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-rw-r--r--indra/llui/llfloaterreg.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index 6a642cbb27..94a67c8d8b 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -51,26 +51,26 @@ public:
// 2) We can change the key of a floater without altering the list.
typedef std::list<LLFloater*> instance_list_t;
typedef const instance_list_t const_instance_list_t;
- typedef std::map<std::string, instance_list_t> instance_map_t;
+ typedef std::map<std::string, instance_list_t, std::less<>> instance_map_t;
struct BuildData
{
LLFloaterBuildFunc mFunc;
std::string mFile;
};
- typedef std::map<std::string, BuildData> build_map_t;
+ typedef std::map<std::string, BuildData, std::less<>> build_map_t;
private:
friend class LLFloaterRegListener;
static instance_list_t sNullInstanceList;
static instance_map_t sInstanceMap;
static build_map_t sBuildMap;
- static std::map<std::string,std::string> sGroupMap;
+ static std::map<std::string, std::string, std::less<>> sGroupMap;
static bool sBlockShowFloaters;
/**
* Defines list of floater names that can be shown despite state of sBlockShowFloaters.
*/
- static std::set<std::string> sAlwaysShowableList;
+ static std::set<std::string, std::less<>> sAlwaysShowableList;
public:
// Registration
@@ -85,30 +85,30 @@ public:
static void add(const std::string& name, const std::string& file, const LLFloaterBuildFunc& func,
const std::string& groupname = LLStringUtil::null);
- static bool isRegistered(const std::string& name);
+ static bool isRegistered(std::string_view name);
// Helpers
- static LLFloater* getLastFloaterInGroup(const std::string& name);
+ static LLFloater* getLastFloaterInGroup(std::string_view name);
static LLFloater* getLastFloaterCascading();
// Find / get (create) / remove / destroy
- static LLFloater* findInstance(const std::string& name, const LLSD& key = LLSD());
- static LLFloater* getInstance(const std::string& name, const LLSD& key = LLSD());
- static LLFloater* removeInstance(const std::string& name, const LLSD& key = LLSD());
- static bool destroyInstance(const std::string& name, const LLSD& key = LLSD());
+ static LLFloater* findInstance(std::string_view name, const LLSD& key = LLSD());
+ static LLFloater* getInstance(std::string_view name, const LLSD& key = LLSD());
+ static LLFloater* removeInstance(std::string_view name, const LLSD& key = LLSD());
+ static bool destroyInstance(std::string_view name, const LLSD& key = LLSD());
// Iterators
- static const_instance_list_t& getFloaterList(const std::string& name);
+ static const_instance_list_t& getFloaterList(std::string_view name);
// Visibility Management
// return NULL if instance not found or can't create instance (no builder)
- static LLFloater* showInstance(const std::string& name, const LLSD& key = LLSD(), bool focus = false);
+ static LLFloater* showInstance(std::string_view name, const LLSD& key = LLSD(), bool focus = false);
// Close a floater (may destroy or set invisible)
// return false if can't find instance
- static bool hideInstance(const std::string& name, const LLSD& key = LLSD());
+ static bool hideInstance(std::string_view name, const LLSD& key = LLSD());
// return true if instance is visible:
- static bool toggleInstance(const std::string& name, const LLSD& key = LLSD());
- static bool instanceVisible(const std::string& name, const LLSD& key = LLSD());
+ static bool toggleInstance(std::string_view name, const LLSD& key = LLSD());
+ static bool instanceVisible(std::string_view name, const LLSD& key = LLSD());
static void showInitialVisibleInstances();
static void hideVisibleInstances(const std::set<std::string>& exceptions = std::set<std::string>());
@@ -133,19 +133,19 @@ public:
// Typed find / get / show
template <class T>
- static T* findTypedInstance(const std::string& name, const LLSD& key = LLSD())
+ static T* findTypedInstance(std::string_view name, const LLSD& key = LLSD())
{
return dynamic_cast<T*>(findInstance(name, key));
}
template <class T>
- static T* getTypedInstance(const std::string& name, const LLSD& key = LLSD())
+ static T* getTypedInstance(std::string_view name, const LLSD& key = LLSD())
{
return dynamic_cast<T*>(getInstance(name, key));
}
template <class T>
- static T* showTypedInstance(const std::string& name, const LLSD& key = LLSD(), bool focus = false)
+ static T* showTypedInstance(std::string_view name, const LLSD& key = LLSD(), bool focus = false)
{
return dynamic_cast<T*>(showInstance(name, key, focus));
}