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Diffstat (limited to 'indra/llvfs/lldir.h')
-rw-r--r-- | indra/llvfs/lldir.h | 275 |
1 files changed, 0 insertions, 275 deletions
diff --git a/indra/llvfs/lldir.h b/indra/llvfs/lldir.h deleted file mode 100644 index 4988b9c6e3..0000000000 --- a/indra/llvfs/lldir.h +++ /dev/null @@ -1,275 +0,0 @@ -/** - * @file lldir.h - * @brief Definition of directory utilities class - * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLDIR_H -#define LL_LLDIR_H - -// these numbers are read from settings_files.xml, so we need to be explicit -typedef enum ELLPath -{ - LL_PATH_NONE = 0, - LL_PATH_USER_SETTINGS = 1, - LL_PATH_APP_SETTINGS = 2, - LL_PATH_PER_SL_ACCOUNT = 3, // returns/expands to blank string if we don't know the account name yet - LL_PATH_CACHE = 4, - LL_PATH_CHARACTER = 5, - LL_PATH_HELP = 6, - LL_PATH_LOGS = 7, - LL_PATH_TEMP = 8, - LL_PATH_SKINS = 9, - LL_PATH_TOP_SKIN = 10, - LL_PATH_CHAT_LOGS = 11, - LL_PATH_PER_ACCOUNT_CHAT_LOGS = 12, - LL_PATH_USER_SKIN = 14, - LL_PATH_LOCAL_ASSETS = 15, - LL_PATH_EXECUTABLE = 16, - LL_PATH_DEFAULT_SKIN = 17, - LL_PATH_FONTS = 18, - LL_PATH_DUMP = 19, - LL_PATH_LAST -} ELLPath; - -/// Directory operations -class LLDir -{ - public: - LLDir(); - virtual ~LLDir(); - - // app_name - Usually SecondLife, used for creating settings directories - // in OS-specific location, such as C:\Documents and Settings - // app_read_only_data_dir - Usually the source code directory, used - // for test applications to read newview data files. - virtual void initAppDirs(const std::string &app_name, - const std::string& app_read_only_data_dir = "") = 0; - - virtual S32 deleteFilesInDir(const std::string &dirname, const std::string &mask); - U32 deleteDirAndContents(const std::string& dir_name); - std::vector<std::string> getFilesInDir(const std::string &dirname); -// pure virtual functions - virtual std::string getCurPath() = 0; - virtual bool fileExists(const std::string &filename) const = 0; - - const std::string findFile(const std::string& filename, const std::vector<std::string> filenames) const; - const std::string findFile(const std::string& filename, const std::string& searchPath1 = "", const std::string& searchPath2 = "", const std::string& searchPath3 = "") const; - - virtual std::string getLLPluginLauncher() = 0; // full path and name for the plugin shell - virtual std::string getLLPluginFilename(std::string base_name) = 0; // full path and name to the plugin DSO for this base_name (i.e. 'FOO' -> '/bar/baz/libFOO.so') - - const std::string &getExecutablePathAndName() const; // Full pathname of the executable - const std::string &getAppName() const; // install directory under progams/ ie "SecondLife" - const std::string &getExecutableDir() const; // Directory where the executable is located - const std::string &getExecutableFilename() const;// Filename of .exe - const std::string &getWorkingDir() const; // Current working directory - const std::string &getAppRODataDir() const; // Location of read-only data files - const std::string &getOSUserDir() const; // Location of the os-specific user dir - const std::string &getOSUserAppDir() const; // Location of the os-specific user app dir - const std::string &getLindenUserDir() const; // Location of the Linden user dir. - const std::string &getChatLogsDir() const; // Location of the chat logs dir. - const std::string &getDumpDir() const; // Location of the per-run dump dir. - const std::string &getPerAccountChatLogsDir() const; // Location of the per account chat logs dir. - const std::string &getTempDir() const; // Common temporary directory - const std::string getCacheDir(bool get_default = false) const; // Location of the cache. - const std::string &getOSCacheDir() const; // location of OS-specific cache folder (may be empty string) - const std::string &getCAFile() const; // File containing TLS certificate authorities - const std::string &getDirDelimiter() const; // directory separator for platform (ie. '\' or '/' or ':') - const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default - const std::string &getSkinDir() const; // User-specified skin folder. - const std::string &getUserDefaultSkinDir() const; // dir with user modifications to default skin - const std::string &getUserSkinDir() const; // User-specified skin folder with user modifications. e.g. c:\documents and settings\username\application data\second life\skins\curskin - const std::string getSkinBaseDir() const; // folder that contains all installed skins (not user modifications). e.g. c:\program files\second life\skins - const std::string &getLLPluginDir() const; // Directory containing plugins and plugin shell - const std::string &getUserName() const; - - // Expanded filename - std::string getExpandedFilename(ELLPath location, const std::string &filename) const; - std::string getExpandedFilename(ELLPath location, const std::string &subdir, const std::string &filename) const; - std::string getExpandedFilename(ELLPath location, const std::string &subdir1, const std::string &subdir2, const std::string &filename) const; - - // Base and Directory name extraction - std::string getBaseFileName(const std::string& filepath, bool strip_exten = false) const; - std::string getDirName(const std::string& filepath) const; - std::string getExtension(const std::string& filepath) const; // Excludes '.', e.g getExtension("foo.wav") == "wav" - - // these methods search the various skin paths for the specified file in the following order: - // getUserSkinDir(), getUserDefaultSkinDir(), getSkinDir(), getDefaultSkinDir() - /// param value for findSkinnedFilenames(), explained below - enum ESkinConstraint { CURRENT_SKIN, ALL_SKINS }; - /** - * Given a filename within skin, return an ordered sequence of paths to - * search. Nonexistent files will be filtered out -- which means that the - * vector might be empty. - * - * @param subdir Identify top-level skin subdirectory by passing one of - * LLDir::XUI (file lives under "xui" subtree), LLDir::TEXTURES (file - * lives under "textures" subtree), LLDir::SKINBASE (file lives at top - * level of skin subdirectory). - * @param filename Desired filename within subdir within skin, e.g. - * "panel_login.xml". DO NOT prepend (e.g.) "xui" or the desired language. - * @param constraint Callers perform two different kinds of processing. - * When fetching a XUI file, for instance, the existence of @a filename in - * the specified skin completely supercedes any @a filename in the default - * skin. For that case, leave the default @a constraint=CURRENT_SKIN. The - * returned vector will contain only - * ".../<i>current_skin</i>/xui/en/<i>filename</i>", - * ".../<i>current_skin</i>/xui/<i>current_language</i>/<i>filename</i>". - * But for (e.g.) "strings.xml", we want a given skin to be able to - * override only specific entries from the default skin. Any string not - * defined in the specified skin will be sought in the default skin. For - * that case, pass @a constraint=ALL_SKINS. The returned vector will - * contain at least ".../default/xui/en/strings.xml", - * ".../default/xui/<i>current_language</i>/strings.xml", - * ".../<i>current_skin</i>/xui/en/strings.xml", - * ".../<i>current_skin</i>/xui/<i>current_language</i>/strings.xml". - */ - std::vector<std::string> findSkinnedFilenames(const std::string& subdir, - const std::string& filename, - ESkinConstraint constraint=CURRENT_SKIN) const; - /// Values for findSkinnedFilenames(subdir) parameter - static const char *XUI, *TEXTURES, *SKINBASE; - /** - * Return the base-language pathname from findSkinnedFilenames(), or - * the empty string if no such file exists. Parameters are identical to - * findSkinnedFilenames(). This is shorthand for capturing the vector - * returned by findSkinnedFilenames(), checking for empty() and then - * returning front(). - */ - std::string findSkinnedFilenameBaseLang(const std::string &subdir, - const std::string &filename, - ESkinConstraint constraint=CURRENT_SKIN) const; - /** - * Return the "most localized" pathname from findSkinnedFilenames(), or - * the empty string if no such file exists. Parameters are identical to - * findSkinnedFilenames(). This is shorthand for capturing the vector - * returned by findSkinnedFilenames(), checking for empty() and then - * returning back(). - */ - std::string findSkinnedFilename(const std::string &subdir, - const std::string &filename, - ESkinConstraint constraint=CURRENT_SKIN) const; - - // random filename in common temporary directory - std::string getTempFilename() const; - - // For producing safe download file names from potentially unsafe ones - static std::string getScrubbedFileName(const std::string uncleanFileName); - static std::string getForbiddenFileChars(); - void setDumpDir( const std::string& path ); - - - virtual void setChatLogsDir(const std::string &path); // Set the chat logs dir to this user's dir - virtual void setPerAccountChatLogsDir(const std::string &username); // Set the per user chat log directory. - virtual void setLindenUserDir(const std::string &username); // Set the linden user dir to this user's dir - virtual void setSkinFolder(const std::string &skin_folder, const std::string& language); - virtual std::string getSkinFolder() const; - virtual std::string getLanguage() const; - virtual bool setCacheDir(const std::string &path); - virtual void updatePerAccountChatLogsDir(); - - virtual void dumpCurrentDirectories(LLError::ELevel level = LLError::LEVEL_DEBUG); - - // Utility routine - std::string buildSLOSCacheDir() const; - - /// Append specified @a name to @a destpath, separated by getDirDelimiter() - /// if both are non-empty. - void append(std::string& destpath, const std::string& name) const; - /// Variadic form: append @a name0 and @a name1 and arbitrary other @a - /// names to @a destpath, separated by getDirDelimiter() as needed. - template <typename... NAMES> - void append(std::string& destpath, const std::string& name0, const std::string& name1, - const NAMES& ... names) const - { - // In a typical recursion case, we'd accept (destpath, name0, names). - // We accept (destpath, name0, name1, names) because it's important to - // delegate the two-argument case to the non-template implementation. - append(destpath, name0); - append(destpath, name1, names...); - } - - /// Append specified @a names to @a path, separated by getDirDelimiter() - /// as needed. Return result, leaving @a path unmodified. - template <typename... NAMES> - std::string add(const std::string& path, const NAMES& ... names) const - { - std::string destpath(path); - append(destpath, names...); - return destpath; - } - -protected: - // Does an add() or append() call need a directory delimiter? - typedef std::pair<bool, unsigned short> SepOff; - SepOff needSep(const std::string& path, const std::string& name) const; - // build mSearchSkinDirs without adding duplicates - void addSearchSkinDir(const std::string& skindir); - - // Internal to findSkinnedFilenames() - template <typename FUNCTION> - void walkSearchSkinDirs(const std::string& subdir, - const std::vector<std::string>& subsubdirs, - const std::string& filename, - const FUNCTION& function) const; - - std::string mAppName; // install directory under progams/ ie "SecondLife" - std::string mExecutablePathAndName; // full path + Filename of .exe - std::string mExecutableFilename; // Filename of .exe - std::string mExecutableDir; // Location of executable - std::string mWorkingDir; // Current working directory - std::string mAppRODataDir; // Location for static app data - std::string mOSUserDir; // OS Specific user directory - std::string mOSUserAppDir; // OS Specific user app directory - std::string mLindenUserDir; // Location for Linden user-specific data - std::string mPerAccountChatLogsDir; // Location for chat logs. - std::string mChatLogsDir; // Location for chat logs. - std::string mCAFile; // Location of the TLS certificate authority PEM file. - std::string mTempDir; - std::string mCacheDir; // cache directory as set by user preference - std::string mDefaultCacheDir; // default cache diretory - std::string mOSCacheDir; // operating system cache dir - std::string mDirDelimiter; - std::string mSkinName; // caller-specified skin name - std::string mSkinBaseDir; // Base for skins paths. - std::string mDefaultSkinDir; // Location for default skin info. - std::string mSkinDir; // Location for current skin info. - std::string mUserDefaultSkinDir; // Location for default skin info. - std::string mUserSkinDir; // Location for user-modified skin info. - // Skin directories to search, most general to most specific. This order - // works well for composing fine-grained files, in which an individual item - // in a specific file overrides the corresponding item in more general - // files. Of course, for a file-level search, iterate backwards. - std::vector<std::string> mSearchSkinDirs; - std::string mLanguage; // Current viewer language - std::string mLLPluginDir; // Location for plugins and plugin shell - static std::string sDumpDir; // Per-run crash report subdir of log directory. - std::string mUserName; // Current user name -}; - -void dir_exists_or_crash(const std::string &dir_name); - -extern LLDir *gDirUtilp; - -#endif // LL_LLDIR_H |