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-rw-r--r--indra/llwindow/llwindowsdl.h336
1 files changed, 221 insertions, 115 deletions
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 196ad2986d..10769bb3ba 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -24,20 +24,20 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLWINDOWSDL_H
-#define LL_LLWINDOWSDL_H
+#ifndef LL_LLWINDOWSDL2_H
+#define LL_LLWINDOWSDL2_H
// Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class
#include "llwindow.h"
#include "lltimer.h"
-#include "SDL/SDL.h"
-#include "SDL/SDL_endian.h"
+#include "SDL2/SDL.h"
+#include "SDL2/SDL_endian.h"
#if LL_X11
// get X11-specific headers for use in low-level stuff like copy-and-paste support
-#include "SDL/SDL_syswm.h"
+#include "SDL2/SDL_syswm.h"
#endif
// AssertMacros.h does bad things.
@@ -46,83 +46,139 @@
#undef require
-class LLWindowSDL : public LLWindow
-{
+class LLWindowSDL : public LLWindow {
public:
- /*virtual*/ void show();
- /*virtual*/ void hide();
- /*virtual*/ void close();
- /*virtual*/ bool getVisible();
- /*virtual*/ bool getMinimized();
- /*virtual*/ bool getMaximized();
- /*virtual*/ bool maximize();
- /*virtual*/ void minimize();
- /*virtual*/ void restore();
- /*virtual*/ bool getFullscreen();
- /*virtual*/ bool getPosition(LLCoordScreen *position);
- /*virtual*/ bool getSize(LLCoordScreen *size);
- /*virtual*/ bool getSize(LLCoordWindow *size);
- /*virtual*/ bool setPosition(LLCoordScreen position);
- /*virtual*/ bool setSizeImpl(LLCoordScreen size);
- /*virtual*/ bool setSizeImpl(LLCoordWindow size);
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL);
- /*virtual*/ bool setCursorPosition(LLCoordWindow position);
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position);
- /*virtual*/ void showCursor();
- /*virtual*/ void hideCursor();
- /*virtual*/ void showCursorFromMouseMove();
- /*virtual*/ void hideCursorUntilMouseMove();
- /*virtual*/ bool isCursorHidden();
- /*virtual*/ void updateCursor();
- /*virtual*/ void captureMouse();
- /*virtual*/ void releaseMouse();
- /*virtual*/ void setMouseClipping( bool b );
- /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
-
- /*virtual*/ bool isClipboardTextAvailable();
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst);
- /*virtual*/ bool copyTextToClipboard(const LLWString & src);
-
- /*virtual*/ bool isPrimaryTextAvailable();
- /*virtual*/ bool pasteTextFromPrimary(LLWString &dst);
- /*virtual*/ bool copyTextToPrimary(const LLWString & src);
-
- /*virtual*/ void flashIcon(F32 seconds);
- /*virtual*/ F32 getGamma();
- /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma
- /*virtual*/ U32 getFSAASamples();
- /*virtual*/ void setFSAASamples(const U32 samples);
- /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma)
- /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void processMiscNativeEvents();
- /*virtual*/ void gatherInput();
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
-
- /*virtual*/ void delayInputProcessing() { };
+ void show() override;
+
+ void hide() override;
+
+ void close() override;
+
+ bool getVisible() override;
+
+ bool getMinimized() override;
+
+ bool getMaximized() override;
+
+ bool maximize() override;
+
+ void minimize() override;
+
+ void restore() override;
+
+ bool getFullscreen();
+
+ bool getPosition(LLCoordScreen *position) override;
+
+ bool getSize(LLCoordScreen *size) override;
+
+ bool getSize(LLCoordWindow *size) override;
+
+ bool setPosition(LLCoordScreen position) override;
+
+ bool setSizeImpl(LLCoordScreen size) override;
+
+ bool setSizeImpl(LLCoordWindow size) override;
+
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync,
+ const LLCoordScreen *const posp = NULL) override;
+
+ bool setCursorPosition(LLCoordWindow position) override;
+
+ bool getCursorPosition(LLCoordWindow *position) override;
+
+ void showCursor() override;
+
+ void hideCursor() override;
+
+ void showCursorFromMouseMove() override;
+
+ void hideCursorUntilMouseMove() override;
+
+ bool isCursorHidden() override;
+
+ void updateCursor() override;
+
+ void captureMouse() override;
+
+ void releaseMouse() override;
+
+ void setMouseClipping(bool b) override;
+
+ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true) override;
+
+ bool isClipboardTextAvailable() override;
+
+ bool pasteTextFromClipboard(LLWString &dst) override;
+
+ bool copyTextToClipboard(const LLWString &src) override;
+
+ bool isPrimaryTextAvailable() override;
+
+ bool pasteTextFromPrimary(LLWString &dst) override;
+
+ bool copyTextToPrimary(const LLWString &src) override;
+
+ void flashIcon(F32 seconds) override;
+
+ F32 getGamma() override;
+
+ bool setGamma(const F32 gamma) override; // Set the gamma
+ U32 getFSAASamples() override;
+
+ void setFSAASamples(const U32 samples) override;
+
+ bool restoreGamma() override; // Restore original gamma table (before updating gamma)
+ ESwapMethod getSwapMethod() override { return mSwapMethod; }
+
+ void processMiscNativeEvents() override;
+
+ void gatherInput() override;
+
+ void swapBuffers() override;
+
+ void restoreGLContext() {};
+
+ void delayInputProcessing() override {};
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to);
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
+
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
+
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override;
+
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override;
+
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override;
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
- /*virtual*/ F32 getNativeAspectRatio();
- /*virtual*/ F32 getPixelAspectRatio();
- /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override;
- /*virtual*/ void beforeDialog();
- /*virtual*/ void afterDialog();
+ LLWindowResolution *getSupportedResolutions(S32 &num_resolutions) override;
- /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b);
+ F32 getNativeAspectRatio() override;
- /*virtual*/ void *getPlatformWindow();
- /*virtual*/ void bringToFront();
+ F32 getPixelAspectRatio() override;
- /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
+ void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
+
+ void beforeDialog() override;
+
+ void afterDialog() override;
+
+ bool dialogColorPicker(F32 *r, F32 *g, F32 *b) override;
+
+ void *getPlatformWindow() override;
+
+ void bringToFront() override;
+
+ void setLanguageTextInput(const LLCoordGL& pos) override;
+
+ void spawnWebBrowser(const std::string &escaped_url, bool async) override;
+
+ void openFile(const std::string &file_name);
+
+ void setTitle(const std::string title) override;
static std::vector<std::string> getDynamicFallbackFontList();
@@ -132,40 +188,52 @@ public:
Window mSDL_XWindowID;
Display *mSDL_Display;
#endif
+
void (*Lock_Display)(void);
- void (*Unlock_Display)(void);
-#if LL_GTK
- // Lazily initialize and check the runtime GTK version for goodness.
- static bool ll_try_gtk_init(void);
-#endif // LL_GTK
+ void (*Unlock_Display)(void);
#if LL_X11
+
static Window get_SDL_XWindowID(void);
- static Display* get_SDL_Display(void);
+
+ static Display *get_SDL_Display(void);
+
#endif // LL_X11
+ void *createSharedContext() override;
+
+ void makeContextCurrent(void *context) override;
+
+ void destroySharedContext(void *context) override;
+
+ void toggleVSync(bool enable_vsync) override;
+
protected:
- LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, int x, int y, int width, int height, U32 flags,
- bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl,
- bool ignore_pixel_depth, U32 fsaa_samples);
+ LLWindowSDL(LLWindowCallbacks *callbacks,
+ const std::string &title, int x, int y, int width, int height, U32 flags,
+ bool fullscreen, bool clearBg, bool enable_vsync, bool use_gl,
+ bool ignore_pixel_depth, U32 fsaa_samples);
+
~LLWindowSDL();
- /*virtual*/ bool isValid();
- /*virtual*/ LLSD getNativeKeyData();
+ bool isValid() override;
+
+ LLSD getNativeKeyData() override;
+
+ void initCursors();
- void initCursors();
- void quitCursors();
- void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
+ void quitCursors();
+
+ void moveWindow(const LLCoordScreen &position, const LLCoordScreen &size);
// Changes display resolution. Returns true if successful
- bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
+ bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
// Go back to last fullscreen display resolution.
- bool setFullscreenResolution();
+ bool setFullscreenResolution();
- bool shouldPostQuit() { return mPostQuit; }
+ bool shouldPostQuit() { return mPostQuit; }
protected:
//
@@ -173,47 +241,85 @@ protected:
//
// create or re-create the GL context/window. Called from the constructor and switchContext().
- bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync);
+ bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync);
+
void destroyContext();
- void setupFailure(const std::string& text, const std::string& caption, U32 type);
+
+ void setupFailure(const std::string &text, const std::string &caption, U32 type);
+
void fixWindowSize(void);
- U32 SDLCheckGrabbyKeys(SDLKey keysym, bool gain);
+
+ U32 SDLCheckGrabbyKeys(U32 keysym, bool gain);
+
bool SDLReallyCaptureInput(bool capture);
//
// Platform specific variables
//
- U32 mGrabbyKeyFlags;
- int mReallyCapturedCount;
- SDL_Surface * mWindow;
+ U32 mGrabbyKeyFlags;
+ int mReallyCapturedCount;
+
+ SDL_Window *mWindow;
+ SDL_Surface *mSurface;
+ SDL_GLContext mContext;
+ SDL_Cursor *mSDLCursors[UI_CURSOR_COUNT];
+
std::string mWindowTitle;
- double mOriginalAspectRatio;
- bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
- LLCoordScreen mNeedsResizeSize;
- F32 mOverrideAspectRatio;
- F32 mGamma;
- U32 mFSAASamples;
+ double mOriginalAspectRatio;
+ bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
+ LLCoordScreen mNeedsResizeSize;
+ F32 mOverrideAspectRatio;
+ F32 mGamma;
+ U32 mFSAASamples;
- int mSDLFlags;
+ int mSDLFlags;
- SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT];
- int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
- int mIsMinimized; /* 0=no, 1=yes, else unknown */
+ int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
+ int mIsMinimized; /* 0=no, 1=yes, else unknown */
friend class LLWindowManager;
private:
#if LL_X11
+
void x11_set_urgent(bool urgent);
+
bool mFlashing;
LLTimer mFlashTimer;
#endif //LL_X11
- U32 mKeyScanCode;
- U32 mKeyVirtualKey;
- SDLMod mKeyModifiers;
-};
+ U32 mKeyVirtualKey;
+ U32 mKeyModifiers;
+ std::string mInputType;
+
+public:
+#if LL_X11
+
+ static Display *getSDLDisplay();
+ LLWString const &getPrimaryText() const { return mPrimaryClipboard; }
+
+ LLWString const &getSecondaryText() const { return mSecondaryClipboard; }
+
+ void clearPrimaryText() { mPrimaryClipboard.clear(); }
+
+ void clearSecondaryText() { mSecondaryClipboard.clear(); }
+
+private:
+ void tryFindFullscreenSize(int &aWidth, int &aHeight);
+
+ void initialiseX11Clipboard();
+
+ bool getSelectionText(Atom selection, LLWString &text);
+
+ bool getSelectionText(Atom selection, Atom type, LLWString &text);
+
+ bool setSelectionText(Atom selection, const LLWString &text);
+
+#endif
+ LLWString mPrimaryClipboard;
+ LLWString mSecondaryClipboard;
+};
class LLSplashScreenSDL : public LLSplashScreen
{
@@ -221,9 +327,9 @@ public:
LLSplashScreenSDL();
virtual ~LLSplashScreenSDL();
- /*virtual*/ void showImpl();
- /*virtual*/ void updateImpl(const std::string& mesg);
- /*virtual*/ void hideImpl();
+ void showImpl();
+ void updateImpl(const std::string& mesg);
+ void hideImpl();
};
S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type);