diff options
Diffstat (limited to 'indra/llui/llbutton.cpp')
-rw-r--r-- | indra/llui/llbutton.cpp | 84 |
1 files changed, 55 insertions, 29 deletions
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 705fe16559..a8149a9a1d 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -105,6 +105,7 @@ LLButton::Params::Params() badge("badge"), handle_right_mouse("handle_right_mouse"), held_down_delay("held_down_delay"), + button_flash_enable("button_flash_enable", false), button_flash_count("button_flash_count"), button_flash_rate("button_flash_rate") { @@ -171,9 +172,24 @@ LLButton::LLButton(const LLButton::Params& p) mHeldDownSignal(NULL), mUseDrawContextAlpha(p.use_draw_context_alpha), mHandleRightMouse(p.handle_right_mouse), - mButtonFlashCount(p.button_flash_count), - mButtonFlashRate(p.button_flash_rate) + mFlashingTimer(NULL) { + if (p.button_flash_enable) + { + // If optional parameter "p.button_flash_count" is not provided, LLFlashTimer will be + // used instead it a "default" value from gSavedSettings.getS32("FlashCount")). + // Likewise, missing "p.button_flash_rate" is replaced by gSavedSettings.getF32("FlashPeriod"). + // Note: flashing should be allowed in settings.xml (boolean key "EnableButtonFlashing"). + S32 flash_count = p.button_flash_count.isProvided()? p.button_flash_count : 0; + F32 flash_rate = p.button_flash_rate.isProvided()? p.button_flash_rate : 0.0; + mFlashingTimer = new LLFlashTimer ((LLFlashTimer::callback_t)NULL, flash_count, flash_rate); + } + else + { + mButtonFlashCount = p.button_flash_count; + mButtonFlashRate = p.button_flash_rate; + } + static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0); static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>()); @@ -267,6 +283,11 @@ LLButton::~LLButton() delete mMouseDownSignal; delete mMouseUpSignal; delete mHeldDownSignal; + + if (mFlashingTimer) + { + mFlashingTimer->unset(); + } } // HACK: Committing a button is the same as instantly clicking it. @@ -591,22 +612,6 @@ void LLButton::draw() { static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::sSettingGroups["config"], "EnableButtonFlashing", true); F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency(); - bool flash = FALSE; - - if( mFlashing) - { - if ( sEnableButtonFlashing) - { - F32 elapsed = mFlashingTimer.getElapsedTimeF32(); - S32 flash_count = S32(elapsed * mButtonFlashRate * 2.f); - // flash on or off? - flash = (flash_count % 2 == 0) || flash_count > S32((F32)mButtonFlashCount * 2.f); - } - else - { // otherwise just highlight button in flash color - flash = true; - } - } bool pressed_by_keyboard = FALSE; if (hasFocus()) @@ -631,9 +636,21 @@ void LLButton::draw() bool selected = getToggleState(); bool use_glow_effect = FALSE; - LLColor4 glow_color = LLColor4::white; + LLColor4 highlighting_color = LLColor4::white; + LLColor4 glow_color; LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA; LLUIImage* imagep = NULL; + + // Cancel sticking of color, if the button is pressed, + // or when a flashing of the previously selected button is ended + if (mFlashingTimer + && ((selected && !mFlashingTimer->isFlashingInProgress()) || pressed)) + { + mFlashing = false; + } + + bool flash = mFlashing && sEnableButtonFlashing; + if (pressed && mDisplayPressedState) { imagep = selected ? mImagePressedSelected : mImagePressed; @@ -699,15 +716,20 @@ void LLButton::draw() imagep = mImageFlash; } // else use usual flashing via flash_color - else + else if (mFlashingTimer) { LLColor4 flash_color = mFlashBgColor.get(); use_glow_effect = TRUE; glow_type = LLRender::BT_ALPHA; // blend the glow - if (mNeedsHighlight) // highlighted AND flashing - glow_color = (glow_color*0.5f + flash_color*0.5f) % 2.0f; // average between flash and highlight colour, with sum of the opacity - else + + if (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress()) + { glow_color = flash_color; + } + else if (mNeedsHighlight) + { + glow_color = highlighting_color; + } } } @@ -756,8 +778,7 @@ void LLButton::draw() if (use_glow_effect) { mCurGlowStrength = lerp(mCurGlowStrength, - mFlashing ? (flash? 1.0 : 0.0) - : mHoverGlowStrength, + mFlashing ? (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress() || mNeedsHighlight? 1.0 : 0.0) : mHoverGlowStrength, LLCriticalDamp::getInterpolant(0.05f)); } else @@ -944,21 +965,26 @@ void LLButton::setToggleState(BOOL b) { setControlValue(b); // will fire LLControlVariable callbacks (if any) setValue(b); // may or may not be redundant + setFlashing(false); // stop flash state whenever the selected/unselected state if reset // Unselected label assignments autoResize(); } } -void LLButton::setFlashing( BOOL b ) +void LLButton::setFlashing(bool b) { - if ((bool)b != mFlashing) + if (mFlashingTimer) { mFlashing = b; - mFlashingTimer.reset(); + (b ? mFlashingTimer->startFlashing() : mFlashingTimer->stopFlashing()); + } + else if (b != mFlashing) + { + mFlashing = b; + mFrameTimer.reset(); } } - BOOL LLButton::toggleState() { bool flipped = ! getToggleState(); |