some IME are confused.
- context.erase(preedit, preedit_length);
- }
-
- RECONVERTSTRING *reconvert_string = (RECONVERTSTRING *)param;
- *result = fillReconvertString(context, preedit, 0, reconvert_string);
- return true;
- }
- default:
- return false;
- }
- }
-
- return false;
-}
-
-//static
-void LLWindowWin32::setDPIAwareness()
-{
- HMODULE hShcore = LoadLibrary(L"shcore.dll");
- if (hShcore != NULL)
- {
- SetProcessDpiAwarenessType pSPDA;
- pSPDA = (SetProcessDpiAwarenessType)GetProcAddress(hShcore, "SetProcessDpiAwareness");
- if (pSPDA)
- {
-
- HRESULT hr = pSPDA(PROCESS_PER_MONITOR_DPI_AWARE);
- if (hr != S_OK)
- {
- LL_WARNS() << "SetProcessDpiAwareness() function returned an error. Will use legacy DPI awareness API of Win XP/7" << LL_ENDL;
- }
- }
- FreeLibrary(hShcore);
- }
- else
- {
- LL_WARNS() << "Could not load shcore.dll library (included by <ShellScalingAPI.h> from Win 8.1 SDK. Will use legacy DPI awareness API of Win XP/7" << LL_ENDL;
- }
-}
-
-void* LLWindowWin32::getDirectInput8()
-{
- return &gDirectInput8;
-}
-
-bool LLWindowWin32::getInputDevices(U32 device_type_filter,
- std::function<bool(std::string&, LLSD&, void*)> osx_callback,
- void * di8_devices_callback,
- void* userdata)
-{
- if (gDirectInput8 != NULL)
- {
- // Enumerate devices
- HRESULT status = gDirectInput8->EnumDevices(
- (DWORD) device_type_filter, // DWORD dwDevType,
- (LPDIENUMDEVICESCALLBACK)di8_devices_callback, // LPDIENUMDEVICESCALLBACK lpCallback, // BOOL DIEnumDevicesCallback( LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef ) // BOOL CALLBACK DinputDevice::DevicesCallback
- (LPVOID*)userdata, // LPVOID pvRef
- DIEDFL_ATTACHEDONLY // DWORD dwFlags
- );
-
- return status == DI_OK;
- }
- return false;
-}
-
-F32 LLWindowWin32::getSystemUISize()
-{
- F32 scale_value = 1.f;
- HWND hWnd = (HWND)getPlatformWindow();
- HDC hdc = GetDC(hWnd);
- HMONITOR hMonitor;
- HANDLE hProcess = GetCurrentProcess();
- PROCESS_DPI_AWARENESS dpi_awareness;
-
- HMODULE hShcore = LoadLibrary(L"shcore.dll");
-
- if (hShcore != NULL)
- {
- GetProcessDpiAwarenessType pGPDA;
- pGPDA = (GetProcessDpiAwarenessType)GetProcAddress(hShcore, "GetProcessDpiAwareness");
- GetDpiForMonitorType pGDFM;
- pGDFM = (GetDpiForMonitorType)GetProcAddress(hShcore, "GetDpiForMonitor");
- if (pGPDA != NULL && pGDFM != NULL)
- {
- pGPDA(hProcess, &dpi_awareness);
- if (dpi_awareness == PROCESS_PER_MONITOR_DPI_AWARE)
- {
- POINT pt;
- UINT dpix = 0, dpiy = 0;
- HRESULT hr = E_FAIL;
- RECT rect;
-
- GetWindowRect(hWnd, &rect);
- // Get the DPI for the monitor, on which the center of window is displayed and set the scaling factor
- pt.x = (rect.left + rect.right) / 2;
- pt.y = (rect.top + rect.bottom) / 2;
- hMonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
- hr = pGDFM(hMonitor, MDT_EFFECTIVE_DPI, &dpix, &dpiy);
- if (hr == S_OK)
- {
- scale_value = F32(dpix) / F32(USER_DEFAULT_SCREEN_DPI);
- }
- else
- {
- LL_WARNS() << "Could not determine DPI for monitor. Setting scale to default 100 %" << LL_ENDL;
- scale_value = 1.0f;
- }
- }
- else
- {
- LL_WARNS() << "Process is not per-monitor DPI-aware. Setting scale to default 100 %" << LL_ENDL;
- scale_value = 1.0f;
- }
- }
- FreeLibrary(hShcore);
- }
- else
- {
- LL_WARNS() << "Could not load shcore.dll library (included by <ShellScalingAPI.h> from Win 8.1 SDK). Using legacy DPI awareness API of Win XP/7" << LL_ENDL;
- scale_value = F32(GetDeviceCaps(hdc, LOGPIXELSX)) / F32(USER_DEFAULT_SCREEN_DPI);
- }
-
- ReleaseDC(hWnd, hdc);
- return scale_value;
-}
-
-//static
-std::vector<std::string> LLWindowWin32::getDisplaysResolutionList()
-{
- return sMonitorInfo.getResolutionsList();
-}
-
-//static
-std::vector<std::string> LLWindowWin32::getDynamicFallbackFontList()
-{
- // Fonts previously in getFontListSans() have moved to fonts.xml.
- return std::vector<std::string>();
-}
-
-void LLWindowWin32::setMaxVRAMMegabytes(U32 max_vram)
-{
- if (mWindowThread)
- {
- mWindowThread->mMaxVRAM = max_vram;
- }
-}
-
-#endif // LL_WINDOWS
-
-inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread()
- : LL::ThreadPool("Window Thread", 1, MAX_QUEUE_SIZE, true /*should be false, temporary workaround for SL-18721*/)
-{
- LL::ThreadPool::start();
-}
-
-void LLWindowWin32::LLWindowWin32Thread::close()
-{
- if (!mQueue->isClosed())
- {
- LL_WARNS() << "Closing window thread without using destroy_window_handler" << LL_ENDL;
- LL::ThreadPool::close();
-
- // Workaround for SL-18721 in case window closes too early and abruptly
- LLSplashScreen::show();
- LLSplashScreen::update("..."); // will be updated later
- }
-}
-
-
-/**
- * LogChange is to log changes in status while trying to avoid spamming the
- * log with repeated messages, especially in a tight loop. It refuses to log
- * a continuous run of identical messages, but logs every time the message
- * changes. (It will happily spam when messages quickly bounce back and
- * forth.)
- */
-class LogChange
-{
-public:
- LogChange(const std::string& tag):
- mTag(tag)
- {}
-
- template <typename... Items>
- void always(Items&&... items)
- {
- // This odd construct ensures that the stringize() call is only
- // executed if DEBUG logging is enabled for the passed tag.
- LL_DEBUGS(mTag.c_str());
- log(LL_CONT, stringize(std::forward<Items>(items)...));
- LL_ENDL;
- }
-
- template <typename... Items>
- void onChange(Items&&... items)
- {
- LL_DEBUGS(mTag.c_str());
- auto str = stringize(std::forward<Items>(items)...);
- if (str != mPrev)
- {
- log(LL_CONT, str);
- }
- LL_ENDL;
- }
-
-private:
- void log(std::ostream& out, const std::string& message)
- {
- mPrev = message;
- out << message;
- }
- std::string mTag;
- std::string mPrev;
-};
-
-// Print hardware debug info about available graphics adapters in ordinal order
-void debugEnumerateGraphicsAdapters()
-{
- LL_INFOS("Window") << "Enumerating graphics adapters..." << LL_ENDL;
-
- IDXGIFactory1* factory;
- HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&factory);
- if (FAILED(res) || !factory)
- {
- LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL;
- }
- else
- {
- UINT graphics_adapter_index = 0;
- IDXGIAdapter3* dxgi_adapter;
- while (true)
- {
- res = factory->EnumAdapters(graphics_adapter_index, reinterpret_cast<IDXGIAdapter**>(&dxgi_adapter));
- if (FAILED(res))
- {
- if (graphics_adapter_index == 0)
- {
- LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL;
- }
- else
- {
- LL_INFOS("Window") << "Done enumerating graphics adapters" << LL_ENDL;
- }
- }
- else
- {
- DXGI_ADAPTER_DESC desc;
- dxgi_adapter->GetDesc(&desc);
- std::wstring description_w((wchar_t*)desc.Description);
- std::string description(description_w.begin(), description_w.end());
- LL_INFOS("Window") << "Graphics adapter index: " << graphics_adapter_index << ", "
- << "Description: " << description << ", "
- << "DeviceId: " << desc.DeviceId << ", "
- << "SubSysId: " << desc.SubSysId << ", "
- << "AdapterLuid: " << desc.AdapterLuid.HighPart << "_" << desc.AdapterLuid.LowPart << ", "
- << "DedicatedVideoMemory: " << desc.DedicatedVideoMemory / 1024 / 1024 << ", "
- << "DedicatedSystemMemory: " << desc.DedicatedSystemMemory / 1024 / 1024 << ", "
- << "SharedSystemMemory: " << desc.SharedSystemMemory / 1024 / 1024 << LL_ENDL;
- }
-
- if (dxgi_adapter)
- {
- dxgi_adapter->Release();
- dxgi_adapter = NULL;
- }
- else
- {
- break;
- }
-
- graphics_adapter_index++;
- }
- }
-
- if (factory)
- {
- factory->Release();
- }
-}
-
-void LLWindowWin32::LLWindowWin32Thread::initDX()
-{
- if (!mGLReady) { return; }
-
- if (mDXGIAdapter == NULL)
- {
- debugEnumerateGraphicsAdapters();
-
- IDXGIFactory4* pFactory = nullptr;
-
- HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&pFactory);
-
- if (FAILED(res))
- {
- LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL;
- }
- else
- {
- res = pFactory->EnumAdapters(0, reinterpret_cast<IDXGIAdapter**>(&mDXGIAdapter));
- if (FAILED(res))
- {
- LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "EnumAdapters success" << LL_ENDL;
- }
- }
-
- if (pFactory)
- {
- pFactory->Release();
- }
- }
-}
-
-void LLWindowWin32::LLWindowWin32Thread::initD3D()
-{
- if (!mGLReady) { return; }
-
- if (mDXGIAdapter == NULL && mD3DDevice == NULL && mWindowHandleThrd != 0)
- {
- mD3D = Direct3DCreate9(D3D_SDK_VERSION);
-
- D3DPRESENT_PARAMETERS d3dpp;
-
- ZeroMemory(&d3dpp, sizeof(d3dpp));
- d3dpp.Windowed = TRUE;
- d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
-
- HRESULT res = mD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, mWindowHandleThrd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &mD3DDevice);
-
- if (FAILED(res))
- {
- LL_WARNS() << "(fallback) CreateDevice failed: 0x" << std::hex << res << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "(fallback) CreateDevice success" << LL_ENDL;
- }
- }
-}
-
-void LLWindowWin32::LLWindowWin32Thread::cleanupDX()
-{
- //clean up DXGI/D3D resources
- if (mDXGIAdapter)
- {
- mDXGIAdapter->Release();
- mDXGIAdapter = nullptr;
- }
-
- if (mD3DDevice)
- {
- mD3DDevice->Release();
- mD3DDevice = nullptr;
- }
-
- if (mD3D)
- {
- mD3D->Release();
- mD3D = nullptr;
- }
-}
-
-void LLWindowWin32::LLWindowWin32Thread::run()
-{
- sWindowThreadId = std::this_thread::get_id();
- LogChange logger("Window");
-
- //as good a place as any to up the MM timer resolution (see ms_sleep)
- //attempt to set timer resolution to 1ms
- TIMECAPS tc;
- if (timeGetDevCaps(&tc, sizeof(TIMECAPS)) == TIMERR_NOERROR)
- {
- timeBeginPeriod(llclamp((U32) 1, tc.wPeriodMin, tc.wPeriodMax));
- }
-
- while (! getQueue().done())
- {
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
-
- // lazily call initD3D inside this loop to catch when mGLReady has been set to true
- initDX();
-
- if (mWindowHandleThrd != 0)
- {
- // lazily call initD3D inside this loop to catch when mWindowHandle has been set, and mGLReady has been set to true
- // *TODO: Shutdown if this fails when mWindowHandle exists
- initD3D();
-
- MSG msg;
- BOOL status;
- if (mhDCThrd == 0)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - PeekMessage");
- logger.onChange("PeekMessage(", std::hex, mWindowHandleThrd, ")");
- status = PeekMessage(&msg, mWindowHandleThrd, 0, 0, PM_REMOVE);
- }
- else
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - GetMessage");
- logger.always("GetMessage(", std::hex, mWindowHandleThrd, ")");
- status = GetMessage(&msg, NULL, 0, 0);
- }
- if (status > 0)
- {
- logger.always("got MSG (", std::hex, msg.hwnd, ", ", msg.message,
- ", ", msg.wParam, ")");
- TranslateMessage(&msg);
- DispatchMessage(&msg);
-
- mMessageQueue.pushFront(msg);
- }
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - Function Queue");
- logger.onChange("runPending()");
- //process any pending functions
- getQueue().runPending();
- }
-
-#if 0
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - Sleep");
- logger.always("sleep(1)");
- std::this_thread::sleep_for(std::chrono::milliseconds(1));
- }
-#endif
- }
-
- cleanupDX();
-}
-
-void LLWindowWin32::LLWindowWin32Thread::wakeAndDestroy()
-{
- if (mQueue->isClosed())
- {
- LL_WARNS() << "Tried to close Queue. Win32 thread Queue already closed." << LL_ENDL;
- return;
- }
-
- // Make sure we don't leave a blank toolbar button.
- // Also hiding window now prevents user from suspending it
- // via some action (like dragging it around)
- ShowWindow(mWindowHandleThrd, SW_HIDE);
-
- // Schedule destruction
- HWND old_handle = mWindowHandleThrd;
- post([this]()
- {
- if (IsWindow(mWindowHandleThrd))
- {
- if (mhDCThrd)
- {
- if (!ReleaseDC(mWindowHandleThrd, mhDCThrd))
- {
- LL_WARNS("Window") << "Release of ghDC failed!" << LL_ENDL;
- }
- mhDCThrd = NULL;
- }
-
- // This causes WM_DESTROY to be sent *immediately*
- if (!destroy_window_handler(mWindowHandleThrd))
- {
- LL_WARNS("Window") << "Failed to destroy Window! " << std::hex << GetLastError() << LL_ENDL;
- }
- }
- else
- {
- // Something killed the window while we were busy destroying gl or handle somehow got broken
- LL_WARNS("Window") << "Failed to destroy Window, invalid handle!" << LL_ENDL;
- }
- mWindowHandleThrd = NULL;
- mhDCThrd = NULL;
- mGLReady = false;
- });
-
- LL_DEBUGS("Window") << "Closing window's pool queue" << LL_ENDL;
- mQueue->close();
-
- // Post a nonsense user message to wake up the thread in
- // case it is waiting for a getMessage()
- if (old_handle)
- {
- WPARAM wparam{ 0xB0B0 };
- LL_DEBUGS("Window") << "PostMessage(" << std::hex << old_handle
- << ", " << WM_DUMMY_
- << ", " << wparam << ")" << std::dec << LL_ENDL;
- PostMessage(old_handle, WM_DUMMY_, wparam, 0x1337);
- }
-
- // There are cases where window will refuse to close,
- // can't wait forever on join, check state instead
- LLTimer timeout;
- timeout.setTimerExpirySec(2.0);
- while (!getQueue().done() && !timeout.hasExpired() && mWindowHandleThrd)
- {
- ms_sleep(100);
- }
-
- if (getQueue().done() || mWindowHandleThrd == NULL)
- {
- // Window is closed, started closing or is cleaning up
- // now wait for our single thread to die.
- if (mWindowHandleThrd)
- {
- LL_INFOS("Window") << "Window is closing, waiting on pool's thread to join, time since post: " << timeout.getElapsedSeconds() << "s" << LL_ENDL;
- }
- else
- {
- LL_DEBUGS("Window") << "Waiting on pool's thread, time since post: " << timeout.getElapsedSeconds() << "s" << LL_ENDL;
- }
- for (auto& pair : mThreads)
- {
- pair.second.join();
- }
- }
- else
- {
- // Something suspended window thread, can't afford to wait forever
- // so kill thread instead
- // Ex: This can happen if user starts dragging window arround (if it
- // was visible) or a modal notification pops up
- LL_WARNS("Window") << "Window is frozen, couldn't perform clean exit" << LL_ENDL;
-
- for (auto& pair : mThreads)
- {
- // very unsafe
- TerminateThread(pair.second.native_handle(), 0);
- pair.second.detach();
- cleanupDX();
- }
- }
- LL_DEBUGS("Window") << "thread pool shutdown complete" << LL_ENDL;
-}
-
-void LLWindowWin32::post(const std::function<void()>& func)
-{
- mFunctionQueue.pushFront(func);
-}
-
-void LLWindowWin32::postMouseButtonEvent(const std::function<void()>& func)
-{
- mMouseQueue.pushFront(func);
-}
-
-void LLWindowWin32::kickWindowThread(HWND windowHandle)
-{
- if (! windowHandle)
- windowHandle = mWindowHandle;
- if (windowHandle)
- {
- // post a nonsense user message to wake up the Window Thread in
- // case any functions are pending and no windows events came
- // through this frame
- WPARAM wparam{ 0xB0B0 };
- LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle
- << ", " << WM_DUMMY_
- << ", " << wparam << ")" << std::dec << LL_ENDL;
- PostMessage(windowHandle, WM_DUMMY_, wparam, 0x1337);
- }
-}
-
-void LLWindowWin32::updateWindowRect()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
- //called from window thread
- RECT rect;
- RECT client_rect;
-
- if (GetWindowRect(mWindowHandle, &rect) &&
- GetClientRect(mWindowHandle, &client_rect))
- {
- post([=]
- {
- mRect = rect;
- mClientRect = client_rect;
- });
- }
-}
+/**
+ * @file llwindowwin32.cpp
+ * @brief Platform-dependent implementation of llwindow
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#if LL_WINDOWS && !LL_MESA_HEADLESS
+
+#include "llwindowwin32.h"
+
+// LLWindow library includes
+#include "llkeyboardwin32.h"
+#include "lldragdropwin32.h"
+#include "llpreeditor.h"
+#include "llwindowcallbacks.h"
+
+// Linden library includes
+#include "llerror.h"
+#include "llexception.h"
+#include "llfasttimer.h"
+#include "llgl.h"
+#include "llstring.h"
+#include "lldir.h"
+#include "llsdutil.h"
+#include "llglslshader.h"
+#include "llthreadsafequeue.h"
+#include "stringize.h"
+#include "llframetimer.h"
+
+// System includes
+#include <commdlg.h>
+#include <WinUser.h>
+#include <mapi.h>
+#include <process.h> // for _spawn
+#include <shellapi.h>
+#include <fstream>
+#include <Imm.h>
+#include <iomanip>
+#include <future>
+#include <sstream>
+#include <utility> // std::pair
+
+#include <d3d9.h>
+#include <dxgi1_4.h>
+#include <timeapi.h>
+
+// Require DirectInput version 8
+#define DIRECTINPUT_VERSION 0x0800
+
+#include <dinput.h>
+#include <Dbt.h.>
+#include <InitGuid.h> // needed for llurlentry test to build on some systems
+#pragma comment(lib, "dxguid.lib") // needed for llurlentry test to build on some systems
+#pragma comment(lib, "dinput8")
+
+const S32 MAX_MESSAGE_PER_UPDATE = 20;
+const S32 BITS_PER_PIXEL = 32;
+const S32 MAX_NUM_RESOLUTIONS = 32;
+const F32 ICON_FLASH_TIME = 0.5f;
+
+#ifndef WM_DPICHANGED
+#define WM_DPICHANGED 0x02E0
+#endif
+
+#ifndef USER_DEFAULT_SCREEN_DPI
+#define USER_DEFAULT_SCREEN_DPI 96 // Win7
+#endif
+
+// Claim a couple unused GetMessage() message IDs
+const UINT WM_DUMMY_(WM_USER + 0x0017);
+const UINT WM_POST_FUNCTION_(WM_USER + 0x0018);
+
+extern bool gDebugWindowProc;
+
+static std::thread::id sWindowThreadId;
+static std::thread::id sMainThreadId;
+
+#if 1 // flip to zero to enable assertions for functions being called from wrong thread
+#define ASSERT_MAIN_THREAD()
+#define ASSERT_WINDOW_THREAD()
+#else
+#define ASSERT_MAIN_THREAD() llassert(LLThread::currentID() == sMainThreadId)
+#define ASSERT_WINDOW_THREAD() llassert(LLThread::currentID() == sWindowThreadId)
+#endif
+
+
+LPWSTR gIconResource = IDI_APPLICATION;
+LPDIRECTINPUT8 gDirectInput8;
+
+LLW32MsgCallback gAsyncMsgCallback = NULL;
+
+#ifndef DPI_ENUMS_DECLARED
+
+typedef enum PROCESS_DPI_AWARENESS {
+ PROCESS_DPI_UNAWARE = 0,
+ PROCESS_SYSTEM_DPI_AWARE = 1,
+ PROCESS_PER_MONITOR_DPI_AWARE = 2
+} PROCESS_DPI_AWARENESS;
+
+typedef enum MONITOR_DPI_TYPE {
+ MDT_EFFECTIVE_DPI = 0,
+ MDT_ANGULAR_DPI = 1,
+ MDT_RAW_DPI = 2,
+ MDT_DEFAULT = MDT_EFFECTIVE_DPI
+} MONITOR_DPI_TYPE;
+
+#endif
+
+typedef HRESULT(STDAPICALLTYPE *SetProcessDpiAwarenessType)(_In_ PROCESS_DPI_AWARENESS value);
+
+typedef HRESULT(STDAPICALLTYPE *GetProcessDpiAwarenessType)(
+ _In_ HANDLE hprocess,
+ _Out_ PROCESS_DPI_AWARENESS *value);
+
+typedef HRESULT(STDAPICALLTYPE *GetDpiForMonitorType)(
+ _In_ HMONITOR hmonitor,
+ _In_ MONITOR_DPI_TYPE dpiType,
+ _Out_ UINT *dpiX,
+ _Out_ UINT *dpiY);
+
+//
+// LLWindowWin32
+//
+
+void show_window_creation_error(const std::string& title)
+{
+ LL_WARNS("Window") << title << LL_ENDL;
+}
+
+HGLRC SafeCreateContext(HDC &hdc)
+{
+ __try
+ {
+ return wglCreateContext(hdc);
+ }
+ __except(EXCEPTION_EXECUTE_HANDLER)
+ {
+ return NULL;
+ }
+}
+
+GLuint SafeChoosePixelFormat(HDC &hdc, const PIXELFORMATDESCRIPTOR *ppfd)
+{
+ __try
+ {
+ return ChoosePixelFormat(hdc, ppfd);
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+ // convert to C++ styled exception
+ // C exception don't allow classes, so it's a regular char array
+ char integer_string[32];
+ sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode());
+ throw std::exception(integer_string);
+ }
+}
+
+//static
+bool LLWindowWin32::sIsClassRegistered = false;
+
+bool LLWindowWin32::sLanguageTextInputAllowed = true;
+bool LLWindowWin32::sWinIMEOpened = false;
+HKL LLWindowWin32::sWinInputLocale = 0;
+DWORD LLWindowWin32::sWinIMEConversionMode = IME_CMODE_NATIVE;
+DWORD LLWindowWin32::sWinIMESentenceMode = IME_SMODE_AUTOMATIC;
+LLCoordWindow LLWindowWin32::sWinIMEWindowPosition(-1,-1);
+
+// The following class LLWinImm delegates Windows IMM APIs.
+// It was originally introduced to support US Windows XP, on which we needed
+// to dynamically load IMM32.DLL and use GetProcAddress to resolve its entry
+// points. Now that that's moot, we retain this wrapper only for hooks for
+// metrics.
+
+class LLWinImm
+{
+public:
+ static bool isAvailable() { return true; }
+
+public:
+ // Wrappers for IMM API.
+ static bool isIME(HKL hkl);
+ static HIMC getContext(HWND hwnd);
+ static bool releaseContext(HWND hwnd, HIMC himc);
+ static bool getOpenStatus(HIMC himc);
+ static bool setOpenStatus(HIMC himc, bool status);
+ static bool getConversionStatus(HIMC himc, LPDWORD conversion, LPDWORD sentence);
+ static bool setConversionStatus(HIMC himc, DWORD conversion, DWORD sentence);
+ static bool getCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form);
+ static bool setCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form);
+ static LONG getCompositionString(HIMC himc, DWORD index, LPVOID data, DWORD length);
+ static bool setCompositionString(HIMC himc, DWORD index, LPVOID pComp, DWORD compLength, LPVOID pRead, DWORD readLength);
+ static bool setCompositionFont(HIMC himc, LPLOGFONTW logfont);
+ static bool setCandidateWindow(HIMC himc, LPCANDIDATEFORM candidate_form);
+ static bool notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value);
+};
+
+// static
+bool LLWinImm::isIME(HKL hkl)
+{
+ return ImmIsIME(hkl);
+}
+
+// static
+HIMC LLWinImm::getContext(HWND hwnd)
+{
+ return ImmGetContext(hwnd);
+}
+
+//static
+bool LLWinImm::releaseContext(HWND hwnd, HIMC himc)
+{
+ return ImmReleaseContext(hwnd, himc);
+}
+
+// static
+bool LLWinImm::getOpenStatus(HIMC himc)
+{
+ return ImmGetOpenStatus(himc);
+}
+
+// static
+bool LLWinImm::setOpenStatus(HIMC himc, bool status)
+{
+ return ImmSetOpenStatus(himc, status);
+}
+
+// static
+bool LLWinImm::getConversionStatus(HIMC himc, LPDWORD conversion, LPDWORD sentence)
+{
+ return ImmGetConversionStatus(himc, conversion, sentence);
+}
+
+// static
+bool LLWinImm::setConversionStatus(HIMC himc, DWORD conversion, DWORD sentence)
+{
+ return ImmSetConversionStatus(himc, conversion, sentence);
+}
+
+// static
+bool LLWinImm::getCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form)
+{
+ return ImmGetCompositionWindow(himc, form);
+}
+
+// static
+bool LLWinImm::setCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form)
+{
+ return ImmSetCompositionWindow(himc, form);
+}
+
+
+// static
+LONG LLWinImm::getCompositionString(HIMC himc, DWORD index, LPVOID data, DWORD length)
+{
+ return ImmGetCompositionString(himc, index, data, length);
+}
+
+
+// static
+bool LLWinImm::setCompositionString(HIMC himc, DWORD index, LPVOID pComp, DWORD compLength, LPVOID pRead, DWORD readLength)
+{
+ return ImmSetCompositionString(himc, index, pComp, compLength, pRead, readLength);
+}
+
+// static
+bool LLWinImm::setCompositionFont(HIMC himc, LPLOGFONTW pFont)
+{
+ return ImmSetCompositionFont(himc, pFont);
+}
+
+// static
+bool LLWinImm::setCandidateWindow(HIMC himc, LPCANDIDATEFORM form)
+{
+ return ImmSetCandidateWindow(himc, form);
+}
+
+// static
+bool LLWinImm::notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value)
+{
+ return ImmNotifyIME(himc, action, index, value);
+}
+
+
+
+class LLMonitorInfo
+{
+public:
+
+ std::vector<std::string> getResolutionsList() { return mResList; }
+
+ LLMonitorInfo()
+ {
+ EnumDisplayMonitors(0, 0, MonitorEnum, (LPARAM)this);
+ }
+
+private:
+
+ static BOOL CALLBACK MonitorEnum(HMONITOR hMon, HDC hdc, LPRECT lprcMonitor, LPARAM pData)
+ {
+ int monitor_width = lprcMonitor->right - lprcMonitor->left;
+ int monitor_height = lprcMonitor->bottom - lprcMonitor->top;
+
+ std::ostringstream sstream;
+ sstream << monitor_width << "x" << monitor_height;;
+ std::string res = sstream.str();
+
+ LLMonitorInfo* pThis = reinterpret_cast<LLMonitorInfo*>(pData);
+ pThis->mResList.push_back(res);
+
+ return TRUE;
+ }
+
+ std::vector<std::string> mResList;
+};
+
+static LLMonitorInfo sMonitorInfo;
+
+
+// Thread that owns the Window Handle
+// This whole struct is private to LLWindowWin32, which needs to mess with its
+// members, which is why it's a struct rather than a class. In effect, we make
+// the containing class a friend.
+struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
+{
+ static const int MAX_QUEUE_SIZE = 2048;
+
+ LLThreadSafeQueue<MSG> mMessageQueue;
+
+ LLWindowWin32Thread();
+
+ void run() override;
+ void close() override;
+
+ // closes queue, wakes thread, waits until thread closes
+ void wakeAndDestroy();
+
+ void glReady()
+ {
+ mGLReady = true;
+ }
+
+ // initialzie DXGI adapter (for querying available VRAM)
+ void initDX();
+
+ // initialize D3D (if DXGI cannot be used)
+ void initD3D();
+
+ //clean up DXGI/D3D resources
+ void cleanupDX();
+
+ /// called by main thread to post work to this window thread
+ template <typename CALLABLE>
+ void post(CALLABLE&& func)
+ {
+ // Ignore bool return. Shutdown timing is tricky: the main thread can
+ // end up trying to post a cursor position after having closed the
+ // WorkQueue.
+ getQueue().post(std::forward<CALLABLE>(func));
+ }
+
+ /**
+ * Like post(), Post() is a way of conveying a single work item to this
+ * thread. Its virtue is that it will definitely be executed "soon" rather
+ * than potentially waiting for the next frame: it uses PostMessage() to
+ * break us out of the window thread's blocked GetMessage() call. It's
+ * more expensive, though, not only from the Windows API latency of
+ * PostMessage() and GetMessage(), but also because it involves heap
+ * allocation and release.
+ *
+ * Require HWND from caller, even though we store an HWND locally.
+ * Otherwise, if our mWindowHandle was accessed from both threads, we'd
+ * have to protect it with a mutex.
+ */
+ template <typename CALLABLE>
+ void Post(HWND windowHandle, CALLABLE&& func)
+ {
+ // Move func to the heap. If we knew FuncType could fit into LPARAM,
+ // we could simply instantiate FuncType and pass it by value. But
+ // since we don't, we must put that on the heap as well as the
+ // internal heap allocation it likely requires to store func.
+ auto ptr = new FuncType(std::move(func));
+ WPARAM wparam{ 0xF1C };
+ LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle
+ << ", " << WM_POST_FUNCTION_
+ << ", " << wparam << std::dec << LL_ENDL;
+ PostMessage(windowHandle, WM_POST_FUNCTION_, wparam, LPARAM(ptr));
+ }
+
+ using FuncType = std::function<void()>;
+ // call GetMessage() and pull enqueue messages for later processing
+ void gatherInput();
+ HWND mWindowHandleThrd = NULL;
+ HDC mhDCThrd = 0;
+
+ // *HACK: Attempt to prevent startup crashes by deferring memory accounting
+ // until after some graphics setup. See SL-20177. -Cosmic,2023-09-18
+ bool mGLReady = false;
+
+ U32 mMaxVRAM = 0; // maximum amount of vram to allow in the "budget", or 0 for no maximum (see updateVRAMUsage)
+
+ IDXGIAdapter3* mDXGIAdapter = nullptr;
+ LPDIRECT3D9 mD3D = nullptr;
+ LPDIRECT3DDEVICE9 mD3DDevice = nullptr;
+};
+
+
+LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
+ S32 height, U32 flags,
+ bool fullscreen, bool clearBg,
+ bool enable_vsync, bool use_gl,
+ bool ignore_pixel_depth,
+ U32 fsaa_samples,
+ U32 max_cores,
+ U32 max_vram,
+ F32 max_gl_version)
+ :
+ LLWindow(callbacks, fullscreen, flags),
+ mMaxGLVersion(max_gl_version),
+ mMaxCores(max_cores)
+{
+ sMainThreadId = LLThread::currentID();
+ mWindowThread = new LLWindowWin32Thread();
+ mWindowThread->mMaxVRAM = max_vram;
+
+ //MAINT-516 -- force a load of opengl32.dll just in case windows went sideways
+ LoadLibrary(L"opengl32.dll");
+
+
+ if (mMaxCores != 0)
+ {
+ HANDLE hProcess = GetCurrentProcess();
+ mMaxCores = llmin(mMaxCores, (U32) 64);
+ DWORD_PTR mask = 0;
+
+ for (int i = 0; i < mMaxCores; ++i)
+ {
+ mask |= ((DWORD_PTR) 1) << i;
+ }
+
+ SetProcessAffinityMask(hProcess, mask);
+ }
+
+#if 0 // this is probably a bad idea, but keep it in your back pocket if you see what looks like
+ // process deprioritization during profiles
+ // force high thread priority
+ HANDLE hProcess = GetCurrentProcess();
+
+ if (hProcess)
+ {
+ int priority = GetPriorityClass(hProcess);
+ if (priority < REALTIME_PRIORITY_CLASS)
+ {
+ if (SetPriorityClass(hProcess, REALTIME_PRIORITY_CLASS))
+ {
+ LL_INFOS() << "Set process priority to REALTIME_PRIORITY_CLASS" << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "Failed to set process priority: " << std::hex << GetLastError() << LL_ENDL;
+ }
+ }
+ }
+#endif
+
+#if 0 // this is also probably a bad idea, but keep it in your back pocket for getting main thread off of background thread cores (see also LLThread::threadRun)
+ HANDLE hThread = GetCurrentThread();
+
+ SYSTEM_INFO sysInfo;
+
+ GetSystemInfo(&sysInfo);
+ U32 core_count = sysInfo.dwNumberOfProcessors;
+
+ if (max_cores != 0)
+ {
+ core_count = llmin(core_count, max_cores);
+ }
+
+ if (hThread)
+ {
+ int priority = GetThreadPriority(hThread);
+
+ if (priority < THREAD_PRIORITY_TIME_CRITICAL)
+ {
+ if (SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL))
+ {
+ LL_INFOS() << "Set thread priority to THREAD_PRIORITY_TIME_CRITICAL" << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "Failed to set thread priority: " << std::hex << GetLastError() << LL_ENDL;
+ }
+
+ // tell main thread to prefer core 0
+ SetThreadIdealProcessor(hThread, 0);
+ }
+ }
+#endif
+
+
+ mFSAASamples = fsaa_samples;
+ mIconResource = gIconResource;
+ mOverrideAspectRatio = 0.f;
+ mNativeAspectRatio = 0.f;
+ mInputProcessingPaused = false;
+ mPreeditor = NULL;
+ mKeyCharCode = 0;
+ mKeyScanCode = 0;
+ mKeyVirtualKey = 0;
+ mhDC = NULL;
+ mhRC = NULL;
+ memset(mCurrentGammaRamp, 0, sizeof(mCurrentGammaRamp));
+ memset(mPrevGammaRamp, 0, sizeof(mPrevGammaRamp));
+ mCustomGammaSet = false;
+ mWindowHandle = NULL;
+
+ mRect = {0, 0, 0, 0};
+ mClientRect = {0, 0, 0, 0};
+
+ if (!SystemParametersInfo(SPI_GETMOUSEVANISH, 0, &mMouseVanish, 0))
+ {
+ mMouseVanish = true;
+ }
+
+ // Initialize the keyboard
+ gKeyboard = new LLKeyboardWin32();
+ gKeyboard->setCallbacks(callbacks);
+
+ // Initialize the Drag and Drop functionality
+ mDragDrop = new LLDragDropWin32;
+
+ // Initialize (boot strap) the Language text input management,
+ // based on the system's (user's) default settings.
+ allowLanguageTextInput(mPreeditor, false);
+
+ WNDCLASS wc;
+ RECT window_rect;
+
+ // Set the window title
+ if (title.empty())
+ {
+ mWindowTitle = new WCHAR[50];
+ wsprintf(mWindowTitle, L"OpenGL Window");
+ }
+ else
+ {
+ mWindowTitle = new WCHAR[256]; // Assume title length < 255 chars.
+ mbstowcs(mWindowTitle, title.c_str(), 255);
+ mWindowTitle[255] = 0;
+ }
+
+ // Set the window class name
+ if (name.empty())
+ {
+ mWindowClassName = new WCHAR[50];
+ wsprintf(mWindowClassName, L"OpenGL Window");
+ }
+ else
+ {
+ mWindowClassName = new WCHAR[256]; // Assume title length < 255 chars.
+ mbstowcs(mWindowClassName, name.c_str(), 255);
+ mWindowClassName[255] = 0;
+ }
+
+
+ // We're not clipping yet
+ SetRect( &mOldMouseClip, 0, 0, 0, 0 );
+
+ // Make an instance of our window then define the window class
+ mhInstance = GetModuleHandle(NULL);
+
+ // Init Direct Input - needed for joystick / Spacemouse
+
+ LPDIRECTINPUT8 di8_interface;
+ HRESULT status = DirectInput8Create(
+ mhInstance, // HINSTANCE hinst,
+ DIRECTINPUT_VERSION, // DWORD dwVersion,
+ IID_IDirectInput8, // REFIID riidltf,
+ (LPVOID*)&di8_interface, // LPVOID * ppvOut,
+ NULL // LPUNKNOWN punkOuter
+ );
+ if (status == DI_OK)
+ {
+ gDirectInput8 = di8_interface;
+ }
+
+ mSwapMethod = SWAP_METHOD_UNDEFINED;
+
+ // No WPARAM yet.
+ mLastSizeWParam = 0;
+
+ // Windows GDI rects don't include rightmost pixel
+ window_rect.left = (long) 0;
+ window_rect.right = (long) width;
+ window_rect.top = (long) 0;
+ window_rect.bottom = (long) height;
+
+ // Grab screen size to sanitize the window
+ S32 window_border_y = GetSystemMetrics(SM_CYBORDER);
+ S32 virtual_screen_x = GetSystemMetrics(SM_XVIRTUALSCREEN);
+ S32 virtual_screen_y = GetSystemMetrics(SM_YVIRTUALSCREEN);
+ S32 virtual_screen_width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
+ S32 virtual_screen_height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
+
+ if (x < virtual_screen_x) x = virtual_screen_x;
+ if (y < virtual_screen_y - window_border_y) y = virtual_screen_y - window_border_y;
+
+ if (x + width > virtual_screen_x + virtual_screen_width) x = virtual_screen_x + virtual_screen_width - width;
+ if (y + height > virtual_screen_y + virtual_screen_height) y = virtual_screen_y + virtual_screen_height - height;
+
+ if (!sIsClassRegistered)
+ {
+ // Force redraw when resized and create a private device context
+
+ // Makes double click messages.
+ wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS;
+
+ // Set message handler function
+ wc.lpfnWndProc = (WNDPROC) mainWindowProc;
+
+ // unused
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+
+ wc.hInstance = mhInstance;
+ wc.hIcon = LoadIcon(mhInstance, mIconResource);
+
+ // We will set the cursor ourselves
+ wc.hCursor = NULL;
+
+ // background color is not used
+ if (clearBg)
+ {
+ wc.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
+ }
+ else
+ {
+ wc.hbrBackground = (HBRUSH) NULL;
+ }
+
+ // we don't use windows menus
+ wc.lpszMenuName = NULL;
+
+ wc.lpszClassName = mWindowClassName;
+
+ if (!RegisterClass(&wc))
+ {
+ OSMessageBox(mCallbacks->translateString("MBRegClassFailed"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ return;
+ }
+ sIsClassRegistered = true;
+ }
+
+ //-----------------------------------------------------------------------
+ // Get the current refresh rate
+ //-----------------------------------------------------------------------
+
+ DEVMODE dev_mode;
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
+ DWORD current_refresh;
+ if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
+ {
+ current_refresh = dev_mode.dmDisplayFrequency;
+ mNativeAspectRatio = ((F32)dev_mode.dmPelsWidth) / ((F32)dev_mode.dmPelsHeight);
+ }
+ else
+ {
+ current_refresh = 60;
+ }
+ mRefreshRate = current_refresh;
+ //-----------------------------------------------------------------------
+ // Drop resolution and go fullscreen
+ // use a display mode with our desired size and depth, with a refresh
+ // rate as close at possible to the users' default
+ //-----------------------------------------------------------------------
+ if (mFullscreen)
+ {
+ bool success = false;
+ DWORD closest_refresh = 0;
+
+ for (S32 mode_num = 0;; mode_num++)
+ {
+ if (!EnumDisplaySettings(NULL, mode_num, &dev_mode))
+ {
+ break;
+ }
+
+ if (dev_mode.dmPelsWidth == width &&
+ dev_mode.dmPelsHeight == height &&
+ dev_mode.dmBitsPerPel == BITS_PER_PIXEL)
+ {
+ success = true;
+ if ((dev_mode.dmDisplayFrequency - current_refresh)
+ < (closest_refresh - current_refresh))
+ {
+ closest_refresh = dev_mode.dmDisplayFrequency;
+ }
+ }
+ }
+
+ if (closest_refresh == 0)
+ {
+ LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL;
+ //success = false;
+
+ if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
+ {
+ success = false;
+ }
+ else
+ {
+ if (dev_mode.dmBitsPerPel == BITS_PER_PIXEL)
+ {
+ LL_WARNS("Window") << "Current BBP is OK falling back to that" << LL_ENDL;
+ window_rect.right=width=dev_mode.dmPelsWidth;
+ window_rect.bottom=height=dev_mode.dmPelsHeight;
+ success = true;
+ }
+ else
+ {
+ LL_WARNS("Window") << "Current BBP is BAD" << LL_ENDL;
+ success = false;
+ }
+ }
+ }
+
+ // If we found a good resolution, use it.
+ if (success)
+ {
+ success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh);
+ }
+
+ // Keep a copy of the actual current device mode in case we minimize
+ // and change the screen resolution. JC
+ EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode);
+
+ // If it failed, we don't want to run fullscreen
+ if (success)
+ {
+ mFullscreen = true;
+ mFullscreenWidth = dev_mode.dmPelsWidth;
+ mFullscreenHeight = dev_mode.dmPelsHeight;
+ mFullscreenBits = dev_mode.dmBitsPerPel;
+ mFullscreenRefresh = dev_mode.dmDisplayFrequency;
+
+ LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth
+ << "x" << dev_mode.dmPelsHeight
+ << "x" << dev_mode.dmBitsPerPel
+ << " @ " << dev_mode.dmDisplayFrequency
+ << LL_ENDL;
+ }
+ else
+ {
+ mFullscreen = false;
+ mFullscreenWidth = -1;
+ mFullscreenHeight = -1;
+ mFullscreenBits = -1;
+ mFullscreenRefresh = -1;
+
+ std::map<std::string,std::string> args;
+ args["[WIDTH]"] = llformat("%d", width);
+ args["[HEIGHT]"] = llformat ("%d", height);
+ OSMessageBox(mCallbacks->translateString("MBFullScreenErr", args),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ }
+ }
+
+ // TODO: add this after resolving _WIN32_WINNT issue
+ // if (!fullscreen)
+ // {
+ // TRACKMOUSEEVENT track_mouse_event;
+ // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT );
+ // track_mouse_event.dwFlags = TME_LEAVE;
+ // track_mouse_event.hwndTrack = mWindowHandle;
+ // track_mouse_event.dwHoverTime = HOVER_DEFAULT;
+ // TrackMouseEvent( &track_mouse_event );
+ // }
+
+ // SL-12971 dual GPU display
+ DISPLAY_DEVICEA display_device;
+ int display_index = -1;
+ DWORD display_flags = 0; // EDD_GET_DEVICE_INTERFACE_NAME ?
+ const size_t display_bytes = sizeof(display_device);
+
+ do
+ {
+ if (display_index >= 0)
+ {
+ // CHAR DeviceName [ 32] Adapter name
+ // CHAR DeviceString[128]
+ CHAR text[256];
+
+ size_t name_len = strlen(display_device.DeviceName );
+ size_t desc_len = strlen(display_device.DeviceString);
+
+ CHAR *name = name_len ? display_device.DeviceName : "???";
+ CHAR *desc = desc_len ? display_device.DeviceString : "???";
+
+ sprintf(text, "Display Device %d: %s, %s", display_index, name, desc);
+ LL_INFOS("Window") << text << LL_ENDL;
+ }
+
+ ::ZeroMemory(&display_device,display_bytes);
+ display_device.cb = display_bytes;
+
+ display_index++;
+ } while( EnumDisplayDevicesA(NULL, display_index, &display_device, display_flags ));
+
+ LL_INFOS("Window") << "Total Display Devices: " << display_index << LL_ENDL;
+
+ //-----------------------------------------------------------------------
+ // Create GL drawing context
+ //-----------------------------------------------------------------------
+ LLCoordScreen windowPos(x,y);
+ LLCoordScreen windowSize(window_rect.right - window_rect.left,
+ window_rect.bottom - window_rect.top);
+ if (!switchContext(mFullscreen, windowSize, enable_vsync, &windowPos))
+ {
+ return;
+ }
+
+ //start with arrow cursor
+ initCursors();
+ setCursor( UI_CURSOR_ARROW );
+
+ mRawMouse.usUsagePage = 0x01; // HID_USAGE_PAGE_GENERIC
+ mRawMouse.usUsage = 0x02; // HID_USAGE_GENERIC_MOUSE
+ mRawMouse.dwFlags = 0; // adds mouse and also ignores legacy mouse messages
+ mRawMouse.hwndTarget = 0;
+
+ RegisterRawInputDevices(&mRawMouse, 1, sizeof(mRawMouse));
+
+ // Initialize (boot strap) the Language text input management,
+ // based on the system's (or user's) default settings.
+ allowLanguageTextInput(NULL, false);
+}
+
+
+LLWindowWin32::~LLWindowWin32()
+{
+ delete mDragDrop;
+
+ delete [] mWindowTitle;
+ mWindowTitle = NULL;
+
+ delete [] mSupportedResolutions;
+ mSupportedResolutions = NULL;
+
+ delete [] mWindowClassName;
+ mWindowClassName = NULL;
+
+ delete mWindowThread;
+}
+
+void LLWindowWin32::show()
+{
+ LL_DEBUGS("Window") << "Setting window to show" << LL_ENDL;
+ ShowWindow(mWindowHandle, SW_SHOW);
+ SetForegroundWindow(mWindowHandle);
+ SetFocus(mWindowHandle);
+}
+
+void LLWindowWin32::hide()
+{
+ setMouseClipping(false);
+ ShowWindow(mWindowHandle, SW_HIDE);
+}
+
+//virtual
+void LLWindowWin32::minimize()
+{
+ setMouseClipping(false);
+ showCursor();
+ ShowWindow(mWindowHandle, SW_MINIMIZE);
+}
+
+//virtual
+void LLWindowWin32::restore()
+{
+ ShowWindow(mWindowHandle, SW_RESTORE);
+ SetForegroundWindow(mWindowHandle);
+ SetFocus(mWindowHandle);
+}
+
+// See SL-12170
+// According to callstack "c0000005 Access violation" happened inside __try block,
+// deep in DestroyWindow and crashed viewer, which shouldn't be possible.
+// I tried manually causing this exception and it was caught without issues, so
+// I'm turning off optimizations for this part to be sure code executes as intended
+// (it is a straw, but I have no idea why else __try can get overruled)
+#pragma optimize("", off)
+bool destroy_window_handler(HWND hWnd)
+{
+ bool res;
+ __try
+ {
+ res = DestroyWindow(hWnd);
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+ res = false;
+ }
+ return res;
+}
+#pragma optimize("", on)
+
+// close() destroys all OS-specific code associated with a window.
+// Usually called from LLWindowManager::destroyWindow()
+void LLWindowWin32::close()
+{
+ LL_DEBUGS("Window") << "Closing LLWindowWin32" << LL_ENDL;
+ // Is window is already closed?
+ if (!mWindowHandle)
+ {
+ return;
+ }
+
+ mDragDrop->reset();
+
+
+ // Go back to screen mode written in the registry.
+ if (mFullscreen)
+ {
+ resetDisplayResolution();
+ }
+
+ // Make sure cursor is visible and we haven't mangled the clipping state.
+ showCursor();
+ setMouseClipping(false);
+ if (gKeyboard)
+ {
+ gKeyboard->resetKeys();
+ }
+
+ // Clean up remaining GL state
+ if (gGLManager.mInited)
+ {
+ LL_INFOS("Window") << "Cleaning up GL" << LL_ENDL;
+ gGLManager.shutdownGL();
+ }
+
+ LL_DEBUGS("Window") << "Releasing Context" << LL_ENDL;
+ if (mhRC)
+ {
+ if (!wglMakeCurrent(NULL, NULL))
+ {
+ LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL;
+ }
+
+ if (!wglDeleteContext(mhRC))
+ {
+ LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL;
+ }
+
+ mhRC = NULL;
+ }
+
+ // Restore gamma to the system values.
+ restoreGamma();
+
+ LL_DEBUGS("Window") << "Destroying Window" << LL_ENDL;
+
+ mhDC = NULL;
+ mWindowHandle = NULL;
+
+ mWindowThread->wakeAndDestroy();
+}
+
+bool LLWindowWin32::isValid()
+{
+ return (mWindowHandle != NULL);
+}
+
+bool LLWindowWin32::getVisible()
+{
+ return (mWindowHandle && IsWindowVisible(mWindowHandle));
+}
+
+bool LLWindowWin32::getMinimized()
+{
+ return (mWindowHandle && IsIconic(mWindowHandle));
+}
+
+bool LLWindowWin32::getMaximized()
+{
+ return (mWindowHandle && IsZoomed(mWindowHandle));
+}
+
+bool LLWindowWin32::maximize()
+{
+ bool success = false;
+ if (!mWindowHandle) return success;
+
+ mWindowThread->post([=]
+ {
+ WINDOWPLACEMENT placement;
+ placement.length = sizeof(WINDOWPLACEMENT);
+
+ if (GetWindowPlacement(mWindowHandle, &placement))
+ {
+ placement.showCmd = SW_MAXIMIZE;
+ SetWindowPlacement(mWindowHandle, &placement);
+ }
+ });
+
+ return true;
+}
+
+bool LLWindowWin32::getFullscreen()
+{
+ return mFullscreen;
+}
+
+bool LLWindowWin32::getPosition(LLCoordScreen *position)
+{
+ position->mX = mRect.left;
+ position->mY = mRect.top;
+ return true;
+}
+
+bool LLWindowWin32::getSize(LLCoordScreen *size)
+{
+ size->mX = mRect.right - mRect.left;
+ size->mY = mRect.bottom - mRect.top;
+ return true;
+}
+
+bool LLWindowWin32::getSize(LLCoordWindow *size)
+{
+ size->mX = mClientRect.right - mClientRect.left;
+ size->mY = mClientRect.bottom - mClientRect.top;
+ return true;
+}
+
+bool LLWindowWin32::setPosition(const LLCoordScreen position)
+{
+ LLCoordScreen size;
+
+ if (!mWindowHandle)
+ {
+ return false;
+ }
+ getSize(&size);
+ moveWindow(position, size);
+ return true;
+}
+
+bool LLWindowWin32::setSizeImpl(const LLCoordScreen size)
+{
+ LLCoordScreen position;
+
+ getPosition(&position);
+ if (!mWindowHandle)
+ {
+ return false;
+ }
+
+ mWindowThread->post([=]()
+ {
+ WINDOWPLACEMENT placement;
+ placement.length = sizeof(WINDOWPLACEMENT);
+
+ if (GetWindowPlacement(mWindowHandle, &placement))
+ {
+ placement.showCmd = SW_RESTORE;
+ SetWindowPlacement(mWindowHandle, &placement);
+ }
+ });
+
+ moveWindow(position, size);
+ return true;
+}
+
+bool LLWindowWin32::setSizeImpl(const LLCoordWindow size)
+{
+ RECT window_rect = {0, 0, size.mX, size.mY };
+ DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ DWORD dw_style = WS_OVERLAPPEDWINDOW;
+
+ AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
+
+ return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top));
+}
+
+// changing fullscreen resolution
+bool LLWindowWin32::switchContext(bool fullscreen, const LLCoordScreen& size, bool enable_vsync, const LLCoordScreen* const posp)
+{
+ //called from main thread
+ GLuint pixel_format;
+ DEVMODE dev_mode;
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
+ DWORD current_refresh;
+ DWORD dw_ex_style;
+ DWORD dw_style;
+ RECT window_rect = { 0, 0, 0, 0 };
+ S32 width = size.mX;
+ S32 height = size.mY;
+ bool auto_show = false;
+
+ if (mhRC)
+ {
+ auto_show = true;
+ resetDisplayResolution();
+ }
+
+ if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
+ {
+ current_refresh = dev_mode.dmDisplayFrequency;
+ }
+ else
+ {
+ current_refresh = 60;
+ }
+ mRefreshRate = current_refresh;
+
+ gGLManager.shutdownGL();
+ //destroy gl context
+ if (mhRC)
+ {
+ if (!wglMakeCurrent(NULL, NULL))
+ {
+ LL_WARNS("Window") << "Release of DC and RC failed" << LL_ENDL;
+ }
+
+ if (!wglDeleteContext(mhRC))
+ {
+ LL_WARNS("Window") << "Release of rendering context failed" << LL_ENDL;
+ }
+
+ mhRC = NULL;
+ }
+
+ if (fullscreen)
+ {
+ mFullscreen = true;
+ bool success = false;
+ DWORD closest_refresh = 0;
+
+ for (S32 mode_num = 0;; mode_num++)
+ {
+ if (!EnumDisplaySettings(NULL, mode_num, &dev_mode))
+ {
+ break;
+ }
+
+ if (dev_mode.dmPelsWidth == width &&
+ dev_mode.dmPelsHeight == height &&
+ dev_mode.dmBitsPerPel == BITS_PER_PIXEL)
+ {
+ success = true;
+ if ((dev_mode.dmDisplayFrequency - current_refresh)
+ < (closest_refresh - current_refresh))
+ {
+ closest_refresh = dev_mode.dmDisplayFrequency;
+ }
+ }
+ }
+
+ if (closest_refresh == 0)
+ {
+ LL_WARNS("Window") << "Couldn't find display mode " << width << " by " << height << " at " << BITS_PER_PIXEL << " bits per pixel" << LL_ENDL;
+ return false;
+ }
+
+ // If we found a good resolution, use it.
+ if (success)
+ {
+ success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh);
+ }
+
+ // Keep a copy of the actual current device mode in case we minimize
+ // and change the screen resolution. JC
+ EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode);
+
+ if (success)
+ {
+ mFullscreen = true;
+ mFullscreenWidth = dev_mode.dmPelsWidth;
+ mFullscreenHeight = dev_mode.dmPelsHeight;
+ mFullscreenBits = dev_mode.dmBitsPerPel;
+ mFullscreenRefresh = dev_mode.dmDisplayFrequency;
+
+ LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth
+ << "x" << dev_mode.dmPelsHeight
+ << "x" << dev_mode.dmBitsPerPel
+ << " @ " << dev_mode.dmDisplayFrequency
+ << LL_ENDL;
+
+ window_rect.left = (long)0;
+ window_rect.right = (long)width; // Windows GDI rects don't include rightmost pixel
+ window_rect.top = (long)0;
+ window_rect.bottom = (long)height;
+ dw_ex_style = WS_EX_APPWINDOW;
+ dw_style = WS_POPUP;
+
+ // Move window borders out not to cover window contents.
+ // This converts client rect to window rect, i.e. expands it by the window border size.
+ AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
+ }
+ // If it failed, we don't want to run fullscreen
+ else
+ {
+ mFullscreen = false;
+ mFullscreenWidth = -1;
+ mFullscreenHeight = -1;
+ mFullscreenBits = -1;
+ mFullscreenRefresh = -1;
+
+ LL_INFOS("Window") << "Unable to run fullscreen at " << width << "x" << height << LL_ENDL;
+ return false;
+ }
+ }
+ else
+ {
+ mFullscreen = false;
+ window_rect.left = (long)(posp ? posp->mX : 0);
+ window_rect.right = (long)width + window_rect.left; // Windows GDI rects don't include rightmost pixel
+ window_rect.top = (long)(posp ? posp->mY : 0);
+ window_rect.bottom = (long)height + window_rect.top;
+ // Window with an edge
+ dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ dw_style = WS_OVERLAPPEDWINDOW;
+ }
+
+
+ // don't post quit messages when destroying old windows
+ mPostQuit = false;
+
+
+ // create window
+ LL_DEBUGS("Window") << "Creating window with X: " << window_rect.left
+ << " Y: " << window_rect.top
+ << " Width: " << (window_rect.right - window_rect.left)
+ << " Height: " << (window_rect.bottom - window_rect.top)
+ << " Fullscreen: " << mFullscreen
+ << LL_ENDL;
+
+ recreateWindow(window_rect, dw_ex_style, dw_style);
+
+ if (mWindowHandle)
+ {
+ LL_INFOS("Window") << "window is created." << LL_ENDL ;
+ }
+ else
+ {
+ LL_WARNS("Window") << "Window creation failed, code: " << GetLastError() << LL_ENDL;
+ }
+
+ //-----------------------------------------------------------------------
+ // Create GL drawing context
+ //-----------------------------------------------------------------------
+ static PIXELFORMATDESCRIPTOR pfd =
+ {
+ sizeof(PIXELFORMATDESCRIPTOR),
+ 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
+ PFD_TYPE_RGBA,
+ BITS_PER_PIXEL,
+ 0, 0, 0, 0, 0, 0, // RGB bits and shift, unused
+ 8, // alpha bits
+ 0, // alpha shift
+ 0, // accum bits
+ 0, 0, 0, 0, // accum RGBA
+ 24, // depth bits
+ 8, // stencil bits, avi added for stencil test
+ 0,
+ PFD_MAIN_PLANE,
+ 0,
+ 0, 0, 0
+ };
+
+ if (!mhDC)
+ {
+ close();
+ OSMessageBox(mCallbacks->translateString("MBDevContextErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ return false;
+ }
+
+ LL_INFOS("Window") << "Device context retrieved." << LL_ENDL ;
+
+ try
+ {
+ // Looks like ChoosePixelFormat can crash in case of faulty driver
+ if (!(pixel_format = SafeChoosePixelFormat(mhDC, &pfd)))
+ {
+ LL_WARNS("Window") << "ChoosePixelFormat failed, code: " << GetLastError() << LL_ENDL;
+ OSMessageBox(mCallbacks->translateString("MBPixelFmtErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+ }
+ catch (...)
+ {
+ LOG_UNHANDLED_EXCEPTION("ChoosePixelFormat");
+ OSMessageBox(mCallbacks->translateString("MBPixelFmtErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ LL_INFOS("Window") << "Pixel format chosen." << LL_ENDL ;
+
+ // Verify what pixel format we actually received.
+ if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR),
+ &pfd))
+ {
+ OSMessageBox(mCallbacks->translateString("MBPixelFmtDescErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ // (EXP-1765) dump pixel data to see if there is a pattern that leads to unreproducible crash
+ LL_INFOS("Window") << "--- begin pixel format dump ---" << LL_ENDL ;
+ LL_INFOS("Window") << "pixel_format is " << pixel_format << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.nSize: " << pfd.nSize << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.nVersion: " << pfd.nVersion << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.dwFlags: 0x" << std::hex << pfd.dwFlags << std::dec << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.iPixelType: " << (int)pfd.iPixelType << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cColorBits: " << (int)pfd.cColorBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cRedBits: " << (int)pfd.cRedBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cRedShift: " << (int)pfd.cRedShift << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cGreenBits: " << (int)pfd.cGreenBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cGreenShift: " << (int)pfd.cGreenShift << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cBlueBits: " << (int)pfd.cBlueBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cBlueShift: " << (int)pfd.cBlueShift << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAlphaBits: " << (int)pfd.cAlphaBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAlphaShift: " << (int)pfd.cAlphaShift << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAccumBits: " << (int)pfd.cAccumBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAccumRedBits: " << (int)pfd.cAccumRedBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAccumGreenBits: " << (int)pfd.cAccumGreenBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAccumBlueBits: " << (int)pfd.cAccumBlueBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAccumAlphaBits: " << (int)pfd.cAccumAlphaBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cDepthBits: " << (int)pfd.cDepthBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cStencilBits: " << (int)pfd.cStencilBits << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.cAuxBuffers: " << (int)pfd.cAuxBuffers << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.iLayerType: " << (int)pfd.iLayerType << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.bReserved: " << (int)pfd.bReserved << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.dwLayerMask: " << pfd.dwLayerMask << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.dwVisibleMask: " << pfd.dwVisibleMask << LL_ENDL ;
+ LL_INFOS("Window") << "pfd.dwDamageMask: " << pfd.dwDamageMask << LL_ENDL ;
+ LL_INFOS("Window") << "--- end pixel format dump ---" << LL_ENDL ;
+
+ if (!SetPixelFormat(mhDC, pixel_format, &pfd))
+ {
+ OSMessageBox(mCallbacks->translateString("MBPixelFmtSetErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+
+ if (!(mhRC = SafeCreateContext(mhDC)))
+ {
+ OSMessageBox(mCallbacks->translateString("MBGLContextErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ if (!wglMakeCurrent(mhDC, mhRC))
+ {
+ OSMessageBox(mCallbacks->translateString("MBGLContextActErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ LL_INFOS("Window") << "Drawing context is created." << LL_ENDL ;
+
+ gGLManager.initWGL();
+
+ if (wglChoosePixelFormatARB)
+ {
+ // OK, at this point, use the ARB wglChoosePixelFormatsARB function to see if we
+ // can get exactly what we want.
+ GLint attrib_list[256];
+ S32 cur_attrib = 0;
+
+ attrib_list[cur_attrib++] = WGL_DEPTH_BITS_ARB;
+ attrib_list[cur_attrib++] = 24;
+
+ //attrib_list[cur_attrib++] = WGL_STENCIL_BITS_ARB; //stencil buffer is deprecated (performance penalty)
+ //attrib_list[cur_attrib++] = 8;
+
+ attrib_list[cur_attrib++] = WGL_DRAW_TO_WINDOW_ARB;
+ attrib_list[cur_attrib++] = GL_TRUE;
+
+ attrib_list[cur_attrib++] = WGL_ACCELERATION_ARB;
+ attrib_list[cur_attrib++] = WGL_FULL_ACCELERATION_ARB;
+
+ attrib_list[cur_attrib++] = WGL_SUPPORT_OPENGL_ARB;
+ attrib_list[cur_attrib++] = GL_TRUE;
+
+ attrib_list[cur_attrib++] = WGL_DOUBLE_BUFFER_ARB;
+ attrib_list[cur_attrib++] = GL_TRUE;
+
+ attrib_list[cur_attrib++] = WGL_COLOR_BITS_ARB;
+ attrib_list[cur_attrib++] = 24;
+
+ attrib_list[cur_attrib++] = WGL_ALPHA_BITS_ARB;
+ attrib_list[cur_attrib++] = 0;
+
+ U32 end_attrib = 0;
+ if (mFSAASamples > 0)
+ {
+ end_attrib = cur_attrib;
+ attrib_list[cur_attrib++] = WGL_SAMPLE_BUFFERS_ARB;
+ attrib_list[cur_attrib++] = GL_TRUE;
+
+ attrib_list[cur_attrib++] = WGL_SAMPLES_ARB;
+ attrib_list[cur_attrib++] = mFSAASamples;
+ }
+
+ // End the list
+ attrib_list[cur_attrib++] = 0;
+
+ GLint pixel_formats[256];
+ U32 num_formats = 0;
+
+ // First we try and get a 32 bit depth pixel format
+ BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
+
+ while(!result && mFSAASamples > 0)
+ {
+ LL_WARNS() << "FSAASamples: " << mFSAASamples << " not supported." << LL_ENDL ;
+
+ mFSAASamples /= 2 ; //try to decrease sample pixel number until to disable anti-aliasing
+ if(mFSAASamples < 2)
+ {
+ mFSAASamples = 0 ;
+ }
+
+ if (mFSAASamples > 0)
+ {
+ attrib_list[end_attrib + 3] = mFSAASamples;
+ }
+ else
+ {
+ cur_attrib = end_attrib ;
+ end_attrib = 0 ;
+ attrib_list[cur_attrib++] = 0 ; //end
+ }
+ result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
+
+ if(result)
+ {
+ LL_WARNS() << "Only support FSAASamples: " << mFSAASamples << LL_ENDL ;
+ }
+ }
+
+ if (!result)
+ {
+ LL_WARNS() << "mFSAASamples: " << mFSAASamples << LL_ENDL ;
+
+ close();
+ show_window_creation_error("Error after wglChoosePixelFormatARB 32-bit");
+ return false;
+ }
+
+ if (!num_formats)
+ {
+ if (end_attrib > 0)
+ {
+ LL_INFOS("Window") << "No valid pixel format for " << mFSAASamples << "x anti-aliasing." << LL_ENDL;
+ attrib_list[end_attrib] = 0;
+
+ BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
+ if (!result)
+ {
+ close();
+ show_window_creation_error("Error after wglChoosePixelFormatARB 32-bit no AA");
+ return false;
+ }
+ }
+
+ if (!num_formats)
+ {
+ LL_INFOS("Window") << "No 32 bit z-buffer, trying 24 bits instead" << LL_ENDL;
+ // Try 24-bit format
+ attrib_list[1] = 24;
+ BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
+ if (!result)
+ {
+ close();
+ show_window_creation_error("Error after wglChoosePixelFormatARB 24-bit");
+ return false;
+ }
+
+ if (!num_formats)
+ {
+ LL_WARNS("Window") << "Couldn't get 24 bit z-buffer,trying 16 bits instead!" << LL_ENDL;
+ attrib_list[1] = 16;
+ BOOL result = wglChoosePixelFormatARB(mhDC, attrib_list, NULL, 256, pixel_formats, &num_formats);
+ if (!result || !num_formats)
+ {
+ close();
+ show_window_creation_error("Error after wglChoosePixelFormatARB 16-bit");
+ return false;
+ }
+ }
+ }
+
+ LL_INFOS("Window") << "Choosing pixel formats: " << num_formats << " pixel formats returned" << LL_ENDL;
+ }
+
+ LL_INFOS("Window") << "pixel formats done." << LL_ENDL ;
+
+ S32 swap_method = 0;
+ S32 cur_format = 0;
+const S32 max_format = (S32)num_formats - 1;
+ GLint swap_query = WGL_SWAP_METHOD_ARB;
+
+ // SL-14705 Fix name tags showing in front of objects with AMD GPUs.
+ // On AMD hardware we need to iterate from the first pixel format to the end.
+ // Spec:
+ // https://www.khronos.org/registry/OpenGL/extensions/ARB/WGL_ARB_pixel_format.txt
+ while (wglGetPixelFormatAttribivARB(mhDC, pixel_formats[cur_format], 0, 1, &swap_query, &swap_method))
+ {
+ if (swap_method == WGL_SWAP_UNDEFINED_ARB)
+ {
+ break;
+ }
+ else if (cur_format >= max_format)
+ {
+ cur_format = 0;
+ break;
+ }
+
+ ++cur_format;
+ }
+
+ pixel_format = pixel_formats[cur_format];
+
+ if (mhDC != 0) // Does The Window Have A Device Context?
+ {
+ wglMakeCurrent(mhDC, 0); // Set The Current Active Rendering Context To Zero
+ if (mhRC != 0) // Does The Window Have A Rendering Context?
+ {
+ wglDeleteContext (mhRC); // Release The Rendering Context
+ mhRC = 0; // Zero The Rendering Context
+ }
+ }
+
+ // will release and recreate mhDC, mWindowHandle
+ recreateWindow(window_rect, dw_ex_style, dw_style);
+
+ RECT rect;
+ RECT client_rect;
+ //initialize immediately on main thread
+ if (GetWindowRect(mWindowHandle, &rect) &&
+ GetClientRect(mWindowHandle, &client_rect))
+ {
+ mRect = rect;
+ mClientRect = client_rect;
+ };
+
+ if (mWindowHandle)
+ {
+ LL_INFOS("Window") << "recreate window done." << LL_ENDL ;
+ }
+ else
+ {
+ // Note: if value is NULL GetDC retrieves the DC for the entire screen.
+ LL_WARNS("Window") << "Window recreation failed, code: " << GetLastError() << LL_ENDL;
+ }
+
+ if (!mhDC)
+ {
+ OSMessageBox(mCallbacks->translateString("MBDevContextErr"), mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ if (!SetPixelFormat(mhDC, pixel_format, &pfd))
+ {
+ OSMessageBox(mCallbacks->translateString("MBPixelFmtSetErr"),
+ mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ if (wglGetPixelFormatAttribivARB(mhDC, pixel_format, 0, 1, &swap_query, &swap_method))
+ {
+ switch (swap_method)
+ {
+ case WGL_SWAP_EXCHANGE_ARB:
+ mSwapMethod = SWAP_METHOD_EXCHANGE;
+ LL_DEBUGS("Window") << "Swap Method: Exchange" << LL_ENDL;
+ break;
+ case WGL_SWAP_COPY_ARB:
+ mSwapMethod = SWAP_METHOD_COPY;
+ LL_DEBUGS("Window") << "Swap Method: Copy" << LL_ENDL;
+ break;
+ case WGL_SWAP_UNDEFINED_ARB:
+ mSwapMethod = SWAP_METHOD_UNDEFINED;
+ LL_DEBUGS("Window") << "Swap Method: Undefined" << LL_ENDL;
+ break;
+ default:
+ mSwapMethod = SWAP_METHOD_UNDEFINED;
+ LL_DEBUGS("Window") << "Swap Method: Unknown" << LL_ENDL;
+ break;
+ }
+ }
+ }
+ else
+ {
+ LLError::LLUserWarningMsg::show(mCallbacks->translateString("MBVideoDrvErr"));
+ // mWindowHandle is 0, going to crash either way
+ LL_ERRS("Window") << "No wgl_ARB_pixel_format extension!" << LL_ENDL;
+ }
+
+ // Verify what pixel format we actually received.
+ if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR),
+ &pfd))
+ {
+ OSMessageBox(mCallbacks->translateString("MBPixelFmtDescErr"), mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ LL_INFOS("Window") << "GL buffer: Color Bits " << S32(pfd.cColorBits)
+ << " Alpha Bits " << S32(pfd.cAlphaBits)
+ << " Depth Bits " << S32(pfd.cDepthBits)
+ << LL_ENDL;
+
+ mhRC = 0;
+ if (wglCreateContextAttribsARB)
+ { //attempt to create a specific versioned context
+ mhRC = (HGLRC) createSharedContext();
+ if (!mhRC)
+ {
+ return false;
+ }
+ }
+
+ if (!wglMakeCurrent(mhDC, mhRC))
+ {
+ OSMessageBox(mCallbacks->translateString("MBGLContextActErr"), mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ if (!gGLManager.initGL())
+ {
+ OSMessageBox(mCallbacks->translateString("MBVideoDrvErr"), mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
+ }
+
+ // Disable vertical sync for swap
+ toggleVSync(enable_vsync);
+
+ SetWindowLongPtr(mWindowHandle, GWLP_USERDATA, (LONG_PTR)this);
+
+ // register this window as handling drag/drop events from the OS
+ DragAcceptFiles( mWindowHandle, TRUE );
+
+ mDragDrop->init( mWindowHandle );
+
+ //register joystick timer callback
+ SetTimer( mWindowHandle, 0, 1000 / 30, NULL ); // 30 fps timer
+
+ // ok to post quit messages now
+ mPostQuit = true;
+
+ // *HACK: Attempt to prevent startup crashes by deferring memory accounting
+ // until after some graphics setup. See SL-20177. -Cosmic,2023-09-18
+ mWindowThread->post([=]()
+ {
+ mWindowThread->glReady();
+ });
+
+ if (auto_show)
+ {
+ show();
+ glClearColor(0.0f, 0.0f, 0.0f, 0.f);
+ glClear(GL_COLOR_BUFFER_BIT);
+ swapBuffers();
+ }
+
+ LL_PROFILER_GPU_CONTEXT;
+
+ return true;
+}
+
+void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style)
+{
+ auto oldWindowHandle = mWindowHandle;
+ auto oldDCHandle = mhDC;
+
+ // zero out mWindowHandle and mhDC before destroying window so window
+ // thread falls back to peekmessage
+ mWindowHandle = 0;
+ mhDC = 0;
+
+ std::promise<std::pair<HWND, HDC>> promise;
+ // What follows must be done on the window thread.
+ auto window_work =
+ [this,
+ self=mWindowThread,
+ oldWindowHandle,
+ oldDCHandle,
+ // bind CreateWindowEx() parameters by value instead of
+ // back-referencing LLWindowWin32 members
+ windowClassName=mWindowClassName,
+ windowTitle=mWindowTitle,
+ hInstance=mhInstance,
+ window_rect,
+ dw_ex_style,
+ dw_style,
+ &promise]
+ ()
+ {
+ LL_DEBUGS("Window") << "recreateWindow(): window_work entry" << LL_ENDL;
+ self->mWindowHandleThrd = 0;
+ self->mhDCThrd = 0;
+
+ if (oldWindowHandle)
+ {
+ if (oldDCHandle && !ReleaseDC(oldWindowHandle, oldDCHandle))
+ {
+ LL_WARNS("Window") << "Failed to ReleaseDC" << LL_ENDL;
+ }
+
+ // important to call DestroyWindow() from the window thread
+ if (!destroy_window_handler(oldWindowHandle))
+ {
+
+ LL_WARNS("Window") << "Failed to properly close window before recreating it!"
+ << LL_ENDL;
+ }
+ }
+
+ auto handle = CreateWindowEx(dw_ex_style,
+ windowClassName,
+ windowTitle,
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style,
+ window_rect.left, // x pos
+ window_rect.top, // y pos
+ window_rect.right - window_rect.left, // width
+ window_rect.bottom - window_rect.top, // height
+ NULL,
+ NULL,
+ hInstance,
+ NULL);
+
+ if (! handle)
+ {
+ // Failed to create window: clear the variables. This
+ // assignment is valid because we're running on mWindowThread.
+ self->mWindowHandleThrd = NULL;
+ self->mhDCThrd = 0;
+ }
+ else
+ {
+ // Update mWindowThread's own mWindowHandle and mhDC.
+ self->mWindowHandleThrd = handle;
+ self->mhDCThrd = GetDC(handle);
+ }
+
+ updateWindowRect();
+
+ // It's important to wake up the future either way.
+ promise.set_value(std::make_pair(self->mWindowHandleThrd, self->mhDCThrd));
+ LL_DEBUGS("Window") << "recreateWindow(): window_work done" << LL_ENDL;
+ };
+ // But how we pass window_work to the window thread depends on whether we
+ // already have a window handle.
+ if (!oldWindowHandle)
+ {
+ // Pass window_work using the WorkQueue: without an existing window
+ // handle, the window thread can't call GetMessage().
+ LL_DEBUGS("Window") << "posting window_work to WorkQueue" << LL_ENDL;
+ mWindowThread->post(window_work);
+ }
+ else
+ {
+ // Pass window_work using PostMessage(). We can still
+ // PostMessage(oldHandle) because oldHandle won't be destroyed until
+ // the window thread has retrieved and executed window_work.
+ LL_DEBUGS("Window") << "posting window_work to message queue" << LL_ENDL;
+ mWindowThread->Post(oldWindowHandle, window_work);
+ }
+
+ auto future = promise.get_future();
+ // This blocks until mWindowThread processes CreateWindowEx() and calls
+ // promise.set_value().
+ auto pair = future.get();
+ mWindowHandle = pair.first;
+ mhDC = pair.second;
+}
+
+void* LLWindowWin32::createSharedContext()
+{
+ mMaxGLVersion = llclamp(mMaxGLVersion, 3.f, 4.6f);
+
+ S32 version_major = llfloor(mMaxGLVersion);
+ S32 version_minor = llround((mMaxGLVersion-version_major)*10);
+
+ S32 attribs[] =
+ {
+ WGL_CONTEXT_MAJOR_VERSION_ARB, version_major,
+ WGL_CONTEXT_MINOR_VERSION_ARB, version_minor,
+ WGL_CONTEXT_PROFILE_MASK_ARB, LLRender::sGLCoreProfile ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
+ WGL_CONTEXT_FLAGS_ARB, gDebugGL ? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
+ 0
+ };
+
+ HGLRC rc = 0;
+
+ bool done = false;
+ while (!done)
+ {
+ rc = wglCreateContextAttribsARB(mhDC, mhRC, attribs);
+
+ if (!rc)
+ {
+ if (attribs[3] > 0)
+ { //decrement minor version
+ attribs[3]--;
+ }
+ else if (attribs[1] > 3)
+ { //decrement major version and start minor version over at 3
+ attribs[1]--;
+ attribs[3] = 3;
+ }
+ else
+ { //we reached 3.0 and still failed, bail out
+ done = true;
+ }
+ }
+ else
+ {
+ LL_INFOS() << "Created OpenGL " << llformat("%d.%d", attribs[1], attribs[3]) <<
+ (LLRender::sGLCoreProfile ? " core" : " compatibility") << " context." << LL_ENDL;
+ done = true;
+ }
+ }
+
+ if (!rc && !(rc = wglCreateContext(mhDC)))
+ {
+ close();
+ OSMessageBox(mCallbacks->translateString("MBGLContextErr"), mCallbacks->translateString("MBError"), OSMB_OK);
+ }
+
+ return rc;
+}
+
+void LLWindowWin32::makeContextCurrent(void* contextPtr)
+{
+ wglMakeCurrent(mhDC, (HGLRC) contextPtr);
+ LL_PROFILER_GPU_CONTEXT;
+}
+
+void LLWindowWin32::destroySharedContext(void* contextPtr)
+{
+ wglDeleteContext((HGLRC)contextPtr);
+}
+
+void LLWindowWin32::toggleVSync(bool enable_vsync)
+{
+ if (wglSwapIntervalEXT == nullptr)
+ {
+ LL_INFOS("Window") << "VSync: wglSwapIntervalEXT not initialized" << LL_ENDL;
+ }
+ else if (!enable_vsync)
+ {
+ LL_INFOS("Window") << "Disabling vertical sync" << LL_ENDL;
+ wglSwapIntervalEXT(0);
+ }
+ else
+ {
+ LL_INFOS("Window") << "Enabling vertical sync" << LL_ENDL;
+ wglSwapIntervalEXT(1);
+ }
+}
+
+void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScreen& size )
+{
+ if( mIsMouseClipping )
+ {
+ RECT client_rect_in_screen_space;
+ if( getClientRectInScreenSpace( &client_rect_in_screen_space ) )
+ {
+ ClipCursor( &client_rect_in_screen_space );
+ }
+ }
+
+ // if the window was already maximized, MoveWindow seems to still set the maximized flag even if
+ // the window is smaller than maximized.
+ // So we're going to do a restore first (which is a ShowWindow call) (SL-44655).
+
+ // THIS CAUSES DEV-15484 and DEV-15949
+ //ShowWindow(mWindowHandle, SW_RESTORE);
+ // NOW we can call MoveWindow
+ mWindowThread->post([=]()
+ {
+ MoveWindow(mWindowHandle, position.mX, position.mY, size.mX, size.mY, TRUE);
+ });
+}
+
+void LLWindowWin32::setTitle(const std::string title)
+{
+ // TODO: Do we need to use the wide string version of this call
+ // to support non-ascii usernames (and region names?)
+ mWindowThread->post([=]()
+ {
+ SetWindowTextA(mWindowHandle, title.c_str());
+ });
+}
+
+bool LLWindowWin32::setCursorPosition(const LLCoordWindow position)
+{
+ ASSERT_MAIN_THREAD();
+
+ if (!mWindowHandle)
+ {
+ return false;
+ }
+
+ LLCoordScreen screen_pos(position.convert());
+
+ // instantly set the cursor position from the app's point of view
+ mCursorPosition = position;
+ mLastCursorPosition = position;
+
+ // Inform the application of the new mouse position (needed for per-frame
+ // hover/picking to function).
+ mCallbacks->handleMouseMove(this, position.convert(), (MASK)0);
+
+ // actually set the cursor position on the window thread
+ mWindowThread->post([=]()
+ {
+ // actually set the OS cursor position
+ SetCursorPos(screen_pos.mX, screen_pos.mY);
+ });
+
+ return true;
+}
+
+bool LLWindowWin32::getCursorPosition(LLCoordWindow *position)
+{
+ ASSERT_MAIN_THREAD();
+ if (!position)
+ {
+ return false;
+ }
+
+ *position = mCursorPosition;
+ return true;
+}
+
+bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta)
+{
+ if (delta == nullptr)
+ {
+ return false;
+ }
+
+ *delta = mMouseFrameDelta;
+
+ return true;
+}
+
+void LLWindowWin32::hideCursor()
+{
+ ASSERT_MAIN_THREAD();
+
+ mWindowThread->post([=]()
+ {
+ while (ShowCursor(FALSE) >= 0)
+ {
+ // nothing, wait for cursor to push down
+ }
+ });
+
+ mCursorHidden = true;
+ mHideCursorPermanent = true;
+}
+
+void LLWindowWin32::showCursor()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
+
+ ASSERT_MAIN_THREAD();
+
+ mWindowThread->post([=]()
+ {
+ // makes sure the cursor shows up
+ while (ShowCursor(TRUE) < 0)
+ {
+ // do nothing, wait for cursor to pop out
+ }
+ });
+
+ mCursorHidden = false;
+ mHideCursorPermanent = false;
+}
+
+void LLWindowWin32::showCursorFromMouseMove()
+{
+ if (!mHideCursorPermanent)
+ {
+ showCursor();
+ }
+}
+
+void LLWindowWin32::hideCursorUntilMouseMove()
+{
+ if (!mHideCursorPermanent && mMouseVanish)
+ {
+ hideCursor();
+ mHideCursorPermanent = false;
+ }
+}
+
+bool LLWindowWin32::isCursorHidden()
+{
+ return mCursorHidden;
+}
+
+
+HCURSOR LLWindowWin32::loadColorCursor(LPCTSTR name)
+{
+ return (HCURSOR)LoadImage(mhInstance,
+ name,
+ IMAGE_CURSOR,
+ 0, // default width
+ 0, // default height
+ LR_DEFAULTCOLOR);
+}
+
+
+void LLWindowWin32::initCursors()
+{
+ mCursor[ UI_CURSOR_ARROW ] = LoadCursor(NULL, IDC_ARROW);
+ mCursor[ UI_CURSOR_WAIT ] = LoadCursor(NULL, IDC_WAIT);
+ mCursor[ UI_CURSOR_HAND ] = LoadCursor(NULL, IDC_HAND);
+ mCursor[ UI_CURSOR_IBEAM ] = LoadCursor(NULL, IDC_IBEAM);
+ mCursor[ UI_CURSOR_CROSS ] = LoadCursor(NULL, IDC_CROSS);
+ mCursor[ UI_CURSOR_SIZENWSE ] = LoadCursor(NULL, IDC_SIZENWSE);
+ mCursor[ UI_CURSOR_SIZENESW ] = LoadCursor(NULL, IDC_SIZENESW);
+ mCursor[ UI_CURSOR_SIZEWE ] = LoadCursor(NULL, IDC_SIZEWE);
+ mCursor[ UI_CURSOR_SIZENS ] = LoadCursor(NULL, IDC_SIZENS);
+ mCursor[ UI_CURSOR_SIZEALL ] = LoadCursor(NULL, IDC_SIZEALL);
+ mCursor[ UI_CURSOR_NO ] = LoadCursor(NULL, IDC_NO);
+ mCursor[ UI_CURSOR_WORKING ] = LoadCursor(NULL, IDC_APPSTARTING);
+
+ HMODULE module = GetModuleHandle(NULL);
+ mCursor[ UI_CURSOR_TOOLGRAB ] = LoadCursor(module, TEXT("TOOLGRAB"));
+ mCursor[ UI_CURSOR_TOOLLAND ] = LoadCursor(module, TEXT("TOOLLAND"));
+ mCursor[ UI_CURSOR_TOOLFOCUS ] = LoadCursor(module, TEXT("TOOLFOCUS"));
+ mCursor[ UI_CURSOR_TOOLCREATE ] = LoadCursor(module, TEXT("TOOLCREATE"));
+ mCursor[ UI_CURSOR_ARROWDRAG ] = LoadCursor(module, TEXT("ARROWDRAG"));
+ mCursor[ UI_CURSOR_ARROWCOPY ] = LoadCursor(module, TEXT("ARROWCOPY"));
+ mCursor[ UI_CURSOR_ARROWDRAGMULTI ] = LoadCursor(module, TEXT("ARROWDRAGMULTI"));
+ mCursor[ UI_CURSOR_ARROWCOPYMULTI ] = LoadCursor(module, TEXT("ARROWCOPYMULTI"));
+ mCursor[ UI_CURSOR_NOLOCKED ] = LoadCursor(module, TEXT("NOLOCKED"));
+ mCursor[ UI_CURSOR_ARROWLOCKED ]= LoadCursor(module, TEXT("ARROWLOCKED"));
+ mCursor[ UI_CURSOR_GRABLOCKED ] = LoadCursor(module, TEXT("GRABLOCKED"));
+ mCursor[ UI_CURSOR_TOOLTRANSLATE ] = LoadCursor(module, TEXT("TOOLTRANSLATE"));
+ mCursor[ UI_CURSOR_TOOLROTATE ] = LoadCursor(module, TEXT("TOOLROTATE"));
+ mCursor[ UI_CURSOR_TOOLSCALE ] = LoadCursor(module, TEXT("TOOLSCALE"));
+ mCursor[ UI_CURSOR_TOOLCAMERA ] = LoadCursor(module, TEXT("TOOLCAMERA"));
+ mCursor[ UI_CURSOR_TOOLPAN ] = LoadCursor(module, TEXT("TOOLPAN"));
+ mCursor[ UI_CURSOR_TOOLZOOMIN ] = LoadCursor(module, TEXT("TOOLZOOMIN"));
+ mCursor[ UI_CURSOR_TOOLZOOMOUT ] = LoadCursor(module, TEXT("TOOLZOOMOUT"));
+ mCursor[ UI_CURSOR_TOOLPICKOBJECT3 ] = LoadCursor(module, TEXT("TOOLPICKOBJECT3"));
+ mCursor[ UI_CURSOR_PIPETTE ] = LoadCursor(module, TEXT("TOOLPIPETTE"));
+ mCursor[ UI_CURSOR_TOOLSIT ] = LoadCursor(module, TEXT("TOOLSIT"));
+ mCursor[ UI_CURSOR_TOOLBUY ] = LoadCursor(module, TEXT("TOOLBUY"));
+ mCursor[ UI_CURSOR_TOOLOPEN ] = LoadCursor(module, TEXT("TOOLOPEN"));
+ mCursor[ UI_CURSOR_TOOLPATHFINDING ] = LoadCursor(module, TEXT("TOOLPATHFINDING"));
+ mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHSTARTADD"));
+ mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_START ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHSTART"));
+ mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_END ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHEND"));
+ mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHENDADD"));
+ mCursor[ UI_CURSOR_TOOLNO ] = LoadCursor(module, TEXT("TOOLNO"));
+
+ // Color cursors
+ mCursor[ UI_CURSOR_TOOLPLAY ] = loadColorCursor(TEXT("TOOLPLAY"));
+ mCursor[ UI_CURSOR_TOOLPAUSE ] = loadColorCursor(TEXT("TOOLPAUSE"));
+ mCursor[ UI_CURSOR_TOOLMEDIAOPEN ] = loadColorCursor(TEXT("TOOLMEDIAOPEN"));
+
+ // Note: custom cursors that are not found make LoadCursor() return NULL.
+ for( S32 i = 0; i < UI_CURSOR_COUNT; i++ )
+ {
+ if( !mCursor[i] )
+ {
+ mCursor[i] = LoadCursor(NULL, IDC_ARROW);
+ }
+ }
+}
+
+
+
+void LLWindowWin32::updateCursor()
+{
+ ASSERT_MAIN_THREAD();
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32
+ if (mNextCursor == UI_CURSOR_ARROW
+ && mBusyCount > 0)
+ {
+ mNextCursor = UI_CURSOR_WORKING;
+ }
+
+ if( mCurrentCursor != mNextCursor )
+ {
+ mCurrentCursor = mNextCursor;
+ auto nextCursor = mCursor[mNextCursor];
+ mWindowThread->post([=]()
+ {
+ SetCursor(nextCursor);
+ });
+ }
+}
+
+ECursorType LLWindowWin32::getCursor() const
+{
+ return mCurrentCursor;
+}
+
+void LLWindowWin32::captureMouse()
+{
+ SetCapture(mWindowHandle);
+}
+
+void LLWindowWin32::releaseMouse()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
+ ReleaseCapture();
+}
+
+
+void LLWindowWin32::delayInputProcessing()
+{
+ mInputProcessingPaused = true;
+}
+
+
+void LLWindowWin32::gatherInput()
+{
+ ASSERT_MAIN_THREAD();
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32
+ MSG msg;
+
+ {
+ LLMutexLock lock(&mRawMouseMutex);
+ mMouseFrameDelta = mRawMouseDelta;
+
+ mRawMouseDelta.mX = 0;
+ mRawMouseDelta.mY = 0;
+ }
+
+
+ if (mWindowThread->getQueue().size())
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - PostMessage");
+ kickWindowThread();
+ }
+
+ while (mWindowThread->mMessageQueue.tryPopBack(msg))
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - message queue");
+ if (mInputProcessingPaused)
+ {
+ continue;
+ }
+
+ // For async host by name support. Really hacky.
+ if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message))
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - callback");
+ gAsyncMsgCallback(msg);
+ }
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - PeekMessage");
+ S32 msg_count = 0;
+ while ((msg_count < MAX_MESSAGE_PER_UPDATE) && PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_REMOVE))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ msg_count++;
+ }
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - function queue");
+ //process any pending functions
+ std::function<void()> curFunc;
+ while (mFunctionQueue.tryPopBack(curFunc))
+ {
+ curFunc();
+ }
+ }
+
+ // send one and only one mouse move event per frame BEFORE handling mouse button presses
+ if (mLastCursorPosition != mCursorPosition)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - mouse move");
+ mCallbacks->handleMouseMove(this, mCursorPosition.convert(), mMouseMask);
+ }
+
+ mLastCursorPosition = mCursorPosition;
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - mouse queue");
+ // handle mouse button presses AFTER updating mouse cursor position
+ std::function<void()> curFunc;
+ while (mMouseQueue.tryPopBack(curFunc))
+ {
+ curFunc();
+ }
+ }
+
+ mInputProcessingPaused = false;
+
+ updateCursor();
+}
+
+static LLTrace::BlockTimerStatHandle FTM_KEYHANDLER("Handle Keyboard");
+static LLTrace::BlockTimerStatHandle FTM_MOUSEHANDLER("Handle Mouse");
+
+#define WINDOW_IMP_POST(x) window_imp->post([=]() { x; })
+
+LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
+{
+ ASSERT_WINDOW_THREAD();
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
+
+ if (u_msg == WM_POST_FUNCTION_)
+ {
+ // from LLWindowWin32Thread::Post()
+ // Cast l_param back to the pointer to the heap FuncType
+ // allocated by Post(). Capture in unique_ptr so we'll delete
+ // once we're done with it.
+ std::unique_ptr<LLWindowWin32Thread::FuncType>
+ ptr(reinterpret_cast<LLWindowWin32Thread::FuncType*>(l_param));
+ (*ptr)();
+ return 0;
+ }
+
+ // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN.
+ // This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
+ static bool sHandleLeftMouseUp = true;
+
+ // Ignore the double click received right after activating app.
+ // This is to avoid triggering double click teleport after returning focus (see MAINT-3786).
+ static bool sHandleDoubleClick = true;
+
+ LLWindowWin32* window_imp = (LLWindowWin32*)GetWindowLongPtr(h_wnd, GWLP_USERDATA);
+
+ if (NULL != window_imp)
+ {
+ // Juggle to make sure we can get negative positions for when
+ // mouse is outside window.
+ LLCoordWindow window_coord((S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param));
+
+ // pass along extended flag in mask
+ MASK mask = (l_param >> 16 & KF_EXTENDED) ? MASK_EXTENDED : 0x0;
+ bool eat_keystroke = true;
+
+ switch (u_msg)
+ {
+ RECT update_rect;
+ S32 update_width;
+ S32 update_height;
+
+ case WM_TIMER:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_TIMER");
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleTimerEvent(window_imp));
+ break;
+ }
+
+ case WM_DEVICECHANGE:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_DEVICECHANGE");
+ if (w_param == DBT_DEVNODES_CHANGED || w_param == DBT_DEVICEARRIVAL)
+ {
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleDeviceChange(window_imp));
+
+ return 1;
+ }
+ break;
+ }
+
+ case WM_PAINT:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_PAINT");
+ GetUpdateRect(window_imp->mWindowHandle, &update_rect, FALSE);
+ update_width = update_rect.right - update_rect.left + 1;
+ update_height = update_rect.bottom - update_rect.top + 1;
+
+ WINDOW_IMP_POST(window_imp->mCallbacks->handlePaint(window_imp, update_rect.left, update_rect.top,
+ update_width, update_height));
+ break;
+ }
+ case WM_PARENTNOTIFY:
+ {
+ break;
+ }
+
+ case WM_SETCURSOR:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SETCURSOR");
+ // This message is sent whenever the cursor is moved in a window.
+ // You need to set the appropriate cursor appearance.
+
+ // Only take control of cursor over client region of window
+ // This allows Windows(tm) to handle resize cursors, etc.
+ if (LOWORD(l_param) == HTCLIENT)
+ {
+ SetCursor(window_imp->mCursor[window_imp->mCurrentCursor]);
+ return 0;
+ }
+ break;
+ }
+ case WM_ENTERMENULOOP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_ENTERMENULOOP");
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleWindowBlock(window_imp));
+ break;
+ }
+
+ case WM_EXITMENULOOP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_EXITMENULOOP");
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleWindowUnblock(window_imp));
+ break;
+ }
+
+ case WM_ACTIVATEAPP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_ACTIVATEAPP");
+ window_imp->post([=]()
+ {
+ // This message should be sent whenever the app gains or loses focus.
+ BOOL activating = (BOOL)w_param;
+
+ if (window_imp->mFullscreen)
+ {
+ // When we run fullscreen, restoring or minimizing the app needs
+ // to switch the screen resolution
+ if (activating)
+ {
+ window_imp->setFullscreenResolution();
+ window_imp->restore();
+ }
+ else
+ {
+ window_imp->minimize();
+ window_imp->resetDisplayResolution();
+ }
+ }
+
+ if (!activating)
+ {
+ sHandleDoubleClick = false;
+ }
+
+ window_imp->mCallbacks->handleActivateApp(window_imp, activating);
+ });
+ break;
+ }
+ case WM_ACTIVATE:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_ACTIVATE");
+ window_imp->post([=]()
+ {
+ // Can be one of WA_ACTIVE, WA_CLICKACTIVE, or WA_INACTIVE
+ BOOL activating = (LOWORD(w_param) != WA_INACTIVE);
+
+ if (!activating && LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ window_imp->interruptLanguageTextInput();
+ }
+ });
+
+ break;
+ }
+
+ case WM_QUERYOPEN:
+ // TODO: use this to return a nice icon
+ break;
+
+ case WM_SYSCOMMAND:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SYSCOMMAND");
+ switch (w_param)
+ {
+ case SC_KEYMENU:
+ // Disallow the ALT key from triggering the default system menu.
+ return 0;
+
+ case SC_SCREENSAVE:
+ case SC_MONITORPOWER:
+ // eat screen save messages and prevent them!
+ return 0;
+ }
+ break;
+ }
+ case WM_CLOSE:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_CLOSE");
+ window_imp->post([=]()
+ {
+ // Will the app allow the window to close?
+ if (window_imp->mCallbacks->handleCloseRequest(window_imp))
+ {
+ // Get the app to initiate cleanup.
+ window_imp->mCallbacks->handleQuit(window_imp);
+ // The app is responsible for calling destroyWindow when done with GL
+ }
+ });
+ return 0;
+ }
+ case WM_DESTROY:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_DESTROY");
+ if (window_imp->shouldPostQuit())
+ {
+ PostQuitMessage(0); // Posts WM_QUIT with an exit code of 0
+ }
+ return 0;
+ }
+ case WM_COMMAND:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_COMMAND");
+ if (!HIWORD(w_param)) // this message is from a menu
+ {
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleMenuSelect(window_imp, LOWORD(w_param)));
+ }
+ break;
+ }
+ case WM_SYSKEYDOWN:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SYSKEYDOWN");
+ // allow system keys, such as ALT-F4 to be processed by Windows
+ eat_keystroke = false;
+ // intentional fall-through here
+ [[fallthrough]];
+ }
+ case WM_KEYDOWN:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KEYDOWN");
+ window_imp->post([=]()
+ {
+ window_imp->mKeyCharCode = 0; // don't know until wm_char comes in next
+ window_imp->mKeyScanCode = (l_param >> 16) & 0xff;
+ window_imp->mKeyVirtualKey = w_param;
+ window_imp->mRawMsg = u_msg;
+ window_imp->mRawWParam = w_param;
+ window_imp->mRawLParam = l_param;
+
+ gKeyboard->handleKeyDown(w_param, mask);
+ });
+ if (eat_keystroke) return 0; // skip DefWindowProc() handling if we're consuming the keypress
+ break;
+ }
+ case WM_SYSKEYUP:
+ eat_keystroke = false;
+ // intentional fall-through here
+ [[fallthrough]];
+ case WM_KEYUP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KEYUP");
+ window_imp->post([=]()
+ {
+ window_imp->mKeyScanCode = (l_param >> 16) & 0xff;
+ window_imp->mKeyVirtualKey = w_param;
+ window_imp->mRawMsg = u_msg;
+ window_imp->mRawWParam = w_param;
+ window_imp->mRawLParam = l_param;
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KEYUP");
+ gKeyboard->handleKeyUp(w_param, mask);
+ }
+ });
+ if (eat_keystroke) return 0; // skip DefWindowProc() handling if we're consuming the keypress
+ break;
+ }
+ case WM_IME_SETCONTEXT:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_SETCONTEXT");
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ l_param &= ~ISC_SHOWUICOMPOSITIONWINDOW;
+ // Invoke DefWinProc with the modified LPARAM.
+ }
+ break;
+ }
+ case WM_IME_STARTCOMPOSITION:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_STARTCOMPOSITION");
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ WINDOW_IMP_POST(window_imp->handleStartCompositionMessage());
+ return 0;
+ }
+ break;
+ }
+ case WM_IME_ENDCOMPOSITION:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_ENDCOMPOSITION");
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ return 0;
+ }
+ break;
+ }
+ case WM_IME_COMPOSITION:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_COMPOSITION");
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ WINDOW_IMP_POST(window_imp->handleCompositionMessage(l_param));
+ return 0;
+ }
+ break;
+ }
+ case WM_IME_REQUEST:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_IME_REQUEST");
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ LRESULT result;
+ window_imp->handleImeRequests(w_param, l_param, &result);
+ return result;
+ }
+ break;
+ }
+ case WM_CHAR:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_CHAR");
+ window_imp->post([=]()
+ {
+ window_imp->mKeyCharCode = w_param;
+ window_imp->mRawMsg = u_msg;
+ window_imp->mRawWParam = w_param;
+ window_imp->mRawLParam = l_param;
+
+ // Should really use WM_UNICHAR eventually, but it requires a specific Windows version and I need
+ // to figure out how that works. - Doug
+ //
+ // ... Well, I don't think so.
+ // How it works is explained in Win32 API document, but WM_UNICHAR didn't work
+ // as specified at least on Windows XP SP1 Japanese version. I have never used
+ // it since then, and I'm not sure whether it has been fixed now, but I don't think
+ // it is worth trying. The good old WM_CHAR works just fine even for supplementary
+ // characters. We just need to take care of surrogate pairs sent as two WM_CHAR's
+ // by ourselves. It is not that tough. -- Alissa Sabre @ SL
+
+ // Even if LLWindowCallbacks::handleUnicodeChar(llwchar, bool) returned false,
+ // we *did* processed the event, so I believe we should not pass it to DefWindowProc...
+ window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(false));
+ });
+ return 0;
+ }
+ case WM_NCLBUTTONDOWN:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_NCLBUTTONDOWN");
+ {
+ // A click in a non-client area, e.g. title bar or window border.
+ window_imp->post([=]()
+ {
+ sHandleLeftMouseUp = false;
+ sHandleDoubleClick = true;
+ });
+ }
+ break;
+ }
+ case WM_LBUTTONDOWN:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_LBUTTONDOWN");
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ window_imp->postMouseButtonEvent([=]()
+ {
+ sHandleLeftMouseUp = true;
+
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ window_imp->interruptLanguageTextInput();
+ }
+
+ MASK mask = gKeyboard->currentMask(true);
+ auto gl_coord = window_imp->mCursorPosition.convert();
+ window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
+ window_imp->mCallbacks->handleMouseDown(window_imp, gl_coord, mask);
+ });
+
+ return 0;
+ }
+ break;
+ }
+
+ case WM_LBUTTONDBLCLK:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_LBUTTONDBLCLK");
+ window_imp->postMouseButtonEvent([=]()
+ {
+ //RN: ignore right button double clicks for now
+ //case WM_RBUTTONDBLCLK:
+ if (!sHandleDoubleClick)
+ {
+ sHandleDoubleClick = true;
+ return;
+ }
+ MASK mask = gKeyboard->currentMask(true);
+
+ // generate move event to update mouse coordinates
+ window_imp->mCursorPosition = window_coord;
+ window_imp->mCallbacks->handleDoubleClick(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
+
+ return 0;
+ }
+ case WM_LBUTTONUP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_LBUTTONUP");
+ {
+ window_imp->postMouseButtonEvent([=]()
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ if (!sHandleLeftMouseUp)
+ {
+ sHandleLeftMouseUp = true;
+ return;
+ }
+ sHandleDoubleClick = true;
+
+
+ MASK mask = gKeyboard->currentMask(true);
+ // generate move event to update mouse coordinates
+ window_imp->mCursorPosition = window_coord;
+ window_imp->mCallbacks->handleMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
+ }
+ return 0;
+ }
+ case WM_RBUTTONDBLCLK:
+ case WM_RBUTTONDOWN:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_RBUTTONDOWN");
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ window_imp->post([=]()
+ {
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ WINDOW_IMP_POST(window_imp->interruptLanguageTextInput());
+ }
+
+ MASK mask = gKeyboard->currentMask(true);
+ // generate move event to update mouse coordinates
+ auto gl_coord = window_imp->mCursorPosition.convert();
+ window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
+ window_imp->mCallbacks->handleRightMouseDown(window_imp, gl_coord, mask);
+ });
+ }
+ return 0;
+ }
+ break;
+
+ case WM_RBUTTONUP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_RBUTTONUP");
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ window_imp->postMouseButtonEvent([=]()
+ {
+ MASK mask = gKeyboard->currentMask(true);
+ window_imp->mCallbacks->handleRightMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
+ }
+ }
+ break;
+
+ case WM_MBUTTONDOWN:
+ // case WM_MBUTTONDBLCLK:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MBUTTONDOWN");
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ window_imp->postMouseButtonEvent([=]()
+ {
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ window_imp->interruptLanguageTextInput();
+ }
+
+ MASK mask = gKeyboard->currentMask(true);
+ window_imp->mCallbacks->handleMiddleMouseDown(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
+ }
+ }
+ break;
+
+ case WM_MBUTTONUP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MBUTTONUP");
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ window_imp->postMouseButtonEvent([=]()
+ {
+ MASK mask = gKeyboard->currentMask(true);
+ window_imp->mCallbacks->handleMiddleMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
+ }
+ }
+ break;
+ case WM_XBUTTONDOWN:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_XBUTTONDOWN");
+ window_imp->postMouseButtonEvent([=]()
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ S32 button = GET_XBUTTON_WPARAM(w_param);
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ window_imp->interruptLanguageTextInput();
+ }
+
+ MASK mask = gKeyboard->currentMask(true);
+ // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
+ window_imp->mCallbacks->handleOtherMouseDown(window_imp, window_imp->mCursorPosition.convert(), mask, button + 3);
+ });
+
+ }
+ break;
+
+ case WM_XBUTTONUP:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_XBUTTONUP");
+ window_imp->postMouseButtonEvent([=]()
+ {
+
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+
+ S32 button = GET_XBUTTON_WPARAM(w_param);
+ MASK mask = gKeyboard->currentMask(true);
+ // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
+ window_imp->mCallbacks->handleOtherMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask, button + 3);
+ });
+ }
+ break;
+
+ case WM_MOUSEWHEEL:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEWHEEL");
+ static short z_delta = 0;
+
+ RECT client_rect;
+
+ // eat scroll events that occur outside our window, since we use mouse position to direct scroll
+ // instead of keyboard focus
+ // NOTE: mouse_coord is in *window* coordinates for scroll events
+ POINT mouse_coord = { (S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param) };
+
+ if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord)
+ && GetClientRect(window_imp->mWindowHandle, &client_rect))
+ {
+ // we have a valid mouse point and client rect
+ if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x
+ || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y)
+ {
+ // mouse is outside of client rect, so don't do anything
+ return 0;
+ }
+ }
+
+ S16 incoming_z_delta = HIWORD(w_param);
+ z_delta += incoming_z_delta;
+ // cout << "z_delta " << z_delta << endl;
+
+ // current mouse wheels report changes in increments of zDelta (+120, -120)
+ // Future, higher resolution mouse wheels may report smaller deltas.
+ // So we sum the deltas and only act when we've exceeded WHEEL_DELTA
+ //
+ // If the user rapidly spins the wheel, we can get messages with
+ // large deltas, like 480 or so. Thus we need to scroll more quickly.
+ if (z_delta <= -WHEEL_DELTA || WHEEL_DELTA <= z_delta)
+ {
+ short clicks = -z_delta / WHEEL_DELTA;
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleScrollWheel(window_imp, clicks));
+ z_delta = 0;
+ }
+ return 0;
+ }
+ /*
+ // TODO: add this after resolving _WIN32_WINNT issue
+ case WM_MOUSELEAVE:
+ {
+ window_imp->mCallbacks->handleMouseLeave(window_imp);
+
+ // TRACKMOUSEEVENT track_mouse_event;
+ // track_mouse_event.cbSize = sizeof( TRACKMOUSEEVENT );
+ // track_mouse_event.dwFlags = TME_LEAVE;
+ // track_mouse_event.hwndTrack = h_wnd;
+ // track_mouse_event.dwHoverTime = HOVER_DEFAULT;
+ // TrackMouseEvent( &track_mouse_event );
+ return 0;
+ }
+ */
+ case WM_MOUSEHWHEEL:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEHWHEEL");
+ static short h_delta = 0;
+
+ RECT client_rect;
+
+ // eat scroll events that occur outside our window, since we use mouse position to direct scroll
+ // instead of keyboard focus
+ // NOTE: mouse_coord is in *window* coordinates for scroll events
+ POINT mouse_coord = { (S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param) };
+
+ if (ScreenToClient(window_imp->mWindowHandle, &mouse_coord)
+ && GetClientRect(window_imp->mWindowHandle, &client_rect))
+ {
+ // we have a valid mouse point and client rect
+ if (mouse_coord.x < client_rect.left || client_rect.right < mouse_coord.x
+ || mouse_coord.y < client_rect.top || client_rect.bottom < mouse_coord.y)
+ {
+ // mouse is outside of client rect, so don't do anything
+ return 0;
+ }
+ }
+
+ S16 incoming_h_delta = HIWORD(w_param);
+ h_delta += incoming_h_delta;
+
+ // If the user rapidly spins the wheel, we can get messages with
+ // large deltas, like 480 or so. Thus we need to scroll more quickly.
+ if (h_delta <= -WHEEL_DELTA || WHEEL_DELTA <= h_delta)
+ {
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleScrollHWheel(window_imp, h_delta / WHEEL_DELTA));
+ h_delta = 0;
+ }
+ return 0;
+ }
+ // Handle mouse movement within the window
+ case WM_MOUSEMOVE:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEMOVE");
+ // DO NOT use mouse event queue for move events to ensure cursor position is updated
+ // when button events are handled
+ WINDOW_IMP_POST(
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_MOUSEMOVE lambda");
+
+ MASK mask = gKeyboard->currentMask(true);
+ window_imp->mMouseMask = mask;
+ window_imp->mCursorPosition = window_coord;
+ });
+ return 0;
+ }
+
+ case WM_GETMINMAXINFO:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_GETMINMAXINFO");
+ LPMINMAXINFO min_max = (LPMINMAXINFO)l_param;
+ min_max->ptMinTrackSize.x = window_imp->mMinWindowWidth;
+ min_max->ptMinTrackSize.y = window_imp->mMinWindowHeight;
+ return 0;
+ }
+
+ case WM_MOVE:
+ {
+ window_imp->updateWindowRect();
+ return 0;
+ }
+ case WM_SIZE:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SIZE");
+ window_imp->updateWindowRect();
+
+ // There's an odd behavior with WM_SIZE that I would call a bug. If
+ // the window is maximized, and you call MoveWindow() with a size smaller
+ // than a maximized window, it ends up sending WM_SIZE with w_param set
+ // to SIZE_MAXIMIZED -- which isn't true. So the logic below doesn't work.
+ // (SL-44655). Fixed it by calling ShowWindow(SW_RESTORE) first (see
+ // LLWindowWin32::moveWindow in this file).
+
+ // If we are now restored, but we weren't before, this
+ // means that the window was un-minimized.
+ if (w_param == SIZE_RESTORED && window_imp->mLastSizeWParam != SIZE_RESTORED)
+ {
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, true));
+ }
+
+ // handle case of window being maximized from fully minimized state
+ if (w_param == SIZE_MAXIMIZED && window_imp->mLastSizeWParam != SIZE_MAXIMIZED)
+ {
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, true));
+ }
+
+ // Also handle the minimization case
+ if (w_param == SIZE_MINIMIZED && window_imp->mLastSizeWParam != SIZE_MINIMIZED)
+ {
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleActivate(window_imp, false));
+ }
+
+ // Actually resize all of our views
+ if (w_param != SIZE_MINIMIZED)
+ {
+ // Ignore updates for minimizing and minimized "windows"
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleResize(window_imp,
+ LOWORD(l_param),
+ HIWORD(l_param)));
+ }
+
+ window_imp->mLastSizeWParam = w_param;
+
+ return 0;
+ }
+
+ case WM_DPICHANGED:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_DPICHANGED");
+ LPRECT lprc_new_scale;
+ F32 new_scale = F32(LOWORD(w_param)) / F32(USER_DEFAULT_SCREEN_DPI);
+ lprc_new_scale = (LPRECT)l_param;
+ S32 new_width = lprc_new_scale->right - lprc_new_scale->left;
+ S32 new_height = lprc_new_scale->bottom - lprc_new_scale->top;
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleDPIChanged(window_imp, new_scale, new_width, new_height));
+
+ SetWindowPos(h_wnd,
+ HWND_TOP,
+ lprc_new_scale->left,
+ lprc_new_scale->top,
+ new_width,
+ new_height,
+ SWP_NOZORDER | SWP_NOACTIVATE);
+
+ return 0;
+ }
+
+ case WM_SETFOCUS:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SETFOCUS");
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleFocus(window_imp));
+ return 0;
+ }
+
+ case WM_KILLFOCUS:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_KILLFOCUS");
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleFocusLost(window_imp));
+ return 0;
+ }
+
+ case WM_COPYDATA:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_COPYDATA");
+ {
+ // received a URL
+ PCOPYDATASTRUCT myCDS = (PCOPYDATASTRUCT)l_param;
+ void* data = new U8[myCDS->cbData];
+ memcpy(data, myCDS->lpData, myCDS->cbData);
+ auto myType = myCDS->dwData;
+
+ window_imp->post([=]()
+ {
+ window_imp->mCallbacks->handleDataCopy(window_imp, myType, data);
+ delete[] data;
+ });
+ };
+ return 0;
+ }
+ case WM_SETTINGCHANGE:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - WM_SETTINGCHANGE");
+ if (w_param == SPI_SETMOUSEVANISH)
+ {
+ if (!SystemParametersInfo(SPI_GETMOUSEVANISH, 0, &window_imp->mMouseVanish, 0))
+ {
+ WINDOW_IMP_POST(window_imp->mMouseVanish = true);
+ }
+ }
+ }
+ break;
+
+ case WM_INPUT:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("MWP - WM_INPUT");
+
+ UINT dwSize = 0;
+ GetRawInputData((HRAWINPUT)l_param, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
+ llassert(dwSize < 1024);
+
+ U8 lpb[1024];
+
+ if (GetRawInputData((HRAWINPUT)l_param, RID_INPUT, (void*)lpb, &dwSize, sizeof(RAWINPUTHEADER)) == dwSize)
+ {
+ RAWINPUT* raw = (RAWINPUT*)lpb;
+
+ if (raw->header.dwType == RIM_TYPEMOUSE)
+ {
+ LLMutexLock lock(&window_imp->mRawMouseMutex);
+
+ bool absolute_coordinates = (raw->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE);
+
+ if (absolute_coordinates)
+ {
+ static S32 prev_absolute_x = 0;
+ static S32 prev_absolute_y = 0;
+ S32 absolute_x;
+ S32 absolute_y;
+
+ if ((raw->data.mouse.usFlags & 0x10) == 0x10) // touch screen? touch? Not defined in header
+ {
+ // touch screen spams (0,0) coordinates in a number of situations
+ // (0,0) might need to be filtered
+ absolute_x = raw->data.mouse.lLastX;
+ absolute_y = raw->data.mouse.lLastY;
+ }
+ else
+ {
+ bool v_desktop = (raw->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) == MOUSE_VIRTUAL_DESKTOP;
+
+ S32 width = GetSystemMetrics(v_desktop ? SM_CXVIRTUALSCREEN : SM_CXSCREEN);
+ S32 height = GetSystemMetrics(v_desktop ? SM_CYVIRTUALSCREEN : SM_CYSCREEN);
+
+ absolute_x = (raw->data.mouse.lLastX / 65535.0f) * width;
+ absolute_y = (raw->data.mouse.lLastY / 65535.0f) * height;
+ }
+
+ window_imp->mRawMouseDelta.mX += absolute_x - prev_absolute_x;
+ window_imp->mRawMouseDelta.mY -= absolute_y - prev_absolute_y;
+
+ prev_absolute_x = absolute_x;
+ prev_absolute_y = absolute_y;
+ }
+ else
+ {
+ S32 speed;
+ const S32 DEFAULT_SPEED(10);
+ SystemParametersInfo(SPI_GETMOUSESPEED, 0, &speed, 0);
+ if (speed == DEFAULT_SPEED)
+ {
+ window_imp->mRawMouseDelta.mX += raw->data.mouse.lLastX;
+ window_imp->mRawMouseDelta.mY -= raw->data.mouse.lLastY;
+ }
+ else
+ {
+ window_imp->mRawMouseDelta.mX += round((F32)raw->data.mouse.lLastX * (F32)speed / DEFAULT_SPEED);
+ window_imp->mRawMouseDelta.mY -= round((F32)raw->data.mouse.lLastY * (F32)speed / DEFAULT_SPEED);
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ //list of messages we get often that we don't care to log about
+ case WM_NCHITTEST:
+ case WM_NCMOUSEMOVE:
+ case WM_NCMOUSELEAVE:
+ case WM_MOVING:
+ case WM_WINDOWPOSCHANGING:
+ case WM_WINDOWPOSCHANGED:
+ break;
+
+ default:
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - default");
+ LL_DEBUGS("Window") << "Unhandled windows message code: 0x" << std::hex << U32(u_msg) << LL_ENDL;
+ }
+ break;
+ }
+ }
+ else
+ {
+ // (NULL == window_imp)
+ LL_DEBUGS("Window") << "No window implementation to handle message with, message code: " << U32(u_msg) << LL_ENDL;
+ }
+
+ // pass unhandled messages down to Windows
+ LRESULT ret;
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("mwp - DefWindowProc");
+ ret = DefWindowProc(h_wnd, u_msg, w_param, l_param);
+ }
+ return ret;
+}
+
+bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to)
+{
+ S32 client_height;
+ RECT client_rect;
+ LLCoordWindow window_position;
+
+ if (!mWindowHandle ||
+ !GetClientRect(mWindowHandle, &client_rect) ||
+ NULL == to)
+ {
+ return false;
+ }
+
+ to->mX = from.mX;
+ client_height = client_rect.bottom - client_rect.top;
+ to->mY = client_height - from.mY - 1;
+
+ return true;
+}
+
+bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to)
+{
+ S32 client_height;
+ RECT client_rect;
+
+ if (!mWindowHandle ||
+ !GetClientRect(mWindowHandle, &client_rect) ||
+ NULL == to)
+ {
+ return false;
+ }
+
+ to->mX = from.mX;
+ client_height = client_rect.bottom - client_rect.top;
+ to->mY = client_height - from.mY - 1;
+
+ return true;
+}
+
+bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to)
+{
+ POINT mouse_point;
+
+ mouse_point.x = from.mX;
+ mouse_point.y = from.mY;
+ bool result = ScreenToClient(mWindowHandle, &mouse_point);
+
+ if (result)
+ {
+ to->mX = mouse_point.x;
+ to->mY = mouse_point.y;
+ }
+
+ return result;
+}
+
+bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to)
+{
+ POINT mouse_point;
+
+ mouse_point.x = from.mX;
+ mouse_point.y = from.mY;
+ bool result = ClientToScreen(mWindowHandle, &mouse_point);
+
+ if (result)
+ {
+ to->mX = mouse_point.x;
+ to->mY = mouse_point.y;
+ }
+
+ return result;
+}
+
+bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to)
+{
+ LLCoordWindow window_coord;
+
+ if (!mWindowHandle || (NULL == to))
+ {
+ return false;
+ }
+
+ convertCoords(from, &window_coord);
+ convertCoords(window_coord, to);
+ return true;
+}
+
+bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to)
+{
+ LLCoordWindow window_coord;
+
+ if (!mWindowHandle || (NULL == to))
+ {
+ return false;
+ }
+
+ convertCoords(from, &window_coord);
+ convertCoords(window_coord, to);
+ return true;
+}
+
+
+bool LLWindowWin32::isClipboardTextAvailable()
+{
+ return IsClipboardFormatAvailable(CF_UNICODETEXT);
+}
+
+
+bool LLWindowWin32::pasteTextFromClipboard(LLWString &dst)
+{
+ bool success = false;
+
+ if (IsClipboardFormatAvailable(CF_UNICODETEXT))
+ {
+ if (OpenClipboard(mWindowHandle))
+ {
+ HGLOBAL h_data = GetClipboardData(CF_UNICODETEXT);
+ if (h_data)
+ {
+ WCHAR *utf16str = (WCHAR*) GlobalLock(h_data);
+ if (utf16str)
+ {
+ dst = utf16str_to_wstring(utf16str);
+ LLWStringUtil::removeWindowsCR(dst);
+ GlobalUnlock(h_data);
+ success = true;
+ }
+ }
+ CloseClipboard();
+ }
+ }
+
+ return success;
+}
+
+
+bool LLWindowWin32::copyTextToClipboard(const LLWString& wstr)
+{
+ bool success = false;
+
+ if (OpenClipboard(mWindowHandle))
+ {
+ EmptyClipboard();
+
+ // Provide a copy of the data in Unicode format.
+ LLWString sanitized_string(wstr);
+ LLWStringUtil::addCRLF(sanitized_string);
+ llutf16string out_utf16 = wstring_to_utf16str(sanitized_string);
+ const size_t size_utf16 = (out_utf16.length() + 1) * sizeof(WCHAR);
+
+ // Memory is allocated and then ownership of it is transfered to the system.
+ HGLOBAL hglobal_copy_utf16 = GlobalAlloc(GMEM_MOVEABLE, size_utf16);
+ if (hglobal_copy_utf16)
+ {
+ WCHAR* copy_utf16 = (WCHAR*) GlobalLock(hglobal_copy_utf16);
+ if (copy_utf16)
+ {
+ memcpy(copy_utf16, out_utf16.c_str(), size_utf16); /* Flawfinder: ignore */
+ GlobalUnlock(hglobal_copy_utf16);
+
+ if (SetClipboardData(CF_UNICODETEXT, hglobal_copy_utf16))
+ {
+ success = true;
+ }
+ }
+ }
+
+ CloseClipboard();
+ }
+
+ return success;
+}
+
+// Constrains the mouse to the window.
+void LLWindowWin32::setMouseClipping( bool b )
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
+ ASSERT_MAIN_THREAD();
+ if( b != mIsMouseClipping )
+ {
+ bool success = false;
+
+ if( b )
+ {
+ GetClipCursor( &mOldMouseClip );
+
+ RECT client_rect_in_screen_space;
+ if( getClientRectInScreenSpace( &client_rect_in_screen_space ) )
+ {
+ success = ClipCursor( &client_rect_in_screen_space );
+ }
+ }
+ else
+ {
+ // Must restore the old mouse clip, which may be set by another window.
+ success = ClipCursor( &mOldMouseClip );
+ SetRect( &mOldMouseClip, 0, 0, 0, 0 );
+ }
+
+ if( success )
+ {
+ mIsMouseClipping = b;
+ }
+ }
+}
+
+bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp )
+{
+ bool success = false;
+
+ RECT client_rect;
+ if (mWindowHandle && GetClientRect(mWindowHandle, &client_rect))
+ {
+ POINT top_left;
+ top_left.x = client_rect.left;
+ top_left.y = client_rect.top;
+ ClientToScreen(mWindowHandle, &top_left);
+
+ POINT bottom_right;
+ bottom_right.x = client_rect.right;
+ bottom_right.y = client_rect.bottom;
+ ClientToScreen(mWindowHandle, &bottom_right);
+
+ SetRect(rectp,
+ top_left.x,
+ top_left.y,
+ bottom_right.x,
+ bottom_right.y);
+
+ success = true;
+ }
+
+ return success;
+}
+
+void LLWindowWin32::flashIcon(F32 seconds)
+{
+ mWindowThread->post([=]()
+ {
+ FLASHWINFO flash_info;
+
+ flash_info.cbSize = sizeof(FLASHWINFO);
+ flash_info.hwnd = mWindowHandle;
+ flash_info.dwFlags = FLASHW_TRAY;
+ flash_info.uCount = UINT(seconds / ICON_FLASH_TIME);
+ flash_info.dwTimeout = DWORD(1000.f * ICON_FLASH_TIME); // milliseconds
+ FlashWindowEx(&flash_info);
+ });
+}
+
+F32 LLWindowWin32::getGamma()
+{
+ return mCurrentGamma;
+}
+
+bool LLWindowWin32::restoreGamma()
+{
+ ASSERT_MAIN_THREAD();
+ if (mCustomGammaSet)
+ {
+ LL_DEBUGS("Window") << "Restoring gamma" << LL_ENDL;
+ mCustomGammaSet = false;
+ return SetDeviceGammaRamp(mhDC, mPrevGammaRamp);
+ }
+ return true;
+}
+
+bool LLWindowWin32::setGamma(const F32 gamma)
+{
+ ASSERT_MAIN_THREAD();
+ mCurrentGamma = gamma;
+
+ //Get the previous gamma ramp to restore later.
+ if (!mCustomGammaSet)
+ {
+ if (!gGLManager.mIsIntel) // skip for Intel GPUs (see SL-11341)
+ {
+ LL_DEBUGS("Window") << "Getting the previous gamma ramp to restore later" << LL_ENDL;
+ if (!GetDeviceGammaRamp(mhDC, mPrevGammaRamp))
+ {
+ LL_WARNS("Window") << "Failed to get the previous gamma ramp" << LL_ENDL;
+ return false;
+ }
+ }
+ mCustomGammaSet = true;
+ }
+
+ LL_DEBUGS("Window") << "Setting gamma to " << gamma << LL_ENDL;
+
+ for ( int i = 0; i < 256; ++i )
+ {
+ int mult = 256 - ( int ) ( ( gamma - 1.0f ) * 128.0f );
+
+ int value = mult * i;
+
+ if ( value > 0xffff )
+ value = 0xffff;
+
+ mCurrentGammaRamp[0][i] =
+ mCurrentGammaRamp[1][i] =
+ mCurrentGammaRamp[2][i] = (WORD) value;
+ };
+
+ return SetDeviceGammaRamp ( mhDC, mCurrentGammaRamp );
+}
+
+void LLWindowWin32::setFSAASamples(const U32 fsaa_samples)
+{
+ ASSERT_MAIN_THREAD();
+ mFSAASamples = fsaa_samples;
+}
+
+U32 LLWindowWin32::getFSAASamples()
+{
+ return mFSAASamples;
+}
+
+LLWindow::LLWindowResolution* LLWindowWin32::getSupportedResolutions(S32 &num_resolutions)
+{
+ ASSERT_MAIN_THREAD();
+ if (!mSupportedResolutions)
+ {
+ mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
+ DEVMODE dev_mode;
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
+
+ mNumSupportedResolutions = 0;
+ for (S32 mode_num = 0; mNumSupportedResolutions < MAX_NUM_RESOLUTIONS; mode_num++)
+ {
+ if (!EnumDisplaySettings(NULL, mode_num, &dev_mode))
+ {
+ break;
+ }
+
+ if (dev_mode.dmBitsPerPel == BITS_PER_PIXEL &&
+ dev_mode.dmPelsWidth >= 800 &&
+ dev_mode.dmPelsHeight >= 600)
+ {
+ bool resolution_exists = false;
+ for(S32 i = 0; i < mNumSupportedResolutions; i++)
+ {
+ if (mSupportedResolutions[i].mWidth == dev_mode.dmPelsWidth &&
+ mSupportedResolutions[i].mHeight == dev_mode.dmPelsHeight)
+ {
+ resolution_exists = true;
+ }
+ }
+ if (!resolution_exists)
+ {
+ mSupportedResolutions[mNumSupportedResolutions].mWidth = dev_mode.dmPelsWidth;
+ mSupportedResolutions[mNumSupportedResolutions].mHeight = dev_mode.dmPelsHeight;
+ mNumSupportedResolutions++;
+ }
+ }
+ }
+ }
+
+ num_resolutions = mNumSupportedResolutions;
+ return mSupportedResolutions;
+}
+
+
+F32 LLWindowWin32::getNativeAspectRatio()
+{
+ if (mOverrideAspectRatio > 0.f)
+ {
+ return mOverrideAspectRatio;
+ }
+ else if (mNativeAspectRatio > 0.f)
+ {
+ // we grabbed this value at startup, based on the user's desktop settings
+ return mNativeAspectRatio;
+ }
+ // RN: this hack presumes that the largest supported resolution is monitor-limited
+ // and that pixels in that mode are square, therefore defining the native aspect ratio
+ // of the monitor...this seems to work to a close approximation for most CRTs/LCDs
+ S32 num_resolutions;
+ LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions);
+
+ return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight);
+}
+
+F32 LLWindowWin32::getPixelAspectRatio()
+{
+ F32 pixel_aspect = 1.f;
+ if (getFullscreen())
+ {
+ LLCoordScreen screen_size;
+ getSize(&screen_size);
+ pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX;
+ }
+
+ return pixel_aspect;
+}
+
+// Change display resolution. Returns true if successful.
+// protected
+bool LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh)
+{
+ DEVMODE dev_mode;
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
+ bool success = false;
+
+ // Don't change anything if we don't have to
+ if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
+ {
+ if (dev_mode.dmPelsWidth == width &&
+ dev_mode.dmPelsHeight == height &&
+ dev_mode.dmBitsPerPel == bits &&
+ dev_mode.dmDisplayFrequency == refresh )
+ {
+ // ...display mode identical, do nothing
+ return true;
+ }
+ }
+
+ memset(&dev_mode, 0, sizeof(dev_mode));
+ dev_mode.dmSize = sizeof(dev_mode);
+ dev_mode.dmPelsWidth = width;
+ dev_mode.dmPelsHeight = height;
+ dev_mode.dmBitsPerPel = bits;
+ dev_mode.dmDisplayFrequency = refresh;
+ dev_mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
+
+ // CDS_FULLSCREEN indicates that this is a temporary change to the device mode.
+ LONG cds_result = ChangeDisplaySettings(&dev_mode, CDS_FULLSCREEN);
+
+ success = (DISP_CHANGE_SUCCESSFUL == cds_result);
+
+ if (!success)
+ {
+ LL_WARNS("Window") << "setDisplayResolution failed, "
+ << width << "x" << height << "x" << bits << " @ " << refresh << LL_ENDL;
+ }
+
+ return success;
+}
+
+// protected
+bool LLWindowWin32::setFullscreenResolution()
+{
+ if (mFullscreen)
+ {
+ return setDisplayResolution( mFullscreenWidth, mFullscreenHeight, mFullscreenBits, mFullscreenRefresh);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+// protected
+bool LLWindowWin32::resetDisplayResolution()
+{
+ LL_DEBUGS("Window") << "resetDisplayResolution START" << LL_ENDL;
+
+ LONG cds_result = ChangeDisplaySettings(NULL, 0);
+
+ bool success = (DISP_CHANGE_SUCCESSFUL == cds_result);
+
+ if (!success)
+ {
+ LL_WARNS("Window") << "resetDisplayResolution failed" << LL_ENDL;
+ }
+
+ LL_DEBUGS("Window") << "resetDisplayResolution END" << LL_ENDL;
+
+ return success;
+}
+
+void LLWindowWin32::swapBuffers()
+{
+ {
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
+ SwapBuffers(mhDC);
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("GPU Collect");
+ LL_PROFILER_GPU_COLLECT;
+ }
+}
+
+
+//
+// LLSplashScreenImp
+//
+LLSplashScreenWin32::LLSplashScreenWin32()
+: mWindow(NULL)
+{
+}
+
+LLSplashScreenWin32::~LLSplashScreenWin32()
+{
+}
+
+void LLSplashScreenWin32::showImpl()
+{
+ // This appears to work. ???
+ HINSTANCE hinst = GetModuleHandle(NULL);
+
+ mWindow = CreateDialog(hinst,
+ TEXT("SPLASHSCREEN"),
+ NULL, // no parent
+ (DLGPROC) LLSplashScreenWin32::windowProc);
+ ShowWindow(mWindow, SW_SHOW);
+
+ // Should set taskbar text without creating a header for the window (caption)
+ SetWindowTextA(mWindow, "Second Life");
+}
+
+
+void LLSplashScreenWin32::updateImpl(const std::string& mesg)
+{
+ if (!mWindow) return;
+
+ int output_str_len = MultiByteToWideChar(CP_UTF8, 0, mesg.c_str(), mesg.length(), NULL, 0);
+ if( output_str_len>1024 )
+ return;
+
+ WCHAR w_mesg[1025];//big enought to keep null terminatos
+
+ MultiByteToWideChar (CP_UTF8, 0, mesg.c_str(), mesg.length(), w_mesg, output_str_len);
+
+ //looks like MultiByteToWideChar didn't add null terminator to converted string, see EXT-4858
+ w_mesg[output_str_len] = 0;
+
+ SendDlgItemMessage(mWindow,
+ 666, // HACK: text id
+ WM_SETTEXT,
+ FALSE,
+ (LPARAM)w_mesg);
+}
+
+
+void LLSplashScreenWin32::hideImpl()
+{
+ if (mWindow)
+ {
+ if (!destroy_window_handler(mWindow))
+ {
+ LL_WARNS("Window") << "Failed to properly close splash screen window!" << LL_ENDL;
+ }
+ mWindow = NULL;
+ }
+}
+
+
+// static
+LRESULT CALLBACK LLSplashScreenWin32::windowProc(HWND h_wnd, UINT u_msg,
+ WPARAM w_param, LPARAM l_param)
+{
+ // Just give it to windows
+ return DefWindowProc(h_wnd, u_msg, w_param, l_param);
+}
+
+//
+// Helper Funcs
+//
+
+S32 OSMessageBoxWin32(const std::string& text, const std::string& caption, U32 type)
+{
+ UINT uType;
+
+ switch(type)
+ {
+ case OSMB_OK:
+ uType = MB_OK;
+ break;
+ case OSMB_OKCANCEL:
+ uType = MB_OKCANCEL;
+ break;
+ case OSMB_YESNO:
+ uType = MB_YESNO;
+ break;
+ default:
+ uType = MB_OK;
+ break;
+ }
+
+ int retval_win = MessageBoxW(NULL, // HWND
+ ll_convert_string_to_wide(text).c_str(),
+ ll_convert_string_to_wide(caption).c_str(),
+ uType);
+ S32 retval;
+
+ switch(retval_win)
+ {
+ case IDYES:
+ retval = OSBTN_YES;
+ break;
+ case IDNO:
+ retval = OSBTN_NO;
+ break;
+ case IDOK:
+ retval = OSBTN_OK;
+ break;
+ case IDCANCEL:
+ retval = OSBTN_CANCEL;
+ break;
+ default:
+ retval = OSBTN_CANCEL;
+ break;
+ }
+
+ return retval;
+}
+
+
+void LLWindowWin32::spawnWebBrowser(const std::string& escaped_url, bool async)
+{
+ bool found = false;
+ S32 i;
+ for (i = 0; i < gURLProtocolWhitelistCount; i++)
+ {
+ if (escaped_url.find(gURLProtocolWhitelist[i]) == 0)
+ {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ {
+ LL_WARNS("Window") << "spawn_web_browser() called for url with protocol not on whitelist: " << escaped_url << LL_ENDL;
+ return;
+ }
+
+ LL_INFOS("Window") << "Opening URL " << escaped_url << LL_ENDL;
+
+ // replaced ShellExecute code with ShellExecuteEx since ShellExecute doesn't work
+ // reliablly on Vista.
+
+ // this is madness.. no, this is..
+ LLWString url_wstring = utf8str_to_wstring( escaped_url );
+ llutf16string url_utf16 = wstring_to_utf16str( url_wstring );
+
+ // let the OS decide what to use to open the URL
+ SHELLEXECUTEINFO sei = { sizeof( sei ) };
+ // NOTE: this assumes that SL will stick around long enough to complete the DDE message exchange
+ // necessary for ShellExecuteEx to complete
+ if (async)
+ {
+ sei.fMask = SEE_MASK_ASYNCOK;
+ }
+ sei.nShow = SW_SHOWNORMAL;
+ sei.lpVerb = L"open";
+ sei.lpFile = url_utf16.c_str();
+ ShellExecuteEx( &sei );
+}
+
+/*
+ Make the raw keyboard data available - used to poke through to LLQtWebKit so
+ that Qt/Webkit has access to the virtual keycodes etc. that it needs
+*/
+LLSD LLWindowWin32::getNativeKeyData()
+{
+ LLSD result = LLSD::emptyMap();
+
+ result["scan_code"] = (S32)mKeyScanCode;
+ result["virtual_key"] = (S32)mKeyVirtualKey;
+ result["msg"] = ll_sd_from_U32(mRawMsg);
+ result["w_param"] = ll_sd_from_U32(mRawWParam);
+ result["l_param"] = ll_sd_from_U32(mRawLParam);
+
+ return result;
+}
+
+bool LLWindowWin32::dialogColorPicker( F32 *r, F32 *g, F32 *b )
+{
+ bool retval = false;
+
+ static CHOOSECOLOR cc;
+ static COLORREF crCustColors[16];
+ cc.lStructSize = sizeof(CHOOSECOLOR);
+ cc.hwndOwner = mWindowHandle;
+ cc.hInstance = NULL;
+ cc.rgbResult = RGB ((*r * 255.f),(*g *255.f),(*b * 255.f));
+ //cc.rgbResult = RGB (0x80,0x80,0x80);
+ cc.lpCustColors = crCustColors;
+ cc.Flags = CC_RGBINIT | CC_FULLOPEN;
+ cc.lCustData = 0;
+ cc.lpfnHook = NULL;
+ cc.lpTemplateName = NULL;
+
+ // This call is modal, so pause agent
+ //send_agent_pause(); // this is in newview and we don't want to set up a dependency
+ {
+ retval = ChooseColor(&cc);
+ }
+ //send_agent_resume(); // this is in newview and we don't want to set up a dependency
+
+ *b = ((F32)((cc.rgbResult >> 16) & 0xff)) / 255.f;
+
+ *g = ((F32)((cc.rgbResult >> 8) & 0xff)) / 255.f;
+
+ *r = ((F32)(cc.rgbResult & 0xff)) / 255.f;
+
+ return (retval);
+}
+
+void *LLWindowWin32::getPlatformWindow()
+{
+ return (void*)mWindowHandle;
+}
+
+void LLWindowWin32::bringToFront()
+{
+ mWindowThread->post([=]()
+ {
+ BringWindowToTop(mWindowHandle);
+ });
+}
+
+// set (OS) window focus back to the client
+void LLWindowWin32::focusClient()
+{
+ mWindowThread->post([=]()
+ {
+ SetFocus(mWindowHandle);
+ });
+}
+
+void LLWindowWin32::allowLanguageTextInput(LLPreeditor *preeditor, bool b)
+{
+ if (b == sLanguageTextInputAllowed || !LLWinImm::isAvailable())
+ {
+ return;
+ }
+
+ if (preeditor != mPreeditor && !b)
+ {
+ // This condition may occur with a call to
+ // setEnabled(bool) from LLTextEditor or LLLineEditor
+ // when the control is not focused.
+ // We need to silently ignore the case so that
+ // the language input status of the focused control
+ // is not disturbed.
+ return;
+ }
+
+ // Take care of old and new preeditors.
+ if (preeditor != mPreeditor || !b)
+ {
+ if (sLanguageTextInputAllowed)
+ {
+ interruptLanguageTextInput();
+ }
+ mPreeditor = (b ? preeditor : NULL);
+ }
+
+ sLanguageTextInputAllowed = b;
+
+ if (sLanguageTextInputAllowed)
+ {
+ mWindowThread->post([=]()
+ {
+ // Allowing: Restore the previous IME status, so that the user has a feeling that the previous
+ // text input continues naturally. Be careful, however, the IME status is meaningful only during the user keeps
+ // using same Input Locale (aka Keyboard Layout).
+ if (sWinIMEOpened && GetKeyboardLayout(0) == sWinInputLocale)
+ {
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+ LLWinImm::setOpenStatus(himc, true);
+ LLWinImm::setConversionStatus(himc, sWinIMEConversionMode, sWinIMESentenceMode);
+ LLWinImm::releaseContext(mWindowHandle, himc);
+ }
+ });
+ }
+ else
+ {
+ mWindowThread->post([=]()
+ {
+ // Disallowing: Turn off the IME so that succeeding key events bypass IME and come to us directly.
+ // However, do it after saving the current IME status. We need to restore the status when
+ // allowing language text input again.
+ sWinInputLocale = GetKeyboardLayout(0);
+ sWinIMEOpened = LLWinImm::isIME(sWinInputLocale);
+ if (sWinIMEOpened)
+ {
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+ sWinIMEOpened = LLWinImm::getOpenStatus(himc);
+ if (sWinIMEOpened)
+ {
+ LLWinImm::getConversionStatus(himc, &sWinIMEConversionMode, &sWinIMESentenceMode);
+
+ // We need both ImmSetConversionStatus and ImmSetOpenStatus here to surely disable IME's
+ // keyboard hooking, because Some IME reacts only on the former and some other on the latter...
+ LLWinImm::setConversionStatus(himc, IME_CMODE_NOCONVERSION, sWinIMESentenceMode);
+ LLWinImm::setOpenStatus(himc, false);
+ }
+ LLWinImm::releaseContext(mWindowHandle, himc);
+ }
+ });
+ }
+}
+
+void LLWindowWin32::fillCandidateForm(const LLCoordGL& caret, const LLRect& bounds,
+ CANDIDATEFORM *form)
+{
+ LLCoordWindow caret_coord, top_left, bottom_right;
+ convertCoords(caret, &caret_coord);
+ convertCoords(LLCoordGL(bounds.mLeft, bounds.mTop), &top_left);
+ convertCoords(LLCoordGL(bounds.mRight, bounds.mBottom), &bottom_right);
+
+ memset(form, 0, sizeof(CANDIDATEFORM));
+ form->dwStyle = CFS_EXCLUDE;
+ form->ptCurrentPos.x = caret_coord.mX;
+ form->ptCurrentPos.y = caret_coord.mY;
+ form->rcArea.left = top_left.mX;
+ form->rcArea.top = top_left.mY;
+ form->rcArea.right = bottom_right.mX;
+ form->rcArea.bottom = bottom_right.mY;
+}
+
+
+// Put the IME window at the right place (near current text input). Point coordinates should be the top of the current text line.
+void LLWindowWin32::setLanguageTextInput( const LLCoordGL & position )
+{
+ if (sLanguageTextInputAllowed && LLWinImm::isAvailable())
+ {
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+
+ LLCoordWindow win_pos;
+ convertCoords( position, &win_pos );
+
+ if ( win_pos.mX >= 0 && win_pos.mY >= 0 &&
+ (win_pos.mX != sWinIMEWindowPosition.mX) || (win_pos.mY != sWinIMEWindowPosition.mY) )
+ {
+ COMPOSITIONFORM ime_form;
+ memset( &ime_form, 0, sizeof(ime_form) );
+ ime_form.dwStyle = CFS_POINT;
+ ime_form.ptCurrentPos.x = win_pos.mX;
+ ime_form.ptCurrentPos.y = win_pos.mY;
+
+ LLWinImm::setCompositionWindow( himc, &ime_form );
+
+ sWinIMEWindowPosition = win_pos;
+ }
+
+ LLWinImm::releaseContext(mWindowHandle, himc);
+ }
+}
+
+
+void LLWindowWin32::fillCharPosition(const LLCoordGL& caret, const LLRect& bounds, const LLRect& control,
+ IMECHARPOSITION *char_position)
+{
+ LLCoordScreen caret_coord, top_left, bottom_right;
+ convertCoords(caret, &caret_coord);
+ convertCoords(LLCoordGL(bounds.mLeft, bounds.mTop), &top_left);
+ convertCoords(LLCoordGL(bounds.mRight, bounds.mBottom), &bottom_right);
+
+ char_position->pt.x = caret_coord.mX;
+ char_position->pt.y = top_left.mY; // Windows wants the coordinate of upper left corner of a character...
+ char_position->cLineHeight = bottom_right.mY - top_left.mY;
+ char_position->rcDocument.left = top_left.mX;
+ char_position->rcDocument.top = top_left.mY;
+ char_position->rcDocument.right = bottom_right.mX;
+ char_position->rcDocument.bottom = bottom_right.mY;
+}
+
+void LLWindowWin32::fillCompositionLogfont(LOGFONT *logfont)
+{
+ // Our font is a list of FreeType recognized font files that may
+ // not have a corresponding ones in Windows' fonts. Hence, we
+ // can't simply tell Windows which font we are using. We will
+ // notify a _standard_ font for a current input locale instead.
+ // We use a hard-coded knowledge about the Windows' standard
+ // configuration to do so...
+
+ memset(logfont, 0, sizeof(LOGFONT));
+
+ const WORD lang_id = LOWORD(GetKeyboardLayout(0));
+ switch (PRIMARYLANGID(lang_id))
+ {
+ case LANG_CHINESE:
+ // We need to identify one of two Chinese fonts.
+ switch (SUBLANGID(lang_id))
+ {
+ case SUBLANG_CHINESE_SIMPLIFIED:
+ case SUBLANG_CHINESE_SINGAPORE:
+ logfont->lfCharSet = GB2312_CHARSET;
+ lstrcpy(logfont->lfFaceName, TEXT("SimHei"));
+ break;
+ case SUBLANG_CHINESE_TRADITIONAL:
+ case SUBLANG_CHINESE_HONGKONG:
+ case SUBLANG_CHINESE_MACAU:
+ default:
+ logfont->lfCharSet = CHINESEBIG5_CHARSET;
+ lstrcpy(logfont->lfFaceName, TEXT("MingLiU"));
+ break;
+ }
+ break;
+ case LANG_JAPANESE:
+ logfont->lfCharSet = SHIFTJIS_CHARSET;
+ lstrcpy(logfont->lfFaceName, TEXT("MS Gothic"));
+ break;
+ case LANG_KOREAN:
+ logfont->lfCharSet = HANGUL_CHARSET;
+ lstrcpy(logfont->lfFaceName, TEXT("Gulim"));
+ break;
+ default:
+ logfont->lfCharSet = ANSI_CHARSET;
+ lstrcpy(logfont->lfFaceName, TEXT("Tahoma"));
+ break;
+ }
+
+ logfont->lfHeight = mPreeditor->getPreeditFontSize();
+ logfont->lfWeight = FW_NORMAL;
+}
+
+U32 LLWindowWin32::fillReconvertString(const LLWString &text,
+ S32 focus, S32 focus_length, RECONVERTSTRING *reconvert_string)
+{
+ const llutf16string text_utf16 = wstring_to_utf16str(text);
+ const DWORD required_size = sizeof(RECONVERTSTRING) + (text_utf16.length() + 1) * sizeof(WCHAR);
+ if (reconvert_string && reconvert_string->dwSize >= required_size)
+ {
+ const DWORD focus_utf16_at = wstring_utf16_length(text, 0, focus);
+ const DWORD focus_utf16_length = wstring_utf16_length(text, focus, focus_length);
+
+ reconvert_string->dwVersion = 0;
+ reconvert_string->dwStrLen = text_utf16.length();
+ reconvert_string->dwStrOffset = sizeof(RECONVERTSTRING);
+ reconvert_string->dwCompStrLen = focus_utf16_length;
+ reconvert_string->dwCompStrOffset = focus_utf16_at * sizeof(WCHAR);
+ reconvert_string->dwTargetStrLen = 0;
+ reconvert_string->dwTargetStrOffset = focus_utf16_at * sizeof(WCHAR);
+
+ const LPWSTR text = (LPWSTR)((BYTE *)reconvert_string + sizeof(RECONVERTSTRING));
+ memcpy(text, text_utf16.c_str(), (text_utf16.length() + 1) * sizeof(WCHAR));
+ }
+ return required_size;
+}
+
+void LLWindowWin32::updateLanguageTextInputArea()
+{
+ if (!mPreeditor || !LLWinImm::isAvailable())
+ {
+ return;
+ }
+
+ LLCoordGL caret_coord;
+ LLRect preedit_bounds;
+ if (mPreeditor->getPreeditLocation(-1, &caret_coord, &preedit_bounds, NULL))
+ {
+ mLanguageTextInputPointGL = caret_coord;
+ mLanguageTextInputAreaGL = preedit_bounds;
+
+ CANDIDATEFORM candidate_form;
+ fillCandidateForm(caret_coord, preedit_bounds, &candidate_form);
+
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+ // Win32 document says there may be up to 4 candidate windows.
+ // This magic number 4 appears only in the document, and
+ // there are no constant/macro for the value...
+ for (int i = 3; i >= 0; --i)
+ {
+ candidate_form.dwIndex = i;
+ LLWinImm::setCandidateWindow(himc, &candidate_form);
+ }
+ LLWinImm::releaseContext(mWindowHandle, himc);
+ }
+}
+
+void LLWindowWin32::interruptLanguageTextInput()
+{
+ ASSERT_MAIN_THREAD();
+ if (mPreeditor && LLWinImm::isAvailable())
+ {
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+ LLWinImm::notifyIME(himc, NI_COMPOSITIONSTR, CPS_COMPLETE, 0);
+ LLWinImm::releaseContext(mWindowHandle, himc);
+ }
+}
+
+void LLWindowWin32::handleStartCompositionMessage()
+{
+ // Let IME know the font to use in feedback UI.
+ LOGFONT logfont;
+ fillCompositionLogfont(&logfont);
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+ LLWinImm::setCompositionFont(himc, &logfont);
+ LLWinImm::releaseContext(mWindowHandle, himc);
+}
+
+// Handle WM_IME_COMPOSITION message.
+
+void LLWindowWin32::handleCompositionMessage(const U32 indexes)
+{
+ if (!mPreeditor)
+ {
+ return;
+ }
+ bool needs_update = false;
+ LLWString result_string;
+ LLWString preedit_string;
+ S32 preedit_string_utf16_length = 0;
+ LLPreeditor::segment_lengths_t preedit_segment_lengths;
+ LLPreeditor::standouts_t preedit_standouts;
+
+ // Step I: Receive details of preedits from IME.
+
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+
+ if (indexes & GCS_RESULTSTR)
+ {
+ LONG size = LLWinImm::getCompositionString(himc, GCS_RESULTSTR, NULL, 0);
+ if (size >= 0)
+ {
+ const LPWSTR data = new WCHAR[size / sizeof(WCHAR) + 1];
+ size = LLWinImm::getCompositionString(himc, GCS_RESULTSTR, data, size);
+ if (size > 0)
+ {
+ result_string = utf16str_to_wstring(llutf16string(data, size / sizeof(WCHAR)));
+ }
+ delete[] data;
+ needs_update = true;
+ }
+ }
+
+ if (indexes & GCS_COMPSTR)
+ {
+ LONG size = LLWinImm::getCompositionString(himc, GCS_COMPSTR, NULL, 0);
+ if (size >= 0)
+ {
+ const LPWSTR data = new WCHAR[size / sizeof(WCHAR) + 1];
+ size = LLWinImm::getCompositionString(himc, GCS_COMPSTR, data, size);
+ if (size > 0)
+ {
+ preedit_string_utf16_length = size / sizeof(WCHAR);
+ preedit_string = utf16str_to_wstring(llutf16string(data, size / sizeof(WCHAR)));
+ }
+ delete[] data;
+ needs_update = true;
+ }
+ }
+
+ if ((indexes & GCS_COMPCLAUSE) && preedit_string.length() > 0)
+ {
+ LONG size = LLWinImm::getCompositionString(himc, GCS_COMPCLAUSE, NULL, 0);
+ if (size > 0)
+ {
+ const LPDWORD data = new DWORD[size / sizeof(DWORD)];
+ size = LLWinImm::getCompositionString(himc, GCS_COMPCLAUSE, data, size);
+ if (size >= sizeof(DWORD) * 2
+ && data[0] == 0 && data[size / sizeof(DWORD) - 1] == preedit_string_utf16_length)
+ {
+ preedit_segment_lengths.resize(size / sizeof(DWORD) - 1);
+ S32 offset = 0;
+ for (U32 i = 0; i < preedit_segment_lengths.size(); i++)
+ {
+ const S32 length = wstring_wstring_length_from_utf16_length(preedit_string, offset, data[i + 1] - data[i]);
+ preedit_segment_lengths[i] = length;
+ offset += length;
+ }
+ }
+ delete[] data;
+ }
+ }
+
+ if ((indexes & GCS_COMPATTR) && preedit_segment_lengths.size() > 1)
+ {
+ LONG size = LLWinImm::getCompositionString(himc, GCS_COMPATTR, NULL, 0);
+ if (size > 0)
+ {
+ const LPBYTE data = new BYTE[size / sizeof(BYTE)];
+ size = LLWinImm::getCompositionString(himc, GCS_COMPATTR, data, size);
+ if (size == preedit_string_utf16_length)
+ {
+ preedit_standouts.assign(preedit_segment_lengths.size(), false);
+ S32 offset = 0;
+ for (U32 i = 0; i < preedit_segment_lengths.size(); i++)
+ {
+ if (ATTR_TARGET_CONVERTED == data[offset] || ATTR_TARGET_NOTCONVERTED == data[offset])
+ {
+ preedit_standouts[i] = true;
+ }
+ offset += wstring_utf16_length(preedit_string, offset, preedit_segment_lengths[i]);
+ }
+ }
+ delete[] data;
+ }
+ }
+
+ S32 caret_position = preedit_string.length();
+ if (indexes & GCS_CURSORPOS)
+ {
+ const S32 caret_position_utf16 = LLWinImm::getCompositionString(himc, GCS_CURSORPOS, NULL, 0);
+ if (caret_position_utf16 >= 0 && caret_position <= preedit_string_utf16_length)
+ {
+ caret_position = wstring_wstring_length_from_utf16_length(preedit_string, 0, caret_position_utf16);
+ }
+ }
+
+ if (indexes == 0)
+ {
+ // I'm not sure this condition really happens, but
+ // Windows SDK document says it is an indication
+ // of "reset everything."
+ needs_update = true;
+ }
+
+ LLWinImm::releaseContext(mWindowHandle, himc);
+
+ // Step II: Update the active preeditor.
+
+ if (needs_update)
+ {
+ if (preedit_string.length() != 0 || result_string.length() != 0)
+ {
+ mPreeditor->resetPreedit();
+ }
+
+ if (result_string.length() > 0)
+ {
+ for (LLWString::const_iterator i = result_string.begin(); i != result_string.end(); i++)
+ {
+ mPreeditor->handleUnicodeCharHere(*i);
+ }
+ }
+
+ if (preedit_string.length() == 0)
+ {
+ preedit_segment_lengths.clear();
+ preedit_standouts.clear();
+ }
+ else
+ {
+ if (preedit_segment_lengths.size() == 0)
+ {
+ preedit_segment_lengths.assign(1, preedit_string.length());
+ }
+ if (preedit_standouts.size() == 0)
+ {
+ preedit_standouts.assign(preedit_segment_lengths.size(), false);
+ }
+ }
+ mPreeditor->updatePreedit(preedit_string, preedit_segment_lengths, preedit_standouts, caret_position);
+
+ // Some IME doesn't query char position after WM_IME_COMPOSITION,
+ // so we need to update them actively.
+ updateLanguageTextInputArea();
+ }
+}
+
+// Given a text and a focus range, find_context finds and returns a
+// surrounding context of the focused subtext. A variable pointed
+// to by offset receives the offset in llwchars of the beginning of
+// the returned context string in the given wtext.
+
+static LLWString find_context(const LLWString & wtext, S32 focus, S32 focus_length, S32 *offset)
+{
+ static const S32 CONTEXT_EXCESS = 30; // This value is by experiences.
+
+ const S32 e = llmin((S32) wtext.length(), focus + focus_length + CONTEXT_EXCESS);
+ S32 end = focus + focus_length;
+ while (end < e && '\n' != wtext[end])
+ {
+ end++;
+ }
+
+ const S32 s = llmax(0, focus - CONTEXT_EXCESS);
+ S32 start = focus;
+ while (start > s && '\n' != wtext[start - 1])
+ {
+ --start;
+ }
+
+ *offset = start;
+ return wtext.substr(start, end - start);
+}
+
+// final stage of handling drop requests - both from WM_DROPFILES message
+// for files and via IDropTarget interface requests.
+LLWindowCallbacks::DragNDropResult LLWindowWin32::completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url )
+{
+ ASSERT_MAIN_THREAD();
+ return mCallbacks->handleDragNDrop( this, gl_coord, mask, action, url );
+}
+
+// Handle WM_IME_REQUEST message.
+// If it handled the message, returns true. Otherwise, false.
+// When it handled the message, the value to be returned from
+// the Window Procedure is set to *result.
+
+bool LLWindowWin32::handleImeRequests(WPARAM request, LPARAM param, LRESULT *result)
+{
+ if ( mPreeditor )
+ {
+ switch (request)
+ {
+ case IMR_CANDIDATEWINDOW: // http://msdn2.microsoft.com/en-us/library/ms776080.aspx
+ {
+ LLCoordGL caret_coord;
+ LLRect preedit_bounds;
+ mPreeditor->getPreeditLocation(-1, &caret_coord, &preedit_bounds, NULL);
+
+ CANDIDATEFORM *const form = (CANDIDATEFORM *)param;
+ DWORD const dwIndex = form->dwIndex;
+ fillCandidateForm(caret_coord, preedit_bounds, form);
+ form->dwIndex = dwIndex;
+
+ *result = 1;
+ return true;
+ }
+ case IMR_QUERYCHARPOSITION:
+ {
+ IMECHARPOSITION *const char_position = (IMECHARPOSITION *)param;
+
+ // char_position->dwCharPos counts in number of
+ // WCHARs, i.e., UTF-16 encoding units, so we can't simply pass the
+ // number to getPreeditLocation.
+
+ const LLWString & wtext = mPreeditor->getPreeditString();
+ S32 preedit, preedit_length;
+ mPreeditor->getPreeditRange(&preedit, &preedit_length);
+ LLCoordGL caret_coord;
+ LLRect preedit_bounds, text_control;
+ const S32 position = wstring_wstring_length_from_utf16_length(wtext, preedit, char_position->dwCharPos);
+
+ if (!mPreeditor->getPreeditLocation(position, &caret_coord, &preedit_bounds, &text_control))
+ {
+ LL_WARNS("Window") << "*** IMR_QUERYCHARPOSITON called but getPreeditLocation failed." << LL_ENDL;
+ return false;
+ }
+
+ fillCharPosition(caret_coord, preedit_bounds, text_control, char_position);
+
+ *result = 1;
+ return true;
+ }
+ case IMR_COMPOSITIONFONT:
+ {
+ fillCompositionLogfont((LOGFONT *)param);
+
+ *result = 1;
+ return true;
+ }
+ case IMR_RECONVERTSTRING:
+ {
+ mPreeditor->resetPreedit();
+ const LLWString & wtext = mPreeditor->getPreeditString();
+ S32 select, select_length;
+ mPreeditor->getSelectionRange(&select, &select_length);
+
+ S32 context_offset;
+ const LLWString context = find_context(wtext, select, select_length, &context_offset);
+
+ RECONVERTSTRING * const reconvert_string = (RECONVERTSTRING *)param;
+ const U32 size = fillReconvertString(context, select - context_offset, select_length, reconvert_string);
+ if (reconvert_string)
+ {
+ if (select_length == 0)
+ {
+ // Let the IME to decide the reconversion range, and
+ // adjust the reconvert_string structure accordingly.
+ HIMC himc = LLWinImm::getContext(mWindowHandle);
+ const bool adjusted = LLWinImm::setCompositionString(himc,
+ SCS_QUERYRECONVERTSTRING, reconvert_string, size, NULL, 0);
+ LLWinImm::releaseContext(mWindowHandle, himc);
+ if (adjusted)
+ {
+ const llutf16string & text_utf16 = wstring_to_utf16str(context);
+ const S32 new_preedit_start = reconvert_string->dwCompStrOffset / sizeof(WCHAR);
+ const S32 new_preedit_end = new_preedit_start + reconvert_string->dwCompStrLen;
+ select = utf16str_wstring_length(text_utf16, new_preedit_start);
+ select_length = utf16str_wstring_length(text_utf16, new_preedit_end) - select;
+ select += context_offset;
+ }
+ }
+ mPreeditor->markAsPreedit(select, select_length);
+ }
+
+ *result = size;
+ return true;
+ }
+ case IMR_CONFIRMRECONVERTSTRING:
+ {
+ *result = 0;
+ return true;
+ }
+ case IMR_DOCUMENTFEED:
+ {
+ const LLWString & wtext = mPreeditor->getPreeditString();
+ S32 preedit, preedit_length;
+ mPreeditor->getPreeditRange(&preedit, &preedit_length);
+
+ S32 context_offset;
+ LLWString context = find_context(wtext, preedit, preedit_length, &context_offset);
+ preedit -= context_offset;
+ preedit_length = llmin(preedit_length, (S32)context.length() - preedit);
+ if (preedit_length > 0 && preedit >= 0)
+ {
+ // IMR_DOCUMENTFEED may be called when we have an active preedit.
+ // We should pass the context string *excluding* the preedit string.
+ // Otherwise, some IME are confused.
+ context.erase(preedit, preedit_length);
+ }
+
+ RECONVERTSTRING *reconvert_string = (RECONVERTSTRING *)param;
+ *result = fillReconvertString(context, preedit, 0, reconvert_string);
+ return true;
+ }
+ default:
+ return false;
+ }
+ }
+
+ return false;
+}
+
+//static
+void LLWindowWin32::setDPIAwareness()
+{
+ HMODULE hShcore = LoadLibrary(L"shcore.dll");
+ if (hShcore != NULL)
+ {
+ SetProcessDpiAwarenessType pSPDA;
+ pSPDA = (SetProcessDpiAwarenessType)GetProcAddress(hShcore, "SetProcessDpiAwareness");
+ if (pSPDA)
+ {
+
+ HRESULT hr = pSPDA(PROCESS_PER_MONITOR_DPI_AWARE);
+ if (hr != S_OK)
+ {
+ LL_WARNS() << "SetProcessDpiAwareness() function returned an error. Will use legacy DPI awareness API of Win XP/7" << LL_ENDL;
+ }
+ }
+ FreeLibrary(hShcore);
+ }
+ else
+ {
+ LL_WARNS() << "Could not load shcore.dll library (included by <ShellScalingAPI.h> from Win 8.1 SDK. Will use legacy DPI awareness API of Win XP/7" << LL_ENDL;
+ }
+}
+
+void* LLWindowWin32::getDirectInput8()
+{
+ return &gDirectInput8;
+}
+
+bool LLWindowWin32::getInputDevices(U32 device_type_filter,
+ std::function<bool(std::string&, LLSD&, void*)> osx_callback,
+ void * di8_devices_callback,
+ void* userdata)
+{
+ if (gDirectInput8 != NULL)
+ {
+ // Enumerate devices
+ HRESULT status = gDirectInput8->EnumDevices(
+ (DWORD) device_type_filter, // DWORD dwDevType,
+ (LPDIENUMDEVICESCALLBACK)di8_devices_callback, // LPDIENUMDEVICESCALLBACK lpCallback, // BOOL DIEnumDevicesCallback( LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef ) // BOOL CALLBACK DinputDevice::DevicesCallback
+ (LPVOID*)userdata, // LPVOID pvRef
+ DIEDFL_ATTACHEDONLY // DWORD dwFlags
+ );
+
+ return status == DI_OK;
+ }
+ return false;
+}
+
+F32 LLWindowWin32::getSystemUISize()
+{
+ F32 scale_value = 1.f;
+ HWND hWnd = (HWND)getPlatformWindow();
+ HDC hdc = GetDC(hWnd);
+ HMONITOR hMonitor;
+ HANDLE hProcess = GetCurrentProcess();
+ PROCESS_DPI_AWARENESS dpi_awareness;
+
+ HMODULE hShcore = LoadLibrary(L"shcore.dll");
+
+ if (hShcore != NULL)
+ {
+ GetProcessDpiAwarenessType pGPDA;
+ pGPDA = (GetProcessDpiAwarenessType)GetProcAddress(hShcore, "GetProcessDpiAwareness");
+ GetDpiForMonitorType pGDFM;
+ pGDFM = (GetDpiForMonitorType)GetProcAddress(hShcore, "GetDpiForMonitor");
+ if (pGPDA != NULL && pGDFM != NULL)
+ {
+ pGPDA(hProcess, &dpi_awareness);
+ if (dpi_awareness == PROCESS_PER_MONITOR_DPI_AWARE)
+ {
+ POINT pt;
+ UINT dpix = 0, dpiy = 0;
+ HRESULT hr = E_FAIL;
+ RECT rect;
+
+ GetWindowRect(hWnd, &rect);
+ // Get the DPI for the monitor, on which the center of window is displayed and set the scaling factor
+ pt.x = (rect.left + rect.right) / 2;
+ pt.y = (rect.top + rect.bottom) / 2;
+ hMonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
+ hr = pGDFM(hMonitor, MDT_EFFECTIVE_DPI, &dpix, &dpiy);
+ if (hr == S_OK)
+ {
+ scale_value = F32(dpix) / F32(USER_DEFAULT_SCREEN_DPI);
+ }
+ else
+ {
+ LL_WARNS() << "Could not determine DPI for monitor. Setting scale to default 100 %" << LL_ENDL;
+ scale_value = 1.0f;
+ }
+ }
+ else
+ {
+ LL_WARNS() << "Process is not per-monitor DPI-aware. Setting scale to default 100 %" << LL_ENDL;
+ scale_value = 1.0f;
+ }
+ }
+ FreeLibrary(hShcore);
+ }
+ else
+ {
+ LL_WARNS() << "Could not load shcore.dll library (included by <ShellScalingAPI.h> from Win 8.1 SDK). Using legacy DPI awareness API of Win XP/7" << LL_ENDL;
+ scale_value = F32(GetDeviceCaps(hdc, LOGPIXELSX)) / F32(USER_DEFAULT_SCREEN_DPI);
+ }
+
+ ReleaseDC(hWnd, hdc);
+ return scale_value;
+}
+
+//static
+std::vector<std::string> LLWindowWin32::getDisplaysResolutionList()
+{
+ return sMonitorInfo.getResolutionsList();
+}
+
+//static
+std::vector<std::string> LLWindowWin32::getDynamicFallbackFontList()
+{
+ // Fonts previously in getFontListSans() have moved to fonts.xml.
+ return std::vector<std::string>();
+}
+
+void LLWindowWin32::setMaxVRAMMegabytes(U32 max_vram)
+{
+ if (mWindowThread)
+ {
+ mWindowThread->mMaxVRAM = max_vram;
+ }
+}
+
+#endif // LL_WINDOWS
+
+inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread()
+ : LL::ThreadPool("Window Thread", 1, MAX_QUEUE_SIZE, true /*should be false, temporary workaround for SL-18721*/)
+{
+ LL::ThreadPool::start();
+}
+
+void LLWindowWin32::LLWindowWin32Thread::close()
+{
+ if (!mQueue->isClosed())
+ {
+ LL_WARNS() << "Closing window thread without using destroy_window_handler" << LL_ENDL;
+ LL::ThreadPool::close();
+
+ // Workaround for SL-18721 in case window closes too early and abruptly
+ LLSplashScreen::show();
+ LLSplashScreen::update("..."); // will be updated later
+ }
+}
+
+
+/**
+ * LogChange is to log changes in status while trying to avoid spamming the
+ * log with repeated messages, especially in a tight loop. It refuses to log
+ * a continuous run of identical messages, but logs every time the message
+ * changes. (It will happily spam when messages quickly bounce back and
+ * forth.)
+ */
+class LogChange
+{
+public:
+ LogChange(const std::string& tag):
+ mTag(tag)
+ {}
+
+ template <typename... Items>
+ void always(Items&&... items)
+ {
+ // This odd construct ensures that the stringize() call is only
+ // executed if DEBUG logging is enabled for the passed tag.
+ LL_DEBUGS(mTag.c_str());
+ log(LL_CONT, stringize(std::forward<Items>(items)...));
+ LL_ENDL;
+ }
+
+ template <typename... Items>
+ void onChange(Items&&... items)
+ {
+ LL_DEBUGS(mTag.c_str());
+ auto str = stringize(std::forward<Items>(items)...);
+ if (str != mPrev)
+ {
+ log(LL_CONT, str);
+ }
+ LL_ENDL;
+ }
+
+private:
+ void log(std::ostream& out, const std::string& message)
+ {
+ mPrev = message;
+ out << message;
+ }
+ std::string mTag;
+ std::string mPrev;
+};
+
+// Print hardware debug info about available graphics adapters in ordinal order
+void debugEnumerateGraphicsAdapters()
+{
+ LL_INFOS("Window") << "Enumerating graphics adapters..." << LL_ENDL;
+
+ IDXGIFactory1* factory;
+ HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&factory);
+ if (FAILED(res) || !factory)
+ {
+ LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL;
+ }
+ else
+ {
+ UINT graphics_adapter_index = 0;
+ IDXGIAdapter3* dxgi_adapter;
+ while (true)
+ {
+ res = factory->EnumAdapters(graphics_adapter_index, reinterpret_cast<IDXGIAdapter**>(&dxgi_adapter));
+ if (FAILED(res))
+ {
+ if (graphics_adapter_index == 0)
+ {
+ LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("Window") << "Done enumerating graphics adapters" << LL_ENDL;
+ }
+ }
+ else
+ {
+ DXGI_ADAPTER_DESC desc;
+ dxgi_adapter->GetDesc(&desc);
+ std::wstring description_w((wchar_t*)desc.Description);
+ std::string description(description_w.begin(), description_w.end());
+ LL_INFOS("Window") << "Graphics adapter index: " << graphics_adapter_index << ", "
+ << "Description: " << description << ", "
+ << "DeviceId: " << desc.DeviceId << ", "
+ << "SubSysId: " << desc.SubSysId << ", "
+ << "AdapterLuid: " << desc.AdapterLuid.HighPart << "_" << desc.AdapterLuid.LowPart << ", "
+ << "DedicatedVideoMemory: " << desc.DedicatedVideoMemory / 1024 / 1024 << ", "
+ << "DedicatedSystemMemory: " << desc.DedicatedSystemMemory / 1024 / 1024 << ", "
+ << "SharedSystemMemory: " << desc.SharedSystemMemory / 1024 / 1024 << LL_ENDL;
+ }
+
+ if (dxgi_adapter)
+ {
+ dxgi_adapter->Release();
+ dxgi_adapter = NULL;
+ }
+ else
+ {
+ break;
+ }
+
+ graphics_adapter_index++;
+ }
+ }
+
+ if (factory)
+ {
+ factory->Release();
+ }
+}
+
+void LLWindowWin32::LLWindowWin32Thread::initDX()
+{
+ if (!mGLReady) { return; }
+
+ if (mDXGIAdapter == NULL)
+ {
+ debugEnumerateGraphicsAdapters();
+
+ IDXGIFactory4* pFactory = nullptr;
+
+ HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&pFactory);
+
+ if (FAILED(res))
+ {
+ LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL;
+ }
+ else
+ {
+ res = pFactory->EnumAdapters(0, reinterpret_cast<IDXGIAdapter**>(&mDXGIAdapter));
+ if (FAILED(res))
+ {
+ LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "EnumAdapters success" << LL_ENDL;
+ }
+ }
+
+ if (pFactory)
+ {
+ pFactory->Release();
+ }
+ }
+}
+
+void LLWindowWin32::LLWindowWin32Thread::initD3D()
+{
+ if (!mGLReady) { return; }
+
+ if (mDXGIAdapter == NULL && mD3DDevice == NULL && mWindowHandleThrd != 0)
+ {
+ mD3D = Direct3DCreate9(D3D_SDK_VERSION);
+
+ D3DPRESENT_PARAMETERS d3dpp;
+
+ ZeroMemory(&d3dpp, sizeof(d3dpp));
+ d3dpp.Windowed = TRUE;
+ d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
+
+ HRESULT res = mD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, mWindowHandleThrd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &mD3DDevice);
+
+ if (FAILED(res))
+ {
+ LL_WARNS() << "(fallback) CreateDevice failed: 0x" << std::hex << res << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "(fallback) CreateDevice success" << LL_ENDL;
+ }
+ }
+}
+
+void LLWindowWin32::LLWindowWin32Thread::cleanupDX()
+{
+ //clean up DXGI/D3D resources
+ if (mDXGIAdapter)
+ {
+ mDXGIAdapter->Release();
+ mDXGIAdapter = nullptr;
+ }
+
+ if (mD3DDevice)
+ {
+ mD3DDevice->Release();
+ mD3DDevice = nullptr;
+ }
+
+ if (mD3D)
+ {
+ mD3D->Release();
+ mD3D = nullptr;
+ }
+}
+
+void LLWindowWin32::LLWindowWin32Thread::run()
+{
+ sWindowThreadId = std::this_thread::get_id();
+ LogChange logger("Window");
+
+ //as good a place as any to up the MM timer resolution (see ms_sleep)
+ //attempt to set timer resolution to 1ms
+ TIMECAPS tc;
+ if (timeGetDevCaps(&tc, sizeof(TIMECAPS)) == TIMERR_NOERROR)
+ {
+ timeBeginPeriod(llclamp((U32) 1, tc.wPeriodMin, tc.wPeriodMax));
+ }
+
+ while (! getQueue().done())
+ {
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
+
+ // lazily call initD3D inside this loop to catch when mGLReady has been set to true
+ initDX();
+
+ if (mWindowHandleThrd != 0)
+ {
+ // lazily call initD3D inside this loop to catch when mWindowHandle has been set, and mGLReady has been set to true
+ // *TODO: Shutdown if this fails when mWindowHandle exists
+ initD3D();
+
+ MSG msg;
+ BOOL status;
+ if (mhDCThrd == 0)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - PeekMessage");
+ logger.onChange("PeekMessage(", std::hex, mWindowHandleThrd, ")");
+ status = PeekMessage(&msg, mWindowHandleThrd, 0, 0, PM_REMOVE);
+ }
+ else
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - GetMessage");
+ logger.always("GetMessage(", std::hex, mWindowHandleThrd, ")");
+ status = GetMessage(&msg, NULL, 0, 0);
+ }
+ if (status > 0)
+ {
+ logger.always("got MSG (", std::hex, msg.hwnd, ", ", msg.message,
+ ", ", msg.wParam, ")");
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+
+ mMessageQueue.pushFront(msg);
+ }
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - Function Queue");
+ logger.onChange("runPending()");
+ //process any pending functions
+ getQueue().runPending();
+ }
+
+#if 0
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - Sleep");
+ logger.always("sleep(1)");
+ std::this_thread::sleep_for(std::chrono::milliseconds(1));
+ }
+#endif
+ }
+
+ cleanupDX();
+}
+
+void LLWindowWin32::LLWindowWin32Thread::wakeAndDestroy()
+{
+ if (mQueue->isClosed())
+ {
+ LL_WARNS() << "Tried to close Queue. Win32 thread Queue already closed." << LL_ENDL;
+ return;
+ }
+
+ // Make sure we don't leave a blank toolbar button.
+ // Also hiding window now prevents user from suspending it
+ // via some action (like dragging it around)
+ ShowWindow(mWindowHandleThrd, SW_HIDE);
+
+ // Schedule destruction
+ HWND old_handle = mWindowHandleThrd;
+ post([this]()
+ {
+ if (IsWindow(mWindowHandleThrd))
+ {
+ if (mhDCThrd)
+ {
+ if (!ReleaseDC(mWindowHandleThrd, mhDCThrd))
+ {
+ LL_WARNS("Window") << "Release of ghDC failed!" << LL_ENDL;
+ }
+ mhDCThrd = NULL;
+ }
+
+ // This causes WM_DESTROY to be sent *immediately*
+ if (!destroy_window_handler(mWindowHandleThrd))
+ {
+ LL_WARNS("Window") << "Failed to destroy Window! " << std::hex << GetLastError() << LL_ENDL;
+ }
+ }
+ else
+ {
+ // Something killed the window while we were busy destroying gl or handle somehow got broken
+ LL_WARNS("Window") << "Failed to destroy Window, invalid handle!" << LL_ENDL;
+ }
+ mWindowHandleThrd = NULL;
+ mhDCThrd = NULL;
+ mGLReady = false;
+ });
+
+ LL_DEBUGS("Window") << "Closing window's pool queue" << LL_ENDL;
+ mQueue->close();
+
+ // Post a nonsense user message to wake up the thread in
+ // case it is waiting for a getMessage()
+ if (old_handle)
+ {
+ WPARAM wparam{ 0xB0B0 };
+ LL_DEBUGS("Window") << "PostMessage(" << std::hex << old_handle
+ << ", " << WM_DUMMY_
+ << ", " << wparam << ")" << std::dec << LL_ENDL;
+ PostMessage(old_handle, WM_DUMMY_, wparam, 0x1337);
+ }
+
+ // There are cases where window will refuse to close,
+ // can't wait forever on join, check state instead
+ LLTimer timeout;
+ timeout.setTimerExpirySec(2.0);
+ while (!getQueue().done() && !timeout.hasExpired() && mWindowHandleThrd)
+ {
+ ms_sleep(100);
+ }
+
+ if (getQueue().done() || mWindowHandleThrd == NULL)
+ {
+ // Window is closed, started closing or is cleaning up
+ // now wait for our single thread to die.
+ if (mWindowHandleThrd)
+ {
+ LL_INFOS("Window") << "Window is closing, waiting on pool's thread to join, time since post: " << timeout.getElapsedSeconds() << "s" << LL_ENDL;
+ }
+ else
+ {
+ LL_DEBUGS("Window") << "Waiting on pool's thread, time since post: " << timeout.getElapsedSeconds() << "s" << LL_ENDL;
+ }
+ for (auto& pair : mThreads)
+ {
+ pair.second.join();
+ }
+ }
+ else
+ {
+ // Something suspended window thread, can't afford to wait forever
+ // so kill thread instead
+ // Ex: This can happen if user starts dragging window arround (if it
+ // was visible) or a modal notification pops up
+ LL_WARNS("Window") << "Window is frozen, couldn't perform clean exit" << LL_ENDL;
+
+ for (auto& pair : mThreads)
+ {
+ // very unsafe
+ TerminateThread(pair.second.native_handle(), 0);
+ pair.second.detach();
+ cleanupDX();
+ }
+ }
+ LL_DEBUGS("Window") << "thread pool shutdown complete" << LL_ENDL;
+}
+
+void LLWindowWin32::post(const std::function<void()>& func)
+{
+ mFunctionQueue.pushFront(func);
+}
+
+void LLWindowWin32::postMouseButtonEvent(const std::function<void()>& func)
+{
+ mMouseQueue.pushFront(func);
+}
+
+void LLWindowWin32::kickWindowThread(HWND windowHandle)
+{
+ if (! windowHandle)
+ windowHandle = mWindowHandle;
+ if (windowHandle)
+ {
+ // post a nonsense user message to wake up the Window Thread in
+ // case any functions are pending and no windows events came
+ // through this frame
+ WPARAM wparam{ 0xB0B0 };
+ LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle
+ << ", " << WM_DUMMY_
+ << ", " << wparam << ")" << std::dec << LL_ENDL;
+ PostMessage(windowHandle, WM_DUMMY_, wparam, 0x1337);
+ }
+}
+
+void LLWindowWin32::updateWindowRect()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
+ //called from window thread
+ RECT rect;
+ RECT client_rect;
+
+ if (GetWindowRect(mWindowHandle, &rect) &&
+ GetClientRect(mWindowHandle, &client_rect))
+ {
+ post([=]
+ {
+ mRect = rect;
+ mClientRect = client_rect;
+ });
+ }
+}