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-rw-r--r--indra/llui/llfloater.h1278
1 files changed, 641 insertions, 637 deletions
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index f7e121ed7e..ed3aed4db6 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -1,637 +1,641 @@
-/**
- * @file llfloater.h
- * @brief LLFloater base class
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-// Floating "windows" within the GL display, like the inventory floater,
-// mini-map floater, etc.
-
-
-#ifndef LL_FLOATER_H
-#define LL_FLOATER_H
-
-#include "llpanel.h"
-#include "lltoolbar.h"
-#include "lluuid.h"
-//#include "llnotificationsutil.h"
-#include <set>
-#include <boost/signals2.hpp>
-
-class LLDragHandle;
-class LLResizeHandle;
-class LLResizeBar;
-class LLButton;
-class LLMultiFloater;
-class LLFloater;
-
-
-const bool RESIZE_YES = true;
-const bool RESIZE_NO = false;
-
-const bool DRAG_ON_TOP = false;
-const bool DRAG_ON_LEFT = true;
-
-const bool MINIMIZE_YES = true;
-const bool MINIMIZE_NO = false;
-
-const bool CLOSE_YES = true;
-const bool CLOSE_NO = false;
-
-const bool ADJUST_VERTICAL_YES = true;
-const bool ADJUST_VERTICAL_NO = false;
-
-namespace LLFloaterEnums
-{
- enum EOpenPositioning
- {
- POSITIONING_RELATIVE,
- POSITIONING_CASCADING,
- POSITIONING_CASCADE_GROUP,
- POSITIONING_CENTERED,
- POSITIONING_SPECIFIED,
- POSITIONING_COUNT
- };
-}
-
-namespace LLInitParam
-{
- template<>
- struct TypeValues<LLFloaterEnums::EOpenPositioning> : public TypeValuesHelper<LLFloaterEnums::EOpenPositioning>
- {
- static void declareValues();
- };
-}
-
-struct LL_COORD_FLOATER
-{
- typedef F32 value_t;
-
- LLCoordCommon convertToCommon() const;
- void convertFromCommon(const LLCoordCommon& from);
-protected:
- LLHandle<LLFloater> mFloater;
-};
-
-struct LLCoordFloater : LLCoord<LL_COORD_FLOATER>
-{
- typedef LLCoord<LL_COORD_FLOATER> coord_t;
-
- LLCoordFloater() {}
- LLCoordFloater(F32 x, F32 y, LLFloater& floater);
- LLCoordFloater(const LLCoordCommon& other, LLFloater& floater);
-
- LLCoordFloater& operator=(const LLCoordCommon& other)
- {
- convertFromCommon(other);
- return *this;
- }
-
- LLCoordFloater& operator=(const LLCoordFloater& other);
-
- bool operator==(const LLCoordFloater& other) const;
- bool operator!=(const LLCoordFloater& other) const { return !(*this == other); }
-
- void setFloater(LLFloater& floater);
-};
-
-class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
-{
- friend class LLFloaterView;
- friend class LLFloaterReg;
- friend class LLMultiFloater;
-
-public:
-
- struct KeyCompare
- {
-// static bool compare(const LLSD& a, const LLSD& b);
- static bool equate(const LLSD& a, const LLSD& b);
-/*==========================================================================*|
- bool operator()(const LLSD& a, const LLSD& b) const
- {
- return compare(a, b);
- }
-|*==========================================================================*/
- };
-
- enum EFloaterButton
- {
- BUTTON_CLOSE = 0,
- BUTTON_RESTORE,
- BUTTON_MINIMIZE,
- BUTTON_TEAR_OFF,
- BUTTON_DOCK,
- BUTTON_HELP,
- BUTTON_COUNT
- };
-
- struct Params
- : public LLInitParam::Block<Params, LLPanel::Params>
- {
- Optional<std::string> title,
- short_title;
-
- Optional<bool> single_instance,
- reuse_instance,
- can_resize,
- can_minimize,
- can_close,
- can_drag_on_left,
- can_tear_off,
- save_rect,
- save_visibility,
- save_dock_state,
- can_dock,
- show_title,
- auto_close;
-
- Optional<LLFloaterEnums::EOpenPositioning> positioning;
-
- Optional<S32> header_height,
- legacy_header_height; // HACK see initFromXML()
-
- Optional<F32> rel_x,
- rel_y;
-
- // Images for top-right controls
- Optional<LLUIImage*> close_image,
- restore_image,
- minimize_image,
- tear_off_image,
- dock_image,
- help_image;
- Optional<LLUIImage*> close_pressed_image,
- restore_pressed_image,
- minimize_pressed_image,
- tear_off_pressed_image,
- dock_pressed_image,
- help_pressed_image;
-
- Optional<CommitCallbackParam> open_callback,
- close_callback;
-
- Ignored follows;
-
- Params();
- };
-
- // use this to avoid creating your own default LLFloater::Param instance
- static const Params& getDefaultParams();
-
- // Load translations for tooltips for standard buttons
- static void initClass();
-
- LLFloater(const LLSD& key, const Params& params = getDefaultParams());
-
- virtual ~LLFloater();
-
- // Don't export top/left for rect, only height/width
- static void setupParamsForExport(Params& p, LLView* parent);
- bool buildFromFile(const std::string &filename);
-
- boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb );
- boost::signals2::connection setOpenCallback( const commit_signal_t::slot_type& cb );
- boost::signals2::connection setCloseCallback( const commit_signal_t::slot_type& cb );
-
- void initFromParams(const LLFloater::Params& p);
- bool initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node = NULL);
-
- /*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);
- /*virtual*/ bool canSnapTo(const LLView* other_view);
- /*virtual*/ void setSnappedTo(const LLView* snap_view);
- /*virtual*/ void setFocus( bool b );
- /*virtual*/ void setIsChrome(bool is_chrome);
- /*virtual*/ void setRect(const LLRect &rect);
- void setIsSingleInstance(bool is_single_instance);
- bool getIsSingleInstance() { return mSingleInstance; }
-
- void initFloater(const Params& p);
-
- void openFloater(const LLSD& key = LLSD());
-
- // If allowed, close the floater cleanly, releasing focus.
- virtual void closeFloater(bool app_quitting = false);
-
- // Close the floater or its host. Use when hidding or toggling a floater instance.
- virtual void closeHostedFloater();
-
- /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
- /*virtual*/ void translate(S32 x, S32 y);
-
- // Release keyboard and mouse focus
- void releaseFocus();
-
- // moves to center of gFloaterView
- void center();
-
- LLMultiFloater* getHost();
- bool isDetachedAndNotMinimized();
-
- void applyTitle();
- std::string getCurrentTitle() const;
- void setTitle( const std::string& title);
- std::string getTitle() const;
- void setShortTitle( const std::string& short_title );
- std::string getShortTitle() const;
- virtual void setMinimized(bool b);
- void moveResizeHandlesToFront();
- void addDependentFloater(LLFloater* dependent, bool reposition = true, bool resize = false);
- void addDependentFloater(LLHandle<LLFloater> dependent_handle, bool reposition = true, bool resize = false);
- LLFloater* getDependee() { return (LLFloater*)mDependeeHandle.get(); }
- void removeDependentFloater(LLFloater* dependent);
- void fitWithDependentsOnScreen(const LLRect& left, const LLRect& bottom, const LLRect& right, const LLRect& constraint, S32 min_overlap_pixels);
- bool isMinimized() const { return mMinimized; }
- /// isShown() differs from getVisible() in that isShown() also considers
- /// isMinimized(). isShown() is true only if visible and not minimized.
- bool isShown() const;
- /// The static isShown() can accept a NULL pointer (which of course
- /// returns false). When non-NULL, it calls the non-static isShown().
- static bool isShown(const LLFloater* floater);
- static bool isVisible(const LLFloater* floater);
- static bool isMinimized(const LLFloater* floater);
- bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
- virtual bool isFrontmost();
- bool isDependent() { return !mDependeeHandle.isDead(); }
- void setCanMinimize(bool can_minimize);
- void setCanClose(bool can_close);
- void setCanTearOff(bool can_tear_off);
- virtual void setCanResize(bool can_resize);
- void setCanDrag(bool can_drag);
- bool getCanDrag();
- void setHost(LLMultiFloater* host);
- bool isResizable() const { return mResizable; }
- void setResizeLimits( S32 min_width, S32 min_height );
- void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
-
- static std::string getControlName(const std::string& name, const LLSD& key);
- static LLControlGroup* getControlGroup();
-
- bool isMinimizeable() const{ return mCanMinimize; }
- bool isCloseable() const{ return mCanClose; }
- bool isDragOnLeft() const{ return mDragOnLeft; }
- S32 getMinWidth() const{ return mMinWidth; }
- S32 getMinHeight() const{ return mMinHeight; }
- S32 getHeaderHeight() const { return mHeaderHeight; }
-
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleDoubleClick(S32 x, S32 y, MASK mask);
- virtual bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
-
- virtual bool handleScrollWheel(S32 x, S32 y, S32 mask);
-
- virtual void draw();
- virtual void drawShadow(LLPanel* panel);
-
- virtual void onOpen(const LLSD& key) {}
- virtual void onClose(bool app_quitting) {}
-
- // This cannot be "const" until all derived floater canClose()
- // methods are const as well. JC
- virtual bool canClose() { return true; }
-
- /*virtual*/ void setVisible(bool visible); // do not override
- /*virtual*/ void onVisibilityChange ( bool new_visibility ); // do not override
-
- bool canFocusStealFrontmost() const { return mFocusStealsFrontmost; }
- void setFocusStealsFrontmost(bool wants_frontmost) { mFocusStealsFrontmost = wants_frontmost; }
-
- void setFrontmost(bool take_focus = true, bool restore = true);
- virtual void setVisibleAndFrontmost(bool take_focus = true, const LLSD& key = LLSD());
-
- // Defaults to false.
- virtual bool canSaveAs() const { return false; }
-
- virtual void saveAs() {}
-
- void setSnapTarget(LLHandle<LLFloater> handle) { mSnappedTo = handle; }
- void clearSnapTarget() { mSnappedTo.markDead(); }
- LLHandle<LLFloater> getSnapTarget() const { return mSnappedTo; }
-
- LLHandle<LLFloater> getHandle() const { return getDerivedHandle<LLFloater>(); }
- const LLSD& getKey() { return mKey; }
- virtual bool matchesKey(const LLSD& key) { return mSingleInstance || KeyCompare::equate(key, mKey); }
-
- const std::string& getInstanceName() { return mInstanceName; }
-
- bool isDockable() const { return mCanDock; }
- void setCanDock(bool b);
-
- bool isDocked() const { return mDocked; }
- virtual void setDocked(bool docked, bool pop_on_undock = true);
-
- virtual void setTornOff(bool torn_off) { mTornOff = torn_off; }
- bool isTornOff() {return mTornOff;}
- void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;}
-
-
- // Close the floater returned by getFrontmostClosableFloater() and
- // handle refocusing.
- static void closeFrontmostFloater();
-
- static bool isQuitRequested() { return sQuitting; }
-
-// LLNotification::Params contextualNotification(const std::string& name)
-// {
-// return LLNotification::Params(name).context(mNotificationContext);
-// }
-
- static void onClickClose(LLFloater* floater);
- static void onClickMinimize(LLFloater* floater);
- static void onClickTearOff(LLFloater* floater);
- static void onClickDock(LLFloater* floater);
- static void onClickHelp(LLFloater* floater);
-
- static void setFloaterHost(LLMultiFloater* hostp) {sHostp = hostp; }
- static LLMultiFloater* getFloaterHost() {return sHostp; }
-
- void updateTransparency(ETypeTransparency transparency_type);
-
- void enableResizeCtrls(bool enable, bool width = true, bool height = true);
-
- bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
-protected:
- void applyControlsAndPosition(LLFloater* other);
-
- void stackWith(LLFloater& other);
-
- virtual void initRectControl();
- virtual bool applyRectControl();
- bool applyDockState();
- void applyPositioning(LLFloater* other, bool on_open);
- void applyRelativePosition();
-
- void storeRectControl();
- void storeVisibilityControl();
- void storeDockStateControl();
-
- void setKey(const LLSD& key);
- void setInstanceName(const std::string& name);
-
- virtual void bringToFront(S32 x, S32 y);
- virtual void goneFromFront();
-
- void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized
- const LLRect& getExpandedRect() const { return mExpandedRect; }
-
- void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened
- bool getAutoFocus() const { return mAutoFocus; }
- LLDragHandle* getDragHandle() const { return mDragHandle; }
-
- void destroy(); // Don't call this directly. You probably want to call closeFloater()
-
- virtual void onClickCloseBtn(bool app_quitting = false);
-
- virtual void updateTitleButtons();
-
- // Draws a cone from this floater to parent floater or view (owner)
- // Modifies context_cone_opacity (interpolates according to fade time and returns new value)
- void drawConeToOwner(F32 &context_cone_opacity,
- F32 max_cone_opacity,
- LLView *owner_view,
- F32 context_fade_time = CONTEXT_CONE_FADE_TIME,
- F32 contex_cone_in_alpha = CONTEXT_CONE_IN_ALPHA,
- F32 contex_cone_out_alpha = CONTEXT_CONE_OUT_ALPHA);
-
-private:
- void setForeground(bool b); // called only by floaterview
- void cleanupHandles(); // remove handles to dead floaters
- void createMinimizeButton();
- void buildButtons(const Params& p);
-
- // Images and tooltips are named in the XML, but we want to look them
- // up by index.
- static LLUIImage* getButtonImage(const Params& p, EFloaterButton e);
- static LLUIImage* getButtonPressedImage(const Params& p, EFloaterButton e);
-
- /**
- * @params is_chrome - if floater is Chrome it means that floater will never get focus.
- * Therefore it can't be closed with 'Ctrl+W'. So the tooltip text of close button( X )
- * should be 'Close' not 'Close(Ctrl+W)' as for usual floaters.
- */
- static std::string getButtonTooltip(const Params& p, EFloaterButton e, bool is_chrome);
-
- bool offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index);
- void addResizeCtrls();
- void layoutResizeCtrls();
- void addDragHandle();
- void layoutDragHandle(); // repair layout
-
- static void updateActiveFloaterTransparency();
- static void updateInactiveFloaterTransparency();
- void updateTransparency(LLView* view, ETypeTransparency transparency_type);
-
-public:
- static const F32 CONTEXT_CONE_IN_ALPHA;
- static const F32 CONTEXT_CONE_OUT_ALPHA;
- static const F32 CONTEXT_CONE_FADE_TIME;
-
- // Called when floater is opened, passes mKey
- // Public so external views or floaters can watch for this floater opening
- commit_signal_t mOpenSignal;
-
- // Called when floater is closed, passes app_qitting as LLSD()
- // Public so external views or floaters can watch for this floater closing
- commit_signal_t mCloseSignal;
-
- commit_signal_t* mMinimizeSignal;
-
-protected:
- bool mSaveRect;
- bool mDefaultRectForGroup;
- std::string mRectControl;
- std::string mPosXControl;
- std::string mPosYControl;
- std::string mVisibilityControl;
- std::string mDocStateControl;
- LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg
-
- LLDragHandle* mDragHandle;
- LLResizeBar* mResizeBar[4];
- LLResizeHandle* mResizeHandle[4];
-
- LLButton* mButtons[BUTTON_COUNT];
-private:
- LLRect mExpandedRect;
-
- LLUIString mTitle;
- LLUIString mShortTitle;
-
- bool mSingleInstance; // true if there is only ever one instance of the floater
- bool mReuseInstance; // true if we want to hide the floater when we close it instead of destroying it
- bool mIsReuseInitialized; // true if mReuseInstance already set from parameters
- std::string mInstanceName; // Store the instance name so we can remove ourselves from the list
-
- bool mCanTearOff;
- bool mCanMinimize;
- bool mCanClose;
- bool mFocusStealsFrontmost = true; // false if we don't want the currently focused floater to cover this floater without user interaction
- bool mDragOnLeft;
- bool mResizable;
- bool mAutoClose;
-
- LLFloaterEnums::EOpenPositioning mPositioning;
- LLCoordFloater mPosition;
-
- S32 mMinWidth;
- S32 mMinHeight;
- S32 mHeaderHeight; // height in pixels of header for title, drag bar
- S32 mLegacyHeaderHeight;// HACK see initFloaterXML()
-
- bool mMinimized;
- bool mForeground;
- LLHandle<LLFloater> mDependeeHandle;
-
-
- bool mFirstLook; // true if the _next_ time this floater is visible will be the first time in the session that it is visible.
-
- typedef std::set<LLHandle<LLFloater> > handle_set_t;
- typedef std::set<LLHandle<LLFloater> >::iterator handle_set_iter_t;
- handle_set_t mDependents;
- bool mTranslateWithDependents { false };
-
- bool mButtonsEnabled[BUTTON_COUNT];
- F32 mButtonScale;
- bool mAutoFocus;
- LLHandle<LLFloater> mSnappedTo;
-
- LLHandle<LLFloater> mHostHandle;
- LLHandle<LLFloater> mLastHostHandle;
-
- bool mCanDock;
- bool mDocked;
- bool mTornOff;
-
- static LLMultiFloater* sHostp;
- static bool sQuitting;
- static std::string sButtonNames[BUTTON_COUNT];
- static std::string sButtonToolTips[BUTTON_COUNT];
- static std::string sButtonToolTipsIndex[BUTTON_COUNT];
-
- typedef void(*click_callback)(LLFloater*);
- static click_callback sButtonCallbacks[BUTTON_COUNT];
-
- bool mHasBeenDraggedWhileMinimized;
- S32 mPreviousMinimizedBottom;
- S32 mPreviousMinimizedLeft;
-
- F32 mDefaultRelativeX;
- F32 mDefaultRelativeY;
-};
-
-
-/////////////////////////////////////////////////////////////
-// LLFloaterView
-// Parent of all floating panels
-
-const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
-
-class LLFloaterView : public LLUICtrl
-{
-public:
- struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>{};
-
-protected:
- LLFloaterView (const Params& p);
- friend class LLUICtrlFactory;
-
-public:
-
- /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
- /*virtual*/ void draw();
- /*virtual*/ LLRect getSnapRect() const;
- /*virtual*/ void refresh();
-
- LLRect findNeighboringPosition( LLFloater* reference_floater, LLFloater* neighbor );
-
- // Given a child of gFloaterView, make sure this view can fit entirely onscreen.
- void adjustToFitScreen(LLFloater* floater, bool allow_partial_outside, bool snap_in_toolbars = false);
-
- void setMinimizePositionVerticalOffset(S32 offset) { mMinimizePositionVOffset = offset; }
- void getMinimizePosition( S32 *left, S32 *bottom);
- void restoreAll(); // un-minimize all floaters
- typedef std::set<LLView*> skip_list_t;
- void pushVisibleAll(bool visible, const skip_list_t& skip_list = skip_list_t());
- void popVisibleAll(const skip_list_t& skip_list = skip_list_t());
-
- void setCycleMode(bool mode) { mFocusCycleMode = mode; }
- bool getCycleMode() const { return mFocusCycleMode; }
- void bringToFront( LLFloater* child, bool give_focus = true, bool restore = true );
- void highlightFocusedFloater();
- void unhighlightFocusedFloater();
- void focusFrontFloater();
- void destroyAllChildren();
- // attempt to close all floaters
- void closeAllChildren(bool app_quitting);
- bool allChildrenClosed();
- void shiftFloaters(S32 x_offset, S32 y_offset);
-
- void hideAllFloaters();
- void showHiddenFloaters();
-
-
- LLFloater* getFrontmost() const;
- LLFloater* getBackmost() const;
- LLFloater* getParentFloater(LLView* viewp) const;
- LLFloater* getFocusedFloater() const;
- void syncFloaterTabOrder();
-
- // Returns z order of child provided. 0 is closest, larger numbers
- // are deeper in the screen. If there is no such child, the return
- // value is not defined.
- S32 getZOrder(LLFloater* child);
-
- void setFloaterSnapView(LLHandle<LLView> snap_view) {mSnapView = snap_view; }
- LLFloater* getFrontmostClosableFloater();
-
- void setToolbarRect(LLToolBarEnums::EToolBarLocation tb, const LLRect& toolbar_rect);
-
-private:
- void hiddenFloaterClosed(LLFloater* floater);
-
- LLRect mLastSnapRect;
- LLRect mToolbarLeftRect;
- LLRect mToolbarBottomRect;
- LLRect mToolbarRightRect;
- LLHandle<LLView> mSnapView;
- bool mFocusCycleMode;
- S32 mSnapOffsetBottom;
- S32 mSnapOffsetRight;
- S32 mMinimizePositionVOffset;
- typedef std::vector<std::pair<LLHandle<LLFloater>, boost::signals2::connection> > hidden_floaters_t;
- hidden_floaters_t mHiddenFloaters;
- LLHandle<LLFloater> mFrontChildHandle;
-};
-
-//
-// Globals
-//
-
-extern LLFloaterView* gFloaterView;
-
-#endif // LL_FLOATER_H
-
-
-
+/**
+ * @file llfloater.h
+ * @brief LLFloater base class
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// Floating "windows" within the GL display, like the inventory floater,
+// mini-map floater, etc.
+
+
+#ifndef LL_FLOATER_H
+#define LL_FLOATER_H
+
+#include "llpanel.h"
+#include "lltoolbar.h"
+#include "lluuid.h"
+//#include "llnotificationsutil.h"
+#include <set>
+#include <boost/signals2.hpp>
+
+class LLDragHandle;
+class LLResizeHandle;
+class LLResizeBar;
+class LLButton;
+class LLMultiFloater;
+class LLFloater;
+
+
+const bool RESIZE_YES = true;
+const bool RESIZE_NO = false;
+
+const bool DRAG_ON_TOP = false;
+const bool DRAG_ON_LEFT = true;
+
+const bool MINIMIZE_YES = true;
+const bool MINIMIZE_NO = false;
+
+const bool CLOSE_YES = true;
+const bool CLOSE_NO = false;
+
+const bool ADJUST_VERTICAL_YES = true;
+const bool ADJUST_VERTICAL_NO = false;
+
+const F32 CONTEXT_CONE_IN_ALPHA = 0.f;
+const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
+const F32 CONTEXT_CONE_FADE_TIME = .08f;
+
+namespace LLFloaterEnums
+{
+ enum EOpenPositioning
+ {
+ POSITIONING_RELATIVE,
+ POSITIONING_CASCADING,
+ POSITIONING_CASCADE_GROUP,
+ POSITIONING_CENTERED,
+ POSITIONING_SPECIFIED,
+ POSITIONING_COUNT
+ };
+}
+
+namespace LLInitParam
+{
+ template<>
+ struct TypeValues<LLFloaterEnums::EOpenPositioning> : public TypeValuesHelper<LLFloaterEnums::EOpenPositioning>
+ {
+ static void declareValues();
+ };
+}
+
+struct LL_COORD_FLOATER
+{
+ typedef F32 value_t;
+
+ LLCoordCommon convertToCommon() const;
+ void convertFromCommon(const LLCoordCommon& from);
+protected:
+ LLHandle<LLFloater> mFloater;
+};
+
+struct LLCoordFloater : LLCoord<LL_COORD_FLOATER>
+{
+ typedef LLCoord<LL_COORD_FLOATER> coord_t;
+
+ LLCoordFloater() {}
+ LLCoordFloater(F32 x, F32 y, LLFloater& floater);
+ LLCoordFloater(const LLCoordCommon& other, LLFloater& floater);
+
+ LLCoordFloater& operator=(const LLCoordCommon& other)
+ {
+ convertFromCommon(other);
+ return *this;
+ }
+
+ LLCoordFloater& operator=(const LLCoordFloater& other);
+
+ bool operator==(const LLCoordFloater& other) const;
+ bool operator!=(const LLCoordFloater& other) const { return !(*this == other); }
+
+ void setFloater(LLFloater& floater);
+};
+
+class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
+{
+ friend class LLFloaterView;
+ friend class LLFloaterReg;
+ friend class LLMultiFloater;
+
+public:
+
+ struct KeyCompare
+ {
+// static bool compare(const LLSD& a, const LLSD& b);
+ static bool equate(const LLSD& a, const LLSD& b);
+/*==========================================================================*|
+ bool operator()(const LLSD& a, const LLSD& b) const
+ {
+ return compare(a, b);
+ }
+|*==========================================================================*/
+ };
+
+ enum EFloaterButton
+ {
+ BUTTON_CLOSE = 0,
+ BUTTON_RESTORE,
+ BUTTON_MINIMIZE,
+ BUTTON_TEAR_OFF,
+ BUTTON_DOCK,
+ BUTTON_HELP,
+ BUTTON_COUNT
+ };
+
+ struct Params
+ : public LLInitParam::Block<Params, LLPanel::Params>
+ {
+ Optional<std::string> title,
+ short_title;
+
+ Optional<bool> single_instance,
+ reuse_instance,
+ can_resize,
+ can_minimize,
+ can_close,
+ can_drag_on_left,
+ can_tear_off,
+ save_rect,
+ save_visibility,
+ save_dock_state,
+ can_dock,
+ show_title,
+ auto_close;
+
+ Optional<LLFloaterEnums::EOpenPositioning> positioning;
+
+ Optional<S32> header_height,
+ legacy_header_height; // HACK see initFromXML()
+
+ Optional<F32> rel_x,
+ rel_y;
+
+ // Images for top-right controls
+ Optional<LLUIImage*> close_image,
+ restore_image,
+ minimize_image,
+ tear_off_image,
+ dock_image,
+ help_image;
+ Optional<LLUIImage*> close_pressed_image,
+ restore_pressed_image,
+ minimize_pressed_image,
+ tear_off_pressed_image,
+ dock_pressed_image,
+ help_pressed_image;
+
+ Optional<CommitCallbackParam> open_callback,
+ close_callback;
+
+ Ignored follows;
+
+ Params();
+ };
+
+ // use this to avoid creating your own default LLFloater::Param instance
+ static const Params& getDefaultParams();
+
+ // Load translations for tooltips for standard buttons
+ static void initClass();
+
+ LLFloater(const LLSD& key, const Params& params = getDefaultParams());
+
+ virtual ~LLFloater();
+
+ // Don't export top/left for rect, only height/width
+ static void setupParamsForExport(Params& p, LLView* parent);
+ bool buildFromFile(const std::string &filename);
+
+ boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb );
+ boost::signals2::connection setOpenCallback( const commit_signal_t::slot_type& cb );
+ boost::signals2::connection setCloseCallback( const commit_signal_t::slot_type& cb );
+
+ void initFromParams(const LLFloater::Params& p);
+ bool initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node = NULL);
+
+ /*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);
+ /*virtual*/ bool canSnapTo(const LLView* other_view);
+ /*virtual*/ void setSnappedTo(const LLView* snap_view);
+ /*virtual*/ void setFocus( bool b );
+ /*virtual*/ void setIsChrome(bool is_chrome);
+ /*virtual*/ void setRect(const LLRect &rect);
+ void setIsSingleInstance(bool is_single_instance);
+ bool getIsSingleInstance() { return mSingleInstance; }
+
+ void initFloater(const Params& p);
+
+ void openFloater(const LLSD& key = LLSD());
+
+ // If allowed, close the floater cleanly, releasing focus.
+ virtual void closeFloater(bool app_quitting = false);
+
+ // Close the floater or its host. Use when hidding or toggling a floater instance.
+ virtual void closeHostedFloater();
+
+ /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
+ /*virtual*/ void translate(S32 x, S32 y);
+
+ // Release keyboard and mouse focus
+ void releaseFocus();
+
+ // moves to center of gFloaterView
+ void center();
+
+ LLMultiFloater* getHost();
+ bool isDetachedAndNotMinimized();
+
+ void applyTitle();
+ std::string getCurrentTitle() const;
+ void setTitle( const std::string& title);
+ std::string getTitle() const;
+ void setShortTitle( const std::string& short_title );
+ std::string getShortTitle() const;
+ virtual void setMinimized(bool b);
+ void moveResizeHandlesToFront();
+ void addDependentFloater(LLFloater* dependent, bool reposition = true, bool resize = false);
+ void addDependentFloater(LLHandle<LLFloater> dependent_handle, bool reposition = true, bool resize = false);
+ LLFloater* getDependee() { return (LLFloater*)mDependeeHandle.get(); }
+ void removeDependentFloater(LLFloater* dependent);
+ void fitWithDependentsOnScreen(const LLRect& left, const LLRect& bottom, const LLRect& right, const LLRect& constraint, S32 min_overlap_pixels);
+ bool isMinimized() const { return mMinimized; }
+ /// isShown() differs from getVisible() in that isShown() also considers
+ /// isMinimized(). isShown() is true only if visible and not minimized.
+ bool isShown() const;
+ /// The static isShown() can accept a NULL pointer (which of course
+ /// returns false). When non-NULL, it calls the non-static isShown().
+ static bool isShown(const LLFloater* floater);
+ static bool isVisible(const LLFloater* floater);
+ static bool isMinimized(const LLFloater* floater);
+ bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
+ virtual bool isFrontmost();
+ bool isDependent() { return !mDependeeHandle.isDead(); }
+ void setCanMinimize(bool can_minimize);
+ void setCanClose(bool can_close);
+ void setCanTearOff(bool can_tear_off);
+ virtual void setCanResize(bool can_resize);
+ void setCanDrag(bool can_drag);
+ bool getCanDrag();
+ void setHost(LLMultiFloater* host);
+ bool isResizable() const { return mResizable; }
+ void setResizeLimits( S32 min_width, S32 min_height );
+ void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
+
+ static std::string getControlName(const std::string& name, const LLSD& key);
+ static LLControlGroup* getControlGroup();
+
+ bool isMinimizeable() const{ return mCanMinimize; }
+ bool isCloseable() const{ return mCanClose; }
+ bool isDragOnLeft() const{ return mDragOnLeft; }
+ S32 getMinWidth() const{ return mMinWidth; }
+ S32 getMinHeight() const{ return mMinHeight; }
+ S32 getHeaderHeight() const { return mHeaderHeight; }
+
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleDoubleClick(S32 x, S32 y, MASK mask);
+ virtual bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
+
+ virtual bool handleScrollWheel(S32 x, S32 y, S32 mask);
+
+ virtual void draw();
+ virtual void drawShadow(LLPanel* panel);
+
+ virtual void onOpen(const LLSD& key) {}
+ virtual void onClose(bool app_quitting) {}
+
+ // This cannot be "const" until all derived floater canClose()
+ // methods are const as well. JC
+ virtual bool canClose() { return true; }
+
+ /*virtual*/ void setVisible(bool visible); // do not override
+ /*virtual*/ void onVisibilityChange ( bool new_visibility ); // do not override
+
+ bool canFocusStealFrontmost() const { return mFocusStealsFrontmost; }
+ void setFocusStealsFrontmost(bool wants_frontmost) { mFocusStealsFrontmost = wants_frontmost; }
+
+ void setFrontmost(bool take_focus = true, bool restore = true);
+ virtual void setVisibleAndFrontmost(bool take_focus = true, const LLSD& key = LLSD());
+
+ // Defaults to false.
+ virtual bool canSaveAs() const { return false; }
+
+ virtual void saveAs() {}
+
+ void setSnapTarget(LLHandle<LLFloater> handle) { mSnappedTo = handle; }
+ void clearSnapTarget() { mSnappedTo.markDead(); }
+ LLHandle<LLFloater> getSnapTarget() const { return mSnappedTo; }
+
+ LLHandle<LLFloater> getHandle() const { return getDerivedHandle<LLFloater>(); }
+ const LLSD& getKey() { return mKey; }
+ virtual bool matchesKey(const LLSD& key) { return mSingleInstance || KeyCompare::equate(key, mKey); }
+
+ const std::string& getInstanceName() { return mInstanceName; }
+
+ bool isDockable() const { return mCanDock; }
+ void setCanDock(bool b);
+
+ bool isDocked() const { return mDocked; }
+ virtual void setDocked(bool docked, bool pop_on_undock = true);
+
+ virtual void setTornOff(bool torn_off) { mTornOff = torn_off; }
+ bool isTornOff() {return mTornOff;}
+ void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;}
+
+
+ // Close the floater returned by getFrontmostClosableFloater() and
+ // handle refocusing.
+ static void closeFrontmostFloater();
+
+ static bool isQuitRequested() { return sQuitting; }
+
+// LLNotification::Params contextualNotification(const std::string& name)
+// {
+// return LLNotification::Params(name).context(mNotificationContext);
+// }
+
+ static void onClickClose(LLFloater* floater);
+ static void onClickMinimize(LLFloater* floater);
+ static void onClickTearOff(LLFloater* floater);
+ static void onClickDock(LLFloater* floater);
+ static void onClickHelp(LLFloater* floater);
+
+ static void setFloaterHost(LLMultiFloater* hostp) {sHostp = hostp; }
+ static LLMultiFloater* getFloaterHost() {return sHostp; }
+
+ void updateTransparency(ETypeTransparency transparency_type);
+
+ void enableResizeCtrls(bool enable, bool width = true, bool height = true);
+
+ bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
+protected:
+ void applyControlsAndPosition(LLFloater* other);
+
+ void stackWith(LLFloater& other);
+
+ virtual void initRectControl();
+ virtual bool applyRectControl();
+ bool applyDockState();
+ void applyPositioning(LLFloater* other, bool on_open);
+ void applyRelativePosition();
+
+ void storeRectControl();
+ void storeVisibilityControl();
+ void storeDockStateControl();
+
+ void setKey(const LLSD& key);
+ void setInstanceName(const std::string& name);
+
+ virtual void bringToFront(S32 x, S32 y);
+ virtual void goneFromFront();
+
+ void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized
+ const LLRect& getExpandedRect() const { return mExpandedRect; }
+
+ void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened
+ bool getAutoFocus() const { return mAutoFocus; }
+ LLDragHandle* getDragHandle() const { return mDragHandle; }
+
+ void destroy(); // Don't call this directly. You probably want to call closeFloater()
+
+ virtual void onClickCloseBtn(bool app_quitting = false);
+
+ virtual void updateTitleButtons();
+
+ // Draws a cone from this floater to parent floater or view (owner)
+ // Modifies context_cone_opacity (interpolates according to fade time and returns new value)
+ void drawConeToOwner(F32 &context_cone_opacity,
+ F32 max_cone_opacity,
+ LLView *owner_view,
+ F32 context_fade_time = CONTEXT_CONE_FADE_TIME,
+ F32 contex_cone_in_alpha = CONTEXT_CONE_IN_ALPHA,
+ F32 contex_cone_out_alpha = CONTEXT_CONE_OUT_ALPHA);
+
+private:
+ void setForeground(bool b); // called only by floaterview
+ void cleanupHandles(); // remove handles to dead floaters
+ void createMinimizeButton();
+ void buildButtons(const Params& p);
+
+ // Images and tooltips are named in the XML, but we want to look them
+ // up by index.
+ static LLUIImage* getButtonImage(const Params& p, EFloaterButton e);
+ static LLUIImage* getButtonPressedImage(const Params& p, EFloaterButton e);
+
+ /**
+ * @params is_chrome - if floater is Chrome it means that floater will never get focus.
+ * Therefore it can't be closed with 'Ctrl+W'. So the tooltip text of close button( X )
+ * should be 'Close' not 'Close(Ctrl+W)' as for usual floaters.
+ */
+ static std::string getButtonTooltip(const Params& p, EFloaterButton e, bool is_chrome);
+
+ bool offerClickToButton(S32 x, S32 y, MASK mask, EFloaterButton index);
+ void addResizeCtrls();
+ void layoutResizeCtrls();
+ void addDragHandle();
+ void layoutDragHandle(); // repair layout
+
+ static void updateActiveFloaterTransparency();
+ static void updateInactiveFloaterTransparency();
+ void updateTransparency(LLView* view, ETypeTransparency transparency_type);
+
+public:
+ static const F32 CONTEXT_CONE_IN_ALPHA;
+ static const F32 CONTEXT_CONE_OUT_ALPHA;
+ static const F32 CONTEXT_CONE_FADE_TIME;
+
+ // Called when floater is opened, passes mKey
+ // Public so external views or floaters can watch for this floater opening
+ commit_signal_t mOpenSignal;
+
+ // Called when floater is closed, passes app_qitting as LLSD()
+ // Public so external views or floaters can watch for this floater closing
+ commit_signal_t mCloseSignal;
+
+ commit_signal_t* mMinimizeSignal;
+
+protected:
+ bool mSaveRect;
+ bool mDefaultRectForGroup;
+ std::string mRectControl;
+ std::string mPosXControl;
+ std::string mPosYControl;
+ std::string mVisibilityControl;
+ std::string mDocStateControl;
+ LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg
+
+ LLDragHandle* mDragHandle;
+ LLResizeBar* mResizeBar[4];
+ LLResizeHandle* mResizeHandle[4];
+
+ LLButton* mButtons[BUTTON_COUNT];
+private:
+ LLRect mExpandedRect;
+
+ LLUIString mTitle;
+ LLUIString mShortTitle;
+
+ bool mSingleInstance; // true if there is only ever one instance of the floater
+ bool mReuseInstance; // true if we want to hide the floater when we close it instead of destroying it
+ bool mIsReuseInitialized; // true if mReuseInstance already set from parameters
+ std::string mInstanceName; // Store the instance name so we can remove ourselves from the list
+
+ bool mCanTearOff;
+ bool mCanMinimize;
+ bool mCanClose;
+ bool mFocusStealsFrontmost = true; // false if we don't want the currently focused floater to cover this floater without user interaction
+ bool mDragOnLeft;
+ bool mResizable;
+ bool mAutoClose;
+
+ LLFloaterEnums::EOpenPositioning mPositioning;
+ LLCoordFloater mPosition;
+
+ S32 mMinWidth;
+ S32 mMinHeight;
+ S32 mHeaderHeight; // height in pixels of header for title, drag bar
+ S32 mLegacyHeaderHeight;// HACK see initFloaterXML()
+
+ bool mMinimized;
+ bool mForeground;
+ LLHandle<LLFloater> mDependeeHandle;
+
+
+ bool mFirstLook; // true if the _next_ time this floater is visible will be the first time in the session that it is visible.
+
+ typedef std::set<LLHandle<LLFloater> > handle_set_t;
+ typedef std::set<LLHandle<LLFloater> >::iterator handle_set_iter_t;
+ handle_set_t mDependents;
+ bool mTranslateWithDependents { false };
+
+ bool mButtonsEnabled[BUTTON_COUNT];
+ F32 mButtonScale;
+ bool mAutoFocus;
+ LLHandle<LLFloater> mSnappedTo;
+
+ LLHandle<LLFloater> mHostHandle;
+ LLHandle<LLFloater> mLastHostHandle;
+
+ bool mCanDock;
+ bool mDocked;
+ bool mTornOff;
+
+ static LLMultiFloater* sHostp;
+ static bool sQuitting;
+ static std::string sButtonNames[BUTTON_COUNT];
+ static std::string sButtonToolTips[BUTTON_COUNT];
+ static std::string sButtonToolTipsIndex[BUTTON_COUNT];
+
+ typedef void(*click_callback)(LLFloater*);
+ static click_callback sButtonCallbacks[BUTTON_COUNT];
+
+ bool mHasBeenDraggedWhileMinimized;
+ S32 mPreviousMinimizedBottom;
+ S32 mPreviousMinimizedLeft;
+
+ F32 mDefaultRelativeX;
+ F32 mDefaultRelativeY;
+};
+
+
+/////////////////////////////////////////////////////////////
+// LLFloaterView
+// Parent of all floating panels
+
+const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
+
+class LLFloaterView : public LLUICtrl
+{
+public:
+ struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>{};
+
+protected:
+ LLFloaterView (const Params& p);
+ friend class LLUICtrlFactory;
+
+public:
+
+ /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
+ /*virtual*/ void draw();
+ /*virtual*/ LLRect getSnapRect() const;
+ /*virtual*/ void refresh();
+
+ LLRect findNeighboringPosition( LLFloater* reference_floater, LLFloater* neighbor );
+
+ // Given a child of gFloaterView, make sure this view can fit entirely onscreen.
+ void adjustToFitScreen(LLFloater* floater, bool allow_partial_outside, bool snap_in_toolbars = false);
+
+ void setMinimizePositionVerticalOffset(S32 offset) { mMinimizePositionVOffset = offset; }
+ void getMinimizePosition( S32 *left, S32 *bottom);
+ void restoreAll(); // un-minimize all floaters
+ typedef std::set<LLView*> skip_list_t;
+ void pushVisibleAll(bool visible, const skip_list_t& skip_list = skip_list_t());
+ void popVisibleAll(const skip_list_t& skip_list = skip_list_t());
+
+ void setCycleMode(bool mode) { mFocusCycleMode = mode; }
+ bool getCycleMode() const { return mFocusCycleMode; }
+ void bringToFront( LLFloater* child, bool give_focus = true, bool restore = true );
+ void highlightFocusedFloater();
+ void unhighlightFocusedFloater();
+ void focusFrontFloater();
+ void destroyAllChildren();
+ // attempt to close all floaters
+ void closeAllChildren(bool app_quitting);
+ bool allChildrenClosed();
+ void shiftFloaters(S32 x_offset, S32 y_offset);
+
+ void hideAllFloaters();
+ void showHiddenFloaters();
+
+
+ LLFloater* getFrontmost() const;
+ LLFloater* getBackmost() const;
+ LLFloater* getParentFloater(LLView* viewp) const;
+ LLFloater* getFocusedFloater() const;
+ void syncFloaterTabOrder();
+
+ // Returns z order of child provided. 0 is closest, larger numbers
+ // are deeper in the screen. If there is no such child, the return
+ // value is not defined.
+ S32 getZOrder(LLFloater* child);
+
+ void setFloaterSnapView(LLHandle<LLView> snap_view) {mSnapView = snap_view; }
+ LLFloater* getFrontmostClosableFloater();
+
+ void setToolbarRect(LLToolBarEnums::EToolBarLocation tb, const LLRect& toolbar_rect);
+
+private:
+ void hiddenFloaterClosed(LLFloater* floater);
+
+ LLRect mLastSnapRect;
+ LLRect mToolbarLeftRect;
+ LLRect mToolbarBottomRect;
+ LLRect mToolbarRightRect;
+ LLHandle<LLView> mSnapView;
+ bool mFocusCycleMode;
+ S32 mSnapOffsetBottom;
+ S32 mSnapOffsetRight;
+ S32 mMinimizePositionVOffset;
+ typedef std::vector<std::pair<LLHandle<LLFloater>, boost::signals2::connection> > hidden_floaters_t;
+ hidden_floaters_t mHiddenFloaters;
+ LLHandle<LLFloater> mFrontChildHandle;
+};
+
+//
+// Globals
+//
+
+extern LLFloaterView* gFloaterView;
+
+#endif // LL_FLOATER_H
+
+
+