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Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp69
1 files changed, 31 insertions, 38 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 432397d3e9..c5d7d1db56 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -58,6 +58,8 @@
#include "llhelp.h"
#include "llmultifloater.h"
#include "llsdutil.h"
+#include <boost/foreach.hpp>
+
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
@@ -2163,8 +2165,15 @@ LLFloaterView::LLFloaterView (const Params& p)
// By default, adjust vertical.
void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
{
- S32 old_width = getRect().getWidth();
- S32 old_height = getRect().getHeight();
+ S32 old_right = mLastSnapRect.mRight;
+ S32 old_top = mLastSnapRect.mTop;
+
+ LLView::reshape(width, height, called_from_parent);
+
+ S32 new_right = getSnapRect().mRight;
+ S32 new_top = getSnapRect().mTop;
+
+ mLastSnapRect = getSnapRect();
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
@@ -2176,62 +2185,40 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
continue;
}
- // Make if follow the edge it is closest to
- U32 follow_flags = 0x0;
-
- if (floaterp->isMinimized())
- {
- follow_flags |= (FOLLOWS_LEFT | FOLLOWS_TOP);
- }
- else
+ if (!floaterp->isMinimized())
{
LLRect r = floaterp->getRect();
// Compute absolute distance from each edge of screen
S32 left_offset = llabs(r.mLeft - 0);
- S32 right_offset = llabs(old_width - r.mRight);
+ S32 right_offset = llabs(old_right - r.mRight);
- S32 top_offset = llabs(old_height - r.mTop);
+ S32 top_offset = llabs(old_top - r.mTop);
S32 bottom_offset = llabs(r.mBottom - 0);
+ S32 translate_x = 0;
+ S32 translate_y = 0;
- if (left_offset < right_offset)
+ if (left_offset > right_offset)
{
- follow_flags |= FOLLOWS_LEFT;
- }
- else
- {
- follow_flags |= FOLLOWS_RIGHT;
+ translate_x = new_right - old_right;
}
- // "No vertical adjustment" usually means that the bottom of the view
- // has been pushed up or down. Hence we want the floaters to follow
- // the top.
if (top_offset < bottom_offset)
{
- follow_flags |= FOLLOWS_TOP;
+ translate_y = new_top - old_top;
}
- else
- {
- follow_flags |= FOLLOWS_BOTTOM;
- }
- }
- floaterp->setFollows(follow_flags);
-
- //RN: all dependent floaters copy follow behavior of "parent"
- for(LLFloater::handle_set_iter_t dependent_it = floaterp->mDependents.begin();
- dependent_it != floaterp->mDependents.end(); ++dependent_it)
- {
- LLFloater* dependent_floaterp = dependent_it->get();
- if (dependent_floaterp)
+ floaterp->translate(translate_x, translate_y);
+ BOOST_FOREACH(LLHandle<LLFloater> dependent_floater, floaterp->mDependents)
{
- dependent_floaterp->setFollows(follow_flags);
+ if (dependent_floater.get())
+ {
+ dependent_floater.get()->translate(translate_x, translate_y);
+ }
}
}
}
-
- LLView::reshape(width, height, called_from_parent);
}
@@ -2631,6 +2618,12 @@ void LLFloaterView::shiftFloaters(S32 x_offset, S32 y_offset)
void LLFloaterView::refresh()
{
+ LLRect snap_rect = getSnapRect();
+ if (snap_rect != mLastSnapRect)
+ {
+ reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
+ }
+
// Constrain children to be entirely on the screen
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{