diff options
Diffstat (limited to 'indra/llui/llfloater.h')
-rw-r--r-- | indra/llui/llfloater.h | 1278 |
1 files changed, 641 insertions, 637 deletions
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index f7e121ed7e..ed3aed4db6 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -1,637 +1,641 @@ -/** - * @file llfloater.h - * @brief LLFloater base class - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -// Floating "windows" within the GL display, like the inventory floater, -// mini-map floater, etc. - - -#ifndef LL_FLOATER_H -#define LL_FLOATER_H - -#include "llpanel.h" -#include "lltoolbar.h" -#include "lluuid.h" -//#include "llnotificationsutil.h" -#include <set> -#include <boost/signals2.hpp> - -class LLDragHandle; -class LLResizeHandle; -class LLResizeBar; -class LLButton; -class LLMultiFloater; -class LLFloater; - - -const bool RESIZE_YES = true; -const bool RESIZE_NO = false; - -const bool DRAG_ON_TOP = false; -const bool DRAG_ON_LEFT = true; - -const bool MINIMIZE_YES = true; -const bool MINIMIZE_NO = false; - -const bool CLOSE_YES = true; -const bool CLOSE_NO = false; - -const bool ADJUST_VERTICAL_YES = true; -const bool ADJUST_VERTICAL_NO = false; - -namespace LLFloaterEnums -{ - enum EOpenPositioning - { - POSITIONING_RELATIVE, - POSITIONING_CASCADING, - POSITIONING_CASCADE_GROUP, - POSITIONING_CENTERED, - POSITIONING_SPECIFIED, - POSITIONING_COUNT - }; -} - -namespace LLInitParam -{ - template<> - struct TypeValues<LLFloaterEnums::EOpenPositioning> : public TypeValuesHelper<LLFloaterEnums::EOpenPositioning> - { - static void declareValues(); - }; -} - -struct LL_COORD_FLOATER -{ - typedef F32 value_t; - - LLCoordCommon convertToCommon() const; - void convertFromCommon(const LLCoordCommon& from); -protected: - LLHandle<LLFloater> mFloater; -}; - -struct LLCoordFloater : LLCoord<LL_COORD_FLOATER> -{ - typedef LLCoord<LL_COORD_FLOATER> coord_t; - - LLCoordFloater() {} - LLCoordFloater(F32 x, F32 y, LLFloater& floater); - LLCoordFloater(const LLCoordCommon& other, LLFloater& floater); - - LLCoordFloater& operator=(const LLCoordCommon& other) - { - convertFromCommon(other); - return *this; - } - - LLCoordFloater& operator=(const LLCoordFloater& other); - - bool operator==(const LLCoordFloater& other) const; - bool operator!=(const LLCoordFloater& other) const { return !(*this == other); } - - void setFloater(LLFloater& floater); -}; - -class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater> -{ - friend class LLFloaterView; - friend class LLFloaterReg; - friend class LLMultiFloater; - -public: - - struct KeyCompare - { -// static bool compare(const LLSD& a, const LLSD& b); - static bool equate(const LLSD& a, const LLSD& b); -/*==========================================================================*| - bool operator()(const LLSD& a, const LLSD& b) const - { - return compare(a, b); - } -|*==========================================================================*/ - }; - - enum EFloaterButton - { - BUTTON_CLOSE = 0, - BUTTON_RESTORE, - BUTTON_MINIMIZE, - BUTTON_TEAR_OFF, - BUTTON_DOCK, - BUTTON_HELP, - BUTTON_COUNT - }; - - struct Params - : public LLInitParam::Block<Params, LLPanel::Params> - { - Optional<std::string> title, - short_title; - - Optional<bool> single_instance, - reuse_instance, - can_resize, - can_minimize, - can_close, - can_drag_on_left, - can_tear_off, - save_rect, - save_visibility, - save_dock_state, - can_dock, - show_title, - auto_close; - - Optional<LLFloaterEnums::EOpenPositioning> positioning; - - Optional<S32> header_height, - legacy_header_height; // HACK see initFromXML() - - Optional<F32> rel_x, - rel_y; - - // Images for top-right controls - Optional<LLUIImage*> close_image, - restore_image, - minimize_image, - tear_off_image, - dock_image, - help_image; - Optional<LLUIImage*> close_pressed_image, - restore_pressed_image, - minimize_pressed_image, - tear_off_pressed_image, - dock_pressed_image, - help_pressed_image; - - Optional<CommitCallbackParam> open_callback, - close_callback; - - Ignored follows; - - Params(); - }; - - // use this to avoid creating your own default LLFloater::Param instance - static const Params& getDefaultParams(); - - // Load translations for tooltips for standard buttons - static void initClass(); - - LLFloater(const LLSD& key, const Params& params = getDefaultParams()); - - virtual ~LLFloater(); - - // Don't export top/left for rect, only height/width - static void setupParamsForExport(Params& p, LLView* parent); - bool buildFromFile(const std::string &filename); - - boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb ); - boost::signals2::connection setOpenCallback( const commit_signal_t::slot_type& cb ); - boost::signals2::connection setCloseCallback( const commit_signal_t::slot_type& cb ); - - void initFromParams(const LLFloater::Params& p); - bool initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node = NULL); - - /*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false); - /*virtual*/ bool canSnapTo(const LLView* other_view); - /*virtual*/ void setSnappedTo(const LLView* snap_view); - /*virtual*/ void setFocus( bool b ); - /*virtual*/ void setIsChrome(bool is_chrome); - /*virtual*/ void setRect(const LLRect &rect); - void setIsSingleInstance(bool is_single_instance); - bool getIsSingleInstance() { return mSingleInstance; } - - void initFloater(const Params& p); - - void openFloater(const LLSD& key = LLSD()); - - // If allowed, close the floater cleanly, releasing focus. - virtual void closeFloater(bool app_quitting = false); - - // Close the floater or its host. Use when hidding or toggling a floater instance. - virtual void closeHostedFloater(); - - /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true); - /*virtual*/ void translate(S32 x, S32 y); - - // Release keyboard and mouse focus - void releaseFocus(); - - // moves to center of gFloaterView - void center(); - - LLMultiFloater* getHost(); - bool isDetachedAndNotMinimized(); - - void applyTitle(); - std::string getCurrentTitle() const; - void setTitle( const std::string& title); - std::string getTitle() const; - void setShortTitle( const std::string& short_title ); - std::string getShortTitle() const; - virtual void setMinimized(bool b); - void moveResizeHandlesToFront(); - void addDependentFloater(LLFloater* dependent, bool reposition = true, bool resize = false); - void addDependentFloater(LLHandle<LLFloater> dependent_handle, bool reposition = true, bool resize = false); - LLFloater* getDependee() { return (LLFloater*)mDependeeHandle.get(); } - void removeDependentFloater(LLFloater* dependent); - void fitWithDependentsOnScreen(const LLRect& left, const LLRect& bottom, const LLRect& right, const LLRect& constraint, S32 min_overlap_pixels); - bool isMinimized() const { return mMinimized; } - /// isShown() differs from getVisible() in that isShown() also considers - /// isMinimized(). isShown() is true only if visible and not minimized. - bool isShown() const; - /// The static isShown() can accept a NULL pointer (which of course - /// returns false). When non-NULL, it calls the non-static isShown(). - static bool isShown(const LLFloater* floater); - static bool isVisible(const LLFloater* floater); - static bool isMinimized(const LLFloater* floater); - bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts - virtual bool isFrontmost(); - bool isDependent() { return !mDependeeHandle.isDead(); } - void setCanMinimize(bool can_minimize); - void setCanClose(bool can_close); - void setCanTearOff(bool can_tear_off); - virtual void setCanResize(bool can_resize); - void setCanDrag(bool can_drag); - bool getCanDrag(); - void setHost(LLMultiFloater* host); - bool isResizable() const { return mResizable; } - void setResizeLimits( S32 min_width, S32 min_height ); - void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; } - - static std::string getControlName(const std::string& name, const LLSD& key); - static LLControlGroup* getControlGroup(); - - bool isMinimizeable() const{ return mCanMinimize; } - bool isCloseable() const{ return mCanClose; } - bool isDragOnLeft() const{ return mDragOnLeft; } - S32 getMinWidth() const{ return mMinWidth; } - S32 getMinHeight() const{ return mMinHeight; } - S32 getHeaderHeight() const { return mHeaderHeight; } - - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleDoubleClick(S32 x, S32 y, MASK mask); - virtual bool handleMiddleMouseDown(S32 x, S32 y, MASK mask); - - virtual bool handleScrollWheel(S32 x, S32 y, S32 mask); - - virtual void draw(); - virtual void drawShadow(LLPanel* panel); - - virtual void onOpen(const LLSD& key) {} - virtual void onClose(bool app_quitting) {} - - // This cannot be "const" until all derived floater canClose() - // methods are const as well. JC - virtual bool canClose() { return true; } - - /*virtual*/ void setVisible(bool visible); // do not override - /*virtual*/ void onVisibilityChange ( bool new_visibility ); // do not override - - bool canFocusStealFrontmost() const { return mFocusStealsFrontmost; } - void setFocusStealsFrontmost(bool wants_frontmost) { mFocusStealsFrontmost = wants_frontmost; } - - void setFrontmost(bool take_focus = true, bool restore = true); - virtual void setVisibleAndFrontmost(bool take_focus = true, const LLSD& key = LLSD()); - - // Defaults to false. - virtual bool canSaveAs() const { return false; } - - virtual void saveAs() {} - - void setSnapTarget(LLHandle<LLFloater> handle) { mSnappedTo = handle; } - void clearSnapTarget() { mSnappedTo.markDead(); } - LLHandle<LLFloater> getSnapTarget() const { return mSnappedTo; } - - LLHandle<LLFloater> getHandle() const { return getDerivedHandle<LLFloater>(); } - const LLSD& getKey() { return mKey; } - virtual bool matchesKey(const LLSD& key) { return mSingleInstance || KeyCompare::equate(key, mKey); } - - const std::string& getInstanceName() { return mInstanceName; } - - bool isDockable() const { return mCanDock; } - void setCanDock(bool b); - - bool isDocked() const { return mDocked; } - virtual void setDocked(bool docked, bool pop_on_undock = true); - - virtual void setTornOff(bool torn_off) { mTornOff = torn_off; } - bool isTornOff() {return mTornOff;} - void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;} - - - // Close the floater returned by getFrontmostClosableFloater() and - // handle refocusing. - static void closeFrontmostFloater(); - - static bool isQuitRequested() { return sQuitting; } - -// LLNotification::Params contextualNotification(const std::string& name) -// { -// return LLNotification::Params(name).context(mNotificationContext); -// } - - static void onClickClose(LLFloater* floater); - static void onClickMinimize(LLFloater* floater); - static void onClickTearOff(LLFloater* floater); - static void onClickDock(LLFloater* floater); - static void onClickHelp(LLFloater* floater); - - static void setFloaterHost(LLMultiFloater* hostp) {sHostp = hostp; } - static LLMultiFloater* getFloaterHost() {return sHostp; } - - void updateTransparency(ETypeTransparency transparency_type); - - void enableResizeCtrls(bool enable, bool width = true, bool height = true); - - bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); } -protected: - void applyControlsAndPosition(LLFloater* other); - - void stackWith(LLFloater& other); - - virtual void initRectControl(); - virtual bool applyRectControl(); - bool applyDockState(); - void applyPositioning(LLFloater* other, bool on_open); - void applyRelativePosition(); - - void storeRectControl(); - void storeVisibilityControl(); - void storeDockStateControl(); - - void setKey(const LLSD& key); - void setInstanceName(const std::string& name); - - virtual void bringToFront(S32 x, S32 y); - virtual void goneFromFront(); - - void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized - const LLRect& getExpandedRect() const { return mExpandedRect; } - - void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened - bool getAutoFocus() const { return mAutoFocus; } - LLDragHandle* getDragHandle() const { return mDragHandle; } - - void destroy(); // Don't call this directly. You probably want to call closeFloater() - - virtual void onClickCloseBtn(bool app_quitting = false); - - virtual void updateTitleButtons(); - - // Draws a cone from this floater to parent floater or view (owner) - // Modifies context_cone_opacity (interpolates according to fade time and returns new value) - void drawConeToOwner(F32 &context_cone_opacity, - F32 max_cone_opacity, - LLView *owner_view, - F32 context_fade_time = CONTEXT_CONE_FADE_TIME, - F32 contex_cone_in_alpha = CONTEXT_CONE_IN_ALPHA, - F32 contex_cone_out_alpha = CONTEXT_CONE_OUT_ALPHA); - -private: - void setForeground(bool b); // called only by floaterview - void cleanupHandles(); // remove handles to dead floaters - void createMinimizeButton(); - void buildButtons(const Params& p); - - // Images and tooltips are named in the XML, but we want to look them - // up by index. - static LLUIImage* getButtonImage(const Params& p, EFloaterButton e); - static LLUIImage* getButtonPressedImage(const Params& p, EFloaterButton e); - - /** - * @params is_chrome - if floater is Chrome it means that floater will never get focus. - * Therefore it can't be closed with 'Ctrl+W'. So the tooltip text of close button( X ) - * should be 'Close' not 'Close(Ctrl+W)' as for usual floaters. - */ - static std::string getButtonTooltip(const Params& p, EFloaterButton e, bool is_chrome); - - bool offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index); - void addResizeCtrls(); - void layoutResizeCtrls(); - void addDragHandle(); - void layoutDragHandle(); // repair layout - - static void updateActiveFloaterTransparency(); - static void updateInactiveFloaterTransparency(); - void updateTransparency(LLView* view, ETypeTransparency transparency_type); - -public: - static const F32 CONTEXT_CONE_IN_ALPHA; - static const F32 CONTEXT_CONE_OUT_ALPHA; - static const F32 CONTEXT_CONE_FADE_TIME; - - // Called when floater is opened, passes mKey - // Public so external views or floaters can watch for this floater opening - commit_signal_t mOpenSignal; - - // Called when floater is closed, passes app_qitting as LLSD() - // Public so external views or floaters can watch for this floater closing - commit_signal_t mCloseSignal; - - commit_signal_t* mMinimizeSignal; - -protected: - bool mSaveRect; - bool mDefaultRectForGroup; - std::string mRectControl; - std::string mPosXControl; - std::string mPosYControl; - std::string mVisibilityControl; - std::string mDocStateControl; - LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg - - LLDragHandle* mDragHandle; - LLResizeBar* mResizeBar[4]; - LLResizeHandle* mResizeHandle[4]; - - LLButton* mButtons[BUTTON_COUNT]; -private: - LLRect mExpandedRect; - - LLUIString mTitle; - LLUIString mShortTitle; - - bool mSingleInstance; // true if there is only ever one instance of the floater - bool mReuseInstance; // true if we want to hide the floater when we close it instead of destroying it - bool mIsReuseInitialized; // true if mReuseInstance already set from parameters - std::string mInstanceName; // Store the instance name so we can remove ourselves from the list - - bool mCanTearOff; - bool mCanMinimize; - bool mCanClose; - bool mFocusStealsFrontmost = true; // false if we don't want the currently focused floater to cover this floater without user interaction - bool mDragOnLeft; - bool mResizable; - bool mAutoClose; - - LLFloaterEnums::EOpenPositioning mPositioning; - LLCoordFloater mPosition; - - S32 mMinWidth; - S32 mMinHeight; - S32 mHeaderHeight; // height in pixels of header for title, drag bar - S32 mLegacyHeaderHeight;// HACK see initFloaterXML() - - bool mMinimized; - bool mForeground; - LLHandle<LLFloater> mDependeeHandle; - - - bool mFirstLook; // true if the _next_ time this floater is visible will be the first time in the session that it is visible. - - typedef std::set<LLHandle<LLFloater> > handle_set_t; - typedef std::set<LLHandle<LLFloater> >::iterator handle_set_iter_t; - handle_set_t mDependents; - bool mTranslateWithDependents { false }; - - bool mButtonsEnabled[BUTTON_COUNT]; - F32 mButtonScale; - bool mAutoFocus; - LLHandle<LLFloater> mSnappedTo; - - LLHandle<LLFloater> mHostHandle; - LLHandle<LLFloater> mLastHostHandle; - - bool mCanDock; - bool mDocked; - bool mTornOff; - - static LLMultiFloater* sHostp; - static bool sQuitting; - static std::string sButtonNames[BUTTON_COUNT]; - static std::string sButtonToolTips[BUTTON_COUNT]; - static std::string sButtonToolTipsIndex[BUTTON_COUNT]; - - typedef void(*click_callback)(LLFloater*); - static click_callback sButtonCallbacks[BUTTON_COUNT]; - - bool mHasBeenDraggedWhileMinimized; - S32 mPreviousMinimizedBottom; - S32 mPreviousMinimizedLeft; - - F32 mDefaultRelativeX; - F32 mDefaultRelativeY; -}; - - -///////////////////////////////////////////////////////////// -// LLFloaterView -// Parent of all floating panels - -const S32 FLOATER_MIN_VISIBLE_PIXELS = 16; - -class LLFloaterView : public LLUICtrl -{ -public: - struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>{}; - -protected: - LLFloaterView (const Params& p); - friend class LLUICtrlFactory; - -public: - - /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true); - /*virtual*/ void draw(); - /*virtual*/ LLRect getSnapRect() const; - /*virtual*/ void refresh(); - - LLRect findNeighboringPosition( LLFloater* reference_floater, LLFloater* neighbor ); - - // Given a child of gFloaterView, make sure this view can fit entirely onscreen. - void adjustToFitScreen(LLFloater* floater, bool allow_partial_outside, bool snap_in_toolbars = false); - - void setMinimizePositionVerticalOffset(S32 offset) { mMinimizePositionVOffset = offset; } - void getMinimizePosition( S32 *left, S32 *bottom); - void restoreAll(); // un-minimize all floaters - typedef std::set<LLView*> skip_list_t; - void pushVisibleAll(bool visible, const skip_list_t& skip_list = skip_list_t()); - void popVisibleAll(const skip_list_t& skip_list = skip_list_t()); - - void setCycleMode(bool mode) { mFocusCycleMode = mode; } - bool getCycleMode() const { return mFocusCycleMode; } - void bringToFront( LLFloater* child, bool give_focus = true, bool restore = true ); - void highlightFocusedFloater(); - void unhighlightFocusedFloater(); - void focusFrontFloater(); - void destroyAllChildren(); - // attempt to close all floaters - void closeAllChildren(bool app_quitting); - bool allChildrenClosed(); - void shiftFloaters(S32 x_offset, S32 y_offset); - - void hideAllFloaters(); - void showHiddenFloaters(); - - - LLFloater* getFrontmost() const; - LLFloater* getBackmost() const; - LLFloater* getParentFloater(LLView* viewp) const; - LLFloater* getFocusedFloater() const; - void syncFloaterTabOrder(); - - // Returns z order of child provided. 0 is closest, larger numbers - // are deeper in the screen. If there is no such child, the return - // value is not defined. - S32 getZOrder(LLFloater* child); - - void setFloaterSnapView(LLHandle<LLView> snap_view) {mSnapView = snap_view; } - LLFloater* getFrontmostClosableFloater(); - - void setToolbarRect(LLToolBarEnums::EToolBarLocation tb, const LLRect& toolbar_rect); - -private: - void hiddenFloaterClosed(LLFloater* floater); - - LLRect mLastSnapRect; - LLRect mToolbarLeftRect; - LLRect mToolbarBottomRect; - LLRect mToolbarRightRect; - LLHandle<LLView> mSnapView; - bool mFocusCycleMode; - S32 mSnapOffsetBottom; - S32 mSnapOffsetRight; - S32 mMinimizePositionVOffset; - typedef std::vector<std::pair<LLHandle<LLFloater>, boost::signals2::connection> > hidden_floaters_t; - hidden_floaters_t mHiddenFloaters; - LLHandle<LLFloater> mFrontChildHandle; -}; - -// -// Globals -// - -extern LLFloaterView* gFloaterView; - -#endif // LL_FLOATER_H - - - +/**
+ * @file llfloater.h
+ * @brief LLFloater base class
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// Floating "windows" within the GL display, like the inventory floater,
+// mini-map floater, etc.
+
+
+#ifndef LL_FLOATER_H
+#define LL_FLOATER_H
+
+#include "llpanel.h"
+#include "lltoolbar.h"
+#include "lluuid.h"
+//#include "llnotificationsutil.h"
+#include <set>
+#include <boost/signals2.hpp>
+
+class LLDragHandle;
+class LLResizeHandle;
+class LLResizeBar;
+class LLButton;
+class LLMultiFloater;
+class LLFloater;
+
+
+const bool RESIZE_YES = true;
+const bool RESIZE_NO = false;
+
+const bool DRAG_ON_TOP = false;
+const bool DRAG_ON_LEFT = true;
+
+const bool MINIMIZE_YES = true;
+const bool MINIMIZE_NO = false;
+
+const bool CLOSE_YES = true;
+const bool CLOSE_NO = false;
+
+const bool ADJUST_VERTICAL_YES = true;
+const bool ADJUST_VERTICAL_NO = false;
+
+const F32 CONTEXT_CONE_IN_ALPHA = 0.f;
+const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
+const F32 CONTEXT_CONE_FADE_TIME = .08f;
+
+namespace LLFloaterEnums
+{
+ enum EOpenPositioning
+ {
+ POSITIONING_RELATIVE,
+ POSITIONING_CASCADING,
+ POSITIONING_CASCADE_GROUP,
+ POSITIONING_CENTERED,
+ POSITIONING_SPECIFIED,
+ POSITIONING_COUNT
+ };
+}
+
+namespace LLInitParam
+{
+ template<>
+ struct TypeValues<LLFloaterEnums::EOpenPositioning> : public TypeValuesHelper<LLFloaterEnums::EOpenPositioning>
+ {
+ static void declareValues();
+ };
+}
+
+struct LL_COORD_FLOATER
+{
+ typedef F32 value_t;
+
+ LLCoordCommon convertToCommon() const;
+ void convertFromCommon(const LLCoordCommon& from);
+protected:
+ LLHandle<LLFloater> mFloater;
+};
+
+struct LLCoordFloater : LLCoord<LL_COORD_FLOATER>
+{
+ typedef LLCoord<LL_COORD_FLOATER> coord_t;
+
+ LLCoordFloater() {}
+ LLCoordFloater(F32 x, F32 y, LLFloater& floater);
+ LLCoordFloater(const LLCoordCommon& other, LLFloater& floater);
+
+ LLCoordFloater& operator=(const LLCoordCommon& other)
+ {
+ convertFromCommon(other);
+ return *this;
+ }
+
+ LLCoordFloater& operator=(const LLCoordFloater& other);
+
+ bool operator==(const LLCoordFloater& other) const;
+ bool operator!=(const LLCoordFloater& other) const { return !(*this == other); }
+
+ void setFloater(LLFloater& floater);
+};
+
+class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
+{
+ friend class LLFloaterView;
+ friend class LLFloaterReg;
+ friend class LLMultiFloater;
+
+public:
+
+ struct KeyCompare
+ {
+// static bool compare(const LLSD& a, const LLSD& b);
+ static bool equate(const LLSD& a, const LLSD& b);
+/*==========================================================================*|
+ bool operator()(const LLSD& a, const LLSD& b) const
+ {
+ return compare(a, b);
+ }
+|*==========================================================================*/
+ };
+
+ enum EFloaterButton
+ {
+ BUTTON_CLOSE = 0,
+ BUTTON_RESTORE,
+ BUTTON_MINIMIZE,
+ BUTTON_TEAR_OFF,
+ BUTTON_DOCK,
+ BUTTON_HELP,
+ BUTTON_COUNT
+ };
+
+ struct Params
+ : public LLInitParam::Block<Params, LLPanel::Params>
+ {
+ Optional<std::string> title,
+ short_title;
+
+ Optional<bool> single_instance,
+ reuse_instance,
+ can_resize,
+ can_minimize,
+ can_close,
+ can_drag_on_left,
+ can_tear_off,
+ save_rect,
+ save_visibility,
+ save_dock_state,
+ can_dock,
+ show_title,
+ auto_close;
+
+ Optional<LLFloaterEnums::EOpenPositioning> positioning;
+
+ Optional<S32> header_height,
+ legacy_header_height; // HACK see initFromXML()
+
+ Optional<F32> rel_x,
+ rel_y;
+
+ // Images for top-right controls
+ Optional<LLUIImage*> close_image,
+ restore_image,
+ minimize_image,
+ tear_off_image,
+ dock_image,
+ help_image;
+ Optional<LLUIImage*> close_pressed_image,
+ restore_pressed_image,
+ minimize_pressed_image,
+ tear_off_pressed_image,
+ dock_pressed_image,
+ help_pressed_image;
+
+ Optional<CommitCallbackParam> open_callback,
+ close_callback;
+
+ Ignored follows;
+
+ Params();
+ };
+
+ // use this to avoid creating your own default LLFloater::Param instance
+ static const Params& getDefaultParams();
+
+ // Load translations for tooltips for standard buttons
+ static void initClass();
+
+ LLFloater(const LLSD& key, const Params& params = getDefaultParams());
+
+ virtual ~LLFloater();
+
+ // Don't export top/left for rect, only height/width
+ static void setupParamsForExport(Params& p, LLView* parent);
+ bool buildFromFile(const std::string &filename);
+
+ boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb );
+ boost::signals2::connection setOpenCallback( const commit_signal_t::slot_type& cb );
+ boost::signals2::connection setCloseCallback( const commit_signal_t::slot_type& cb );
+
+ void initFromParams(const LLFloater::Params& p);
+ bool initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node = NULL);
+
+ /*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);
+ /*virtual*/ bool canSnapTo(const LLView* other_view);
+ /*virtual*/ void setSnappedTo(const LLView* snap_view);
+ /*virtual*/ void setFocus( bool b );
+ /*virtual*/ void setIsChrome(bool is_chrome);
+ /*virtual*/ void setRect(const LLRect &rect);
+ void setIsSingleInstance(bool is_single_instance);
+ bool getIsSingleInstance() { return mSingleInstance; }
+
+ void initFloater(const Params& p);
+
+ void openFloater(const LLSD& key = LLSD());
+
+ // If allowed, close the floater cleanly, releasing focus.
+ virtual void closeFloater(bool app_quitting = false);
+
+ // Close the floater or its host. Use when hidding or toggling a floater instance.
+ virtual void closeHostedFloater();
+
+ /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
+ /*virtual*/ void translate(S32 x, S32 y);
+
+ // Release keyboard and mouse focus
+ void releaseFocus();
+
+ // moves to center of gFloaterView
+ void center();
+
+ LLMultiFloater* getHost();
+ bool isDetachedAndNotMinimized();
+
+ void applyTitle();
+ std::string getCurrentTitle() const;
+ void setTitle( const std::string& title);
+ std::string getTitle() const;
+ void setShortTitle( const std::string& short_title );
+ std::string getShortTitle() const;
+ virtual void setMinimized(bool b);
+ void moveResizeHandlesToFront();
+ void addDependentFloater(LLFloater* dependent, bool reposition = true, bool resize = false);
+ void addDependentFloater(LLHandle<LLFloater> dependent_handle, bool reposition = true, bool resize = false);
+ LLFloater* getDependee() { return (LLFloater*)mDependeeHandle.get(); }
+ void removeDependentFloater(LLFloater* dependent);
+ void fitWithDependentsOnScreen(const LLRect& left, const LLRect& bottom, const LLRect& right, const LLRect& constraint, S32 min_overlap_pixels);
+ bool isMinimized() const { return mMinimized; }
+ /// isShown() differs from getVisible() in that isShown() also considers
+ /// isMinimized(). isShown() is true only if visible and not minimized.
+ bool isShown() const;
+ /// The static isShown() can accept a NULL pointer (which of course
+ /// returns false). When non-NULL, it calls the non-static isShown().
+ static bool isShown(const LLFloater* floater);
+ static bool isVisible(const LLFloater* floater);
+ static bool isMinimized(const LLFloater* floater);
+ bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
+ virtual bool isFrontmost();
+ bool isDependent() { return !mDependeeHandle.isDead(); }
+ void setCanMinimize(bool can_minimize);
+ void setCanClose(bool can_close);
+ void setCanTearOff(bool can_tear_off);
+ virtual void setCanResize(bool can_resize);
+ void setCanDrag(bool can_drag);
+ bool getCanDrag();
+ void setHost(LLMultiFloater* host);
+ bool isResizable() const { return mResizable; }
+ void setResizeLimits( S32 min_width, S32 min_height );
+ void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
+
+ static std::string getControlName(const std::string& name, const LLSD& key);
+ static LLControlGroup* getControlGroup();
+
+ bool isMinimizeable() const{ return mCanMinimize; }
+ bool isCloseable() const{ return mCanClose; }
+ bool isDragOnLeft() const{ return mDragOnLeft; }
+ S32 getMinWidth() const{ return mMinWidth; }
+ S32 getMinHeight() const{ return mMinHeight; }
+ S32 getHeaderHeight() const { return mHeaderHeight; }
+
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleDoubleClick(S32 x, S32 y, MASK mask);
+ virtual bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
+
+ virtual bool handleScrollWheel(S32 x, S32 y, S32 mask);
+
+ virtual void draw();
+ virtual void drawShadow(LLPanel* panel);
+
+ virtual void onOpen(const LLSD& key) {}
+ virtual void onClose(bool app_quitting) {}
+
+ // This cannot be "const" until all derived floater canClose()
+ // methods are const as well. JC
+ virtual bool canClose() { return true; }
+
+ /*virtual*/ void setVisible(bool visible); // do not override
+ /*virtual*/ void onVisibilityChange ( bool new_visibility ); // do not override
+
+ bool canFocusStealFrontmost() const { return mFocusStealsFrontmost; }
+ void setFocusStealsFrontmost(bool wants_frontmost) { mFocusStealsFrontmost = wants_frontmost; }
+
+ void setFrontmost(bool take_focus = true, bool restore = true);
+ virtual void setVisibleAndFrontmost(bool take_focus = true, const LLSD& key = LLSD());
+
+ // Defaults to false.
+ virtual bool canSaveAs() const { return false; }
+
+ virtual void saveAs() {}
+
+ void setSnapTarget(LLHandle<LLFloater> handle) { mSnappedTo = handle; }
+ void clearSnapTarget() { mSnappedTo.markDead(); }
+ LLHandle<LLFloater> getSnapTarget() const { return mSnappedTo; }
+
+ LLHandle<LLFloater> getHandle() const { return getDerivedHandle<LLFloater>(); }
+ const LLSD& getKey() { return mKey; }
+ virtual bool matchesKey(const LLSD& key) { return mSingleInstance || KeyCompare::equate(key, mKey); }
+
+ const std::string& getInstanceName() { return mInstanceName; }
+
+ bool isDockable() const { return mCanDock; }
+ void setCanDock(bool b);
+
+ bool isDocked() const { return mDocked; }
+ virtual void setDocked(bool docked, bool pop_on_undock = true);
+
+ virtual void setTornOff(bool torn_off) { mTornOff = torn_off; }
+ bool isTornOff() {return mTornOff;}
+ void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;}
+
+
+ // Close the floater returned by getFrontmostClosableFloater() and
+ // handle refocusing.
+ static void closeFrontmostFloater();
+
+ static bool isQuitRequested() { return sQuitting; }
+
+// LLNotification::Params contextualNotification(const std::string& name)
+// {
+// return LLNotification::Params(name).context(mNotificationContext);
+// }
+
+ static void onClickClose(LLFloater* floater);
+ static void onClickMinimize(LLFloater* floater);
+ static void onClickTearOff(LLFloater* floater);
+ static void onClickDock(LLFloater* floater);
+ static void onClickHelp(LLFloater* floater);
+
+ static void setFloaterHost(LLMultiFloater* hostp) {sHostp = hostp; }
+ static LLMultiFloater* getFloaterHost() {return sHostp; }
+
+ void updateTransparency(ETypeTransparency transparency_type);
+
+ void enableResizeCtrls(bool enable, bool width = true, bool height = true);
+
+ bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
+protected:
+ void applyControlsAndPosition(LLFloater* other);
+
+ void stackWith(LLFloater& other);
+
+ virtual void initRectControl();
+ virtual bool applyRectControl();
+ bool applyDockState();
+ void applyPositioning(LLFloater* other, bool on_open);
+ void applyRelativePosition();
+
+ void storeRectControl();
+ void storeVisibilityControl();
+ void storeDockStateControl();
+
+ void setKey(const LLSD& key);
+ void setInstanceName(const std::string& name);
+
+ virtual void bringToFront(S32 x, S32 y);
+ virtual void goneFromFront();
+
+ void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized
+ const LLRect& getExpandedRect() const { return mExpandedRect; }
+
+ void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened
+ bool getAutoFocus() const { return mAutoFocus; }
+ LLDragHandle* getDragHandle() const { return mDragHandle; }
+
+ void destroy(); // Don't call this directly. You probably want to call closeFloater()
+
+ virtual void onClickCloseBtn(bool app_quitting = false);
+
+ virtual void updateTitleButtons();
+
+ // Draws a cone from this floater to parent floater or view (owner)
+ // Modifies context_cone_opacity (interpolates according to fade time and returns new value)
+ void drawConeToOwner(F32 &context_cone_opacity,
+ F32 max_cone_opacity,
+ LLView *owner_view,
+ F32 context_fade_time = CONTEXT_CONE_FADE_TIME,
+ F32 contex_cone_in_alpha = CONTEXT_CONE_IN_ALPHA,
+ F32 contex_cone_out_alpha = CONTEXT_CONE_OUT_ALPHA);
+
+private:
+ void setForeground(bool b); // called only by floaterview
+ void cleanupHandles(); // remove handles to dead floaters
+ void createMinimizeButton();
+ void buildButtons(const Params& p);
+
+ // Images and tooltips are named in the XML, but we want to look them
+ // up by index.
+ static LLUIImage* getButtonImage(const Params& p, EFloaterButton e);
+ static LLUIImage* getButtonPressedImage(const Params& p, EFloaterButton e);
+
+ /**
+ * @params is_chrome - if floater is Chrome it means that floater will never get focus.
+ * Therefore it can't be closed with 'Ctrl+W'. So the tooltip text of close button( X )
+ * should be 'Close' not 'Close(Ctrl+W)' as for usual floaters.
+ */
+ static std::string getButtonTooltip(const Params& p, EFloaterButton e, bool is_chrome);
+
+ bool offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index);
+ void addResizeCtrls();
+ void layoutResizeCtrls();
+ void addDragHandle();
+ void layoutDragHandle(); // repair layout
+
+ static void updateActiveFloaterTransparency();
+ static void updateInactiveFloaterTransparency();
+ void updateTransparency(LLView* view, ETypeTransparency transparency_type);
+
+public:
+ static const F32 CONTEXT_CONE_IN_ALPHA;
+ static const F32 CONTEXT_CONE_OUT_ALPHA;
+ static const F32 CONTEXT_CONE_FADE_TIME;
+
+ // Called when floater is opened, passes mKey
+ // Public so external views or floaters can watch for this floater opening
+ commit_signal_t mOpenSignal;
+
+ // Called when floater is closed, passes app_qitting as LLSD()
+ // Public so external views or floaters can watch for this floater closing
+ commit_signal_t mCloseSignal;
+
+ commit_signal_t* mMinimizeSignal;
+
+protected:
+ bool mSaveRect;
+ bool mDefaultRectForGroup;
+ std::string mRectControl;
+ std::string mPosXControl;
+ std::string mPosYControl;
+ std::string mVisibilityControl;
+ std::string mDocStateControl;
+ LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg
+
+ LLDragHandle* mDragHandle;
+ LLResizeBar* mResizeBar[4];
+ LLResizeHandle* mResizeHandle[4];
+
+ LLButton* mButtons[BUTTON_COUNT];
+private:
+ LLRect mExpandedRect;
+
+ LLUIString mTitle;
+ LLUIString mShortTitle;
+
+ bool mSingleInstance; // true if there is only ever one instance of the floater
+ bool mReuseInstance; // true if we want to hide the floater when we close it instead of destroying it
+ bool mIsReuseInitialized; // true if mReuseInstance already set from parameters
+ std::string mInstanceName; // Store the instance name so we can remove ourselves from the list
+
+ bool mCanTearOff;
+ bool mCanMinimize;
+ bool mCanClose;
+ bool mFocusStealsFrontmost = true; // false if we don't want the currently focused floater to cover this floater without user interaction
+ bool mDragOnLeft;
+ bool mResizable;
+ bool mAutoClose;
+
+ LLFloaterEnums::EOpenPositioning mPositioning;
+ LLCoordFloater mPosition;
+
+ S32 mMinWidth;
+ S32 mMinHeight;
+ S32 mHeaderHeight; // height in pixels of header for title, drag bar
+ S32 mLegacyHeaderHeight;// HACK see initFloaterXML()
+
+ bool mMinimized;
+ bool mForeground;
+ LLHandle<LLFloater> mDependeeHandle;
+
+
+ bool mFirstLook; // true if the _next_ time this floater is visible will be the first time in the session that it is visible.
+
+ typedef std::set<LLHandle<LLFloater> > handle_set_t;
+ typedef std::set<LLHandle<LLFloater> >::iterator handle_set_iter_t;
+ handle_set_t mDependents;
+ bool mTranslateWithDependents { false };
+
+ bool mButtonsEnabled[BUTTON_COUNT];
+ F32 mButtonScale;
+ bool mAutoFocus;
+ LLHandle<LLFloater> mSnappedTo;
+
+ LLHandle<LLFloater> mHostHandle;
+ LLHandle<LLFloater> mLastHostHandle;
+
+ bool mCanDock;
+ bool mDocked;
+ bool mTornOff;
+
+ static LLMultiFloater* sHostp;
+ static bool sQuitting;
+ static std::string sButtonNames[BUTTON_COUNT];
+ static std::string sButtonToolTips[BUTTON_COUNT];
+ static std::string sButtonToolTipsIndex[BUTTON_COUNT];
+
+ typedef void(*click_callback)(LLFloater*);
+ static click_callback sButtonCallbacks[BUTTON_COUNT];
+
+ bool mHasBeenDraggedWhileMinimized;
+ S32 mPreviousMinimizedBottom;
+ S32 mPreviousMinimizedLeft;
+
+ F32 mDefaultRelativeX;
+ F32 mDefaultRelativeY;
+};
+
+
+/////////////////////////////////////////////////////////////
+// LLFloaterView
+// Parent of all floating panels
+
+const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
+
+class LLFloaterView : public LLUICtrl
+{
+public:
+ struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>{};
+
+protected:
+ LLFloaterView (const Params& p);
+ friend class LLUICtrlFactory;
+
+public:
+
+ /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
+ /*virtual*/ void draw();
+ /*virtual*/ LLRect getSnapRect() const;
+ /*virtual*/ void refresh();
+
+ LLRect findNeighboringPosition( LLFloater* reference_floater, LLFloater* neighbor );
+
+ // Given a child of gFloaterView, make sure this view can fit entirely onscreen.
+ void adjustToFitScreen(LLFloater* floater, bool allow_partial_outside, bool snap_in_toolbars = false);
+
+ void setMinimizePositionVerticalOffset(S32 offset) { mMinimizePositionVOffset = offset; }
+ void getMinimizePosition( S32 *left, S32 *bottom);
+ void restoreAll(); // un-minimize all floaters
+ typedef std::set<LLView*> skip_list_t;
+ void pushVisibleAll(bool visible, const skip_list_t& skip_list = skip_list_t());
+ void popVisibleAll(const skip_list_t& skip_list = skip_list_t());
+
+ void setCycleMode(bool mode) { mFocusCycleMode = mode; }
+ bool getCycleMode() const { return mFocusCycleMode; }
+ void bringToFront( LLFloater* child, bool give_focus = true, bool restore = true );
+ void highlightFocusedFloater();
+ void unhighlightFocusedFloater();
+ void focusFrontFloater();
+ void destroyAllChildren();
+ // attempt to close all floaters
+ void closeAllChildren(bool app_quitting);
+ bool allChildrenClosed();
+ void shiftFloaters(S32 x_offset, S32 y_offset);
+
+ void hideAllFloaters();
+ void showHiddenFloaters();
+
+
+ LLFloater* getFrontmost() const;
+ LLFloater* getBackmost() const;
+ LLFloater* getParentFloater(LLView* viewp) const;
+ LLFloater* getFocusedFloater() const;
+ void syncFloaterTabOrder();
+
+ // Returns z order of child provided. 0 is closest, larger numbers
+ // are deeper in the screen. If there is no such child, the return
+ // value is not defined.
+ S32 getZOrder(LLFloater* child);
+
+ void setFloaterSnapView(LLHandle<LLView> snap_view) {mSnapView = snap_view; }
+ LLFloater* getFrontmostClosableFloater();
+
+ void setToolbarRect(LLToolBarEnums::EToolBarLocation tb, const LLRect& toolbar_rect);
+
+private:
+ void hiddenFloaterClosed(LLFloater* floater);
+
+ LLRect mLastSnapRect;
+ LLRect mToolbarLeftRect;
+ LLRect mToolbarBottomRect;
+ LLRect mToolbarRightRect;
+ LLHandle<LLView> mSnapView;
+ bool mFocusCycleMode;
+ S32 mSnapOffsetBottom;
+ S32 mSnapOffsetRight;
+ S32 mMinimizePositionVOffset;
+ typedef std::vector<std::pair<LLHandle<LLFloater>, boost::signals2::connection> > hidden_floaters_t;
+ hidden_floaters_t mHiddenFloaters;
+ LLHandle<LLFloater> mFrontChildHandle;
+};
+
+//
+// Globals
+//
+
+extern LLFloaterView* gFloaterView;
+
+#endif // LL_FLOATER_H
+
+
+
|