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-rw-r--r--indra/llwindow/llwindowmesaheadless.h144
1 files changed, 72 insertions, 72 deletions
diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h
index 00e42240e6..9aa376a6db 100644
--- a/indra/llwindow/llwindowmesaheadless.h
+++ b/indra/llwindow/llwindowmesaheadless.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llwindowmesaheadless.h
* @brief Windows implementation of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,85 +36,85 @@
class LLWindowMesaHeadless : public LLWindow
{
public:
- /*virtual*/ void show() {};
- /*virtual*/ void hide() {};
- /*virtual*/ void close() {};
- /*virtual*/ BOOL getVisible() {return FALSE;};
- /*virtual*/ BOOL getMinimized() {return FALSE;};
- /*virtual*/ BOOL getMaximized() {return FALSE;};
- /*virtual*/ BOOL maximize() {return FALSE;};
- /*virtual*/ void minimize() {};
- /*virtual*/ void restore() {};
- /*virtual*/ BOOL getFullscreen() {return FALSE;};
- /*virtual*/ BOOL getPosition(LLCoordScreen *position) {return FALSE;};
- /*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;};
- /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
- /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
- /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
- /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
- /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
- /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
- /*virtual*/ void showCursor() {};
- /*virtual*/ void hideCursor() {};
- /*virtual*/ void showCursorFromMouseMove() {};
- /*virtual*/ void hideCursorUntilMouseMove() {};
- /*virtual*/ BOOL isCursorHidden() {return FALSE;};
- /*virtual*/ void updateCursor() {};
- //virtual ECursorType getCursor() { return mCurrentCursor; };
- /*virtual*/ void captureMouse() {};
- /*virtual*/ void releaseMouse() {};
- /*virtual*/ void setMouseClipping( BOOL b ) {};
- /*virtual*/ BOOL isClipboardTextAvailable() {return FALSE; };
- /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) {return FALSE; };
- /*virtual*/ BOOL copyTextToClipboard(const LLWString &src) {return FALSE; };
- /*virtual*/ void flashIcon(F32 seconds) {};
- /*virtual*/ F32 getGamma() {return 1.0f; };
- /*virtual*/ BOOL setGamma(const F32 gamma) {return FALSE; }; // Set the gamma
- /*virtual*/ BOOL restoreGamma() {return FALSE; }; // Restore original gamma table (before updating gamma)
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
- /*virtual*/ U32 getFSAASamples() { return 0; }
- //virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void gatherInput() {};
- /*virtual*/ void delayInputProcessing() {};
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
+ /*virtual*/ void show() {};
+ /*virtual*/ void hide() {};
+ /*virtual*/ void close() {};
+ /*virtual*/ BOOL getVisible() {return FALSE;};
+ /*virtual*/ BOOL getMinimized() {return FALSE;};
+ /*virtual*/ BOOL getMaximized() {return FALSE;};
+ /*virtual*/ BOOL maximize() {return FALSE;};
+ /*virtual*/ void minimize() {};
+ /*virtual*/ void restore() {};
+ /*virtual*/ BOOL getFullscreen() {return FALSE;};
+ /*virtual*/ BOOL getPosition(LLCoordScreen *position) {return FALSE;};
+ /*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;};
+ /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
+ /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
+ /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
+ /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
+ /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
+ /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
+ /*virtual*/ void showCursor() {};
+ /*virtual*/ void hideCursor() {};
+ /*virtual*/ void showCursorFromMouseMove() {};
+ /*virtual*/ void hideCursorUntilMouseMove() {};
+ /*virtual*/ BOOL isCursorHidden() {return FALSE;};
+ /*virtual*/ void updateCursor() {};
+ //virtual ECursorType getCursor() { return mCurrentCursor; };
+ /*virtual*/ void captureMouse() {};
+ /*virtual*/ void releaseMouse() {};
+ /*virtual*/ void setMouseClipping( BOOL b ) {};
+ /*virtual*/ BOOL isClipboardTextAvailable() {return FALSE; };
+ /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) {return FALSE; };
+ /*virtual*/ BOOL copyTextToClipboard(const LLWString &src) {return FALSE; };
+ /*virtual*/ void flashIcon(F32 seconds) {};
+ /*virtual*/ F32 getGamma() {return 1.0f; };
+ /*virtual*/ BOOL setGamma(const F32 gamma) {return FALSE; }; // Set the gamma
+ /*virtual*/ BOOL restoreGamma() {return FALSE; }; // Restore original gamma table (before updating gamma)
+ /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
+ /*virtual*/ U32 getFSAASamples() { return 0; }
+ //virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
+ /*virtual*/ void gatherInput() {};
+ /*virtual*/ void delayInputProcessing() {};
+ /*virtual*/ void swapBuffers();
+ /*virtual*/ void restoreGLContext() {};
+
+ // handy coordinate space conversion routines
+ /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) { return FALSE; };
+ /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) { return FALSE; };
+ /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) { return FALSE; };
+ /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) { return FALSE; };
+ /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) { return FALSE; };
+ /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) { return FALSE; };
- // handy coordinate space conversion routines
- /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) { return FALSE; };
- /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) { return FALSE; };
- /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) { return FALSE; };
- /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) { return FALSE; };
- /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) { return FALSE; };
- /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) { return FALSE; };
+ /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
+ /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
+ /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
+ /*virtual*/ void setNativeAspectRatio(F32 ratio) {}
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
- /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
- /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
- /*virtual*/ void setNativeAspectRatio(F32 ratio) {}
+ /*virtual*/ void *getPlatformWindow() { return 0; };
+ /*virtual*/ void bringToFront() {};
- /*virtual*/ void *getPlatformWindow() { return 0; };
- /*virtual*/ void bringToFront() {};
-
- LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
+ LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
- U32 flags, BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth);
- ~LLWindowMesaHeadless();
+ U32 flags, BOOL fullscreen, BOOL clearBg,
+ BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth);
+ ~LLWindowMesaHeadless();
private:
- OSMesaContext mMesaContext;
- unsigned char * mMesaBuffer;
+ OSMesaContext mMesaContext;
+ unsigned char * mMesaBuffer;
};
class LLSplashScreenMesaHeadless : public LLSplashScreen
{
public:
- LLSplashScreenMesaHeadless() {};
- virtual ~LLSplashScreenMesaHeadless() {};
+ LLSplashScreenMesaHeadless() {};
+ virtual ~LLSplashScreenMesaHeadless() {};
- /*virtual*/ void showImpl() {};
- /*virtual*/ void updateImpl(const std::string& mesg) {};
- /*virtual*/ void hideImpl() {};
+ /*virtual*/ void showImpl() {};
+ /*virtual*/ void updateImpl(const std::string& mesg) {};
+ /*virtual*/ void hideImpl() {};
};