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-rw-r--r--indra/llui/llui.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index fddf8192ad..86cb516500 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -57,13 +57,13 @@
#include "llfontgl.h"
class LLColor4;
-class LLHtmlHelp;
class LLVector3;
class LLVector2;
class LLUIImage;
class LLUUID;
class LLWindow;
class LLView;
+class LLHelp;
// UI colors
extern const LLColor4 UI_VERTEX_COLOR;
@@ -104,8 +104,6 @@ void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LL
void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-// Flip vertical, used for LLFloaterHTML
-void gl_draw_scaled_image_inverted(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_rect_2d_xor(S32 left, S32 top, S32 right, S32 bottom);
void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f );
@@ -203,7 +201,6 @@ public:
static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y);
static void screenRectToGL(const LLRect& screen, LLRect *gl);
static void glRectToScreen(const LLRect& gl, LLRect *screen);
- static void setHtmlHelp(LLHtmlHelp* html_help);
// Returns the control group containing the control name, or the default group
static LLControlGroup& getControlControlGroup (const std::string& controlname);
static F32 getMouseIdleTime() { return sMouseIdleTimer.getElapsedTimeF32(); }
@@ -223,8 +220,8 @@ public:
static LLUIAudioCallback sAudioCallback;
static LLVector2 sGLScaleFactor;
static LLWindow* sWindow;
- static LLHtmlHelp* sHtmlHelp;
static LLView* sRootView;
+ static LLHelp* sHelpImpl;
private:
static LLImageProviderInterface* sImageProvider;
static std::vector<std::string> sXUIPaths;