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Diffstat (limited to 'indra/llwindow/llwindowwin32.cpp')
-rw-r--r--indra/llwindow/llwindowwin32.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 3d349b2080..f0f7e03691 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -404,7 +404,6 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
using FuncType = std::function<void()>;
// call GetMessage() and pull enqueue messages for later processing
- void gatherInput();
HWND mWindowHandleThrd = NULL;
HDC mhDCThrd = 0;
@@ -412,8 +411,6 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
// until after some graphics setup. See SL-20177. -Cosmic,2023-09-18
bool mGLReady = false;
bool mGotGLBuffer = false;
-
- U32 mMaxVRAM = 0; // maximum amount of vram to allow in the "budget", or 0 for no maximum (see updateVRAMUsage)
};
@@ -425,7 +422,6 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
bool ignore_pixel_depth,
U32 fsaa_samples,
U32 max_cores,
- U32 max_vram,
F32 max_gl_version)
:
LLWindow(callbacks, fullscreen, flags),
@@ -434,7 +430,6 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
{
sMainThreadId = LLThread::currentID();
mWindowThread = new LLWindowWin32Thread();
- mWindowThread->mMaxVRAM = max_vram;
//MAINT-516 -- force a load of opengl32.dll just in case windows went sideways
LoadLibrary(L"opengl32.dll");
@@ -4545,15 +4540,6 @@ std::vector<std::string> LLWindowWin32::getDynamicFallbackFontList()
// Fonts previously in getFontListSans() have moved to fonts.xml.
return std::vector<std::string>();
}
-
-void LLWindowWin32::setMaxVRAMMegabytes(U32 max_vram)
-{
- if (mWindowThread)
- {
- mWindowThread->mMaxVRAM = max_vram;
- }
-}
-
#endif // LL_WINDOWS
inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread()