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-rw-r--r--indra/llui/llmodaldialog.h166
1 files changed, 83 insertions, 83 deletions
diff --git a/indra/llui/llmodaldialog.h b/indra/llui/llmodaldialog.h
index 0fd1f64033..37637bcb18 100644
--- a/indra/llui/llmodaldialog.h
+++ b/indra/llui/llmodaldialog.h
@@ -1,83 +1,83 @@
-/**
- * @file llmodaldialog.h
- * @brief LLModalDialog base class
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLMODALDIALOG_H
-#define LL_LLMODALDIALOG_H
-
-#include "llfloater.h"
-#include "llframetimer.h"
-
-class LLModalDialog;
-
-// By default, a ModalDialog is modal, i.e. no other window can have focus
-// However, for the sake of code reuse and simplicity, if mModal == false,
-// the dialog behaves like a normal floater
-// https://wiki.lindenlab.com/mediawiki/index.php?title=LLModalDialog&oldid=81385
-class LLModalDialog : public LLFloater
-{
-public:
- LLModalDialog( const LLSD& key, bool modal = true );
- virtual ~LLModalDialog();
-
- /*virtual*/ bool postBuild();
-
- /*virtual*/ void openFloater(const LLSD& key = LLSD());
- /*virtual*/ void onOpen(const LLSD& key);
-
- /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
-
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleKeyHere(KEY key, MASK mask );
-
- /*virtual*/ void setVisible(bool visible);
- /*virtual*/ void draw();
-
- bool isModal() const { return mModal; }
- void stopModal();
-
- static void onAppFocusLost();
- static void onAppFocusGained();
-
- static S32 activeCount() { return sModalStack.size(); }
- static void shutdownModals();
-
-protected:
- void centerOnScreen();
-
-private:
-
- LLFrameTimer mVisibleTime;
- const bool mModal;
-
- static std::list<LLModalDialog*> sModalStack; // Top of stack is currently being displayed
-};
-
-#endif // LL_LLMODALDIALOG_H
+/**
+ * @file llmodaldialog.h
+ * @brief LLModalDialog base class
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMODALDIALOG_H
+#define LL_LLMODALDIALOG_H
+
+#include "llfloater.h"
+#include "llframetimer.h"
+
+class LLModalDialog;
+
+// By default, a ModalDialog is modal, i.e. no other window can have focus
+// However, for the sake of code reuse and simplicity, if mModal == false,
+// the dialog behaves like a normal floater
+// https://wiki.lindenlab.com/mediawiki/index.php?title=LLModalDialog&oldid=81385
+class LLModalDialog : public LLFloater
+{
+public:
+ LLModalDialog( const LLSD& key, bool modal = true );
+ virtual ~LLModalDialog();
+
+ /*virtual*/ bool postBuild();
+
+ /*virtual*/ void openFloater(const LLSD& key = LLSD());
+ /*virtual*/ void onOpen(const LLSD& key);
+
+ /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
+
+ /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks);
+ /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleKeyHere(KEY key, MASK mask );
+
+ /*virtual*/ void setVisible(bool visible);
+ /*virtual*/ void draw();
+
+ bool isModal() const { return mModal; }
+ void stopModal();
+
+ static void onAppFocusLost();
+ static void onAppFocusGained();
+
+ static S32 activeCount() { return sModalStack.size(); }
+ static void shutdownModals();
+
+protected:
+ void centerOnScreen();
+
+private:
+
+ LLFrameTimer mVisibleTime;
+ const bool mModal;
+
+ static std::list<LLModalDialog*> sModalStack; // Top of stack is currently being displayed
+};
+
+#endif // LL_LLMODALDIALOG_H