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Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r--indra/llwindow/llwindowsdl.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 00a8d429ba..9f03c8f695 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -70,7 +70,7 @@ extern BOOL gDebugWindowProc;
const S32 MAX_NUM_RESOLUTIONS = 200;
// static variable for ATI mouse cursor crash work-around:
-static bool ATIbug = false;
+static bool ATIbug = false;
//
// LLWindowSDL
@@ -219,8 +219,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
#endif // LL_X11
#if LL_GTK
- // We MUST be the first to initialize GTK, i.e. we have to beat
- // our embedded Mozilla to the punch so that GTK doesn't get badly
+ // We MUST be the first to initialize GTK so that GTK doesn't get badly
// initialized with a non-C locale and cause lots of serious random
// weirdness.
ll_try_gtk_init();
@@ -674,12 +673,12 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
glGetIntegerv(GL_DEPTH_BITS, &depthBits);
glGetIntegerv(GL_STENCIL_BITS, &stencilBits);
- llinfos << "GL buffer:" << llendl
- llinfos << " Red Bits " << S32(redBits) << llendl
- llinfos << " Green Bits " << S32(greenBits) << llendl
- llinfos << " Blue Bits " << S32(blueBits) << llendl
- llinfos << " Alpha Bits " << S32(alphaBits) << llendl
- llinfos << " Depth Bits " << S32(depthBits) << llendl
+ llinfos << "GL buffer:" << llendl;
+ llinfos << " Red Bits " << S32(redBits) << llendl;
+ llinfos << " Green Bits " << S32(greenBits) << llendl;
+ llinfos << " Blue Bits " << S32(blueBits) << llendl;
+ llinfos << " Alpha Bits " << S32(alphaBits) << llendl;
+ llinfos << " Depth Bits " << S32(depthBits) << llendl;
llinfos << " Stencil Bits " << S32(stencilBits) << llendl;
GLint colorBits = redBits + greenBits + blueBits + alphaBits;
@@ -2252,6 +2251,7 @@ BOOL LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
GtkColorSelection *colorsel = GTK_COLOR_SELECTION (GTK_COLOR_SELECTION_DIALOG(win)->colorsel);
GdkColor color, orig_color;
+ orig_color.pixel = 0;
orig_color.red = guint16(65535 * *r);
orig_color.green= guint16(65535 * *g);
orig_color.blue = guint16(65535 * *b);