diff options
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r-- | indra/llui/llfloater.cpp | 167 |
1 files changed, 151 insertions, 16 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index ff90806271..7727e154da 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -36,6 +36,7 @@ #include "lluictrlfactory.h" #include "llbutton.h" #include "llcheckboxctrl.h" +#include "lldir.h" #include "lldraghandle.h" #include "llfloaterreg.h" #include "llfocusmgr.h" @@ -60,7 +61,6 @@ // use this to control "jumping" behavior when Ctrl-Tabbing const S32 TABBED_FLOATER_OFFSET = 0; - std::string LLFloater::sButtonNames[BUTTON_COUNT] = { "llfloater_close_btn", //BUTTON_CLOSE @@ -199,6 +199,21 @@ void LLFloater::initClass() { sButtonToolTips[i] = LLTrans::getString( sButtonToolTipsIndex[i] ); } + + LLControlVariable* ctrl = LLUI::sSettingGroups["config"]->getControl("ActiveFloaterTransparency").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloater::updateActiveFloaterTransparency)); + updateActiveFloaterTransparency(); + } + + ctrl = LLUI::sSettingGroups["config"]->getControl("InactiveFloaterTransparency").get(); + if (ctrl) + { + ctrl->getSignal()->connect(boost::bind(&LLFloater::updateInactiveFloaterTransparency)); + updateInactiveFloaterTransparency(); + } + } // defaults for floater param block pulled from widgets/floater.xml @@ -206,7 +221,7 @@ static LLWidgetNameRegistry::StaticRegistrar sRegisterFloaterParams(&typeid(LLFl LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) : LLPanel(), // intentionally do not pass params here, see initFromParams - mDragHandle(NULL), + mDragHandle(NULL), mTitle(p.title), mShortTitle(p.short_title), mSingleInstance(p.single_instance), @@ -231,7 +246,8 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p) mTornOff(false), mHasBeenDraggedWhileMinimized(FALSE), mPreviousMinimizedBottom(0), - mPreviousMinimizedLeft(0) + mPreviousMinimizedLeft(0), + mMinimizeSignal(NULL) // mNotificationContext(NULL) { mHandle.bind(this); @@ -345,6 +361,18 @@ void LLFloater::layoutDragHandle() updateTitleButtons(); } +// static +void LLFloater::updateActiveFloaterTransparency() +{ + sActiveControlTransparency = LLUI::sSettingGroups["config"]->getF32("ActiveFloaterTransparency"); +} + +// static +void LLFloater::updateInactiveFloaterTransparency() +{ + sInactiveControlTransparency = LLUI::sSettingGroups["config"]->getF32("InactiveFloaterTransparency"); +} + void LLFloater::addResizeCtrls() { // Resize bars (sides) @@ -493,13 +521,15 @@ LLFloater::~LLFloater() setVisible(false); // We're not visible if we're destroyed storeVisibilityControl(); storeDockStateControl(); + + delete mMinimizeSignal; } void LLFloater::storeRectControl() { if( mRectControl.size() > 1 ) { - LLUI::sSettingGroups["floater"]->setRect( mRectControl, getRect() ); + getControlGroup()->setRect( mRectControl, getRect() ); } } @@ -507,7 +537,7 @@ void LLFloater::storeVisibilityControl() { if( !sQuitting && mVisibilityControl.size() > 1 ) { - LLUI::sSettingGroups["floater"]->setBOOL( mVisibilityControl, getVisible() ); + getControlGroup()->setBOOL( mVisibilityControl, getVisible() ); } } @@ -515,7 +545,7 @@ void LLFloater::storeDockStateControl() { if( !sQuitting && mDocStateControl.size() > 1 ) { - LLUI::sSettingGroups["floater"]->setBOOL( mDocStateControl, isDocked() ); + getControlGroup()->setBOOL( mDocStateControl, isDocked() ); } } @@ -525,7 +555,7 @@ LLRect LLFloater::getSavedRect() const if (mRectControl.size() > 1) { - rect = LLUI::sSettingGroups["floater"]->getRect(mRectControl); + rect = getControlGroup()->getRect(mRectControl); } return rect; @@ -550,6 +580,13 @@ std::string LLFloater::getControlName(const std::string& name, const LLSD& key) return ctrl_name; } +// static +LLControlGroup* LLFloater::getControlGroup() +{ + // Floater size, position, visibility, etc are saved in per-account settings. + return LLUI::sSettingGroups["account"]; +} + void LLFloater::setVisible( BOOL visible ) { LLPanel::setVisible(visible); // calls handleVisibilityChange() @@ -805,7 +842,7 @@ void LLFloater::applyRectControl() // override center if we have saved rect control if (mRectControl.size() > 1) { - const LLRect& rect = LLUI::sSettingGroups["floater"]->getRect(mRectControl); + const LLRect& rect = getControlGroup()->getRect(mRectControl); if (rect.getWidth() > 0 && rect.getHeight() > 0) { translate( rect.mLeft - getRect().mLeft, rect.mBottom - getRect().mBottom); @@ -821,7 +858,7 @@ void LLFloater::applyDockState() { if (mDocStateControl.size() > 1) { - bool dockState = LLUI::sSettingGroups["floater"]->getBOOL(mDocStateControl); + bool dockState = getControlGroup()->getBOOL(mDocStateControl); setDocked(dockState); } @@ -990,6 +1027,11 @@ void LLFloater::setMinimized(BOOL minimize) if (minimize == mMinimized) return; + if(mMinimizeSignal) + { + (*mMinimizeSignal)(this, LLSD(minimize)); + } + if (minimize) { // minimized flag should be turned on before release focus @@ -1147,6 +1189,7 @@ void LLFloater::setFocus( BOOL b ) last_focus->setFocus(TRUE); } } + updateTransparency(this, b ? TT_ACTIVE : TT_INACTIVE); } // virtual @@ -1606,7 +1649,8 @@ void LLFloater::onClickCloseBtn() // virtual void LLFloater::draw() { - F32 alpha = getDrawContext().mAlpha; + const F32 alpha = getCurrentTransparency(); + // draw background if( isBackgroundVisible() ) { @@ -1704,7 +1748,6 @@ void LLFloater::draw() void LLFloater::drawShadow(LLPanel* panel) { - F32 alpha = panel->getDrawContext().mAlpha; S32 left = LLPANEL_BORDER_WIDTH; S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH; S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH; @@ -1721,10 +1764,32 @@ void LLFloater::drawShadow(LLPanel* panel) shadow_color.mV[VALPHA] *= 0.5f; } gl_drop_shadow(left, top, right, bottom, - shadow_color % alpha, + shadow_color % getCurrentTransparency(), llround(shadow_offset)); } +void LLFloater::updateTransparency(LLView* view, ETypeTransparency transparency_type) +{ + child_list_t children = *view->getChildList(); + child_list_t::iterator it = children.begin(); + + LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(view); + if (ctrl) + { + ctrl->setTransparencyType(transparency_type); + } + + for(; it != children.end(); ++it) + { + updateTransparency(*it, transparency_type); + } +} + +void LLFloater::updateTransparency(ETypeTransparency transparency_type) +{ + updateTransparency(this, transparency_type); +} + void LLFloater::setCanMinimize(BOOL can_minimize) { // if removing minimize/restore button programmatically, @@ -1984,6 +2049,7 @@ LLFloaterView::LLFloaterView (const Params& p) : LLUICtrl (p), mFocusCycleMode(FALSE), + mMinimizePositionVOffset(0), mSnapOffsetBottom(0), mSnapOffsetRight(0) { @@ -2382,7 +2448,9 @@ void LLFloaterView::closeAllChildren(bool app_quitting) // Attempt to close floater. This will cause the "do you want to save" // dialogs to appear. - if (floaterp->canClose() && !floaterp->isDead()) + // Skip invisible floaters if we're not quitting (STORM-192). + if (floaterp->canClose() && !floaterp->isDead() && + (app_quitting || floaterp->getVisible())) { floaterp->closeFloater(app_quitting); } @@ -2800,12 +2868,19 @@ void LLFloater::initFromParams(const LLFloater::Params& p) } } +boost::signals2::connection LLFloater::setMinimizeCallback( const commit_signal_t::slot_type& cb ) +{ + if (!mMinimizeSignal) mMinimizeSignal = new commit_signal_t(); + return mMinimizeSignal->connect(cb); +} + LLFastTimer::DeclareTimer POST_BUILD("Floater Post Build"); bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node) { Params params(LLUICtrlFactory::getDefaultParams<LLFloater>()); - LLXUIParser::instance().readXUI(node, params, filename); // *TODO: Error checking + LLXUIParser parser; + parser.readXUI(node, params, filename); // *TODO: Error checking if (output_node) { @@ -2813,8 +2888,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str setupParamsForExport(output_params, parent); Params default_params(LLUICtrlFactory::getDefaultParams<LLFloater>()); output_node->setName(node->getName()->mString); - LLXUIParser::instance().writeXUI( - output_node, output_params, &default_params); + parser.writeXUI(output_node, output_params, &default_params); } // Default floater position to top-left corner of screen @@ -2909,3 +2983,64 @@ bool LLFloater::isVisible(const LLFloater* floater) { return floater && floater->getVisible(); } + +static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters"); + +bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node) +{ + LLFastTimer timer(FTM_BUILD_FLOATERS); + LLXMLNodePtr root; + + //if exporting, only load the language being exported, + //instead of layering localized version on top of english + if (output_node) + { + if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root)) + { + llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; + return false; + } + } + else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) + { + llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; + return false; + } + + // root must be called floater + if( !(root->hasName("floater") || root->hasName("multi_floater")) ) + { + llwarns << "Root node should be named floater in: " << filename << llendl; + return false; + } + + bool res = true; + + lldebugs << "Building floater " << filename << llendl; + LLUICtrlFactory::instance().pushFileName(filename); + { + if (!getFactoryMap().empty()) + { + LLPanel::sFactoryStack.push_front(&getFactoryMap()); + } + + // for local registry callbacks; define in constructor, referenced in XUI or postBuild + getCommitCallbackRegistrar().pushScope(); + getEnableCallbackRegistrar().pushScope(); + + res = initFloaterXML(root, getParent(), filename, output_node); + + setXMLFilename(filename); + + getCommitCallbackRegistrar().popScope(); + getEnableCallbackRegistrar().popScope(); + + if (!getFactoryMap().empty()) + { + LLPanel::sFactoryStack.pop_front(); + } + } + LLUICtrlFactory::instance().popFileName(); + + return res; +} |