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+/**
+* @file llhandle.h
+* @brief "Handle" to an object (usually a floater) whose lifetime you don't
+* control.
+*
+* $LicenseInfo:firstyear=2001&license=viewergpl$
+*
+* Copyright (c) 2001-2009, Linden Research, Inc.
+*
+* Second Life Viewer Source Code
+* The source code in this file ("Source Code") is provided by Linden Lab
+* to you under the terms of the GNU General Public License, version 2.0
+* ("GPL"), unless you have obtained a separate licensing agreement
+* ("Other License"), formally executed by you and Linden Lab. Terms of
+* the GPL can be found in doc/GPL-license.txt in this distribution, or
+* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+*
+* There are special exceptions to the terms and conditions of the GPL as
+* it is applied to this Source Code. View the full text of the exception
+* in the file doc/FLOSS-exception.txt in this software distribution, or
+* online at
+* http://secondlifegrid.net/programs/open_source/licensing/flossexception
+*
+* By copying, modifying or distributing this software, you acknowledge
+* that you have read and understood your obligations described above,
+* and agree to abide by those obligations.
+*
+* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+* COMPLETENESS OR PERFORMANCE.
+* $/LicenseInfo$
+*/
+#ifndef LLHANDLE_H
+#define LLHANDLE_H
+
+#include "llpointer.h"
+
+template <typename T>
+class LLTombStone : public LLRefCount
+{
+public:
+ LLTombStone(T* target = NULL) : mTarget(target) {}
+
+ void setTarget(T* target) { mTarget = target; }
+ T* getTarget() const { return mTarget; }
+private:
+ T* mTarget;
+};
+
+// LLHandles are used to refer to objects whose lifetime you do not control or influence.
+// Calling get() on a handle will return a pointer to the referenced object or NULL,
+// if the object no longer exists. Note that during the lifetime of the returned pointer,
+// you are assuming that the object will not be deleted by any action you perform,
+// or any other thread, as normal when using pointers, so avoid using that pointer outside of
+// the local code block.
+//
+// https://wiki.lindenlab.com/mediawiki/index.php?title=LLHandle&oldid=79669
+
+template <typename T>
+class LLHandle
+{
+public:
+ LLHandle() : mTombStone(sDefaultTombStone) {}
+ const LLHandle<T>& operator =(const LLHandle<T>& other)
+ {
+ mTombStone = other.mTombStone;
+ return *this;
+ }
+
+ bool isDead() const
+ {
+ return mTombStone->getTarget() == NULL;
+ }
+
+ void markDead()
+ {
+ mTombStone = sDefaultTombStone;
+ }
+
+ T* get() const
+ {
+ return mTombStone->getTarget();
+ }
+
+ friend bool operator== (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return lhs.mTombStone == rhs.mTombStone;
+ }
+ friend bool operator!= (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return !(lhs == rhs);
+ }
+ friend bool operator< (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return lhs.mTombStone < rhs.mTombStone;
+ }
+ friend bool operator> (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return lhs.mTombStone > rhs.mTombStone;
+ }
+protected:
+
+protected:
+ LLPointer<LLTombStone<T> > mTombStone;
+
+private:
+ static LLPointer<LLTombStone<T> > sDefaultTombStone;
+};
+
+// initialize static "empty" tombstone pointer
+template <typename T> LLPointer<LLTombStone<T> > LLHandle<T>::sDefaultTombStone = new LLTombStone<T>();
+
+
+template <typename T>
+class LLRootHandle : public LLHandle<T>
+{
+public:
+ LLRootHandle(T* object) { bind(object); }
+ LLRootHandle() {};
+ ~LLRootHandle() { unbind(); }
+
+ // this is redundant, since a LLRootHandle *is* an LLHandle
+ LLHandle<T> getHandle() { return LLHandle<T>(*this); }
+
+ void bind(T* object)
+ {
+ // unbind existing tombstone
+ if (LLHandle<T>::mTombStone.notNull())
+ {
+ if (LLHandle<T>::mTombStone->getTarget() == object) return;
+ LLHandle<T>::mTombStone->setTarget(NULL);
+ }
+ // tombstone reference counted, so no paired delete
+ LLHandle<T>::mTombStone = new LLTombStone<T>(object);
+ }
+
+ void unbind()
+ {
+ LLHandle<T>::mTombStone->setTarget(NULL);
+ }
+
+ //don't allow copying of root handles, since there should only be one
+private:
+ LLRootHandle(const LLRootHandle& other) {};
+};
+
+// Use this as a mixin for simple classes that need handles and when you don't
+// want handles at multiple points of the inheritance hierarchy
+template <typename T>
+class LLHandleProvider
+{
+protected:
+ typedef LLHandle<T> handle_type_t;
+ LLHandleProvider()
+ {
+ // provided here to enforce T deriving from LLHandleProvider<T>
+ }
+
+ LLHandle<T> getHandle()
+ {
+ // perform lazy binding to avoid small tombstone allocations for handle
+ // providers whose handles are never referenced
+ mHandle.bind(static_cast<T*>(this));
+ return mHandle;
+ }
+
+private:
+ LLRootHandle<T> mHandle;
+};
+
+#endif