diff options
Diffstat (limited to 'indra/llui/llnotifications.h')
-rw-r--r-- | indra/llui/llnotifications.h | 87 |
1 files changed, 36 insertions, 51 deletions
diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h index bb379121cc..d01296c89e 100644 --- a/indra/llui/llnotifications.h +++ b/indra/llui/llnotifications.h @@ -91,49 +91,20 @@ #include <boost/utility.hpp> #include <boost/shared_ptr.hpp> -#include <boost/signal.hpp> +#include <boost/enable_shared_from_this.hpp> #include <boost/type_traits.hpp> // we want to minimize external dependencies, but this one is important #include "llsd.h" // and we need this to manage the notification callbacks +#include "llevents.h" #include "llfunctorregistry.h" #include "llui.h" class LLNotification; typedef boost::shared_ptr<LLNotification> LLNotificationPtr; -/***************************************************************************** -* Signal and handler declarations -* Using a single handler signature means that we can have a common handler -* type, rather than needing a distinct one for each different handler. -*****************************************************************************/ - -/** - * A boost::signals Combiner that stops the first time a handler returns true - * We need this because we want to have our handlers return bool, so that - * we have the option to cause a handler to stop further processing. The - * default handler fails when the signal returns a value but has no slots. - */ -struct LLStopWhenHandled -{ - typedef bool result_type; - - template<typename InputIterator> - result_type operator()(InputIterator first, InputIterator last) const - { - for (InputIterator si = first; si != last; ++si) - { - if (*si) - { - return true; - } - } - return false; - } -}; - typedef enum e_notification_priority { @@ -144,27 +115,11 @@ typedef enum e_notification_priority NOTIFICATION_PRIORITY_CRITICAL } ENotificationPriority; -/** - * We want to have a standard signature for all signals; this way, - * we can easily document a protocol for communicating across - * dlls and into scripting languages someday. - * we want to return a bool to indicate whether the signal has been - * handled and should NOT be passed on to other listeners. - * Return true to stop further handling of the signal, and false - * to continue. - * We take an LLSD because this way the contents of the signal - * are independent of the API used to communicate it. - * It is const ref because then there's low cost to pass it; - * if you only need to inspect it, it's very cheap. - */ - typedef boost::function<void (const LLSD&, const LLSD&)> LLNotificationResponder; typedef LLFunctorRegistry<LLNotificationResponder> LLNotificationFunctorRegistry; typedef LLFunctorRegistration<LLNotificationResponder> LLNotificationFunctorRegistration; -typedef boost::signal<bool(const LLSD&), LLStopWhenHandled> LLStandardSignal; - // context data that can be looked up via a notification's payload by the display logic // derive from this class to implement specific contexts class LLNotificationContext : public LLInstanceTracker<LLNotificationContext, LLUUID> @@ -699,7 +654,7 @@ typedef std::multimap<std::string, LLNotificationPtr> LLNotificationMap; // all of the built-in tests should attach to the "Visible" channel // class LLNotificationChannelBase : - public boost::signals::trackable + public LLEventTrackable { LOG_CLASS(LLNotificationChannelBase); public: @@ -709,15 +664,45 @@ public: virtual ~LLNotificationChannelBase() {} // you can also connect to a Channel, so you can be notified of // changes to this channel - virtual void connectChanged(const LLStandardSignal::slot_type& slot); - virtual void connectPassedFilter(const LLStandardSignal::slot_type& slot); - virtual void connectFailedFilter(const LLStandardSignal::slot_type& slot); + template <typename LISTENER> + LLBoundListener connectChanged(const LISTENER& slot) + { + // Examine slot to see if it binds an LLEventTrackable subclass, or a + // boost::shared_ptr to something, or a boost::weak_ptr to something. + // Call this->connectChangedImpl() to actually connect it. + return LLEventDetail::visit_and_connect(slot, + boost::bind(&LLNotificationChannelBase::connectChangedImpl, + this, + _1)); + } + template <typename LISTENER> + LLBoundListener connectPassedFilter(const LISTENER& slot) + { + // see comments in connectChanged() + return LLEventDetail::visit_and_connect(slot, + boost::bind(&LLNotificationChannelBase::connectPassedFilterImpl, + this, + _1)); + } + template <typename LISTENER> + LLBoundListener connectFailedFilter(const LISTENER& slot) + { + // see comments in connectChanged() + return LLEventDetail::visit_and_connect(slot, + boost::bind(&LLNotificationChannelBase::connectFailedFilterImpl, + this, + _1)); + } // use this when items change or to add a new one bool updateItem(const LLSD& payload); const LLNotificationFilter& getFilter() { return mFilter; } protected: + LLBoundListener connectChangedImpl(const LLEventListener& slot); + LLBoundListener connectPassedFilterImpl(const LLEventListener& slot); + LLBoundListener connectFailedFilterImpl(const LLEventListener& slot); + LLNotificationSet mItems; LLStandardSignal mChanged; LLStandardSignal mPassedFilter; |