summaryrefslogtreecommitdiff
path: root/indra/llui/llview.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llui/llview.h')
-rw-r--r--indra/llui/llview.h1214
1 files changed, 608 insertions, 606 deletions
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index dcc77a79d1..3af748dda6 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llview.h
* @brief Container for other views, anything that draws.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -54,15 +54,15 @@
class LLSD;
-const U32 FOLLOWS_NONE = 0x00;
-const U32 FOLLOWS_LEFT = 0x01;
-const U32 FOLLOWS_RIGHT = 0x02;
-const U32 FOLLOWS_TOP = 0x10;
-const U32 FOLLOWS_BOTTOM = 0x20;
-const U32 FOLLOWS_ALL = 0x33;
+const U32 FOLLOWS_NONE = 0x00;
+const U32 FOLLOWS_LEFT = 0x01;
+const U32 FOLLOWS_RIGHT = 0x02;
+const U32 FOLLOWS_TOP = 0x10;
+const U32 FOLLOWS_BOTTOM = 0x20;
+const U32 FOLLOWS_ALL = 0x33;
-const bool MOUSE_OPAQUE = true;
-const bool NOT_MOUSE_OPAQUE = false;
+const bool MOUSE_OPAQUE = true;
+const bool NOT_MOUSE_OPAQUE = false;
const U32 GL_NAME_UI_RESERVED = 2;
@@ -71,618 +71,620 @@ const U32 GL_NAME_UI_RESERVED = 2;
class LLViewDrawContext
{
public:
- F32 mAlpha;
-
- LLViewDrawContext(F32 alpha = 1.f)
- : mAlpha(alpha)
- {
- if (!sDrawContextStack.empty())
- {
- LLViewDrawContext* context_top = sDrawContextStack.back();
- // merge with top of stack
- mAlpha *= context_top->mAlpha;
- }
- sDrawContextStack.push_back(this);
- }
-
- ~LLViewDrawContext()
- {
- sDrawContextStack.pop_back();
- }
-
- static const LLViewDrawContext& getCurrentContext();
+ F32 mAlpha;
+
+ LLViewDrawContext(F32 alpha = 1.f)
+ : mAlpha(alpha)
+ {
+ if (!sDrawContextStack.empty())
+ {
+ LLViewDrawContext* context_top = sDrawContextStack.back();
+ // merge with top of stack
+ mAlpha *= context_top->mAlpha;
+ }
+ sDrawContextStack.push_back(this);
+ }
+
+ ~LLViewDrawContext()
+ {
+ sDrawContextStack.pop_back();
+ }
+
+ static const LLViewDrawContext& getCurrentContext();
private:
- static std::vector<LLViewDrawContext*> sDrawContextStack;
+ static std::vector<LLViewDrawContext*> sDrawContextStack;
};
-class LLView
-: public LLMouseHandler, // handles mouse events
- public LLFocusableElement, // handles keyboard events
- public LLMortician, // lazy deletion
- public LLHandleProvider<LLView> // passes out weak references to self
+class LLView
+: public LLMouseHandler, // handles mouse events
+ public LLFocusableElement, // handles keyboard events
+ public LLMortician, // lazy deletion
+ public LLHandleProvider<LLView> // passes out weak references to self
{
public:
- enum EOrientation { HORIZONTAL, VERTICAL, ORIENTATION_COUNT };
+ enum EOrientation { HORIZONTAL, VERTICAL, ORIENTATION_COUNT };
- struct Follows : public LLInitParam::ChoiceBlock<Follows>
- {
- Alternative<std::string> string;
- Alternative<U32> flags;
+ struct Follows : public LLInitParam::ChoiceBlock<Follows>
+ {
+ Alternative<std::string> string;
+ Alternative<U32> flags;
- Follows();
- };
+ Follows();
+ };
- struct Params : public LLInitParam::Block<Params>
- {
- Mandatory<std::string> name;
+ struct Params : public LLInitParam::Block<Params>
+ {
+ Mandatory<std::string> name;
- Optional<bool> enabled,
- visible,
- mouse_opaque,
- use_bounding_rect,
- from_xui,
- focus_root;
+ Optional<bool> enabled,
+ visible,
+ mouse_opaque,
+ use_bounding_rect,
+ from_xui,
+ focus_root;
- Optional<S32> tab_group,
- default_tab_group;
- Optional<std::string> tool_tip;
+ Optional<S32> tab_group,
+ default_tab_group;
+ Optional<std::string> tool_tip;
- Optional<S32> sound_flags;
- Optional<Follows> follows;
- Optional<std::string> hover_cursor;
+ Optional<S32> sound_flags;
+ Optional<Follows> follows;
+ Optional<std::string> hover_cursor;
- Optional<std::string> layout;
- Optional<LLRect> rect;
+ Optional<std::string> layout;
+ Optional<LLRect> rect;
- // Historical bottom-left layout used bottom_delta and left_delta
- // for relative positioning. New layout "topleft" prefers specifying
- // based on top edge.
- Optional<S32> bottom_delta, // from last bottom to my bottom
- top_pad, // from last bottom to my top
- top_delta, // from last top to my top
- left_pad, // from last right to my left
- left_delta; // from last left to my left
+ // Historical bottom-left layout used bottom_delta and left_delta
+ // for relative positioning. New layout "topleft" prefers specifying
+ // based on top edge.
+ Optional<S32> bottom_delta, // from last bottom to my bottom
+ top_pad, // from last bottom to my top
+ top_delta, // from last top to my top
+ left_pad, // from last right to my left
+ left_delta; // from last left to my left
- //FIXME: get parent context involved in parsing traversal
- Ignored needs_translate, // cue for translation tools
- xmlns, // xml namespace
- xmlns_xsi, // xml namespace
- xsi_schemaLocation, // xml schema
- xsi_type; // xml schema type
+ //FIXME: get parent context involved in parsing traversal
+ Ignored needs_translate, // cue for translation tools
+ xmlns, // xml namespace
+ xmlns_xsi, // xml namespace
+ xsi_schemaLocation, // xml schema
+ xsi_type; // xml schema type
- Params();
- };
+ Params();
+ };
- // most widgets are valid children of LLView
- typedef LLDefaultChildRegistry child_registry_t;
+ // most widgets are valid children of LLView
+ typedef LLDefaultChildRegistry child_registry_t;
- void initFromParams(const LLView::Params&);
+ void initFromParams(const LLView::Params&);
protected:
- LLView(const LLView::Params&);
- friend class LLUICtrlFactory;
+ LLView(const LLView::Params&);
+ friend class LLUICtrlFactory;
private:
- // widgets in general are not copyable
- LLView(const LLView& other);
+ // widgets in general are not copyable
+ LLView(const LLView& other);
public:
//#if LL_DEBUG
- static bool sIsDrawing;
+ static bool sIsDrawing;
//#endif
- enum ESoundFlags
- {
- SILENT = 0,
- MOUSE_DOWN = 1,
- MOUSE_UP = 2
- };
-
- enum ESnapType
- {
- SNAP_PARENT,
- SNAP_SIBLINGS,
- SNAP_PARENT_AND_SIBLINGS
- };
-
- enum ESnapEdge
- {
- SNAP_LEFT,
- SNAP_TOP,
- SNAP_RIGHT,
- SNAP_BOTTOM
- };
-
- typedef std::list<LLView*> child_list_t;
- typedef child_list_t::iterator child_list_iter_t;
- typedef child_list_t::const_iterator child_list_const_iter_t;
- typedef child_list_t::reverse_iterator child_list_reverse_iter_t;
- typedef child_list_t::const_reverse_iterator child_list_const_reverse_iter_t;
-
- typedef std::pair<LLView *, S32> tab_order_pair_t;
- // this structure primarily sorts by the tab group, secondarily by the insertion ordinal (lastly by the value of the pointer)
- typedef std::map<const LLView*, S32> child_tab_order_t;
- typedef child_tab_order_t::iterator child_tab_order_iter_t;
- typedef child_tab_order_t::const_iterator child_tab_order_const_iter_t;
- typedef child_tab_order_t::reverse_iterator child_tab_order_reverse_iter_t;
- typedef child_tab_order_t::const_reverse_iterator child_tab_order_const_reverse_iter_t;
-
- virtual ~LLView();
-
- // Some UI widgets need to be added as controls. Others need to
- // be added as regular view children. isCtrl should return true
- // if a widget needs to be added as a ctrl
- virtual bool isCtrl() const;
-
- virtual bool isPanel() const;
-
- //
- // MANIPULATORS
- //
- void setMouseOpaque( bool b ) { mMouseOpaque = b; }
- bool getMouseOpaque() const { return mMouseOpaque; }
- void setToolTip( const LLStringExplicit& msg );
- bool setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text );
- void setToolTipArgs( const LLStringUtil::format_map_t& args );
-
- virtual void setRect(const LLRect &rect);
- void setFollows(U32 flags) { mReshapeFlags = flags; }
-
- // deprecated, use setFollows() with FOLLOWS_LEFT | FOLLOWS_TOP, etc.
- void setFollowsNone() { mReshapeFlags = FOLLOWS_NONE; }
- void setFollowsLeft() { mReshapeFlags |= FOLLOWS_LEFT; }
- void setFollowsTop() { mReshapeFlags |= FOLLOWS_TOP; }
- void setFollowsRight() { mReshapeFlags |= FOLLOWS_RIGHT; }
- void setFollowsBottom() { mReshapeFlags |= FOLLOWS_BOTTOM; }
- void setFollowsAll() { mReshapeFlags |= FOLLOWS_ALL; }
-
- void setSoundFlags(U8 flags) { mSoundFlags = flags; }
- void setName(std::string name) { mName = name; }
- void setUseBoundingRect( bool use_bounding_rect );
- bool getUseBoundingRect() const;
-
- ECursorType getHoverCursor() { return mHoverCursor; }
+ enum ESoundFlags
+ {
+ SILENT = 0,
+ MOUSE_DOWN = 1,
+ MOUSE_UP = 2
+ };
+
+ enum ESnapType
+ {
+ SNAP_PARENT,
+ SNAP_SIBLINGS,
+ SNAP_PARENT_AND_SIBLINGS
+ };
+
+ enum ESnapEdge
+ {
+ SNAP_LEFT,
+ SNAP_TOP,
+ SNAP_RIGHT,
+ SNAP_BOTTOM
+ };
+
+ typedef std::list<LLView*> child_list_t;
+ typedef child_list_t::iterator child_list_iter_t;
+ typedef child_list_t::const_iterator child_list_const_iter_t;
+ typedef child_list_t::reverse_iterator child_list_reverse_iter_t;
+ typedef child_list_t::const_reverse_iterator child_list_const_reverse_iter_t;
+
+ typedef std::pair<LLView *, S32> tab_order_pair_t;
+ // this structure primarily sorts by the tab group, secondarily by the insertion ordinal (lastly by the value of the pointer)
+ typedef std::map<const LLView*, S32> child_tab_order_t;
+ typedef child_tab_order_t::iterator child_tab_order_iter_t;
+ typedef child_tab_order_t::const_iterator child_tab_order_const_iter_t;
+ typedef child_tab_order_t::reverse_iterator child_tab_order_reverse_iter_t;
+ typedef child_tab_order_t::const_reverse_iterator child_tab_order_const_reverse_iter_t;
+
+ virtual ~LLView();
+
+ // Some UI widgets need to be added as controls. Others need to
+ // be added as regular view children. isCtrl should return true
+ // if a widget needs to be added as a ctrl
+ virtual bool isCtrl() const;
+
+ virtual bool isPanel() const;
+
+ //
+ // MANIPULATORS
+ //
+ void setMouseOpaque( bool b ) { mMouseOpaque = b; }
+ bool getMouseOpaque() const { return mMouseOpaque; }
+ void setToolTip( const LLStringExplicit& msg );
+ bool setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text );
+ void setToolTipArgs( const LLStringUtil::format_map_t& args );
+
+ virtual void setRect(const LLRect &rect);
+ void setFollows(U32 flags) { mReshapeFlags = flags; }
+
+ // deprecated, use setFollows() with FOLLOWS_LEFT | FOLLOWS_TOP, etc.
+ void setFollowsNone() { mReshapeFlags = FOLLOWS_NONE; }
+ void setFollowsLeft() { mReshapeFlags |= FOLLOWS_LEFT; }
+ void setFollowsTop() { mReshapeFlags |= FOLLOWS_TOP; }
+ void setFollowsRight() { mReshapeFlags |= FOLLOWS_RIGHT; }
+ void setFollowsBottom() { mReshapeFlags |= FOLLOWS_BOTTOM; }
+ void setFollowsAll() { mReshapeFlags |= FOLLOWS_ALL; }
+
+ void setSoundFlags(U8 flags) { mSoundFlags = flags; }
+ void setName(std::string name) { mName = name; }
+ void setUseBoundingRect( bool use_bounding_rect );
+ bool getUseBoundingRect() const;
+
+ ECursorType getHoverCursor() { return mHoverCursor; }
static F32 getTooltipTimeout();
- virtual const std::string getToolTip() const { return mToolTipMsg.getString(); }
-
- void sendChildToFront(LLView* child);
- void sendChildToBack(LLView* child);
-
- virtual bool addChild(LLView* view, S32 tab_group = 0);
-
- // implemented in terms of addChild()
- bool addChildInBack(LLView* view, S32 tab_group = 0);
-
- // remove the specified child from the view, and set it's parent to NULL.
- virtual void removeChild(LLView* view);
-
- virtual bool postBuild() { return true; }
-
- const child_tab_order_t& getTabOrder() const { return mTabOrder; }
-
- void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; }
- S32 getDefaultTabGroup() const { return mDefaultTabGroup; }
- S32 getLastTabGroup() { return mLastTabGroup; }
-
- bool isInVisibleChain() const;
- bool isInEnabledChain() const;
-
- void setFocusRoot(bool b) { mIsFocusRoot = b; }
- bool isFocusRoot() const { return mIsFocusRoot; }
- virtual bool canFocusChildren() const;
-
- bool focusNextRoot();
- bool focusPrevRoot();
-
- // Normally we want the app menus to get priority on accelerated keys
- // However, sometimes we want to give specific views a first chance
- // iat handling them. (eg. the script editor)
- virtual bool hasAccelerators() const { return false; };
-
- // delete all children. Override this function if you need to
- // perform any extra clean up such as cached pointers to selected
- // children, etc.
- virtual void deleteAllChildren();
-
- void setAllChildrenEnabled(bool b);
-
- virtual void setVisible(bool visible);
- void setVisibleDirect(bool visible) { mVisible = visible; }
- const bool& getVisible() const { return mVisible; }
- virtual void setEnabled(bool enabled);
- bool getEnabled() const { return mEnabled; }
- /// 'available' in this context means 'visible and enabled': in other
- /// words, can a user actually interact with this?
- virtual bool isAvailable() const;
- /// The static isAvailable() tests an LLView* that could be NULL.
- static bool isAvailable(const LLView* view);
- U8 getSoundFlags() const { return mSoundFlags; }
-
- virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text );
-
- virtual void onVisibilityChange ( bool new_visibility );
- virtual void onUpdateScrollToChild(const LLUICtrl * cntrl);
-
- void pushVisible(bool visible) { mLastVisible = mVisible; setVisible(visible); }
- void popVisible() { setVisible(mLastVisible); }
- bool getLastVisible() const { return mLastVisible; }
-
- U32 getFollows() const { return mReshapeFlags; }
- bool followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; }
- bool followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; }
- bool followsTop() const { return mReshapeFlags & FOLLOWS_TOP; }
- bool followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; }
- bool followsAll() const { return mReshapeFlags & FOLLOWS_ALL; }
-
- const LLRect& getRect() const { return mRect; }
- const LLRect& getBoundingRect() const { return mBoundingRect; }
- LLRect getLocalBoundingRect() const;
- LLRect calcScreenRect() const;
- LLRect calcScreenBoundingRect() const;
- LLRect getLocalRect() const;
- virtual LLRect getSnapRect() const;
- LLRect getLocalSnapRect() const;
-
- std::string getLayout() { return mLayout; }
-
- // Override and return required size for this object. 0 for width/height means don't care.
- virtual LLRect getRequiredRect();
- LLRect calcBoundingRect();
- void updateBoundingRect();
-
- LLView* getRootView();
- LLView* getParent() const { return mParentView; }
- LLView* getFirstChild() const { return (mChildList.empty()) ? NULL : *(mChildList.begin()); }
- LLView* findPrevSibling(LLView* child);
- LLView* findNextSibling(LLView* child);
- S32 getChildCount() const { return (S32)mChildList.size(); }
- template<class _Pr3> void sortChildren(_Pr3 _Pred) { mChildList.sort(_Pred); }
- bool hasAncestor(const LLView* parentp) const;
- bool hasChild(const std::string& childname, bool recurse = false) const;
- bool childHasKeyboardFocus( const std::string& childname ) const;
-
- // these iterators are used for collapsing various tree traversals into for loops
- typedef LLTreeDFSIter<LLView, child_list_const_iter_t> tree_iterator_t;
- tree_iterator_t beginTreeDFS();
- tree_iterator_t endTreeDFS();
-
- typedef LLTreeDFSPostIter<LLView, child_list_const_iter_t> tree_post_iterator_t;
- tree_post_iterator_t beginTreeDFSPost();
- tree_post_iterator_t endTreeDFSPost();
-
- typedef LLTreeBFSIter<LLView, child_list_const_iter_t> bfs_tree_iterator_t;
- bfs_tree_iterator_t beginTreeBFS();
- bfs_tree_iterator_t endTreeBFS();
-
-
- typedef LLTreeDownIter<LLView> root_to_view_iterator_t;
- root_to_view_iterator_t beginRootToView();
- root_to_view_iterator_t endRootToView();
-
- //
- // UTILITIES
- //
-
- // Default behavior is to use reshape flags to resize child views
- virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
- virtual void translate( S32 x, S32 y );
- void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); }
- bool translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
- bool translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
- bool translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX);
- void centerWithin(const LLRect& bounds);
-
- void setShape(const LLRect& new_rect, bool by_user = false);
- virtual LLView* findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding = 0);
- virtual LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding = 0);
- virtual bool canSnapTo(const LLView* other_view);
- virtual void setSnappedTo(const LLView* snap_view);
-
- // inherited from LLFocusableElement
- /* virtual */ bool handleKey(KEY key, MASK mask, bool called_from_parent);
- /* virtual */ bool handleKeyUp(KEY key, MASK mask, bool called_from_parent);
- /* virtual */ bool handleUnicodeChar(llwchar uni_char, bool called_from_parent);
-
- virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
-
- virtual void draw();
-
- void parseFollowsFlags(const LLView::Params& params);
-
- // Some widgets, like close box buttons, don't need to be saved
- bool getFromXUI() const { return mFromXUI; }
- void setFromXUI(bool b) { mFromXUI = b; }
-
- typedef enum e_hit_test_type
- {
- HIT_TEST_USE_BOUNDING_RECT,
- HIT_TEST_IGNORE_BOUNDING_RECT
- }EHitTestType;
-
- bool parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
- bool pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
- bool blockMouseEvent(S32 x, S32 y) const;
-
- // See LLMouseHandler virtuals for screenPointToLocal and localPointToScreen
- bool localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const;
- bool localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const;
- void screenRectToLocal( const LLRect& screen, LLRect* local ) const;
- void localRectToScreen( const LLRect& local, LLRect* screen ) const;
-
- LLControlVariable *findControl(const std::string& name);
-
- const child_list_t* getChildList() const { return &mChildList; }
- child_list_const_iter_t beginChild() const { return mChildList.begin(); }
- child_list_const_iter_t endChild() const { return mChildList.end(); }
-
- // LLMouseHandler functions
- // Default behavior is to pass events to children
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMiddleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ bool handleScrollHWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleRightMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleToolTip(S32 x, S32 y, MASK mask);
-
- /*virtual*/ const std::string& getName() const;
- /*virtual*/ void onMouseCaptureLost();
- /*virtual*/ bool hasMouseCapture();
- /*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const;
- /*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const;
-
- virtual LLView* childFromPoint(S32 x, S32 y, bool recur=false);
-
- // view-specific handlers
- virtual void onMouseEnter(S32 x, S32 y, MASK mask);
- virtual void onMouseLeave(S32 x, S32 y, MASK mask);
-
- std::string getPathname() const;
- // static method handles NULL pointer too
- static std::string getPathname(const LLView*);
-
- template <class T> T* findChild(const std::string& name, bool recurse = true) const
- {
- LLView* child = findChildView(name, recurse);
- T* result = dynamic_cast<T*>(child);
- return result;
- }
-
- template <class T> T* getChild(const std::string& name, bool recurse = true) const;
-
- template <class T> T& getChildRef(const std::string& name, bool recurse = true) const
- {
- return *getChild<T>(name, recurse);
- }
-
- virtual LLView* getChildView(const std::string& name, bool recurse = true) const;
- virtual LLView* findChildView(const std::string& name, bool recurse = true) const;
-
- template <class T> T* getDefaultWidget(const std::string& name) const
- {
- LLView* widgetp = getDefaultWidgetContainer().findChildView(name);
- return dynamic_cast<T*>(widgetp);
- }
-
- template <class T> T* getParentByType() const
- {
- LLView* parent = getParent();
- while(parent)
- {
- if (dynamic_cast<T*>(parent))
- {
- return static_cast<T*>(parent);
- }
- parent = parent->getParent();
- }
- return NULL;
- }
-
- //////////////////////////////////////////////
- // statics
- //////////////////////////////////////////////
- //static LLFontGL::HAlign selectFontHAlign(LLXMLNodePtr node);
-
- // focuses the item in the list after the currently-focused item, wrapping if necessary
- static bool focusNext(LLView::child_list_t & result);
- // focuses the item in the list before the currently-focused item, wrapping if necessary
- static bool focusPrev(LLView::child_list_t & result);
-
- // returns query for iterating over controls in tab order
- static const LLViewQuery & getTabOrderQuery();
- // return query for iterating over focus roots in tab order
- static const LLViewQuery & getFocusRootsQuery();
-
- static LLWindow* getWindow(void) { return LLUI::getInstance()->mWindow; }
-
- // Set up params after XML load before calling new(),
- // usually to adjust layout.
- static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect());
-
- // For re-export of floaters and panels, convert the coordinate system
- // to be top-left based.
- static void setupParamsForExport(Params& p, LLView* parent);
-
- //virtual bool addChildFromParam(const LLInitParam::BaseBlock& params) { return true; }
- virtual bool handleKeyHere(KEY key, MASK mask);
- virtual bool handleKeyUpHere(KEY key, MASK mask);
- virtual bool handleUnicodeCharHere(llwchar uni_char);
-
- virtual void handleReshape(const LLRect& rect, bool by_user);
- virtual void dirtyRect();
-
- //send custom notification to LLView parent
- virtual S32 notifyParent(const LLSD& info);
-
- //send custom notification to all view childrend
- // return true if _any_ children return true. otherwise false.
- virtual bool notifyChildren(const LLSD& info);
-
- //send custom notification to current view
- virtual S32 notify(const LLSD& info) { return 0;};
-
- static const LLViewDrawContext& getDrawContext();
-
- // Returns useful information about this ui widget.
- LLSD getInfo(void);
+ virtual const std::string getToolTip() const;
+ virtual const std::string& getText() const { return LLStringUtil::null; }
+ virtual const LLFontGL* getFont() const { return nullptr; }
+
+ void sendChildToFront(LLView* child);
+ void sendChildToBack(LLView* child);
+
+ virtual bool addChild(LLView* view, S32 tab_group = 0);
+
+ // implemented in terms of addChild()
+ bool addChildInBack(LLView* view, S32 tab_group = 0);
+
+ // remove the specified child from the view, and set it's parent to NULL.
+ virtual void removeChild(LLView* view);
+
+ virtual bool postBuild() { return true; }
+
+ const child_tab_order_t& getTabOrder() const { return mTabOrder; }
+
+ void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; }
+ S32 getDefaultTabGroup() const { return mDefaultTabGroup; }
+ S32 getLastTabGroup() { return mLastTabGroup; }
+
+ bool isInVisibleChain() const;
+ bool isInEnabledChain() const;
+
+ void setFocusRoot(bool b) { mIsFocusRoot = b; }
+ bool isFocusRoot() const { return mIsFocusRoot; }
+ virtual bool canFocusChildren() const;
+
+ bool focusNextRoot();
+ bool focusPrevRoot();
+
+ // Normally we want the app menus to get priority on accelerated keys
+ // However, sometimes we want to give specific views a first chance
+ // iat handling them. (eg. the script editor)
+ virtual bool hasAccelerators() const { return false; };
+
+ // delete all children. Override this function if you need to
+ // perform any extra clean up such as cached pointers to selected
+ // children, etc.
+ virtual void deleteAllChildren();
+
+ void setAllChildrenEnabled(bool b);
+
+ virtual void setVisible(bool visible);
+ void setVisibleDirect(bool visible) { mVisible = visible; }
+ const bool& getVisible() const { return mVisible; }
+ virtual void setEnabled(bool enabled);
+ bool getEnabled() const { return mEnabled; }
+ /// 'available' in this context means 'visible and enabled': in other
+ /// words, can a user actually interact with this?
+ virtual bool isAvailable() const;
+ /// The static isAvailable() tests an LLView* that could be NULL.
+ static bool isAvailable(const LLView* view);
+ U8 getSoundFlags() const { return mSoundFlags; }
+
+ virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text );
+
+ virtual void onVisibilityChange ( bool new_visibility );
+ virtual void onUpdateScrollToChild(const LLUICtrl * cntrl);
+
+ void pushVisible(bool visible) { mLastVisible = mVisible; setVisible(visible); }
+ void popVisible() { setVisible(mLastVisible); }
+ bool getLastVisible() const { return mLastVisible; }
+
+ U32 getFollows() const { return mReshapeFlags; }
+ bool followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; }
+ bool followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; }
+ bool followsTop() const { return mReshapeFlags & FOLLOWS_TOP; }
+ bool followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; }
+ bool followsAll() const { return mReshapeFlags & FOLLOWS_ALL; }
+
+ const LLRect& getRect() const { return mRect; }
+ const LLRect& getBoundingRect() const { return mBoundingRect; }
+ LLRect getLocalBoundingRect() const;
+ LLRect calcScreenRect() const;
+ LLRect calcScreenBoundingRect() const;
+ LLRect getLocalRect() const;
+ virtual LLRect getSnapRect() const;
+ LLRect getLocalSnapRect() const;
+
+ std::string getLayout() { return mLayout; }
+
+ // Override and return required size for this object. 0 for width/height means don't care.
+ virtual LLRect getRequiredRect();
+ LLRect calcBoundingRect();
+ void updateBoundingRect();
+
+ LLView* getRootView();
+ LLView* getParent() const { return mParentView; }
+ LLView* getFirstChild() const { return (mChildList.empty()) ? NULL : *(mChildList.begin()); }
+ LLView* findPrevSibling(LLView* child);
+ LLView* findNextSibling(LLView* child);
+ S32 getChildCount() const { return (S32)mChildList.size(); }
+ template<class _Pr3> void sortChildren(_Pr3 _Pred) { mChildList.sort(_Pred); }
+ bool hasAncestor(const LLView* parentp) const;
+ bool hasChild(const std::string& childname, bool recurse = false) const;
+ bool childHasKeyboardFocus( const std::string& childname ) const;
+
+ // these iterators are used for collapsing various tree traversals into for loops
+ typedef LLTreeDFSIter<LLView, child_list_const_iter_t> tree_iterator_t;
+ tree_iterator_t beginTreeDFS();
+ tree_iterator_t endTreeDFS();
+
+ typedef LLTreeDFSPostIter<LLView, child_list_const_iter_t> tree_post_iterator_t;
+ tree_post_iterator_t beginTreeDFSPost();
+ tree_post_iterator_t endTreeDFSPost();
+
+ typedef LLTreeBFSIter<LLView, child_list_const_iter_t> bfs_tree_iterator_t;
+ bfs_tree_iterator_t beginTreeBFS();
+ bfs_tree_iterator_t endTreeBFS();
+
+
+ typedef LLTreeDownIter<LLView> root_to_view_iterator_t;
+ root_to_view_iterator_t beginRootToView();
+ root_to_view_iterator_t endRootToView();
+
+ //
+ // UTILITIES
+ //
+
+ // Default behavior is to use reshape flags to resize child views
+ virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
+ virtual void translate( S32 x, S32 y );
+ void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); }
+ bool translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
+ bool translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
+ bool translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX);
+ void centerWithin(const LLRect& bounds);
+
+ void setShape(const LLRect& new_rect, bool by_user = false);
+ virtual LLView* findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding = 0);
+ virtual LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding = 0);
+ virtual bool canSnapTo(const LLView* other_view);
+ virtual void setSnappedTo(const LLView* snap_view);
+
+ // inherited from LLFocusableElement
+ /* virtual */ bool handleKey(KEY key, MASK mask, bool called_from_parent);
+ /* virtual */ bool handleKeyUp(KEY key, MASK mask, bool called_from_parent);
+ /* virtual */ bool handleUnicodeChar(llwchar uni_char, bool called_from_parent);
+
+ virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+
+ virtual void draw();
+
+ void parseFollowsFlags(const LLView::Params& params);
+
+ // Some widgets, like close box buttons, don't need to be saved
+ bool getFromXUI() const { return mFromXUI; }
+ void setFromXUI(bool b) { mFromXUI = b; }
+
+ typedef enum e_hit_test_type
+ {
+ HIT_TEST_USE_BOUNDING_RECT,
+ HIT_TEST_IGNORE_BOUNDING_RECT
+ }EHitTestType;
+
+ bool parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
+ bool pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
+ bool blockMouseEvent(S32 x, S32 y) const;
+
+ // See LLMouseHandler virtuals for screenPointToLocal and localPointToScreen
+ bool localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const;
+ bool localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const;
+ void screenRectToLocal( const LLRect& screen, LLRect* local ) const;
+ void localRectToScreen( const LLRect& local, LLRect* screen ) const;
+
+ LLControlVariable *findControl(const std::string& name);
+
+ const child_list_t* getChildList() const { return &mChildList; }
+ child_list_const_iter_t beginChild() const { return mChildList.begin(); }
+ child_list_const_iter_t endChild() const { return mChildList.end(); }
+
+ // LLMouseHandler functions
+ // Default behavior is to pass events to children
+ /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMiddleMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks);
+ /*virtual*/ bool handleScrollHWheel(S32 x, S32 y, S32 clicks);
+ /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleRightMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleToolTip(S32 x, S32 y, MASK mask);
+
+ /*virtual*/ const std::string& getName() const;
+ /*virtual*/ void onMouseCaptureLost();
+ /*virtual*/ bool hasMouseCapture();
+ /*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const;
+ /*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const;
+
+ virtual LLView* childFromPoint(S32 x, S32 y, bool recur=false);
+
+ // view-specific handlers
+ virtual void onMouseEnter(S32 x, S32 y, MASK mask);
+ virtual void onMouseLeave(S32 x, S32 y, MASK mask);
+
+ std::string getPathname() const;
+ // static method handles NULL pointer too
+ static std::string getPathname(const LLView*);
+
+ template <class T> T* findChild(const std::string& name, bool recurse = true) const
+ {
+ LLView* child = findChildView(name, recurse);
+ T* result = dynamic_cast<T*>(child);
+ return result;
+ }
+
+ template <class T> T* getChild(const std::string& name, bool recurse = true) const;
+
+ template <class T> T& getChildRef(const std::string& name, bool recurse = true) const
+ {
+ return *getChild<T>(name, recurse);
+ }
+
+ virtual LLView* getChildView(const std::string& name, bool recurse = true) const;
+ virtual LLView* findChildView(const std::string& name, bool recurse = true) const;
+
+ template <class T> T* getDefaultWidget(const std::string& name) const
+ {
+ LLView* widgetp = getDefaultWidgetContainer().findChildView(name);
+ return dynamic_cast<T*>(widgetp);
+ }
+
+ template <class T> T* getParentByType() const
+ {
+ LLView* parent = getParent();
+ while(parent)
+ {
+ if (dynamic_cast<T*>(parent))
+ {
+ return static_cast<T*>(parent);
+ }
+ parent = parent->getParent();
+ }
+ return NULL;
+ }
+
+ //////////////////////////////////////////////
+ // statics
+ //////////////////////////////////////////////
+ //static LLFontGL::HAlign selectFontHAlign(LLXMLNodePtr node);
+
+ // focuses the item in the list after the currently-focused item, wrapping if necessary
+ static bool focusNext(LLView::child_list_t & result);
+ // focuses the item in the list before the currently-focused item, wrapping if necessary
+ static bool focusPrev(LLView::child_list_t & result);
+
+ // returns query for iterating over controls in tab order
+ static const LLViewQuery & getTabOrderQuery();
+ // return query for iterating over focus roots in tab order
+ static const LLViewQuery & getFocusRootsQuery();
+
+ static LLWindow* getWindow(void) { return LLUI::getInstance()->mWindow; }
+
+ // Set up params after XML load before calling new(),
+ // usually to adjust layout.
+ static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect());
+
+ // For re-export of floaters and panels, convert the coordinate system
+ // to be top-left based.
+ static void setupParamsForExport(Params& p, LLView* parent);
+
+ //virtual bool addChildFromParam(const LLInitParam::BaseBlock& params) { return true; }
+ virtual bool handleKeyHere(KEY key, MASK mask);
+ virtual bool handleKeyUpHere(KEY key, MASK mask);
+ virtual bool handleUnicodeCharHere(llwchar uni_char);
+
+ virtual void handleReshape(const LLRect& rect, bool by_user);
+ virtual void dirtyRect();
+
+ //send custom notification to LLView parent
+ virtual S32 notifyParent(const LLSD& info);
+
+ //send custom notification to all view childrend
+ // return true if _any_ children return true. otherwise false.
+ virtual bool notifyChildren(const LLSD& info);
+
+ //send custom notification to current view
+ virtual S32 notify(const LLSD& info) { return 0;};
+
+ static const LLViewDrawContext& getDrawContext();
+
+ // Returns useful information about this ui widget.
+ LLSD getInfo(void);
protected:
- void drawDebugRect();
- void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, bool force_draw = false);
- void drawChildren();
- bool visibleAndContains(S32 local_x, S32 local_Y);
- bool visibleEnabledAndContains(S32 local_x, S32 local_y);
- void logMouseEvent();
-
- LLView* childrenHandleKey(KEY key, MASK mask);
- LLView* childrenHandleKeyUp(KEY key, MASK mask);
- LLView* childrenHandleUnicodeChar(llwchar uni_char);
- LLView* childrenHandleDragAndDrop(S32 x, S32 y, MASK mask,
- bool drop,
- EDragAndDropType type,
- void* data,
- EAcceptance* accept,
- std::string& tooltip_msg);
-
- LLView* childrenHandleHover(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMouseUp(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMouseDown(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMiddleMouseUp(S32 x, S32 y, MASK mask);
- LLView* childrenHandleMiddleMouseDown(S32 x, S32 y, MASK mask);
- LLView* childrenHandleDoubleClick(S32 x, S32 y, MASK mask);
- LLView* childrenHandleScrollWheel(S32 x, S32 y, S32 clicks);
- LLView* childrenHandleScrollHWheel(S32 x, S32 y, S32 clicks);
- LLView* childrenHandleRightMouseDown(S32 x, S32 y, MASK mask);
- LLView* childrenHandleRightMouseUp(S32 x, S32 y, MASK mask);
- LLView* childrenHandleToolTip(S32 x, S32 y, MASK mask);
-
- ECursorType mHoverCursor;
-
- virtual void addInfo(LLSD & info);
+ void drawDebugRect();
+ void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, bool force_draw = false);
+ void drawChildren();
+ bool visibleAndContains(S32 local_x, S32 local_Y);
+ bool visibleEnabledAndContains(S32 local_x, S32 local_y);
+ void logMouseEvent();
+
+ LLView* childrenHandleKey(KEY key, MASK mask);
+ LLView* childrenHandleKeyUp(KEY key, MASK mask);
+ LLView* childrenHandleUnicodeChar(llwchar uni_char);
+ LLView* childrenHandleDragAndDrop(S32 x, S32 y, MASK mask,
+ bool drop,
+ EDragAndDropType type,
+ void* data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+
+ LLView* childrenHandleHover(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleMouseUp(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleMouseDown(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleMiddleMouseUp(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleMiddleMouseDown(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleDoubleClick(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleScrollWheel(S32 x, S32 y, S32 clicks);
+ LLView* childrenHandleScrollHWheel(S32 x, S32 y, S32 clicks);
+ LLView* childrenHandleRightMouseDown(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleRightMouseUp(S32 x, S32 y, MASK mask);
+ LLView* childrenHandleToolTip(S32 x, S32 y, MASK mask);
+
+ ECursorType mHoverCursor;
+
+ virtual void addInfo(LLSD & info);
private:
- template <typename METHOD, typename XDATA>
- LLView* childrenHandleMouseEvent(const METHOD& method, S32 x, S32 y, XDATA extra, bool allow_mouse_block = true);
+ template <typename METHOD, typename XDATA>
+ LLView* childrenHandleMouseEvent(const METHOD& method, S32 x, S32 y, XDATA extra, bool allow_mouse_block = true);
+
+ template <typename METHOD, typename CHARTYPE>
+ LLView* childrenHandleCharEvent(const std::string& desc, const METHOD& method,
+ CHARTYPE c, MASK mask);
+
+ // adapter to blur distinction between handleKey() and handleUnicodeChar()
+ // for childrenHandleCharEvent()
+ bool handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, bool from_parent)
+ {
+ return handleUnicodeChar(uni_char, from_parent);
+ }
- template <typename METHOD, typename CHARTYPE>
- LLView* childrenHandleCharEvent(const std::string& desc, const METHOD& method,
- CHARTYPE c, MASK mask);
+ LLView* mParentView;
+ child_list_t mChildList;
- // adapter to blur distinction between handleKey() and handleUnicodeChar()
- // for childrenHandleCharEvent()
- bool handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, bool from_parent)
- {
- return handleUnicodeChar(uni_char, from_parent);
- }
+ // location in pixels, relative to surrounding structure, bottom,left=0,0
+ bool mVisible;
+ LLRect mRect;
+ LLRect mBoundingRect;
- LLView* mParentView;
- child_list_t mChildList;
+ std::string mLayout;
+ std::string mName;
- // location in pixels, relative to surrounding structure, bottom,left=0,0
- bool mVisible;
- LLRect mRect;
- LLRect mBoundingRect;
-
- std::string mLayout;
- std::string mName;
-
- U32 mReshapeFlags;
+ U32 mReshapeFlags;
- child_tab_order_t mTabOrder;
- S32 mDefaultTabGroup;
- S32 mLastTabGroup;
+ child_tab_order_t mTabOrder;
+ S32 mDefaultTabGroup;
+ S32 mLastTabGroup;
- bool mEnabled; // Enabled means "accepts input that has an effect on the state of the application."
- // A disabled view, for example, may still have a scrollbar that responds to mouse events.
- bool mMouseOpaque; // Opaque views handle all mouse events that are over their rect.
- LLUIString mToolTipMsg; // isNull() is true if none.
+ bool mEnabled; // Enabled means "accepts input that has an effect on the state of the application."
+ // A disabled view, for example, may still have a scrollbar that responds to mouse events.
+ bool mMouseOpaque; // Opaque views handle all mouse events that are over their rect.
+ LLUIString mToolTipMsg; // isNull() is true if none.
- U8 mSoundFlags;
- bool mFromXUI;
+ U8 mSoundFlags;
+ bool mFromXUI;
- bool mIsFocusRoot;
- bool mUseBoundingRect; // hit test against bounding rectangle that includes all child elements
+ bool mIsFocusRoot;
+ bool mUseBoundingRect; // hit test against bounding rectangle that includes all child elements
- bool mLastVisible;
+ bool mLastVisible;
- bool mInDraw;
+ bool mInDraw;
- static LLWindow* sWindow; // All root views must know about their window.
+ static LLWindow* sWindow; // All root views must know about their window.
- typedef std::map<std::string, LLView*> default_widget_map_t;
- // allocate this map no demand, as it is rarely needed
- mutable LLView* mDefaultWidgets;
+ typedef std::map<std::string, LLView*> default_widget_map_t;
+ // allocate this map no demand, as it is rarely needed
+ mutable LLView* mDefaultWidgets;
- LLView& getDefaultWidgetContainer() const;
+ LLView& getDefaultWidgetContainer() const;
- // This allows special mouse-event targeting logic for testing.
- typedef boost::function<bool(const LLView*, S32 x, S32 y)> DrilldownFunc;
- static DrilldownFunc sDrilldown;
+ // This allows special mouse-event targeting logic for testing.
+ typedef boost::function<bool(const LLView*, S32 x, S32 y)> DrilldownFunc;
+ static DrilldownFunc sDrilldown;
public:
- // This is the only public accessor to alter sDrilldown. This is not
- // an accident. The intended usage pattern is like:
- // {
- // LLView::TemporaryDrilldownFunc scoped_func(myfunctor);
- // // ... test with myfunctor ...
- // } // exiting block restores original LLView::sDrilldown
- class TemporaryDrilldownFunc: public boost::noncopyable
- {
- public:
- TemporaryDrilldownFunc(const DrilldownFunc& func):
- mOldDrilldown(sDrilldown)
- {
- sDrilldown = func;
- }
-
- ~TemporaryDrilldownFunc()
- {
- sDrilldown = mOldDrilldown;
- }
-
- private:
- DrilldownFunc mOldDrilldown;
- };
-
- // Depth in view hierarchy during rendering
- static S32 sDepth;
-
- // Draw debug rectangles around widgets to help with alignment and spacing
- static bool sDebugRects;
-
- // Show hexadecimal byte values of unicode symbols in a tooltip
- static bool sDebugUnicode;
-
- // Show camera position and direction in Camera Controls floater
- static bool sDebugCamera;
-
- static bool sIsRectDirty;
- static LLRect sDirtyRect;
-
- // Draw widget names and sizes when drawing debug rectangles, turning this
- // off is useful to make the rectangles themselves easier to see.
- static bool sDebugRectsShowNames;
-
- static bool sDebugKeys;
- static bool sDebugMouseHandling;
- static std::string sMouseHandlerMessage;
- static S32 sSelectID;
- static std::set<LLView*> sPreviewHighlightedElements; // DEV-16869
- static bool sHighlightingDiffs; // DEV-16869
- static LLView* sPreviewClickedElement; // DEV-16869
- static bool sDrawPreviewHighlights;
- static S32 sLastLeftXML;
- static S32 sLastBottomXML;
- static bool sForceReshape;
+ // This is the only public accessor to alter sDrilldown. This is not
+ // an accident. The intended usage pattern is like:
+ // {
+ // LLView::TemporaryDrilldownFunc scoped_func(myfunctor);
+ // // ... test with myfunctor ...
+ // } // exiting block restores original LLView::sDrilldown
+ class TemporaryDrilldownFunc: public boost::noncopyable
+ {
+ public:
+ TemporaryDrilldownFunc(const DrilldownFunc& func):
+ mOldDrilldown(sDrilldown)
+ {
+ sDrilldown = func;
+ }
+
+ ~TemporaryDrilldownFunc()
+ {
+ sDrilldown = mOldDrilldown;
+ }
+
+ private:
+ DrilldownFunc mOldDrilldown;
+ };
+
+ // Depth in view hierarchy during rendering
+ static S32 sDepth;
+
+ // Draw debug rectangles around widgets to help with alignment and spacing
+ static bool sDebugRects;
+
+ // Show hexadecimal byte values of unicode symbols in a tooltip
+ static bool sDebugUnicode;
+
+ // Show camera position and direction in Camera Controls floater
+ static bool sDebugCamera;
+
+ static bool sIsRectDirty;
+ static LLRect sDirtyRect;
+
+ // Draw widget names and sizes when drawing debug rectangles, turning this
+ // off is useful to make the rectangles themselves easier to see.
+ static bool sDebugRectsShowNames;
+
+ static bool sDebugKeys;
+ static bool sDebugMouseHandling;
+ static std::string sMouseHandlerMessage;
+ static S32 sSelectID;
+ static std::set<LLView*> sPreviewHighlightedElements; // DEV-16869
+ static bool sHighlightingDiffs; // DEV-16869
+ static LLView* sPreviewClickedElement; // DEV-16869
+ static bool sDrawPreviewHighlights;
+ static S32 sLastLeftXML;
+ static S32 sLastBottomXML;
+ static bool sForceReshape;
};
namespace LLInitParam
@@ -690,46 +692,46 @@ namespace LLInitParam
template<>
struct TypeValues<LLView::EOrientation> : public LLInitParam::TypeValuesHelper<LLView::EOrientation>
{
- static void declareValues();
+ static void declareValues();
};
}
template <class T> T* LLView::getChild(const std::string& name, bool recurse) const
{
- LLView* child = findChildView(name, recurse);
- T* result = dynamic_cast<T*>(child);
- if (!result)
- {
- // did we find *something* with that name?
- if (child)
- {
- LL_WARNS() << "Found child named \"" << name << "\" but of wrong type " << typeid(*child).name() << ", expecting " << typeid(T*).name() << LL_ENDL;
- }
- result = getDefaultWidget<T>(name);
- if (!result)
- {
- result = LLUICtrlFactory::getDefaultWidget<T>(name);
- if (!result)
- {
- LL_ERRS() << "Failed to create dummy " << typeid(T).name() << LL_ENDL;
- }
-
- // *NOTE: You cannot call mFoo = getChild<LLFoo>("bar")
- // in a floater or panel constructor. The widgets will not
- // be ready. Instead, put it in postBuild().
- LL_WARNS() << "Making dummy " << typeid(T).name() << " named \"" << name << "\" in " << getName() << LL_ENDL;
-
- getDefaultWidgetContainer().addChild(result);
- }
- }
- return result;
+ LLView* child = findChildView(name, recurse);
+ T* result = dynamic_cast<T*>(child);
+ if (!result)
+ {
+ // did we find *something* with that name?
+ if (child)
+ {
+ LL_WARNS() << "Found child named \"" << name << "\" but of wrong type " << typeid(*child).name() << ", expecting " << typeid(T*).name() << LL_ENDL;
+ }
+ result = getDefaultWidget<T>(name);
+ if (!result)
+ {
+ result = LLUICtrlFactory::getDefaultWidget<T>(name);
+ if (!result)
+ {
+ LL_ERRS() << "Failed to create dummy " << typeid(T).name() << LL_ENDL;
+ }
+
+ // *NOTE: You cannot call mFoo = getChild<LLFoo>("bar")
+ // in a floater or panel constructor. The widgets will not
+ // be ready. Instead, put it in postBuild().
+ LL_WARNS() << "Making dummy " << typeid(T).name() << " named \"" << name << "\" in " << getName() << LL_ENDL;
+
+ getDefaultWidgetContainer().addChild(result);
+ }
+ }
+ return result;
}
// Compiler optimization - don't generate these specializations inline,
// require explicit specialization. See llbutton.cpp for an example.
#ifndef LLVIEW_CPP
extern template class LLView* LLView::getChild<class LLView>(
- const std::string& name, bool recurse) const;
+ const std::string& name, bool recurse) const;
#endif
#endif //LL_LLVIEW_H