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+/**
+ * @file llviewmodel.cpp
+ * @author Nat Goodspeed
+ * @date 2008-08-08
+ * @brief Implementation for llviewmodel.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewergpl$
+ *
+ * Copyright (c) 2008-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "llviewmodel.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+
+///
+LLViewModel::LLViewModel()
+ : mDirty(false)
+{
+}
+
+/// Instantiate an LLViewModel with an existing data value
+LLViewModel::LLViewModel(const LLSD& value)
+ : mDirty(false)
+{
+ setValue(value);
+}
+
+/// Update the stored value
+void LLViewModel::setValue(const LLSD& value)
+{
+ mValue = value;
+ mDirty = true;
+}
+
+LLSD LLViewModel::getValue() const
+{
+ return mValue;
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+///
+LLTextViewModel::LLTextViewModel()
+ : LLViewModel(false),
+ mUpdateFromDisplay(false)
+{
+}
+
+/// Instantiate an LLViewModel with an existing data value
+LLTextViewModel::LLTextViewModel(const LLSD& value)
+ : LLViewModel(value),
+ mUpdateFromDisplay(false)
+{
+}
+
+/// Update the stored value
+void LLTextViewModel::setValue(const LLSD& value)
+{
+ LLViewModel::setValue(value);
+ mDisplay = utf8str_to_wstring(value.asString());
+ // mDisplay and mValue agree
+ mUpdateFromDisplay = false;
+}
+
+void LLTextViewModel::setDisplay(const LLWString& value)
+{
+ // This is the strange way to alter the value. Normally we'd setValue()
+ // and do the utf8str_to_wstring() to get the corresponding mDisplay
+ // value. But a text editor might want to edit the display string
+ // directly, then convert back to UTF8 on commit.
+ mDisplay = value;
+ mDirty = true;
+ // Don't immediately convert to UTF8 -- do it lazily -- we expect many
+ // more setDisplay() calls than getValue() calls. Just flag that it needs
+ // doing.
+ mUpdateFromDisplay = true;
+}
+
+LLSD LLTextViewModel::getValue() const
+{
+ // Has anyone called setDisplay() since the last setValue()? If so, have
+ // to convert mDisplay back to UTF8.
+ if (mUpdateFromDisplay)
+ {
+ // The fact that we're lazily updating fields in this object should be
+ // transparent to clients, which is why this method is left
+ // conventionally const. Nor do we particularly want to make these
+ // members mutable. Just cast away constness in this one place.
+ LLTextViewModel* nthis = const_cast<LLTextViewModel*>(this);
+ nthis->mUpdateFromDisplay = false;
+ nthis->mValue = wstring_to_utf8str(mDisplay);
+ }
+ return LLViewModel::getValue();
+}
+
+
+////////////////////////////////////////////////////////////////////////////
+
+LLListViewModel::LLListViewModel(const LLSD& values)
+ : LLViewModel()
+{
+}
+
+void LLListViewModel::addColumn(const LLSD& column, EAddPosition pos)
+{
+}
+
+void LLListViewModel::clearColumns()
+{
+}
+
+void LLListViewModel::setColumnLabel(const std::string& column, const std::string& label)
+{
+}
+
+LLScrollListItem* LLListViewModel::addElement(const LLSD& value, EAddPosition pos,
+ void* userdata)
+{
+ return NULL;
+}
+
+LLScrollListItem* LLListViewModel::addSimpleElement(const std::string& value, EAddPosition pos,
+ const LLSD& id)
+{
+ return NULL;
+}
+
+void LLListViewModel::clearRows()
+{
+}
+
+void LLListViewModel::sortByColumn(const std::string& name, bool ascending)
+{
+}