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-rw-r--r--indra/llui/llbutton.h812
1 files changed, 406 insertions, 406 deletions
diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h
index 2e6ac29bc0..371b716779 100644
--- a/indra/llui/llbutton.h
+++ b/indra/llui/llbutton.h
@@ -1,406 +1,406 @@
-/**
- * @file llbutton.h
- * @brief Header for buttons
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLBUTTON_H
-#define LL_LLBUTTON_H
-
-#include "lluuid.h"
-#include "llbadgeowner.h"
-#include "llcontrol.h"
-#include "llflashtimer.h"
-#include "lluictrl.h"
-#include "v4color.h"
-#include "llframetimer.h"
-#include "llfontgl.h"
-#include "lluiimage.h"
-#include "lluistring.h"
-
-//
-// Constants
-//
-
-// PLEASE please use these "constants" when building your own buttons.
-// They are loaded from settings.xml at run time.
-extern S32 LLBUTTON_H_PAD;
-extern S32 BTN_HEIGHT_SMALL;
-extern S32 BTN_HEIGHT;
-
-//
-// Helpful functions
-//
-S32 round_up(S32 grid, S32 value);
-
-
-class LLUICtrlFactory;
-
-//
-// Classes
-//
-
-class LLButton
-: public LLUICtrl, public LLBadgeOwner
-, public ll::ui::SearchableControl
-{
-public:
- struct Params
- : public LLInitParam::Block<Params, LLUICtrl::Params>
- {
- // text label
- Optional<std::string> label_selected;
- Optional<bool> label_shadow;
- Optional<bool> auto_resize;
- Optional<bool> use_ellipses;
- Optional<bool> use_font_color;
-
- // images
- Optional<LLUIImage*> image_unselected,
- image_selected,
- image_hover_selected,
- image_hover_unselected,
- image_disabled_selected,
- image_disabled,
- image_flash,
- image_pressed,
- image_pressed_selected,
- image_overlay;
-
- Optional<std::string> image_overlay_alignment;
-
- // colors
- Optional<LLUIColor> label_color,
- label_color_selected,
- label_color_disabled,
- label_color_disabled_selected,
- image_color,
- image_color_disabled,
- image_overlay_color,
- image_overlay_selected_color,
- image_overlay_disabled_color,
- flash_color;
-
- // layout
- Optional<S32> pad_right;
- Optional<S32> pad_left;
- Optional<S32> pad_bottom; // under text label
-
- //image overlay paddings
- Optional<S32> image_top_pad;
- Optional<S32> image_bottom_pad;
-
- /**
- * Space between image_overlay and label
- */
- Optional<S32> imgoverlay_label_space;
-
- // callbacks
- Optional<CommitCallbackParam> click_callback, // alias -> commit_callback
- mouse_down_callback,
- mouse_up_callback,
- mouse_held_callback;
-
- // misc
- Optional<bool> is_toggle,
- scale_image,
- commit_on_return,
- commit_on_capture_lost,
- display_pressed_state;
-
- Optional<F32> hover_glow_amount;
- Optional<TimeIntervalParam> held_down_delay;
-
- Optional<bool> use_draw_context_alpha;
-
- Optional<LLBadge::Params> badge;
-
- Optional<bool> handle_right_mouse;
-
- Optional<bool> button_flash_enable;
- Optional<S32> button_flash_count;
- Optional<F32> button_flash_rate;
-
- Params();
- };
-
-protected:
- friend class LLUICtrlFactory;
- LLButton(const Params&);
-
-public:
-
- ~LLButton();
- // For backward compatability only
- typedef boost::function<void(void*)> button_callback_t;
-
- void addImageAttributeToXML(LLXMLNodePtr node, const std::string& imageName,
- const LLUUID& imageID,const std::string& xmlTagName) const;
- virtual bool handleUnicodeCharHere(llwchar uni_char);
- virtual bool handleKeyHere(KEY key, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleDoubleClick(S32 x, S32 y, MASK mask);
- virtual void draw();
- /*virtual*/ bool postBuild();
-
- virtual void onMouseLeave(S32 x, S32 y, MASK mask);
- virtual void onMouseCaptureLost();
-
- virtual void onCommit();
-
- void setUnselectedLabelColor( const LLColor4& c ) { mUnselectedLabelColor = c; }
- void setSelectedLabelColor( const LLColor4& c ) { mSelectedLabelColor = c; }
- void setUseEllipses( bool use_ellipses ) { mUseEllipses = use_ellipses; }
- void setUseFontColor( bool use_font_color) { mUseFontColor = use_font_color; }
-
-
- boost::signals2::connection setClickedCallback(const CommitCallbackParam& cb);
- boost::signals2::connection setMouseDownCallback(const CommitCallbackParam& cb);
- boost::signals2::connection setMouseUpCallback(const CommitCallbackParam& cb);
- boost::signals2::connection setHeldDownCallback(const CommitCallbackParam& cb);
-
- boost::signals2::connection setClickedCallback( const commit_signal_t::slot_type& cb ); // mouse down and up within button
- boost::signals2::connection setMouseDownCallback( const commit_signal_t::slot_type& cb );
- boost::signals2::connection setMouseUpCallback( const commit_signal_t::slot_type& cb ); // mouse up, EVEN IF NOT IN BUTTON
- // Passes a 'count' parameter in the commit param payload, i.e. param["count"])
- boost::signals2::connection setHeldDownCallback( const commit_signal_t::slot_type& cb ); // Mouse button held down and in button
-
-
- // *TODO: Deprecate (for backwards compatability only)
- boost::signals2::connection setClickedCallback( button_callback_t cb, void* data );
- boost::signals2::connection setMouseDownCallback( button_callback_t cb, void* data );
- boost::signals2::connection setMouseUpCallback( button_callback_t cb, void* data );
- boost::signals2::connection setHeldDownCallback( button_callback_t cb, void* data );
-
- void setHeldDownDelay( F32 seconds, S32 frames = 0) { mHeldDownDelay = seconds; mHeldDownFrameDelay = frames; }
-
- F32 getHeldDownTime() const { return mMouseDownTimer.getElapsedTimeF32(); }
-
- bool toggleState();
- bool getToggleState() const;
- void setToggleState(bool b);
-
- void setHighlight(bool b);
- void setFlashing( bool b, bool force_flashing = false );
- bool getFlashing() const { return mFlashing; }
- LLFlashTimer* getFlashTimer() {return mFlashingTimer;}
- void setFlashColor(const LLUIColor &color) { mFlashBgColor = color; };
-
- void setHAlign( LLFontGL::HAlign align ) { mHAlign = align; }
- LLFontGL::HAlign getHAlign() const { return mHAlign; }
- void setLeftHPad( S32 pad ) { mLeftHPad = pad; }
- void setRightHPad( S32 pad ) { mRightHPad = pad; }
-
- void setImageOverlayTopPad( S32 pad ) { mImageOverlayTopPad = pad; }
- S32 getImageOverlayTopPad() const { return mImageOverlayTopPad; }
- void setImageOverlayBottomPad( S32 pad ) { mImageOverlayBottomPad = pad; }
- S32 getImageOverlayBottomPad() const { return mImageOverlayBottomPad; }
-
- const std::string getLabelUnselected() const { return wstring_to_utf8str(mUnselectedLabel); }
- const std::string getLabelSelected() const { return wstring_to_utf8str(mSelectedLabel); }
-
- void setImageColor(const std::string& color_control);
- void setImageColor(const LLColor4& c);
- /*virtual*/ void setColor(const LLColor4& c);
-
- void setImages(const std::string &image_name, const std::string &selected_name);
-
- void setDisabledImageColor(const LLColor4& c) { mDisabledImageColor = c; }
-
- void setDisabledSelectedLabelColor( const LLColor4& c ) { mDisabledSelectedLabelColor = c; }
-
- void setImageOverlay(const std::string& image_name, LLFontGL::HAlign alignment = LLFontGL::HCENTER, const LLColor4& color = LLColor4::white);
- void setImageOverlay(const LLUUID& image_id, LLFontGL::HAlign alignment = LLFontGL::HCENTER, const LLColor4& color = LLColor4::white);
- LLPointer<LLUIImage> getImageOverlay() { return mImageOverlay; }
- LLFontGL::HAlign getImageOverlayHAlign() const { return mImageOverlayAlignment; }
-
- void autoResize(); // resize with label of current btn state
- void resize(LLUIString label); // resize with label input
- void setLabel(const std::string& label);
- void setLabel(const LLUIString& label);
- void setLabel( const LLStringExplicit& label);
- virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text );
- void setLabelUnselected(const LLStringExplicit& label);
- void setLabelSelected(const LLStringExplicit& label);
- void setDisabledLabelColor( const LLColor4& c ) { mDisabledLabelColor = c; }
-
- void setFont(const LLFontGL *font)
- { mGLFont = ( font ? font : LLFontGL::getFontSansSerif()); }
- const LLFontGL* getFont() const { return mGLFont; }
-
-
- S32 getLastDrawCharsCount() const { return mLastDrawCharsCount; }
- bool labelIsTruncated() const;
- const LLUIString& getCurrentLabel() const;
-
- void setScaleImage(bool scale) { mScaleImage = scale; }
- bool getScaleImage() const { return mScaleImage; }
-
- void setDropShadowedText(bool b) { mDropShadowedText = b; }
-
- void setBorderEnabled(bool b) { mBorderEnabled = b; }
-
- void setHoverGlowStrength(F32 strength) { mHoverGlowStrength = strength; }
-
- void setImageUnselected(LLPointer<LLUIImage> image);
- void setImageSelected(LLPointer<LLUIImage> image);
- void setImageHoverSelected(LLPointer<LLUIImage> image);
- void setImageHoverUnselected(LLPointer<LLUIImage> image);
- void setImageDisabled(LLPointer<LLUIImage> image);
- void setImageDisabledSelected(LLPointer<LLUIImage> image);
- void setImageFlash(LLPointer<LLUIImage> image);
- void setImagePressed(LLPointer<LLUIImage> image);
-
- void setCommitOnReturn(bool commit) { mCommitOnReturn = commit; }
- bool getCommitOnReturn() const { return mCommitOnReturn; }
-
- static void onHeldDown(void *userdata); // to be called by gIdleCallbacks
- static void toggleFloaterAndSetToggleState(LLUICtrl* ctrl, const LLSD& sdname);
- static void setFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname);
- static void setDockableFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname);
- static void showHelp(LLUICtrl* ctrl, const LLSD& sdname);
-
- void setForcePressedState(bool b) { mForcePressedState = b; }
-
- void setAutoResize(bool auto_resize) { mAutoResize = auto_resize; }
-
-protected:
- LLPointer<LLUIImage> getImageUnselected() const { return mImageUnselected; }
- LLPointer<LLUIImage> getImageSelected() const { return mImageSelected; }
- void getOverlayImageSize(S32& overlay_width, S32& overlay_height);
-
- LLFrameTimer mMouseDownTimer;
- bool mNeedsHighlight;
- S32 mButtonFlashCount;
- F32 mButtonFlashRate;
-
- void drawBorder(LLUIImage* imagep, const LLColor4& color, S32 size);
- void resetMouseDownTimer();
-
- commit_signal_t* mMouseDownSignal;
- commit_signal_t* mMouseUpSignal;
- commit_signal_t* mHeldDownSignal;
-
- const LLFontGL* mGLFont;
-
- S32 mMouseDownFrame;
- S32 mMouseHeldDownCount; // Counter for parameter passed to held-down callback
- F32 mHeldDownDelay; // seconds, after which held-down callbacks get called
- S32 mHeldDownFrameDelay; // frames, after which held-down callbacks get called
- S32 mLastDrawCharsCount;
-
- LLPointer<LLUIImage> mImageOverlay;
- LLFontGL::HAlign mImageOverlayAlignment;
- LLUIColor mImageOverlayColor;
- LLUIColor mImageOverlaySelectedColor;
- LLUIColor mImageOverlayDisabledColor;
-
- LLPointer<LLUIImage> mImageUnselected;
- LLUIString mUnselectedLabel;
- LLUIColor mUnselectedLabelColor;
-
- LLPointer<LLUIImage> mImageSelected;
- LLUIString mSelectedLabel;
- LLUIColor mSelectedLabelColor;
-
- LLPointer<LLUIImage> mImageHoverSelected;
-
- LLPointer<LLUIImage> mImageHoverUnselected;
-
- LLPointer<LLUIImage> mImageDisabled;
- LLUIColor mDisabledLabelColor;
-
- LLPointer<LLUIImage> mImageDisabledSelected;
- LLUIString mDisabledSelectedLabel;
- LLUIColor mDisabledSelectedLabelColor;
-
- LLPointer<LLUIImage> mImagePressed;
- LLPointer<LLUIImage> mImagePressedSelected;
-
- /* There are two ways an image can flash- by making changes in color according to flash_color attribute
- or by changing icon from current to the one specified in image_flash. Second way is used only if
- flash icon name is set in attributes(by default it isn't). First way is used otherwise. */
- LLPointer<LLUIImage> mImageFlash;
-
- LLUIColor mFlashBgColor;
-
- LLUIColor mImageColor;
- LLUIColor mDisabledImageColor;
-
- bool mIsToggle;
- bool mScaleImage;
-
- bool mDropShadowedText;
- bool mAutoResize;
- bool mUseEllipses;
- bool mUseFontColor;
- bool mBorderEnabled;
- bool mFlashing;
-
- LLFontGL::HAlign mHAlign;
- S32 mLeftHPad;
- S32 mRightHPad;
- S32 mBottomVPad; // under text label
-
- S32 mImageOverlayTopPad;
- S32 mImageOverlayBottomPad;
-
- bool mUseDrawContextAlpha;
-
- /*
- * Space between image_overlay and label
- */
- S32 mImgOverlayLabelSpace;
-
- F32 mHoverGlowStrength;
- F32 mCurGlowStrength;
-
- bool mCommitOnReturn;
- bool mCommitOnCaptureLost;
- bool mFadeWhenDisabled;
- bool mForcePressedState;
- bool mDisplayPressedState;
-
- LLFrameTimer mFrameTimer;
- LLFlashTimer * mFlashingTimer;
- bool mForceFlashing; // Stick flashing color even if button is pressed
- bool mHandleRightMouse;
-
-protected:
- virtual std::string _getSearchText() const
- {
- return getLabelUnselected() + getToolTip();
- }
-};
-
-// Build time optimization, generate once in .cpp file
-#ifndef LLBUTTON_CPP
-extern template class LLButton* LLView::getChild<class LLButton>(
- const std::string& name, bool recurse) const;
-#endif
-
-#endif // LL_LLBUTTON_H
+/**
+ * @file llbutton.h
+ * @brief Header for buttons
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLBUTTON_H
+#define LL_LLBUTTON_H
+
+#include "lluuid.h"
+#include "llbadgeowner.h"
+#include "llcontrol.h"
+#include "llflashtimer.h"
+#include "lluictrl.h"
+#include "v4color.h"
+#include "llframetimer.h"
+#include "llfontgl.h"
+#include "lluiimage.h"
+#include "lluistring.h"
+
+//
+// Constants
+//
+
+// PLEASE please use these "constants" when building your own buttons.
+extern S32 LLBUTTON_H_PAD;
+extern S32 BTN_HEIGHT_SMALL;
+extern S32 BTN_HEIGHT;
+extern S32 BTN_DROP_SHADOW;
+
+//
+// Helpful functions
+//
+S32 round_up(S32 grid, S32 value);
+
+
+class LLUICtrlFactory;
+
+//
+// Classes
+//
+
+class LLButton
+: public LLUICtrl, public LLBadgeOwner
+, public ll::ui::SearchableControl
+{
+public:
+ struct Params
+ : public LLInitParam::Block<Params, LLUICtrl::Params>
+ {
+ // text label
+ Optional<std::string> label_selected;
+ Optional<bool> label_shadow;
+ Optional<bool> auto_resize;
+ Optional<bool> use_ellipses;
+ Optional<bool> use_font_color;
+
+ // images
+ Optional<LLUIImage*> image_unselected,
+ image_selected,
+ image_hover_selected,
+ image_hover_unselected,
+ image_disabled_selected,
+ image_disabled,
+ image_flash,
+ image_pressed,
+ image_pressed_selected,
+ image_overlay;
+
+ Optional<std::string> image_overlay_alignment;
+
+ // colors
+ Optional<LLUIColor> label_color,
+ label_color_selected,
+ label_color_disabled,
+ label_color_disabled_selected,
+ image_color,
+ image_color_disabled,
+ image_overlay_color,
+ image_overlay_selected_color,
+ image_overlay_disabled_color,
+ flash_color;
+
+ // layout
+ Optional<S32> pad_right;
+ Optional<S32> pad_left;
+ Optional<S32> pad_bottom; // under text label
+
+ //image overlay paddings
+ Optional<S32> image_top_pad;
+ Optional<S32> image_bottom_pad;
+
+ /**
+ * Space between image_overlay and label
+ */
+ Optional<S32> imgoverlay_label_space;
+
+ // callbacks
+ Optional<CommitCallbackParam> click_callback, // alias -> commit_callback
+ mouse_down_callback,
+ mouse_up_callback,
+ mouse_held_callback;
+
+ // misc
+ Optional<bool> is_toggle,
+ scale_image,
+ commit_on_return,
+ commit_on_capture_lost,
+ display_pressed_state;
+
+ Optional<F32> hover_glow_amount;
+ Optional<TimeIntervalParam> held_down_delay;
+
+ Optional<bool> use_draw_context_alpha;
+
+ Optional<LLBadge::Params> badge;
+
+ Optional<bool> handle_right_mouse;
+
+ Optional<bool> button_flash_enable;
+ Optional<S32> button_flash_count;
+ Optional<F32> button_flash_rate;
+
+ Params();
+ };
+
+protected:
+ friend class LLUICtrlFactory;
+ LLButton(const Params&);
+
+public:
+
+ ~LLButton();
+ // For backward compatability only
+ typedef boost::function<void(void*)> button_callback_t;
+
+ void addImageAttributeToXML(LLXMLNodePtr node, const std::string& imageName,
+ const LLUUID& imageID,const std::string& xmlTagName) const;
+ virtual bool handleUnicodeCharHere(llwchar uni_char);
+ virtual bool handleKeyHere(KEY key, MASK mask);
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleHover(S32 x, S32 y, MASK mask);
+ virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleDoubleClick(S32 x, S32 y, MASK mask);
+ virtual void draw();
+ /*virtual*/ bool postBuild();
+
+ virtual void onMouseLeave(S32 x, S32 y, MASK mask);
+ virtual void onMouseCaptureLost();
+
+ virtual void onCommit();
+
+ void setUnselectedLabelColor( const LLColor4& c ) { mUnselectedLabelColor = c; }
+ void setSelectedLabelColor( const LLColor4& c ) { mSelectedLabelColor = c; }
+ void setUseEllipses( bool use_ellipses ) { mUseEllipses = use_ellipses; }
+ void setUseFontColor( bool use_font_color) { mUseFontColor = use_font_color; }
+
+
+ boost::signals2::connection setClickedCallback(const CommitCallbackParam& cb);
+ boost::signals2::connection setMouseDownCallback(const CommitCallbackParam& cb);
+ boost::signals2::connection setMouseUpCallback(const CommitCallbackParam& cb);
+ boost::signals2::connection setHeldDownCallback(const CommitCallbackParam& cb);
+
+ boost::signals2::connection setClickedCallback( const commit_signal_t::slot_type& cb ); // mouse down and up within button
+ boost::signals2::connection setMouseDownCallback( const commit_signal_t::slot_type& cb );
+ boost::signals2::connection setMouseUpCallback( const commit_signal_t::slot_type& cb ); // mouse up, EVEN IF NOT IN BUTTON
+ // Passes a 'count' parameter in the commit param payload, i.e. param["count"])
+ boost::signals2::connection setHeldDownCallback( const commit_signal_t::slot_type& cb ); // Mouse button held down and in button
+
+
+ // *TODO: Deprecate (for backwards compatability only)
+ boost::signals2::connection setClickedCallback( button_callback_t cb, void* data );
+ boost::signals2::connection setMouseDownCallback( button_callback_t cb, void* data );
+ boost::signals2::connection setMouseUpCallback( button_callback_t cb, void* data );
+ boost::signals2::connection setHeldDownCallback( button_callback_t cb, void* data );
+
+ void setHeldDownDelay( F32 seconds, S32 frames = 0) { mHeldDownDelay = seconds; mHeldDownFrameDelay = frames; }
+
+ F32 getHeldDownTime() const { return mMouseDownTimer.getElapsedTimeF32(); }
+
+ bool toggleState();
+ bool getToggleState() const;
+ void setToggleState(bool b);
+
+ void setHighlight(bool b);
+ void setFlashing( bool b, bool force_flashing = false );
+ bool getFlashing() const { return mFlashing; }
+ LLFlashTimer* getFlashTimer() {return mFlashingTimer;}
+ void setFlashColor(const LLUIColor &color) { mFlashBgColor = color; };
+
+ void setHAlign( LLFontGL::HAlign align ) { mHAlign = align; }
+ LLFontGL::HAlign getHAlign() const { return mHAlign; }
+ void setLeftHPad( S32 pad ) { mLeftHPad = pad; }
+ void setRightHPad( S32 pad ) { mRightHPad = pad; }
+
+ void setImageOverlayTopPad( S32 pad ) { mImageOverlayTopPad = pad; }
+ S32 getImageOverlayTopPad() const { return mImageOverlayTopPad; }
+ void setImageOverlayBottomPad( S32 pad ) { mImageOverlayBottomPad = pad; }
+ S32 getImageOverlayBottomPad() const { return mImageOverlayBottomPad; }
+
+ const std::string getLabelUnselected() const { return wstring_to_utf8str(mUnselectedLabel); }
+ const std::string getLabelSelected() const { return wstring_to_utf8str(mSelectedLabel); }
+
+ void setImageColor(const std::string& color_control);
+ void setImageColor(const LLColor4& c);
+ /*virtual*/ void setColor(const LLColor4& c);
+
+ void setImages(const std::string &image_name, const std::string &selected_name);
+
+ void setDisabledImageColor(const LLColor4& c) { mDisabledImageColor = c; }
+
+ void setDisabledSelectedLabelColor( const LLColor4& c ) { mDisabledSelectedLabelColor = c; }
+
+ void setImageOverlay(const std::string& image_name, LLFontGL::HAlign alignment = LLFontGL::HCENTER, const LLColor4& color = LLColor4::white);
+ void setImageOverlay(const LLUUID& image_id, LLFontGL::HAlign alignment = LLFontGL::HCENTER, const LLColor4& color = LLColor4::white);
+ LLPointer<LLUIImage> getImageOverlay() { return mImageOverlay; }
+ LLFontGL::HAlign getImageOverlayHAlign() const { return mImageOverlayAlignment; }
+
+ void autoResize(); // resize with label of current btn state
+ void resize(LLUIString label); // resize with label input
+ void setLabel(const std::string& label);
+ void setLabel(const LLUIString& label);
+ void setLabel( const LLStringExplicit& label);
+ virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text );
+ void setLabelUnselected(const LLStringExplicit& label);
+ void setLabelSelected(const LLStringExplicit& label);
+ void setDisabledLabelColor( const LLColor4& c ) { mDisabledLabelColor = c; }
+
+ void setFont(const LLFontGL *font)
+ { mGLFont = ( font ? font : LLFontGL::getFontSansSerif()); }
+ const LLFontGL* getFont() const { return mGLFont; }
+ const std::string& getText() const { return getCurrentLabel().getString(); }
+
+ S32 getLastDrawCharsCount() const { return mLastDrawCharsCount; }
+ bool labelIsTruncated() const;
+ const LLUIString& getCurrentLabel() const;
+
+ void setScaleImage(bool scale) { mScaleImage = scale; }
+ bool getScaleImage() const { return mScaleImage; }
+
+ void setDropShadowedText(bool b) { mDropShadowedText = b; }
+
+ void setBorderEnabled(bool b) { mBorderEnabled = b; }
+
+ void setHoverGlowStrength(F32 strength) { mHoverGlowStrength = strength; }
+
+ void setImageUnselected(LLPointer<LLUIImage> image);
+ void setImageSelected(LLPointer<LLUIImage> image);
+ void setImageHoverSelected(LLPointer<LLUIImage> image);
+ void setImageHoverUnselected(LLPointer<LLUIImage> image);
+ void setImageDisabled(LLPointer<LLUIImage> image);
+ void setImageDisabledSelected(LLPointer<LLUIImage> image);
+ void setImageFlash(LLPointer<LLUIImage> image);
+ void setImagePressed(LLPointer<LLUIImage> image);
+
+ void setCommitOnReturn(bool commit) { mCommitOnReturn = commit; }
+ bool getCommitOnReturn() const { return mCommitOnReturn; }
+
+ static void onHeldDown(void *userdata); // to be called by gIdleCallbacks
+ static void toggleFloaterAndSetToggleState(LLUICtrl* ctrl, const LLSD& sdname);
+ static void setFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname);
+ static void setDockableFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname);
+ static void showHelp(LLUICtrl* ctrl, const LLSD& sdname);
+
+ void setForcePressedState(bool b) { mForcePressedState = b; }
+
+ void setAutoResize(bool auto_resize) { mAutoResize = auto_resize; }
+
+protected:
+ LLPointer<LLUIImage> getImageUnselected() const { return mImageUnselected; }
+ LLPointer<LLUIImage> getImageSelected() const { return mImageSelected; }
+ void getOverlayImageSize(S32& overlay_width, S32& overlay_height);
+
+ LLFrameTimer mMouseDownTimer;
+ bool mNeedsHighlight;
+ S32 mButtonFlashCount;
+ F32 mButtonFlashRate;
+
+ void drawBorder(LLUIImage* imagep, const LLColor4& color, S32 size);
+ void resetMouseDownTimer();
+
+ commit_signal_t* mMouseDownSignal;
+ commit_signal_t* mMouseUpSignal;
+ commit_signal_t* mHeldDownSignal;
+
+ const LLFontGL* mGLFont;
+
+ S32 mMouseDownFrame;
+ S32 mMouseHeldDownCount; // Counter for parameter passed to held-down callback
+ F32 mHeldDownDelay; // seconds, after which held-down callbacks get called
+ S32 mHeldDownFrameDelay; // frames, after which held-down callbacks get called
+ S32 mLastDrawCharsCount;
+
+ LLPointer<LLUIImage> mImageOverlay;
+ LLFontGL::HAlign mImageOverlayAlignment;
+ LLUIColor mImageOverlayColor;
+ LLUIColor mImageOverlaySelectedColor;
+ LLUIColor mImageOverlayDisabledColor;
+
+ LLPointer<LLUIImage> mImageUnselected;
+ LLUIString mUnselectedLabel;
+ LLUIColor mUnselectedLabelColor;
+
+ LLPointer<LLUIImage> mImageSelected;
+ LLUIString mSelectedLabel;
+ LLUIColor mSelectedLabelColor;
+
+ LLPointer<LLUIImage> mImageHoverSelected;
+
+ LLPointer<LLUIImage> mImageHoverUnselected;
+
+ LLPointer<LLUIImage> mImageDisabled;
+ LLUIColor mDisabledLabelColor;
+
+ LLPointer<LLUIImage> mImageDisabledSelected;
+ LLUIString mDisabledSelectedLabel;
+ LLUIColor mDisabledSelectedLabelColor;
+
+ LLPointer<LLUIImage> mImagePressed;
+ LLPointer<LLUIImage> mImagePressedSelected;
+
+ /* There are two ways an image can flash- by making changes in color according to flash_color attribute
+ or by changing icon from current to the one specified in image_flash. Second way is used only if
+ flash icon name is set in attributes(by default it isn't). First way is used otherwise. */
+ LLPointer<LLUIImage> mImageFlash;
+
+ LLUIColor mFlashBgColor;
+
+ LLUIColor mImageColor;
+ LLUIColor mDisabledImageColor;
+
+ bool mIsToggle;
+ bool mScaleImage;
+
+ bool mDropShadowedText;
+ bool mAutoResize;
+ bool mUseEllipses;
+ bool mUseFontColor;
+ bool mBorderEnabled;
+ bool mFlashing;
+
+ LLFontGL::HAlign mHAlign;
+ S32 mLeftHPad;
+ S32 mRightHPad;
+ S32 mBottomVPad; // under text label
+
+ S32 mImageOverlayTopPad;
+ S32 mImageOverlayBottomPad;
+
+ bool mUseDrawContextAlpha;
+
+ /*
+ * Space between image_overlay and label
+ */
+ S32 mImgOverlayLabelSpace;
+
+ F32 mHoverGlowStrength;
+ F32 mCurGlowStrength;
+
+ bool mCommitOnReturn;
+ bool mCommitOnCaptureLost;
+ bool mFadeWhenDisabled;
+ bool mForcePressedState;
+ bool mDisplayPressedState;
+
+ LLFrameTimer mFrameTimer;
+ LLFlashTimer * mFlashingTimer;
+ bool mForceFlashing; // Stick flashing color even if button is pressed
+ bool mHandleRightMouse;
+
+protected:
+ virtual std::string _getSearchText() const
+ {
+ return getLabelUnselected() + getToolTip();
+ }
+};
+
+// Build time optimization, generate once in .cpp file
+#ifndef LLBUTTON_CPP
+extern template class LLButton* LLView::getChild<class LLButton>(
+ const std::string& name, bool recurse) const;
+#endif
+
+#endif // LL_LLBUTTON_H