summaryrefslogtreecommitdiff
path: root/indra/llwindow/llkeyboard.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llwindow/llkeyboard.cpp')
-rw-r--r--indra/llwindow/llkeyboard.cpp628
1 files changed, 314 insertions, 314 deletions
diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp
index 34720ff64e..b3dcac6222 100644
--- a/indra/llwindow/llkeyboard.cpp
+++ b/indra/llwindow/llkeyboard.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llkeyboard.cpp
* @brief Handler for assignable key bindings
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -39,7 +39,7 @@ LLKeyboard *gKeyboard = NULL;
//static
std::map<KEY,std::string> LLKeyboard::sKeysToNames;
std::map<std::string,KEY> LLKeyboard::sNamesToKeys;
-LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10n + PC/Mac/Linux accelerator labeling
+LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10n + PC/Mac/Linux accelerator labeling
//
@@ -48,104 +48,104 @@ LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10
LLKeyboard::LLKeyboard() : mCallbacks(NULL)
{
- S32 i;
-
- // Constructor for LLTimer inits each timer. We want them to
- // be constructed without being initialized, so we shut them down here.
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyLevelFrameCount[i] = 0;
- mKeyLevel[i] = FALSE;
- mKeyUp[i] = FALSE;
- mKeyDown[i] = FALSE;
- mKeyRepeated[i] = FALSE;
- }
-
- mInsertMode = LL_KIM_INSERT;
- mCurTranslatedKey = KEY_NONE;
- mCurScanKey = KEY_NONE;
-
- addKeyName(' ', "Space" );
- addKeyName(KEY_RETURN, "Enter" );
- addKeyName(KEY_LEFT, "Left" );
- addKeyName(KEY_RIGHT, "Right" );
- addKeyName(KEY_UP, "Up" );
- addKeyName(KEY_DOWN, "Down" );
- addKeyName(KEY_ESCAPE, "Esc" );
- addKeyName(KEY_HOME, "Home" );
- addKeyName(KEY_END, "End" );
- addKeyName(KEY_PAGE_UP, "PgUp" );
- addKeyName(KEY_PAGE_DOWN, "PgDn" );
- addKeyName(KEY_F1, "F1" );
- addKeyName(KEY_F2, "F2" );
- addKeyName(KEY_F3, "F3" );
- addKeyName(KEY_F4, "F4" );
- addKeyName(KEY_F5, "F5" );
- addKeyName(KEY_F6, "F6" );
- addKeyName(KEY_F7, "F7" );
- addKeyName(KEY_F8, "F8" );
- addKeyName(KEY_F9, "F9" );
- addKeyName(KEY_F10, "F10" );
- addKeyName(KEY_F11, "F11" );
- addKeyName(KEY_F12, "F12" );
- addKeyName(KEY_TAB, "Tab" );
- addKeyName(KEY_ADD, "Add" );
- addKeyName(KEY_SUBTRACT, "Subtract" );
- addKeyName(KEY_MULTIPLY, "Multiply" );
- addKeyName(KEY_DIVIDE, "Divide" );
- addKeyName(KEY_PAD_DIVIDE, "PAD_DIVIDE" );
- addKeyName(KEY_PAD_LEFT, "PAD_LEFT" );
- addKeyName(KEY_PAD_RIGHT, "PAD_RIGHT" );
- addKeyName(KEY_PAD_DOWN, "PAD_DOWN" );
- addKeyName(KEY_PAD_UP, "PAD_UP" );
- addKeyName(KEY_PAD_HOME, "PAD_HOME" );
- addKeyName(KEY_PAD_END, "PAD_END" );
- addKeyName(KEY_PAD_PGUP, "PAD_PGUP" );
- addKeyName(KEY_PAD_PGDN, "PAD_PGDN" );
- addKeyName(KEY_PAD_CENTER, "PAD_CENTER" );
- addKeyName(KEY_PAD_INS, "PAD_INS" );
- addKeyName(KEY_PAD_DEL, "PAD_DEL" );
- addKeyName(KEY_PAD_RETURN, "PAD_Enter" );
- addKeyName(KEY_BUTTON0, "PAD_BUTTON0" );
- addKeyName(KEY_BUTTON1, "PAD_BUTTON1" );
- addKeyName(KEY_BUTTON2, "PAD_BUTTON2" );
- addKeyName(KEY_BUTTON3, "PAD_BUTTON3" );
- addKeyName(KEY_BUTTON4, "PAD_BUTTON4" );
- addKeyName(KEY_BUTTON5, "PAD_BUTTON5" );
- addKeyName(KEY_BUTTON6, "PAD_BUTTON6" );
- addKeyName(KEY_BUTTON7, "PAD_BUTTON7" );
- addKeyName(KEY_BUTTON8, "PAD_BUTTON8" );
- addKeyName(KEY_BUTTON9, "PAD_BUTTON9" );
- addKeyName(KEY_BUTTON10, "PAD_BUTTON10" );
- addKeyName(KEY_BUTTON11, "PAD_BUTTON11" );
- addKeyName(KEY_BUTTON12, "PAD_BUTTON12" );
- addKeyName(KEY_BUTTON13, "PAD_BUTTON13" );
- addKeyName(KEY_BUTTON14, "PAD_BUTTON14" );
- addKeyName(KEY_BUTTON15, "PAD_BUTTON15" );
-
- addKeyName(KEY_BACKSPACE, "Backsp" );
- addKeyName(KEY_DELETE, "Del" );
- addKeyName(KEY_SHIFT, "Shift" );
- addKeyName(KEY_CONTROL, "Ctrl" );
- addKeyName(KEY_ALT, "Alt" );
- addKeyName(KEY_HYPHEN, "-" );
- addKeyName(KEY_EQUALS, "=" );
- addKeyName(KEY_INSERT, "Ins" );
- addKeyName(KEY_CAPSLOCK, "CapsLock" );
+ S32 i;
+
+ // Constructor for LLTimer inits each timer. We want them to
+ // be constructed without being initialized, so we shut them down here.
+ for (i = 0; i < KEY_COUNT; i++)
+ {
+ mKeyLevelFrameCount[i] = 0;
+ mKeyLevel[i] = FALSE;
+ mKeyUp[i] = FALSE;
+ mKeyDown[i] = FALSE;
+ mKeyRepeated[i] = FALSE;
+ }
+
+ mInsertMode = LL_KIM_INSERT;
+ mCurTranslatedKey = KEY_NONE;
+ mCurScanKey = KEY_NONE;
+
+ addKeyName(' ', "Space" );
+ addKeyName(KEY_RETURN, "Enter" );
+ addKeyName(KEY_LEFT, "Left" );
+ addKeyName(KEY_RIGHT, "Right" );
+ addKeyName(KEY_UP, "Up" );
+ addKeyName(KEY_DOWN, "Down" );
+ addKeyName(KEY_ESCAPE, "Esc" );
+ addKeyName(KEY_HOME, "Home" );
+ addKeyName(KEY_END, "End" );
+ addKeyName(KEY_PAGE_UP, "PgUp" );
+ addKeyName(KEY_PAGE_DOWN, "PgDn" );
+ addKeyName(KEY_F1, "F1" );
+ addKeyName(KEY_F2, "F2" );
+ addKeyName(KEY_F3, "F3" );
+ addKeyName(KEY_F4, "F4" );
+ addKeyName(KEY_F5, "F5" );
+ addKeyName(KEY_F6, "F6" );
+ addKeyName(KEY_F7, "F7" );
+ addKeyName(KEY_F8, "F8" );
+ addKeyName(KEY_F9, "F9" );
+ addKeyName(KEY_F10, "F10" );
+ addKeyName(KEY_F11, "F11" );
+ addKeyName(KEY_F12, "F12" );
+ addKeyName(KEY_TAB, "Tab" );
+ addKeyName(KEY_ADD, "Add" );
+ addKeyName(KEY_SUBTRACT, "Subtract" );
+ addKeyName(KEY_MULTIPLY, "Multiply" );
+ addKeyName(KEY_DIVIDE, "Divide" );
+ addKeyName(KEY_PAD_DIVIDE, "PAD_DIVIDE" );
+ addKeyName(KEY_PAD_LEFT, "PAD_LEFT" );
+ addKeyName(KEY_PAD_RIGHT, "PAD_RIGHT" );
+ addKeyName(KEY_PAD_DOWN, "PAD_DOWN" );
+ addKeyName(KEY_PAD_UP, "PAD_UP" );
+ addKeyName(KEY_PAD_HOME, "PAD_HOME" );
+ addKeyName(KEY_PAD_END, "PAD_END" );
+ addKeyName(KEY_PAD_PGUP, "PAD_PGUP" );
+ addKeyName(KEY_PAD_PGDN, "PAD_PGDN" );
+ addKeyName(KEY_PAD_CENTER, "PAD_CENTER" );
+ addKeyName(KEY_PAD_INS, "PAD_INS" );
+ addKeyName(KEY_PAD_DEL, "PAD_DEL" );
+ addKeyName(KEY_PAD_RETURN, "PAD_Enter" );
+ addKeyName(KEY_BUTTON0, "PAD_BUTTON0" );
+ addKeyName(KEY_BUTTON1, "PAD_BUTTON1" );
+ addKeyName(KEY_BUTTON2, "PAD_BUTTON2" );
+ addKeyName(KEY_BUTTON3, "PAD_BUTTON3" );
+ addKeyName(KEY_BUTTON4, "PAD_BUTTON4" );
+ addKeyName(KEY_BUTTON5, "PAD_BUTTON5" );
+ addKeyName(KEY_BUTTON6, "PAD_BUTTON6" );
+ addKeyName(KEY_BUTTON7, "PAD_BUTTON7" );
+ addKeyName(KEY_BUTTON8, "PAD_BUTTON8" );
+ addKeyName(KEY_BUTTON9, "PAD_BUTTON9" );
+ addKeyName(KEY_BUTTON10, "PAD_BUTTON10" );
+ addKeyName(KEY_BUTTON11, "PAD_BUTTON11" );
+ addKeyName(KEY_BUTTON12, "PAD_BUTTON12" );
+ addKeyName(KEY_BUTTON13, "PAD_BUTTON13" );
+ addKeyName(KEY_BUTTON14, "PAD_BUTTON14" );
+ addKeyName(KEY_BUTTON15, "PAD_BUTTON15" );
+
+ addKeyName(KEY_BACKSPACE, "Backsp" );
+ addKeyName(KEY_DELETE, "Del" );
+ addKeyName(KEY_SHIFT, "Shift" );
+ addKeyName(KEY_CONTROL, "Ctrl" );
+ addKeyName(KEY_ALT, "Alt" );
+ addKeyName(KEY_HYPHEN, "-" );
+ addKeyName(KEY_EQUALS, "=" );
+ addKeyName(KEY_INSERT, "Ins" );
+ addKeyName(KEY_CAPSLOCK, "CapsLock" );
}
LLKeyboard::~LLKeyboard()
{
- // nothing
+ // nothing
}
void LLKeyboard::addKeyName(KEY key, const std::string& name)
{
- sKeysToNames[key] = name;
- std::string nameuc = name;
- LLStringUtil::toUpper(nameuc);
- sNamesToKeys[nameuc] = key;
+ sKeysToNames[key] = name;
+ std::string nameuc = name;
+ LLStringUtil::toUpper(nameuc);
+ sNamesToKeys[nameuc] = key;
}
void LLKeyboard::resetKeyDownAndHandle()
@@ -168,202 +168,202 @@ void LLKeyboard::resetKeyDownAndHandle()
// is wrong because the keyup event is never received by the main window. JC
void LLKeyboard::resetKeys()
{
- S32 i;
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- if( mKeyLevel[i] )
- {
- mKeyLevel[i] = FALSE;
- }
- }
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyUp[i] = FALSE;
- }
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyDown[i] = FALSE;
- }
-
- for (i = 0; i < KEY_COUNT; i++)
- {
- mKeyRepeated[i] = FALSE;
- }
+ S32 i;
+
+ for (i = 0; i < KEY_COUNT; i++)
+ {
+ if( mKeyLevel[i] )
+ {
+ mKeyLevel[i] = FALSE;
+ }
+ }
+
+ for (i = 0; i < KEY_COUNT; i++)
+ {
+ mKeyUp[i] = FALSE;
+ }
+
+ for (i = 0; i < KEY_COUNT; i++)
+ {
+ mKeyDown[i] = FALSE;
+ }
+
+ for (i = 0; i < KEY_COUNT; i++)
+ {
+ mKeyRepeated[i] = FALSE;
+ }
}
BOOL LLKeyboard::translateKey(const U16 os_key, KEY *out_key)
{
- std::map<U16, KEY>::iterator iter;
-
- // Only translate keys in the map, ignore all other keys for now
- iter = mTranslateKeyMap.find(os_key);
- if (iter == mTranslateKeyMap.end())
- {
- //LL_WARNS() << "Unknown virtual key " << os_key << LL_ENDL;
- *out_key = 0;
- return FALSE;
- }
- else
- {
- *out_key = iter->second;
- return TRUE;
- }
+ std::map<U16, KEY>::iterator iter;
+
+ // Only translate keys in the map, ignore all other keys for now
+ iter = mTranslateKeyMap.find(os_key);
+ if (iter == mTranslateKeyMap.end())
+ {
+ //LL_WARNS() << "Unknown virtual key " << os_key << LL_ENDL;
+ *out_key = 0;
+ return FALSE;
+ }
+ else
+ {
+ *out_key = iter->second;
+ return TRUE;
+ }
}
U16 LLKeyboard::inverseTranslateKey(const KEY translated_key)
{
- std::map<KEY, U16>::iterator iter;
- iter = mInvTranslateKeyMap.find(translated_key);
- if (iter == mInvTranslateKeyMap.end())
- {
- return 0;
- }
- else
- {
- return iter->second;
- }
+ std::map<KEY, U16>::iterator iter;
+ iter = mInvTranslateKeyMap.find(translated_key);
+ if (iter == mInvTranslateKeyMap.end())
+ {
+ return 0;
+ }
+ else
+ {
+ return iter->second;
+ }
}
BOOL LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask)
{
- BOOL handled = FALSE;
- BOOL repeated = FALSE;
-
- // is this the first time the key went down?
- // if so, generate "character" message
- if( !mKeyLevel[translated_key] )
- {
- mKeyLevel[translated_key] = TRUE;
- mKeyLevelTimer[translated_key].reset();
- mKeyLevelFrameCount[translated_key] = 0;
- mKeyRepeated[translated_key] = FALSE;
- }
- else
- {
- // Level is already down, assume it's repeated.
- repeated = TRUE;
- mKeyRepeated[translated_key] = TRUE;
- }
-
- mKeyDown[translated_key] = TRUE;
- mCurTranslatedKey = (KEY)translated_key;
- handled = mCallbacks->handleTranslatedKeyDown(translated_key, translated_mask, repeated);
- return handled;
+ BOOL handled = FALSE;
+ BOOL repeated = FALSE;
+
+ // is this the first time the key went down?
+ // if so, generate "character" message
+ if( !mKeyLevel[translated_key] )
+ {
+ mKeyLevel[translated_key] = TRUE;
+ mKeyLevelTimer[translated_key].reset();
+ mKeyLevelFrameCount[translated_key] = 0;
+ mKeyRepeated[translated_key] = FALSE;
+ }
+ else
+ {
+ // Level is already down, assume it's repeated.
+ repeated = TRUE;
+ mKeyRepeated[translated_key] = TRUE;
+ }
+
+ mKeyDown[translated_key] = TRUE;
+ mCurTranslatedKey = (KEY)translated_key;
+ handled = mCallbacks->handleTranslatedKeyDown(translated_key, translated_mask, repeated);
+ return handled;
}
BOOL LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
-{
- BOOL handled = FALSE;
- if( mKeyLevel[translated_key] )
- {
- mKeyLevel[translated_key] = FALSE;
-
- // Only generate key up events if the key is thought to
- // be down. This allows you to call resetKeys() in the
- // middle of a frame and ignore subsequent KEY_UP
- // messages in the same frame. This was causing the
- // sequence W<return> in chat to move agents forward. JC
- mKeyUp[translated_key] = TRUE;
- handled = mCallbacks->handleTranslatedKeyUp(translated_key, translated_mask);
- }
-
- LL_DEBUGS("UserInput") << "keyup -" << translated_key << "-" << LL_ENDL;
-
- return handled;
+{
+ BOOL handled = FALSE;
+ if( mKeyLevel[translated_key] )
+ {
+ mKeyLevel[translated_key] = FALSE;
+
+ // Only generate key up events if the key is thought to
+ // be down. This allows you to call resetKeys() in the
+ // middle of a frame and ignore subsequent KEY_UP
+ // messages in the same frame. This was causing the
+ // sequence W<return> in chat to move agents forward. JC
+ mKeyUp[translated_key] = TRUE;
+ handled = mCallbacks->handleTranslatedKeyUp(translated_key, translated_mask);
+ }
+
+ LL_DEBUGS("UserInput") << "keyup -" << translated_key << "-" << LL_ENDL;
+
+ return handled;
}
void LLKeyboard::toggleInsertMode()
{
- if (LL_KIM_INSERT == mInsertMode)
- {
- mInsertMode = LL_KIM_OVERWRITE;
- }
- else
- {
- mInsertMode = LL_KIM_INSERT;
- }
+ if (LL_KIM_INSERT == mInsertMode)
+ {
+ mInsertMode = LL_KIM_OVERWRITE;
+ }
+ else
+ {
+ mInsertMode = LL_KIM_INSERT;
+ }
}
// Returns time in seconds since key was pressed.
F32 LLKeyboard::getKeyElapsedTime(KEY key)
{
- return mKeyLevelTimer[key].getElapsedTimeF32();
+ return mKeyLevelTimer[key].getElapsedTimeF32();
}
// Returns time in frames since key was pressed.
S32 LLKeyboard::getKeyElapsedFrameCount(KEY key)
{
- return mKeyLevelFrameCount[key];
+ return mKeyLevelFrameCount[key];
}
// static
BOOL LLKeyboard::keyFromString(const std::string& str, KEY *key)
{
- std::string instring(str);
- size_t length = instring.size();
-
- if (length < 1)
- {
- return FALSE;
- }
- if (length == 1)
- {
- char ch = toupper(instring[0]);
- if (('0' <= ch && ch <= '9') ||
- ('A' <= ch && ch <= 'Z') ||
- ('!' <= ch && ch <= '/') || // !"#$%&'()*+,-./
- (':' <= ch && ch <= '@') || // :;<=>?@
- ('[' <= ch && ch <= '`') || // [\]^_`
- ('{' <= ch && ch <= '~')) // {|}~
- {
- *key = ch;
- return TRUE;
- }
- }
-
- LLStringUtil::toUpper(instring);
- KEY res = get_if_there(sNamesToKeys, instring, (KEY)0);
- if (res != 0)
- {
- *key = res;
- return TRUE;
- }
- LL_WARNS() << "keyFromString failed: " << str << LL_ENDL;
- return FALSE;
+ std::string instring(str);
+ size_t length = instring.size();
+
+ if (length < 1)
+ {
+ return FALSE;
+ }
+ if (length == 1)
+ {
+ char ch = toupper(instring[0]);
+ if (('0' <= ch && ch <= '9') ||
+ ('A' <= ch && ch <= 'Z') ||
+ ('!' <= ch && ch <= '/') || // !"#$%&'()*+,-./
+ (':' <= ch && ch <= '@') || // :;<=>?@
+ ('[' <= ch && ch <= '`') || // [\]^_`
+ ('{' <= ch && ch <= '~')) // {|}~
+ {
+ *key = ch;
+ return TRUE;
+ }
+ }
+
+ LLStringUtil::toUpper(instring);
+ KEY res = get_if_there(sNamesToKeys, instring, (KEY)0);
+ if (res != 0)
+ {
+ *key = res;
+ return TRUE;
+ }
+ LL_WARNS() << "keyFromString failed: " << str << LL_ENDL;
+ return FALSE;
}
// static
std::string LLKeyboard::stringFromKey(KEY key, bool translate)
{
- std::string res = get_if_there(sKeysToNames, key, std::string());
- if (res.empty())
- {
- char buffer[2]; /* Flawfinder: ignore */
- buffer[0] = key;
- buffer[1] = '\0';
- res = std::string(buffer);
- }
-
- if (translate)
- {
- LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
- if (trans != NULL)
- {
- res = trans(res.c_str());
- }
- }
-
- return res;
+ std::string res = get_if_there(sKeysToNames, key, std::string());
+ if (res.empty())
+ {
+ char buffer[2]; /* Flawfinder: ignore */
+ buffer[0] = key;
+ buffer[1] = '\0';
+ res = std::string(buffer);
+ }
+
+ if (translate)
+ {
+ LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
+ if (trans != NULL)
+ {
+ res = trans(res.c_str());
+ }
+ }
+
+ return res;
}
//static
@@ -430,13 +430,13 @@ std::string LLKeyboard::stringFromAccelerator(MASK accel_mask)
}
else
{
- res.append(trans("accel-mac-command")); // Symbol would be "\xE2\x8C\x98"
+ res.append(trans("accel-mac-command")); // Symbol would be "\xE2\x8C\x98"
}
}
if (accel_mask & MASK_ALT)
- res.append(trans("accel-mac-option")); // Symbol would be "\xE2\x8C\xA5"
+ res.append(trans("accel-mac-option")); // Symbol would be "\xE2\x8C\xA5"
if (accel_mask & MASK_SHIFT)
- res.append(trans("accel-mac-shift")); // Symbol would be "\xE2\x8C\xA7"
+ res.append(trans("accel-mac-shift")); // Symbol would be "\xE2\x8C\xA7"
#else
if (accel_mask & MASK_CONTROL)
res.append(trans("accel-win-control"));
@@ -450,26 +450,26 @@ std::string LLKeyboard::stringFromAccelerator(MASK accel_mask)
//static
std::string LLKeyboard::stringFromAccelerator( MASK accel_mask, KEY key )
{
- std::string res;
-
- // break early if this is a silly thing to do.
- if( KEY_NONE == key )
- {
- return res;
- }
-
- res.append(stringFromAccelerator(accel_mask));
- std::string key_string = LLKeyboard::stringFromKey(key);
- if ((accel_mask & MASK_NORMALKEYS) &&
- (key_string[0] == '-' || key_string[0] == '=' || key_string[0] == '+'))
- {
- res.append( " " );
- }
-
- std::string keystr = stringFromKey( key );
- res.append( keystr );
-
- return res;
+ std::string res;
+
+ // break early if this is a silly thing to do.
+ if( KEY_NONE == key )
+ {
+ return res;
+ }
+
+ res.append(stringFromAccelerator(accel_mask));
+ std::string key_string = LLKeyboard::stringFromKey(key);
+ if ((accel_mask & MASK_NORMALKEYS) &&
+ (key_string[0] == '-' || key_string[0] == '=' || key_string[0] == '+'))
+ {
+ res.append( " " );
+ }
+
+ std::string keystr = stringFromKey( key );
+ res.append( keystr );
+
+ return res;
}
//static
@@ -488,56 +488,56 @@ std::string LLKeyboard::stringFromAccelerator(MASK accel_mask, EMouseClickType c
//static
BOOL LLKeyboard::maskFromString(const std::string& str, MASK *mask)
{
- std::string instring(str);
- if (instring == "NONE")
- {
- *mask = MASK_NONE;
- return TRUE;
- }
- else if (instring == "SHIFT")
- {
- *mask = MASK_SHIFT;
- return TRUE;
- }
- else if (instring == "CTL")
- {
- *mask = MASK_CONTROL;
- return TRUE;
- }
- else if (instring == "ALT")
- {
- *mask = MASK_ALT;
- return TRUE;
- }
- else if (instring == "CTL_SHIFT")
- {
- *mask = MASK_CONTROL | MASK_SHIFT;
- return TRUE;
- }
- else if (instring == "ALT_SHIFT")
- {
- *mask = MASK_ALT | MASK_SHIFT;
- return TRUE;
- }
- else if (instring == "CTL_ALT")
- {
- *mask = MASK_CONTROL | MASK_ALT;
- return TRUE;
- }
- else if (instring == "CTL_ALT_SHIFT")
- {
- *mask = MASK_CONTROL | MASK_ALT | MASK_SHIFT;
- return TRUE;
- }
- else
- {
- return FALSE;
- }
+ std::string instring(str);
+ if (instring == "NONE")
+ {
+ *mask = MASK_NONE;
+ return TRUE;
+ }
+ else if (instring == "SHIFT")
+ {
+ *mask = MASK_SHIFT;
+ return TRUE;
+ }
+ else if (instring == "CTL")
+ {
+ *mask = MASK_CONTROL;
+ return TRUE;
+ }
+ else if (instring == "ALT")
+ {
+ *mask = MASK_ALT;
+ return TRUE;
+ }
+ else if (instring == "CTL_SHIFT")
+ {
+ *mask = MASK_CONTROL | MASK_SHIFT;
+ return TRUE;
+ }
+ else if (instring == "ALT_SHIFT")
+ {
+ *mask = MASK_ALT | MASK_SHIFT;
+ return TRUE;
+ }
+ else if (instring == "CTL_ALT")
+ {
+ *mask = MASK_CONTROL | MASK_ALT;
+ return TRUE;
+ }
+ else if (instring == "CTL_ALT_SHIFT")
+ {
+ *mask = MASK_CONTROL | MASK_ALT | MASK_SHIFT;
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
}
//static
void LLKeyboard::setStringTranslatorFunc( LLKeyStringTranslatorFunc *trans_func )
{
- mStringTranslator = trans_func;
+ mStringTranslator = trans_func;
}