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-rw-r--r--indra/llwindow/llwindowheadless.h266
1 files changed, 133 insertions, 133 deletions
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index 1a2363c13a..32c12b0d47 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -1,133 +1,133 @@
-/**
- * @file llwindowheadless.h
- * @brief Headless definition of LLWindow class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLWINDOWHEADLESS_H
-#define LL_LLWINDOWHEADLESS_H
-
-#include "llwindow.h"
-
-class LLWindowHeadless : public LLWindow
-{
-public:
- /*virtual*/ void show() override {}
- /*virtual*/ void hide() override {}
- /*virtual*/ void close() override {}
- /*virtual*/ bool getVisible() override {return false;}
- /*virtual*/ bool getMinimized() override {return false;}
- /*virtual*/ bool getMaximized() override {return false;}
- /*virtual*/ bool maximize() override {return false;}
- /*virtual*/ void minimize() override {}
- /*virtual*/ void restore() override {}
- // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual.
- // Apparently the coder of LLWindowHeadless didn't realize that. Is it a
- // mistake to shadow the base-class method with an LLWindowHeadless
- // override when called on the subclass, yet call the base-class method
- // when indirecting through a polymorphic pointer or reference?
- bool getFullscreen() {return false;}
- /*virtual*/ bool getPosition(LLCoordScreen *position) override {return false;}
- /*virtual*/ bool getSize(LLCoordScreen *size) override {return false;}
- /*virtual*/ bool getSize(LLCoordWindow *size) override {return false;}
- /*virtual*/ bool setPosition(LLCoordScreen position) override {return false;}
- /*virtual*/ bool setSizeImpl(LLCoordScreen size) override {return false;}
- /*virtual*/ bool setSizeImpl(LLCoordWindow size) override {return false;}
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}
- void* createSharedContext() override { return nullptr; }
- void makeContextCurrent(void*) override {}
- void destroySharedContext(void*) override {}
- /*virtual*/ void toggleVSync(bool enable_vsync) override { }
- /*virtual*/ bool setCursorPosition(LLCoordWindow position) override {return false;}
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position) override {return false;}
-#if LL_WINDOWS
- /*virtual*/ bool getCursorDelta(LLCoordCommon* delta) override { return false; }
-#endif
- /*virtual*/ void showCursor() override {}
- /*virtual*/ void hideCursor() override {}
- /*virtual*/ void showCursorFromMouseMove() override {}
- /*virtual*/ void hideCursorUntilMouseMove() override {}
- /*virtual*/ bool isCursorHidden() override {return false;}
- /*virtual*/ void updateCursor() override {}
- //virtual ECursorType getCursor() override { return mCurrentCursor; }
- /*virtual*/ void captureMouse() override {}
- /*virtual*/ void releaseMouse() override {}
- /*virtual*/ void setMouseClipping( bool b ) override {}
- /*virtual*/ bool isClipboardTextAvailable() override {return false; }
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) override {return false; }
- /*virtual*/ bool copyTextToClipboard(const LLWString &src) override {return false; }
- /*virtual*/ void flashIcon(F32 seconds) override {}
- /*virtual*/ F32 getGamma() override {return 1.0f; }
- /*virtual*/ bool setGamma(const F32 gamma) override {return false; } // Set the gamma
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { }
- /*virtual*/ U32 getFSAASamples() override { return 0; }
- /*virtual*/ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma)
- //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; }
- /*virtual*/ void gatherInput() override {}
- /*virtual*/ void delayInputProcessing() override {}
- /*virtual*/ void swapBuffers() override;
-
-
- // handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; }
-
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }
- /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; }
- /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; }
- /*virtual*/ void setNativeAspectRatio(F32 ratio) override {}
-
- void setMaxVRAMMegabytes(U32 max_vram) override {}
-
- /*virtual*/ void *getPlatformWindow() override { return 0; }
- /*virtual*/ void bringToFront() override {}
-
- LLWindowHeadless(LLWindowCallbacks* callbacks,
- const std::string& title, const std::string& name,
- S32 x, S32 y,
- S32 width, S32 height,
- U32 flags, bool fullscreen, bool clear_background,
- bool enable_vsync, bool use_gl, bool ignore_pixel_depth);
- virtual ~LLWindowHeadless();
-
-private:
-};
-
-class LLSplashScreenHeadless : public LLSplashScreen
-{
-public:
- LLSplashScreenHeadless() {}
- virtual ~LLSplashScreenHeadless() {}
-
- /*virtual*/ void showImpl() override {}
- /*virtual*/ void updateImpl(const std::string& mesg) override {}
- /*virtual*/ void hideImpl() override {}
-
-};
-
-#endif //LL_LLWINDOWHEADLESS_H
-
+/**
+ * @file llwindowheadless.h
+ * @brief Headless definition of LLWindow class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWINDOWHEADLESS_H
+#define LL_LLWINDOWHEADLESS_H
+
+#include "llwindow.h"
+
+class LLWindowHeadless : public LLWindow
+{
+public:
+ /*virtual*/ void show() override {}
+ /*virtual*/ void hide() override {}
+ /*virtual*/ void close() override {}
+ /*virtual*/ bool getVisible() override {return false;}
+ /*virtual*/ bool getMinimized() override {return false;}
+ /*virtual*/ bool getMaximized() override {return false;}
+ /*virtual*/ bool maximize() override {return false;}
+ /*virtual*/ void minimize() override {}
+ /*virtual*/ void restore() override {}
+ // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual.
+ // Apparently the coder of LLWindowHeadless didn't realize that. Is it a
+ // mistake to shadow the base-class method with an LLWindowHeadless
+ // override when called on the subclass, yet call the base-class method
+ // when indirecting through a polymorphic pointer or reference?
+ bool getFullscreen() {return false;}
+ /*virtual*/ bool getPosition(LLCoordScreen *position) override {return false;}
+ /*virtual*/ bool getSize(LLCoordScreen *size) override {return false;}
+ /*virtual*/ bool getSize(LLCoordWindow *size) override {return false;}
+ /*virtual*/ bool setPosition(LLCoordScreen position) override {return false;}
+ /*virtual*/ bool setSizeImpl(LLCoordScreen size) override {return false;}
+ /*virtual*/ bool setSizeImpl(LLCoordWindow size) override {return false;}
+ /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}
+ void* createSharedContext() override { return nullptr; }
+ void makeContextCurrent(void*) override {}
+ void destroySharedContext(void*) override {}
+ /*virtual*/ void toggleVSync(bool enable_vsync) override { }
+ /*virtual*/ bool setCursorPosition(LLCoordWindow position) override {return false;}
+ /*virtual*/ bool getCursorPosition(LLCoordWindow *position) override {return false;}
+#if LL_WINDOWS
+ /*virtual*/ bool getCursorDelta(LLCoordCommon* delta) override { return false; }
+#endif
+ /*virtual*/ void showCursor() override {}
+ /*virtual*/ void hideCursor() override {}
+ /*virtual*/ void showCursorFromMouseMove() override {}
+ /*virtual*/ void hideCursorUntilMouseMove() override {}
+ /*virtual*/ bool isCursorHidden() override {return false;}
+ /*virtual*/ void updateCursor() override {}
+ //virtual ECursorType getCursor() override { return mCurrentCursor; }
+ /*virtual*/ void captureMouse() override {}
+ /*virtual*/ void releaseMouse() override {}
+ /*virtual*/ void setMouseClipping( bool b ) override {}
+ /*virtual*/ bool isClipboardTextAvailable() override {return false; }
+ /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) override {return false; }
+ /*virtual*/ bool copyTextToClipboard(const LLWString &src) override {return false; }
+ /*virtual*/ void flashIcon(F32 seconds) override {}
+ /*virtual*/ F32 getGamma() override {return 1.0f; }
+ /*virtual*/ bool setGamma(const F32 gamma) override {return false; } // Set the gamma
+ /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { }
+ /*virtual*/ U32 getFSAASamples() override { return 0; }
+ /*virtual*/ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma)
+ //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; }
+ /*virtual*/ void gatherInput() override {}
+ /*virtual*/ void delayInputProcessing() override {}
+ /*virtual*/ void swapBuffers() override;
+
+
+ // handy coordinate space conversion routines
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; }
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; }
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; }
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; }
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; }
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; }
+
+ /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }
+ /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; }
+ /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; }
+ /*virtual*/ void setNativeAspectRatio(F32 ratio) override {}
+
+ void setMaxVRAMMegabytes(U32 max_vram) override {}
+
+ /*virtual*/ void *getPlatformWindow() override { return 0; }
+ /*virtual*/ void bringToFront() override {}
+
+ LLWindowHeadless(LLWindowCallbacks* callbacks,
+ const std::string& title, const std::string& name,
+ S32 x, S32 y,
+ S32 width, S32 height,
+ U32 flags, bool fullscreen, bool clear_background,
+ bool enable_vsync, bool use_gl, bool ignore_pixel_depth);
+ virtual ~LLWindowHeadless();
+
+private:
+};
+
+class LLSplashScreenHeadless : public LLSplashScreen
+{
+public:
+ LLSplashScreenHeadless() {}
+ virtual ~LLSplashScreenHeadless() {}
+
+ /*virtual*/ void showImpl() override {}
+ /*virtual*/ void updateImpl(const std::string& mesg) override {}
+ /*virtual*/ void hideImpl() override {}
+
+};
+
+#endif //LL_LLWINDOWHEADLESS_H
+