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Diffstat (limited to 'indra/llwindow/llwindowwin32.cpp')
-rw-r--r--indra/llwindow/llwindowwin32.cpp125
1 files changed, 81 insertions, 44 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 228fbefd19..bc85acbf45 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -872,10 +872,30 @@ BOOL LLWindowWin32::setSizeImpl(const LLCoordScreen size)
return FALSE;
}
+ WINDOWPLACEMENT placement;
+ placement.length = sizeof(WINDOWPLACEMENT);
+
+ if (!GetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
+ placement.showCmd = SW_RESTORE;
+
+ if (!SetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
moveWindow(position, size);
return TRUE;
}
+BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size)
+{
+ RECT window_rect = {0, 0, size.mX, size.mY };
+ DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ DWORD dw_style = WS_OVERLAPPEDWINDOW;
+
+ AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
+
+ return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top));
+}
+
// changing fullscreen resolution
BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp)
{
@@ -886,12 +906,12 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
DWORD current_refresh;
DWORD dw_ex_style;
DWORD dw_style;
- RECT window_rect;
+ RECT window_rect = {0, 0, 0, 0};
S32 width = size.mX;
S32 height = size.mY;
BOOL auto_show = FALSE;
- if (mhRC)
+ if (mhRC)
{
auto_show = TRUE;
resetDisplayResolution();
@@ -986,7 +1006,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
dw_ex_style = WS_EX_APPWINDOW;
dw_style = WS_POPUP;
- // Move window borders out not to cover window contents
+ // Move window borders out not to cover window contents.
+ // This converts client rect to window rect, i.e. expands it by the window border size.
AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
}
// If it failed, we don't want to run fullscreen
@@ -1014,6 +1035,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
dw_style = WS_OVERLAPPEDWINDOW;
}
+
// don't post quit messages when destroying old windows
mPostQuit = FALSE;
@@ -1065,6 +1087,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
+ LL_INFOS("Window") << "Device context retrieved." << llendl ;
+
if (!(pixel_format = ChoosePixelFormat(mhDC, &pfd)))
{
close();
@@ -1073,6 +1097,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
+ LL_INFOS("Window") << "Pixel format chosen." << llendl ;
+
// Verify what pixel format we actually received.
if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR),
&pfd))
@@ -1541,24 +1567,16 @@ void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScre
BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position)
{
- LLCoordScreen screen_pos;
-
mMousePositionModified = TRUE;
if (!mWindowHandle)
{
return FALSE;
}
- if (!convertCoords(position, &screen_pos))
- {
- return FALSE;
- }
// Inform the application of the new mouse position (needed for per-frame
// hover/picking to function).
- LLCoordGL gl_pos;
- convertCoords(position, &gl_pos);
- mCallbacks->handleMouseMove(this, gl_pos, (MASK)0);
+ mCallbacks->handleMouseMove(this, position.convert(), (MASK)0);
// DEV-18951 VWR-8524 Camera moves wildly when alt-clicking.
// Because we have preemptively notified the application of the new
@@ -1568,24 +1586,23 @@ BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position)
while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE))
{ }
- return SetCursorPos(screen_pos.mX, screen_pos.mY);
+ LLCoordScreen screen_pos(position.convert());
+ return ::SetCursorPos(screen_pos.mX, screen_pos.mY);
}
BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position)
{
POINT cursor_point;
- LLCoordScreen screen_pos;
- if (!mWindowHandle ||
- !GetCursorPos(&cursor_point))
+ if (!mWindowHandle
+ || !GetCursorPos(&cursor_point)
+ || !position)
{
return FALSE;
}
- screen_pos.mX = cursor_point.x;
- screen_pos.mY = cursor_point.y;
-
- return convertCoords(screen_pos, position);
+ *position = LLCoordScreen(cursor_point.x, cursor_point.y).convert();
+ return TRUE;
}
void LLWindowWin32::hideCursor()
@@ -1803,6 +1820,10 @@ static LLFastTimer::DeclareTimer FTM_MOUSEHANDLER("Handle Mouse");
LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
{
+ // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN.
+ // This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
+ static bool sHandleLeftMouseUp = true;
+
LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA);
@@ -2149,10 +2170,20 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE));
return 0;
+ case WM_NCLBUTTONDOWN:
+ {
+ window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN");
+ // A click in a non-client area, e.g. title bar or window border.
+ sHandleLeftMouseUp = false;
+ }
+ break;
+
case WM_LBUTTONDOWN:
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN");
LLFastTimer t2(FTM_MOUSEHANDLER);
+ sHandleLeftMouseUp = true;
+
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
window_imp->interruptLanguageTextInput();
@@ -2163,15 +2194,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2193,15 +2224,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2217,6 +2248,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP");
LLFastTimer t2(FTM_MOUSEHANDLER);
+
+ if (!sHandleLeftMouseUp)
+ {
+ sHandleLeftMouseUp = true;
+ break;
+ }
+
//if (gDebugClicks)
//{
// LL_INFOS("Window") << "WndProc left button up" << LL_ENDL;
@@ -2226,15 +2264,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2261,15 +2299,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2290,15 +2328,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2325,15 +2363,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2354,15 +2392,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// If we don't do this, many clicks could get buffered up, and if the
// first click changes the cursor position, all subsequent clicks
// will occur at the wrong location. JC
- LLCoordWindow cursor_coord_window;
if (window_imp->mMousePositionModified)
{
+ LLCoordWindow cursor_coord_window;
window_imp->getCursorPosition(&cursor_coord_window);
- window_imp->convertCoords(cursor_coord_window, &gl_coord);
+ gl_coord = cursor_coord_window.convert();
}
else
{
- window_imp->convertCoords(window_coord, &gl_coord);
+ gl_coord = window_coord.convert();
}
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
@@ -2434,9 +2472,8 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
case WM_MOUSEMOVE:
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEMOVE");
- window_imp->convertCoords(window_coord, &gl_coord);
MASK mask = gKeyboard->currentMask(TRUE);
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
+ window_imp->mCallbacks->handleMouseMove(window_imp, window_coord.convert(), mask);
return 0;
}
@@ -3324,7 +3361,7 @@ void LLWindowWin32::setLanguageTextInput( const LLCoordGL & position )
LLWinImm::setCompositionWindow( himc, &ime_form );
- sWinIMEWindowPosition.set( win_pos.mX, win_pos.mY );
+ sWinIMEWindowPosition = win_pos;
}
LLWinImm::releaseContext(mWindowHandle, himc);