diff options
Diffstat (limited to 'indra/llwindow/llwindowsdl.h')
-rw-r--r-- | indra/llwindow/llwindowsdl.h | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index e96fce92f5..196ad2986d 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -52,47 +52,47 @@ public: /*virtual*/ void show(); /*virtual*/ void hide(); /*virtual*/ void close(); - /*virtual*/ BOOL getVisible(); - /*virtual*/ BOOL getMinimized(); - /*virtual*/ BOOL getMaximized(); - /*virtual*/ BOOL maximize(); + /*virtual*/ bool getVisible(); + /*virtual*/ bool getMinimized(); + /*virtual*/ bool getMaximized(); + /*virtual*/ bool maximize(); /*virtual*/ void minimize(); /*virtual*/ void restore(); - /*virtual*/ BOOL getFullscreen(); - /*virtual*/ BOOL getPosition(LLCoordScreen *position); - /*virtual*/ BOOL getSize(LLCoordScreen *size); - /*virtual*/ BOOL getSize(LLCoordWindow *size); - /*virtual*/ BOOL setPosition(LLCoordScreen position); - /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); - /*virtual*/ BOOL setSizeImpl(LLCoordWindow size); - /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); - /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); - /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); + /*virtual*/ bool getFullscreen(); + /*virtual*/ bool getPosition(LLCoordScreen *position); + /*virtual*/ bool getSize(LLCoordScreen *size); + /*virtual*/ bool getSize(LLCoordWindow *size); + /*virtual*/ bool setPosition(LLCoordScreen position); + /*virtual*/ bool setSizeImpl(LLCoordScreen size); + /*virtual*/ bool setSizeImpl(LLCoordWindow size); + /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL); + /*virtual*/ bool setCursorPosition(LLCoordWindow position); + /*virtual*/ bool getCursorPosition(LLCoordWindow *position); /*virtual*/ void showCursor(); /*virtual*/ void hideCursor(); /*virtual*/ void showCursorFromMouseMove(); /*virtual*/ void hideCursorUntilMouseMove(); - /*virtual*/ BOOL isCursorHidden(); + /*virtual*/ bool isCursorHidden(); /*virtual*/ void updateCursor(); /*virtual*/ void captureMouse(); /*virtual*/ void releaseMouse(); - /*virtual*/ void setMouseClipping( BOOL b ); + /*virtual*/ void setMouseClipping( bool b ); /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); - /*virtual*/ BOOL isClipboardTextAvailable(); - /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst); - /*virtual*/ BOOL copyTextToClipboard(const LLWString & src); + /*virtual*/ bool isClipboardTextAvailable(); + /*virtual*/ bool pasteTextFromClipboard(LLWString &dst); + /*virtual*/ bool copyTextToClipboard(const LLWString & src); - /*virtual*/ BOOL isPrimaryTextAvailable(); - /*virtual*/ BOOL pasteTextFromPrimary(LLWString &dst); - /*virtual*/ BOOL copyTextToPrimary(const LLWString & src); + /*virtual*/ bool isPrimaryTextAvailable(); + /*virtual*/ bool pasteTextFromPrimary(LLWString &dst); + /*virtual*/ bool copyTextToPrimary(const LLWString & src); /*virtual*/ void flashIcon(F32 seconds); /*virtual*/ F32 getGamma(); - /*virtual*/ BOOL setGamma(const F32 gamma); // Set the gamma + /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma /*virtual*/ U32 getFSAASamples(); /*virtual*/ void setFSAASamples(const U32 samples); - /*virtual*/ BOOL restoreGamma(); // Restore original gamma table (before updating gamma) + /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma) /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; } /*virtual*/ void processMiscNativeEvents(); /*virtual*/ void gatherInput(); @@ -102,12 +102,12 @@ public: /*virtual*/ void delayInputProcessing() { }; // handy coordinate space conversion routines - /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to); - /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to); - /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to); - /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to); - /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to); - /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to); + /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to); + /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to); + /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to); + /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to); + /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to); + /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to); /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions); /*virtual*/ F32 getNativeAspectRatio(); @@ -117,7 +117,7 @@ public: /*virtual*/ void beforeDialog(); /*virtual*/ void afterDialog(); - /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b); + /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b); /*virtual*/ void *getPlatformWindow(); /*virtual*/ void bringToFront(); @@ -148,11 +148,11 @@ public: protected: LLWindowSDL(LLWindowCallbacks* callbacks, const std::string& title, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, - BOOL ignore_pixel_depth, U32 fsaa_samples); + bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl, + bool ignore_pixel_depth, U32 fsaa_samples); ~LLWindowSDL(); - /*virtual*/ BOOL isValid(); + /*virtual*/ bool isValid(); /*virtual*/ LLSD getNativeKeyData(); void initCursors(); @@ -160,12 +160,12 @@ protected: void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size); // Changes display resolution. Returns true if successful - BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh); + bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh); // Go back to last fullscreen display resolution. - BOOL setFullscreenResolution(); + bool setFullscreenResolution(); - BOOL shouldPostQuit() { return mPostQuit; } + bool shouldPostQuit() { return mPostQuit; } protected: // @@ -173,12 +173,12 @@ protected: // // create or re-create the GL context/window. Called from the constructor and switchContext(). - BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync); + bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync); void destroyContext(); void setupFailure(const std::string& text, const std::string& caption, U32 type); void fixWindowSize(void); - U32 SDLCheckGrabbyKeys(SDLKey keysym, BOOL gain); - BOOL SDLReallyCaptureInput(BOOL capture); + U32 SDLCheckGrabbyKeys(SDLKey keysym, bool gain); + bool SDLReallyCaptureInput(bool capture); // // Platform specific variables @@ -188,7 +188,7 @@ protected: SDL_Surface * mWindow; std::string mWindowTitle; double mOriginalAspectRatio; - BOOL mNeedsResize; // Constructor figured out the window is too big, it needs a resize. + bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize. LLCoordScreen mNeedsResizeSize; F32 mOverrideAspectRatio; F32 mGamma; @@ -204,8 +204,8 @@ protected: private: #if LL_X11 - void x11_set_urgent(BOOL urgent); - BOOL mFlashing; + void x11_set_urgent(bool urgent); + bool mFlashing; LLTimer mFlashTimer; #endif //LL_X11 |