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Diffstat (limited to 'indra/llui/llfloaterreg.h')
-rw-r--r--indra/llui/llfloaterreg.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index a1e1f8a988..7924b2a7b8 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -90,23 +90,23 @@ public:
static LLFloater* getLastFloaterCascading();
// Find / get (create) / remove / destroy
- static LLFloater* findInstance(const std::string& name, const LLSD& key = LLSD());
- static LLFloater* getInstance(const std::string& name, const LLSD& key = LLSD());
- static LLFloater* removeInstance(const std::string& name, const LLSD& key = LLSD());
- static bool destroyInstance(const std::string& name, const LLSD& key = LLSD());
+ static LLFloater* findInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()));
+ static LLFloater* getInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()));
+ static LLFloater* removeInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()));
+ static bool destroyInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()));
// Iterators
static const_instance_list_t& getFloaterList(const std::string& name);
// Visibility Management
// return NULL if instance not found or can't create instance (no builder)
- static LLFloater* showInstance(const std::string& name, const LLSD& key = LLSD(), BOOL focus = FALSE);
+ static LLFloater* showInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()), BOOL focus = FALSE);
// Close a floater (may destroy or set invisible)
// return false if can't find instance
- static bool hideInstance(const std::string& name, const LLSD& key = LLSD());
+ static bool hideInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()));
// return true if instance is visible:
- static bool toggleInstance(const std::string& name, const LLSD& key = LLSD());
- static bool instanceVisible(const std::string& name, const LLSD& key = LLSD());
+ static bool toggleInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()));
+ static bool instanceVisible(const std::string& name, const LLSD& key = LLSD(LLUUID()));
static void showInitialVisibleInstances();
static void hideVisibleInstances(const std::set<std::string>& exceptions = std::set<std::string>());
@@ -126,23 +126,23 @@ public:
static void registerControlVariables();
// Callback wrappers
- static void toggleInstanceOrBringToFront(const LLSD& sdname, const LLSD& key = LLSD());
+ static void toggleInstanceOrBringToFront(const LLSD& sdname, const LLSD& key = LLSD(LLUUID()));
// Typed find / get / show
template <class T>
- static T* findTypedInstance(const std::string& name, const LLSD& key = LLSD())
+ static T* findTypedInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()))
{
return dynamic_cast<T*>(findInstance(name, key));
}
template <class T>
- static T* getTypedInstance(const std::string& name, const LLSD& key = LLSD())
+ static T* getTypedInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()))
{
return dynamic_cast<T*>(getInstance(name, key));
}
template <class T>
- static T* showTypedInstance(const std::string& name, const LLSD& key = LLSD(), BOOL focus = FALSE)
+ static T* showTypedInstance(const std::string& name, const LLSD& key = LLSD(LLUUID()), BOOL focus = FALSE)
{
return dynamic_cast<T*>(showInstance(name, key, focus));
}