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-rw-r--r--indra/llui/llbutton.cpp2641
1 files changed, 1321 insertions, 1320 deletions
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp
index f34398cb6b..b343f5b4b4 100644
--- a/indra/llui/llbutton.cpp
+++ b/indra/llui/llbutton.cpp
@@ -1,1320 +1,1321 @@
-
-/**
- * @file llbutton.cpp
- * @brief LLButton base class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#define LLBUTTON_CPP
-#include "llbutton.h"
-
-// Linden library includes
-#include "v4color.h"
-#include "llstring.h"
-
-// Project includes
-#include "llkeyboard.h"
-#include "llui.h"
-#include "lluiconstants.h"
-#include "llresmgr.h"
-#include "llcriticaldamp.h"
-#include "llfloater.h"
-#include "llfloaterreg.h"
-#include "llfocusmgr.h"
-#include "llwindow.h"
-#include "llnotificationsutil.h"
-#include "llrender.h"
-#include "lluictrlfactory.h"
-#include "lluiusage.h"
-#include "llhelp.h"
-#include "lldockablefloater.h"
-#include "llviewereventrecorder.h"
-
-static LLDefaultChildRegistry::Register<LLButton> r("button");
-
-// Compiler optimization, generate extern template
-template class LLButton* LLView::getChild<class LLButton>(
- const std::string& name, bool recurse) const;
-
-// globals loaded from settings.xml
-S32 LLBUTTON_H_PAD = 0;
-S32 BTN_HEIGHT_SMALL= 0;
-S32 BTN_HEIGHT = 0;
-
-LLButton::Params::Params()
-: label_selected("label_selected"), // requires is_toggle true
- label_shadow("label_shadow", true),
- auto_resize("auto_resize", false),
- use_ellipses("use_ellipses", false),
- use_font_color("use_font_color", true),
- image_unselected("image_unselected"),
- image_selected("image_selected"),
- image_hover_selected("image_hover_selected"),
- image_hover_unselected("image_hover_unselected"),
- image_disabled_selected("image_disabled_selected"),
- image_disabled("image_disabled"),
- image_pressed("image_pressed"),
- image_pressed_selected("image_pressed_selected"),
- image_overlay("image_overlay"),
- image_overlay_alignment("image_overlay_alignment", std::string("center")),
- image_top_pad("image_top_pad"),
- image_bottom_pad("image_bottom_pad"),
- imgoverlay_label_space("imgoverlay_label_space", 1),
- label_color("label_color"),
- label_color_selected("label_color_selected"), // requires is_toggle true
- label_color_disabled("label_color_disabled"),
- label_color_disabled_selected("label_color_disabled_selected"),
- image_color("image_color"),
- image_color_disabled("image_color_disabled"),
- image_overlay_color("image_overlay_color", LLColor4::white % 0.75f),
- image_overlay_disabled_color("image_overlay_disabled_color", LLColor4::white % 0.3f),
- image_overlay_selected_color("image_overlay_selected_color", LLColor4::white),
- flash_color("flash_color"),
- pad_right("pad_right", LLUI::getInstance()->mSettingGroups["config"]->getS32("ButtonHPad")),
- pad_left("pad_left", LLUI::getInstance()->mSettingGroups["config"]->getS32("ButtonHPad")),
- pad_bottom("pad_bottom"),
- click_callback("click_callback"),
- mouse_down_callback("mouse_down_callback"),
- mouse_up_callback("mouse_up_callback"),
- mouse_held_callback("mouse_held_callback"),
- is_toggle("is_toggle", false),
- scale_image("scale_image", true),
- hover_glow_amount("hover_glow_amount"),
- commit_on_return("commit_on_return", true),
- commit_on_capture_lost("commit_on_capture_lost", false),
- display_pressed_state("display_pressed_state", true),
- use_draw_context_alpha("use_draw_context_alpha", true),
- badge("badge"),
- handle_right_mouse("handle_right_mouse"),
- held_down_delay("held_down_delay"),
- button_flash_enable("button_flash_enable", false),
- button_flash_count("button_flash_count"),
- button_flash_rate("button_flash_rate")
-{
- addSynonym(is_toggle, "toggle");
- changeDefault(initial_value, LLSD(false));
-}
-
-
-LLButton::LLButton(const LLButton::Params& p)
-: LLUICtrl(p),
- LLBadgeOwner(getHandle()),
- mMouseDownFrame(0),
- mMouseHeldDownCount(0),
- mBorderEnabled( false ),
- mFlashing( false ),
- mCurGlowStrength(0.f),
- mNeedsHighlight(false),
- mUnselectedLabel(p.label()),
- mSelectedLabel(p.label_selected()),
- mGLFont(p.font),
- mHeldDownDelay(p.held_down_delay.seconds), // seconds until held-down callback is called
- mHeldDownFrameDelay(p.held_down_delay.frames),
- mImageUnselected(p.image_unselected),
- mImageSelected(p.image_selected),
- mImageDisabled(p.image_disabled),
- mImageDisabledSelected(p.image_disabled_selected),
- mImageFlash(p.image_flash),
- mImagePressed(p.image_pressed),
- mImagePressedSelected(p.image_pressed_selected),
- mImageHoverSelected(p.image_hover_selected),
- mImageHoverUnselected(p.image_hover_unselected),
- mUnselectedLabelColor(p.label_color()),
- mSelectedLabelColor(p.label_color_selected()),
- mDisabledLabelColor(p.label_color_disabled()),
- mDisabledSelectedLabelColor(p.label_color_disabled_selected()),
- mImageColor(p.image_color()),
- mFlashBgColor(p.flash_color()),
- mDisabledImageColor(p.image_color_disabled()),
- mImageOverlay(p.image_overlay()),
- mImageOverlayColor(p.image_overlay_color()),
- mImageOverlayDisabledColor(p.image_overlay_disabled_color()),
- mImageOverlaySelectedColor(p.image_overlay_selected_color()),
- mImageOverlayAlignment(LLFontGL::hAlignFromName(p.image_overlay_alignment)),
- mImageOverlayTopPad(p.image_top_pad),
- mImageOverlayBottomPad(p.image_bottom_pad),
- mImgOverlayLabelSpace(p.imgoverlay_label_space),
- mIsToggle(p.is_toggle),
- mScaleImage(p.scale_image),
- mDropShadowedText(p.label_shadow),
- mAutoResize(p.auto_resize),
- mUseEllipses( p.use_ellipses ),
- mUseFontColor( p.use_font_color),
- mHAlign(p.font_halign),
- mLeftHPad(p.pad_left),
- mRightHPad(p.pad_right),
- mBottomVPad(p.pad_bottom),
- mHoverGlowStrength(p.hover_glow_amount),
- mCommitOnReturn(p.commit_on_return),
- mCommitOnCaptureLost(p.commit_on_capture_lost),
- mFadeWhenDisabled(false),
- mForcePressedState(false),
- mDisplayPressedState(p.display_pressed_state),
- mLastDrawCharsCount(0),
- mMouseDownSignal(NULL),
- mMouseUpSignal(NULL),
- mHeldDownSignal(NULL),
- mUseDrawContextAlpha(p.use_draw_context_alpha),
- mHandleRightMouse(p.handle_right_mouse),
- mFlashingTimer(NULL)
-{
- if (p.button_flash_enable)
- {
- // If optional parameter "p.button_flash_count" is not provided, LLFlashTimer will be
- // used instead it a "default" value from gSavedSettings.getS32("FlashCount")).
- // Likewise, missing "p.button_flash_rate" is replaced by gSavedSettings.getF32("FlashPeriod").
- // Note: flashing should be allowed in settings.xml (boolean key "EnableButtonFlashing").
- S32 flash_count = p.button_flash_count.isProvided()? p.button_flash_count : 0;
- F32 flash_rate = p.button_flash_rate.isProvided()? p.button_flash_rate : 0.0;
- mFlashingTimer = new LLFlashTimer ((LLFlashTimer::callback_t)NULL, flash_count, flash_rate);
- }
- else
- {
- mButtonFlashCount = p.button_flash_count;
- mButtonFlashRate = p.button_flash_rate;
- }
-
- static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0);
- static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>());
-
- if (!p.label_selected.isProvided())
- {
- mSelectedLabel = mUnselectedLabel;
- }
-
- // Hack to make sure there is space for at least one character
- if (getRect().mRight >= 0 && getRect().getWidth() > 0 &&
- getRect().getWidth() - (mRightHPad + mLeftHPad) < mGLFont->getWidth(std::string(" ")))
- {
- // Use old defaults
- mLeftHPad = llbutton_orig_h_pad;
- mRightHPad = llbutton_orig_h_pad;
- }
-
- mMouseDownTimer.stop();
-
- // if custom unselected button image provided...
- if (p.image_unselected != default_params.image_unselected)
- {
- //...fade it out for disabled image by default...
- if (p.image_disabled() == default_params.image_disabled() )
- {
- mImageDisabled = p.image_unselected;
- mFadeWhenDisabled = true;
- }
-
- if (p.image_pressed_selected == default_params.image_pressed_selected)
- {
- mImagePressedSelected = mImageUnselected;
- }
- }
-
- // if custom selected button image provided...
- if (p.image_selected != default_params.image_selected)
- {
- //...fade it out for disabled image by default...
- if (p.image_disabled_selected() == default_params.image_disabled_selected())
- {
- mImageDisabledSelected = p.image_selected;
- mFadeWhenDisabled = true;
- }
-
- if (p.image_pressed == default_params.image_pressed)
- {
- mImagePressed = mImageSelected;
- }
- }
-
- if (!p.image_pressed.isProvided())
- {
- mImagePressed = mImageSelected;
- }
-
- if (!p.image_pressed_selected.isProvided())
- {
- mImagePressedSelected = mImageUnselected;
- }
-
- if (mImageUnselected.isNull())
- {
- LL_WARNS() << "Button: " << getName() << " with no image!" << LL_ENDL;
- }
-
- if (p.click_callback.isProvided())
- {
- setCommitCallback(initCommitCallback(p.click_callback)); // alias -> commit_callback
- }
- if (p.mouse_down_callback.isProvided())
- {
- setMouseDownCallback(initCommitCallback(p.mouse_down_callback));
- }
- if (p.mouse_up_callback.isProvided())
- {
- setMouseUpCallback(initCommitCallback(p.mouse_up_callback));
- }
- if (p.mouse_held_callback.isProvided())
- {
- setHeldDownCallback(initCommitCallback(p.mouse_held_callback));
- }
-
- if (p.badge.isProvided())
- {
- LLBadgeOwner::initBadgeParams(p.badge());
- }
-}
-
-LLButton::~LLButton()
-{
- delete mMouseDownSignal;
- delete mMouseUpSignal;
- delete mHeldDownSignal;
-
- if (mFlashingTimer)
- {
- mFlashingTimer->unset();
- }
-}
-
-// HACK: Committing a button is the same as instantly clicking it.
-// virtual
-void LLButton::onCommit()
-{
- // WARNING: Sometimes clicking a button destroys the floater or
- // panel containing it. Therefore we need to call LLUICtrl::onCommit()
- // LAST, otherwise this becomes deleted memory.
-
- if (mMouseDownSignal) (*mMouseDownSignal)(this, LLSD());
-
- if (mMouseUpSignal) (*mMouseUpSignal)(this, LLSD());
-
- if (getSoundFlags() & MOUSE_DOWN)
- {
- make_ui_sound("UISndClick");
- }
-
- if (getSoundFlags() & MOUSE_UP)
- {
- make_ui_sound("UISndClickRelease");
- }
-
- if (mIsToggle)
- {
- toggleState();
- }
-
- // do this last, as it can result in destroying this button
- LLUICtrl::onCommit();
-}
-
-boost::signals2::connection LLButton::setClickedCallback(const CommitCallbackParam& cb)
-{
- return setClickedCallback(initCommitCallback(cb));
-}
-boost::signals2::connection LLButton::setMouseDownCallback(const CommitCallbackParam& cb)
-{
- return setMouseDownCallback(initCommitCallback(cb));
-}
-boost::signals2::connection LLButton::setMouseUpCallback(const CommitCallbackParam& cb)
-{
- return setMouseUpCallback(initCommitCallback(cb));
-}
-boost::signals2::connection LLButton::setHeldDownCallback(const CommitCallbackParam& cb)
-{
- return setHeldDownCallback(initCommitCallback(cb));
-}
-
-
-boost::signals2::connection LLButton::setClickedCallback( const commit_signal_t::slot_type& cb )
-{
- if (!mCommitSignal) mCommitSignal = new commit_signal_t();
- return mCommitSignal->connect(cb);
-}
-boost::signals2::connection LLButton::setMouseDownCallback( const commit_signal_t::slot_type& cb )
-{
- if (!mMouseDownSignal) mMouseDownSignal = new commit_signal_t();
- return mMouseDownSignal->connect(cb);
-}
-boost::signals2::connection LLButton::setMouseUpCallback( const commit_signal_t::slot_type& cb )
-{
- if (!mMouseUpSignal) mMouseUpSignal = new commit_signal_t();
- return mMouseUpSignal->connect(cb);
-}
-boost::signals2::connection LLButton::setHeldDownCallback( const commit_signal_t::slot_type& cb )
-{
- if (!mHeldDownSignal) mHeldDownSignal = new commit_signal_t();
- return mHeldDownSignal->connect(cb);
-}
-
-
-// *TODO: Deprecate (for backwards compatibility only)
-boost::signals2::connection LLButton::setClickedCallback( button_callback_t cb, void* data )
-{
- return setClickedCallback(boost::bind(cb, data));
-}
-boost::signals2::connection LLButton::setMouseDownCallback( button_callback_t cb, void* data )
-{
- return setMouseDownCallback(boost::bind(cb, data));
-}
-boost::signals2::connection LLButton::setMouseUpCallback( button_callback_t cb, void* data )
-{
- return setMouseUpCallback(boost::bind(cb, data));
-}
-boost::signals2::connection LLButton::setHeldDownCallback( button_callback_t cb, void* data )
-{
- return setHeldDownCallback(boost::bind(cb, data));
-}
-
-bool LLButton::postBuild()
-{
- autoResize();
-
- addBadgeToParentHolder();
-
- return LLUICtrl::postBuild();
-}
-
-bool LLButton::handleUnicodeCharHere(llwchar uni_char)
-{
- bool handled = false;
- if(' ' == uni_char
- && !gKeyboard->getKeyRepeated(' '))
- {
- if (mIsToggle)
- {
- toggleState();
- }
-
- LLUICtrl::onCommit();
-
- handled = true;
- }
- return handled;
-}
-
-bool LLButton::handleKeyHere(KEY key, MASK mask )
-{
- bool handled = false;
- if( mCommitOnReturn && KEY_RETURN == key && mask == MASK_NONE && !gKeyboard->getKeyRepeated(key))
- {
- if (mIsToggle)
- {
- toggleState();
- }
-
- handled = true;
-
- LLUICtrl::onCommit();
- }
- return handled;
-}
-
-
-bool LLButton::handleMouseDown(S32 x, S32 y, MASK mask)
-{
- if (!childrenHandleMouseDown(x, y, mask))
- {
- // Route future Mouse messages here preemptively. (Release on mouse up.)
- gFocusMgr.setMouseCapture( this );
-
- if (hasTabStop() && !getIsChrome())
- {
- setFocus(true);
- }
-
- if (!mFunctionName.empty())
- {
- LL_DEBUGS("UIUsage") << "calling mouse down function " << mFunctionName << LL_ENDL;
- LLUIUsage::instance().logCommand(mFunctionName);
- LLUIUsage::instance().logControl(getPathname());
- }
-
- /*
- * ATTENTION! This call fires another mouse down callback.
- * If you wish to remove this call emit that signal directly
- * by calling LLUICtrl::mMouseDownSignal(x, y, mask);
- */
- LLUICtrl::handleMouseDown(x, y, mask);
-
- LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname());
-
- if(mMouseDownSignal) (*mMouseDownSignal)(this, LLSD());
-
- mMouseDownTimer.start();
- mMouseDownFrame = (S32) LLFrameTimer::getFrameCount();
- mMouseHeldDownCount = 0;
-
-
- if (getSoundFlags() & MOUSE_DOWN)
- {
- make_ui_sound("UISndClick");
- }
- }
- return true;
-}
-
-
-bool LLButton::handleMouseUp(S32 x, S32 y, MASK mask)
-{
- // We only handle the click if the click both started and ended within us
- if( hasMouseCapture() )
- {
- // reset timers before focus change, to not cause
- // additional commits if mCommitOnCaptureLost.
- resetMouseDownTimer();
-
- // Always release the mouse
- gFocusMgr.setMouseCapture( NULL );
-
- /*
- * ATTENTION! This call fires another mouse up callback.
- * If you wish to remove this call emit that signal directly
- * by calling LLUICtrl::mMouseUpSignal(x, y, mask);
- */
- LLUICtrl::handleMouseUp(x, y, mask);
- LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname());
-
- // Regardless of where mouseup occurs, handle callback
- if(mMouseUpSignal) (*mMouseUpSignal)(this, LLSD());
-
- // DO THIS AT THE VERY END to allow the button to be destroyed as a result of being clicked.
- // If mouseup in the widget, it's been clicked
- if (pointInView(x, y))
- {
- if (getSoundFlags() & MOUSE_UP)
- {
- make_ui_sound("UISndClickRelease");
- }
-
- if (mIsToggle)
- {
- toggleState();
- }
-
- LLUICtrl::onCommit();
- }
- }
- else
- {
- childrenHandleMouseUp(x, y, mask);
- }
-
- return true;
-}
-
-bool LLButton::handleRightMouseDown(S32 x, S32 y, MASK mask)
-{
- if (mHandleRightMouse && !childrenHandleRightMouseDown(x, y, mask))
- {
- // Route future Mouse messages here preemptively. (Release on mouse up.)
- gFocusMgr.setMouseCapture( this );
-
- if (hasTabStop() && !getIsChrome())
- {
- setFocus(true);
- }
-
-// if (pointInView(x, y))
-// {
-// }
- // send the mouse down signal
- LLUICtrl::handleRightMouseDown(x,y,mask);
- // *TODO: Return result of LLUICtrl call above? Should defer to base class
- // but this might change the mouse handling of existing buttons in a bad way
- // if they are not mouse opaque.
- }
-
- return true;
-}
-
-bool LLButton::handleRightMouseUp(S32 x, S32 y, MASK mask)
-{
- if (mHandleRightMouse)
- {
- // We only handle the click if the click both started and ended within us
- if( hasMouseCapture() )
- {
- // Always release the mouse
- gFocusMgr.setMouseCapture( NULL );
-
- // if (pointInView(x, y))
- // {
- // mRightMouseUpSignal(this, x,y,mask);
- // }
- }
- else
- {
- childrenHandleRightMouseUp(x, y, mask);
- }
-
- // send the mouse up signal
- LLUICtrl::handleRightMouseUp(x,y,mask);
- // *TODO: Return result of LLUICtrl call above? Should defer to base class
- // but this might change the mouse handling of existing buttons in a bad way.
- // if they are not mouse opaque.
- }
- return true;
-}
-
-void LLButton::onMouseLeave(S32 x, S32 y, MASK mask)
-{
- LLUICtrl::onMouseLeave(x, y, mask);
-
- mNeedsHighlight = false;
-}
-
-void LLButton::setHighlight(bool b)
-{
- mNeedsHighlight = b;
-}
-
-bool LLButton::handleHover(S32 x, S32 y, MASK mask)
-{
- if (isInEnabledChain()
- && (!gFocusMgr.getMouseCapture() || gFocusMgr.getMouseCapture() == this))
- mNeedsHighlight = true;
-
- if (!childrenHandleHover(x, y, mask))
- {
- if (mMouseDownTimer.getStarted())
- {
- F32 elapsed = getHeldDownTime();
- if( mHeldDownDelay <= elapsed && mHeldDownFrameDelay <= (S32)LLFrameTimer::getFrameCount() - mMouseDownFrame)
- {
- LLSD param;
- param["count"] = mMouseHeldDownCount++;
- if (mHeldDownSignal) (*mHeldDownSignal)(this, param);
- }
- }
-
- // We only handle the click if the click both started and ended within us
- getWindow()->setCursor(UI_CURSOR_ARROW);
- LL_DEBUGS("UserInput") << "hover handled by " << getName() << LL_ENDL;
- }
- return true;
-}
-
-void LLButton::getOverlayImageSize(S32& overlay_width, S32& overlay_height)
-{
- overlay_width = mImageOverlay->getWidth();
- overlay_height = mImageOverlay->getHeight();
-
- F32 scale_factor = llmin((F32)getRect().getWidth() / (F32)overlay_width, (F32)getRect().getHeight() / (F32)overlay_height, 1.f);
- overlay_width = ll_round((F32)overlay_width * scale_factor);
- overlay_height = ll_round((F32)overlay_height * scale_factor);
-}
-
-
-// virtual
-void LLButton::draw()
-{
- static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::getInstance()->mSettingGroups["config"], "EnableButtonFlashing", true);
- F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency();
-
- bool pressed_by_keyboard = false;
- if (hasFocus())
- {
- pressed_by_keyboard = gKeyboard->getKeyDown(' ') || (mCommitOnReturn && gKeyboard->getKeyDown(KEY_RETURN));
- }
-
- bool mouse_pressed_and_over = false;
- if (hasMouseCapture())
- {
- S32 local_mouse_x ;
- S32 local_mouse_y;
- LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y);
- mouse_pressed_and_over = pointInView(local_mouse_x, local_mouse_y);
- }
-
- bool enabled = isInEnabledChain();
-
- bool pressed = pressed_by_keyboard
- || mouse_pressed_and_over
- || mForcePressedState;
- bool selected = getToggleState();
-
- bool use_glow_effect = false;
- LLColor4 highlighting_color = LLColor4::white;
- LLColor4 glow_color = LLColor4::white;
- LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA;
- LLUIImage* imagep = NULL;
- LLUIImage* image_glow = NULL;
-
- // Cancel sticking of color, if the button is pressed,
- // or when a flashing of the previously selected button is ended
- if (mFlashingTimer
- && ((selected && !mFlashingTimer->isFlashingInProgress() && !mForceFlashing) || pressed))
- {
- mFlashing = false;
- }
-
- bool flash = mFlashing && sEnableButtonFlashing;
-
- if (pressed && mDisplayPressedState)
- {
- imagep = selected ? mImagePressedSelected : mImagePressed;
- }
- else if ( mNeedsHighlight )
- {
- if (selected)
- {
- if (mImageHoverSelected)
- {
- imagep = mImageHoverSelected;
- }
- else
- {
- imagep = mImageSelected;
- use_glow_effect = true;
- }
- }
- else
- {
- if (mImageHoverUnselected)
- {
- imagep = mImageHoverUnselected;
- }
- else
- {
- imagep = mImageUnselected;
- use_glow_effect = true;
- }
- }
- }
- else
- {
- imagep = selected ? mImageSelected : mImageUnselected;
- }
-
- // Override if more data is available
- // HACK: Use gray checked state to mean either:
- // enabled and tentative
- // or
- // disabled but checked
- if (!mImageDisabledSelected.isNull()
- &&
- ( (enabled && getTentative())
- || (!enabled && selected ) ) )
- {
- imagep = mImageDisabledSelected;
- }
- else if (!mImageDisabled.isNull()
- && !enabled
- && !selected)
- {
- imagep = mImageDisabled;
- }
-
- image_glow = imagep;
-
- if (mFlashing)
- {
- if (flash && mImageFlash)
- {
- // if button should flash and we have icon for flashing, use it as image for button
- image_glow = mImageFlash;
- }
-
- // provide fade-in and fade-out via flash_color
- if (mFlashingTimer)
- {
- LLColor4 flash_color = mFlashBgColor.get();
- use_glow_effect = true;
- glow_type = LLRender::BT_ALPHA; // blend the glow
-
- if (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress())
- {
- glow_color = flash_color;
- }
- else if (mNeedsHighlight)
- {
- glow_color = highlighting_color;
- }
- else
- {
- // will fade from highlight color
- glow_color = flash_color;
- }
- }
- }
-
- if (mNeedsHighlight && !imagep)
- {
- use_glow_effect = true;
- }
-
- // Figure out appropriate color for the text
- LLColor4 label_color;
-
- // label changes when button state changes, not when pressed
- if ( enabled )
- {
- if ( getToggleState() )
- {
- label_color = mSelectedLabelColor.get();
- }
- else
- {
- label_color = mUnselectedLabelColor.get();
- }
- }
- else
- {
- if ( getToggleState() )
- {
- label_color = mDisabledSelectedLabelColor.get();
- }
- else
- {
- label_color = mDisabledLabelColor.get();
- }
- }
-
- // Highlight if needed
- if( ll::ui::SearchableControl::getHighlighted() )
- label_color = ll::ui::SearchableControl::getHighlightColor();
-
- // Unselected label assignments
- LLWString label = getCurrentLabel();
-
- // overlay with keyboard focus border
- if (hasFocus())
- {
- F32 lerp_amt = gFocusMgr.getFocusFlashAmt();
- drawBorder(imagep, gFocusMgr.getFocusColor() % alpha, ll_round(lerp(1.f, 3.f, lerp_amt)));
- }
-
- if (use_glow_effect)
- {
- mCurGlowStrength = lerp(mCurGlowStrength,
- mFlashing ? (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress() || mNeedsHighlight? 1.f : 0.f) : mHoverGlowStrength,
- LLSmoothInterpolation::getInterpolant(0.05f));
- }
- else
- {
- mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLSmoothInterpolation::getInterpolant(0.05f));
- }
-
- // Draw button image, if available.
- // Otherwise draw basic rectangular button.
- if (imagep != NULL)
- {
- // apply automatic 50% alpha fade to disabled image
- LLColor4 disabled_color = mFadeWhenDisabled ? mDisabledImageColor.get() % 0.5f : mDisabledImageColor.get();
- if ( mScaleImage)
- {
- imagep->draw(getLocalRect(), (enabled ? mImageColor.get() : disabled_color) % alpha );
- if (mCurGlowStrength > 0.01f)
- {
- gGL.setSceneBlendType(glow_type);
- image_glow->drawSolid(0, 0, getRect().getWidth(), getRect().getHeight(), glow_color % (mCurGlowStrength * alpha));
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
- }
- else
- {
- S32 y = getLocalRect().getHeight() - imagep->getHeight();
- imagep->draw(0, y, (enabled ? mImageColor.get() : disabled_color) % alpha);
- if (mCurGlowStrength > 0.01f)
- {
- gGL.setSceneBlendType(glow_type);
- image_glow->drawSolid(0, y, glow_color % (mCurGlowStrength * alpha));
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
- }
- }
- else
- {
- // no image
- LL_DEBUGS() << "No image for button " << getName() << LL_ENDL;
- // draw it in pink so we can find it
- gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4::pink1 % alpha, false);
- }
-
- // let overlay image and text play well together
- S32 text_left = mLeftHPad;
- S32 text_right = getRect().getWidth() - mRightHPad;
- S32 text_width = getRect().getWidth() - mLeftHPad - mRightHPad;
-
- // draw overlay image
- if (mImageOverlay.notNull())
- {
- // get max width and height (discard level 0)
- S32 overlay_width;
- S32 overlay_height;
-
- getOverlayImageSize(overlay_width, overlay_height);
-
- S32 center_x = getLocalRect().getCenterX();
- S32 center_y = getLocalRect().getCenterY();
-
- //FUGLY HACK FOR "DEPRESSED" BUTTONS
- if (pressed && mDisplayPressedState)
- {
- center_y--;
- center_x++;
- }
-
- center_y += (mImageOverlayBottomPad - mImageOverlayTopPad);
- // fade out overlay images on disabled buttons
- LLColor4 overlay_color = mImageOverlayColor.get();
- if (!enabled)
- {
- overlay_color = mImageOverlayDisabledColor.get();
- }
- else if (getToggleState())
- {
- overlay_color = mImageOverlaySelectedColor.get();
- }
- overlay_color.mV[VALPHA] *= alpha;
-
- switch(mImageOverlayAlignment)
- {
- case LLFontGL::LEFT:
- text_left += overlay_width + mImgOverlayLabelSpace;
- text_width -= overlay_width + mImgOverlayLabelSpace;
- mImageOverlay->draw(
- mLeftHPad,
- center_y - (overlay_height / 2),
- overlay_width,
- overlay_height,
- overlay_color);
- break;
- case LLFontGL::HCENTER:
- mImageOverlay->draw(
- center_x - (overlay_width / 2),
- center_y - (overlay_height / 2),
- overlay_width,
- overlay_height,
- overlay_color);
- break;
- case LLFontGL::RIGHT:
- text_right -= overlay_width + mImgOverlayLabelSpace;
- text_width -= overlay_width + mImgOverlayLabelSpace;
- mImageOverlay->draw(
- getRect().getWidth() - mRightHPad - overlay_width,
- center_y - (overlay_height / 2),
- overlay_width,
- overlay_height,
- overlay_color);
- break;
- default:
- // draw nothing
- break;
- }
- }
-
- // Draw label
- if( !label.empty() )
- {
- LLWStringUtil::trim(label);
-
- S32 x;
- switch( mHAlign )
- {
- case LLFontGL::RIGHT:
- x = text_right;
- break;
- case LLFontGL::HCENTER:
- x = text_left + (text_width / 2);
- break;
- case LLFontGL::LEFT:
- default:
- x = text_left;
- break;
- }
-
- if (pressed && mDisplayPressedState)
- {
- x++;
- }
-
- // *NOTE: mantipov: before mUseEllipses is implemented in EXT-279 U32_MAX has been passed as
- // max_chars.
- // LLFontGL::render expects S32 max_chars variable but process in a separate way -1 value.
- // Due to U32_MAX is equal to S32 -1 value I have rest this value for non-ellipses mode.
- // Not sure if it is really needed. Probably S32_MAX should be always passed as max_chars.
- mLastDrawCharsCount = mGLFont->render(label, 0,
- (F32)x,
- (F32)(getRect().getHeight() / 2 + mBottomVPad),
- label_color % alpha,
- mHAlign, LLFontGL::VCENTER,
- LLFontGL::NORMAL,
- mDropShadowedText ? LLFontGL::DROP_SHADOW_SOFT : LLFontGL::NO_SHADOW,
- S32_MAX, text_width,
- NULL, mUseEllipses, mUseFontColor);
- }
-
- LLUICtrl::draw();
-}
-
-void LLButton::drawBorder(LLUIImage* imagep, const LLColor4& color, S32 size)
-{
- if (imagep == NULL) return;
- if (mScaleImage)
- {
- imagep->drawBorder(getLocalRect(), color, size);
- }
- else
- {
- S32 y = getLocalRect().getHeight() - imagep->getHeight();
- imagep->drawBorder(0, y, color, size);
- }
-}
-
-bool LLButton::getToggleState() const
-{
- return getValue().asBoolean();
-}
-
-void LLButton::setToggleState(bool b)
-{
- if( b != getToggleState() )
- {
- setControlValue(b); // will fire LLControlVariable callbacks (if any)
- setValue(b); // may or may not be redundant
- setFlashing(false); // stop flash state whenever the selected/unselected state if reset
- // Unselected label assignments
- autoResize();
- }
-}
-
-void LLButton::setFlashing(bool b, bool force_flashing/* = false */)
-{
- mForceFlashing = force_flashing;
- if (mFlashingTimer)
- {
- mFlashing = b;
- (b ? mFlashingTimer->startFlashing() : mFlashingTimer->stopFlashing());
- }
- else if (b != mFlashing)
- {
- mFlashing = b;
- mFrameTimer.reset();
- }
-}
-
-bool LLButton::toggleState()
-{
- bool flipped = ! getToggleState();
- setToggleState(flipped);
-
- return flipped;
-}
-
-void LLButton::setLabel( const std::string& label )
-{
- mUnselectedLabel = mSelectedLabel = label;
-}
-
-void LLButton::setLabel( const LLUIString& label )
-{
- mUnselectedLabel = mSelectedLabel = label;
-}
-
-void LLButton::setLabel( const LLStringExplicit& label )
-{
- setLabelUnselected(label);
- setLabelSelected(label);
-}
-
-//virtual
-bool LLButton::setLabelArg( const std::string& key, const LLStringExplicit& text )
-{
- mUnselectedLabel.setArg(key, text);
- mSelectedLabel.setArg(key, text);
- return true;
-}
-
-void LLButton::setLabelUnselected( const LLStringExplicit& label )
-{
- mUnselectedLabel = label;
-}
-
-void LLButton::setLabelSelected( const LLStringExplicit& label )
-{
- mSelectedLabel = label;
-}
-
-bool LLButton::labelIsTruncated() const
-{
- return getCurrentLabel().getString().size() > mLastDrawCharsCount;
-}
-
-const LLUIString& LLButton::getCurrentLabel() const
-{
- return getToggleState() ? mSelectedLabel : mUnselectedLabel;
-}
-
-void LLButton::setImageUnselected(LLPointer<LLUIImage> image)
-{
- mImageUnselected = image;
- if (mImageUnselected.isNull())
- {
- LL_WARNS() << "Setting default button image for: " << getName() << " to NULL" << LL_ENDL;
- }
-}
-
-void LLButton::autoResize()
-{
- resize(getCurrentLabel());
-}
-
-void LLButton::resize(LLUIString label)
-{
- // get label length
- S32 label_width = mGLFont->getWidth(label.getString());
- // get current btn length
- S32 btn_width =getRect().getWidth();
- // check if it need resize
- if (mAutoResize)
- {
- S32 min_width = label_width + mLeftHPad + mRightHPad;
- if (mImageOverlay)
- {
- S32 overlay_width = mImageOverlay->getWidth();
- F32 scale_factor = (getRect().getHeight() - (mImageOverlayBottomPad + mImageOverlayTopPad)) / (F32)mImageOverlay->getHeight();
- overlay_width = ll_round((F32)overlay_width * scale_factor);
-
- switch(mImageOverlayAlignment)
- {
- case LLFontGL::LEFT:
- case LLFontGL::RIGHT:
- min_width += overlay_width + mImgOverlayLabelSpace;
- break;
- case LLFontGL::HCENTER:
- min_width = llmax(min_width, overlay_width + mLeftHPad + mRightHPad);
- break;
- default:
- // draw nothing
- break;
- }
- }
- if (btn_width < min_width)
- {
- reshape(min_width, getRect().getHeight());
- }
- }
-}
-void LLButton::setImages( const std::string &image_name, const std::string &selected_name )
-{
- setImageUnselected(LLUI::getUIImage(image_name));
- setImageSelected(LLUI::getUIImage(selected_name));
-}
-
-void LLButton::setImageSelected(LLPointer<LLUIImage> image)
-{
- mImageSelected = image;
-}
-
-void LLButton::setImageColor(const LLColor4& c)
-{
- mImageColor = c;
-}
-
-void LLButton::setColor(const LLColor4& color)
-{
- setImageColor(color);
-}
-
-void LLButton::setImageDisabled(LLPointer<LLUIImage> image)
-{
- mImageDisabled = image;
- mDisabledImageColor = mImageColor;
- mFadeWhenDisabled = true;
-}
-
-void LLButton::setImageDisabledSelected(LLPointer<LLUIImage> image)
-{
- mImageDisabledSelected = image;
- mDisabledImageColor = mImageColor;
- mFadeWhenDisabled = true;
-}
-
-void LLButton::setImagePressed(LLPointer<LLUIImage> image)
-{
- mImagePressed = image;
-}
-
-void LLButton::setImageHoverSelected(LLPointer<LLUIImage> image)
-{
- mImageHoverSelected = image;
-}
-
-void LLButton::setImageHoverUnselected(LLPointer<LLUIImage> image)
-{
- mImageHoverUnselected = image;
-}
-
-void LLButton::setImageFlash(LLPointer<LLUIImage> image)
-{
- mImageFlash = image;
-}
-
-void LLButton::setImageOverlay(const std::string& image_name, LLFontGL::HAlign alignment, const LLColor4& color)
-{
- if (image_name.empty())
- {
- mImageOverlay = NULL;
- }
- else
- {
- mImageOverlay = LLUI::getUIImage(image_name);
- mImageOverlayAlignment = alignment;
- mImageOverlayColor = color;
- }
-}
-
-void LLButton::setImageOverlay(const LLUUID& image_id, LLFontGL::HAlign alignment, const LLColor4& color)
-{
- if (image_id.isNull())
- {
- mImageOverlay = NULL;
- }
- else
- {
- mImageOverlay = LLUI::getUIImageByID(image_id);
- mImageOverlayAlignment = alignment;
- mImageOverlayColor = color;
- }
-}
-
-void LLButton::onMouseCaptureLost()
-{
- if (mCommitOnCaptureLost
- && mMouseDownTimer.getStarted())
- {
- if (mMouseUpSignal) (*mMouseUpSignal)(this, LLSD());
-
- if (mIsToggle)
- {
- toggleState();
- }
-
- LLUICtrl::onCommit();
- }
- resetMouseDownTimer();
-}
-
-//-------------------------------------------------------------------------
-// Utilities
-//-------------------------------------------------------------------------
-S32 round_up(S32 grid, S32 value)
-{
- S32 mod = value % grid;
-
- if (mod > 0)
- {
- // not even multiple
- return value + (grid - mod);
- }
- else
- {
- return value;
- }
-}
-
-void LLButton::addImageAttributeToXML(LLXMLNodePtr node,
- const std::string& image_name,
- const LLUUID& image_id,
- const std::string& xml_tag_name) const
-{
- if( !image_name.empty() )
- {
- node->createChild(xml_tag_name.c_str(), true)->setStringValue(image_name);
- }
- else if( image_id != LLUUID::null )
- {
- node->createChild((xml_tag_name + "_id").c_str(), true)->setUUIDValue(image_id);
- }
-}
-
-
-// static
-void LLButton::toggleFloaterAndSetToggleState(LLUICtrl* ctrl, const LLSD& sdname)
-{
- bool floater_vis = LLFloaterReg::toggleInstance(sdname.asString());
- LLButton* button = dynamic_cast<LLButton*>(ctrl);
- if (button)
- button->setToggleState(floater_vis);
-}
-
-// static
-// Gets called once
-void LLButton::setFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname)
-{
- LLButton* button = dynamic_cast<LLButton*>(ctrl);
- if (!button)
- return;
- // Get the visibility control name for the floater
- std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString());
- // Set the button control value (toggle state) to the floater visibility control (Sets the value as well)
- button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name));
- // Set the clicked callback to toggle the floater
- button->setClickedCallback(boost::bind(&LLFloaterReg::toggleInstance, sdname, LLSD()));
-}
-
-// static
-void LLButton::setDockableFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname)
-{
- LLButton* button = dynamic_cast<LLButton*>(ctrl);
- if (!button)
- return;
- // Get the visibility control name for the floater
- std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString());
- // Set the button control value (toggle state) to the floater visibility control (Sets the value as well)
- button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name));
- // Set the clicked callback to toggle the floater
- button->setClickedCallback(boost::bind(&LLDockableFloater::toggleInstance, sdname));
-}
-
-// static
-void LLButton::showHelp(LLUICtrl* ctrl, const LLSD& sdname)
-{
- // search back through the button's parents for a panel
- // with a help_topic string defined
- std::string help_topic;
- if (LLUI::getInstance()->mHelpImpl &&
- ctrl->findHelpTopic(help_topic))
- {
- LLUI::getInstance()->mHelpImpl->showTopic(help_topic);
- return; // success
- }
-
- // display an error if we can't find a help_topic string.
- // fix this by adding a help_topic attribute to the xui file
- LLNotificationsUtil::add("UnableToFindHelpTopic");
-}
-
-void LLButton::resetMouseDownTimer()
-{
- mMouseDownTimer.stop();
- mMouseDownTimer.reset();
-}
-
-bool LLButton::handleDoubleClick(S32 x, S32 y, MASK mask)
-{
- // just treat a double click as a second click
- return handleMouseDown(x, y, mask);
-}
+
+/**
+ * @file llbutton.cpp
+ * @brief LLButton base class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#define LLBUTTON_CPP
+#include "llbutton.h"
+
+// Linden library includes
+#include "v4color.h"
+#include "llstring.h"
+
+// Project includes
+#include "llkeyboard.h"
+#include "llui.h"
+#include "lluiconstants.h"
+#include "llresmgr.h"
+#include "llcriticaldamp.h"
+#include "llfloater.h"
+#include "llfloaterreg.h"
+#include "llfocusmgr.h"
+#include "llwindow.h"
+#include "llnotificationsutil.h"
+#include "llrender.h"
+#include "lluictrlfactory.h"
+#include "lluiusage.h"
+#include "llhelp.h"
+#include "lldockablefloater.h"
+#include "llviewereventrecorder.h"
+
+static LLDefaultChildRegistry::Register<LLButton> r("button");
+
+// Compiler optimization, generate extern template
+template class LLButton* LLView::getChild<class LLButton>(
+ const std::string& name, bool recurse) const;
+
+// globals
+S32 LLBUTTON_H_PAD = 4;
+S32 BTN_HEIGHT_SMALL= 23;
+S32 BTN_HEIGHT = 23;
+S32 BTN_DROP_SHADOW = 2;
+
+LLButton::Params::Params()
+: label_selected("label_selected"), // requires is_toggle true
+ label_shadow("label_shadow", true),
+ auto_resize("auto_resize", false),
+ use_ellipses("use_ellipses", false),
+ use_font_color("use_font_color", true),
+ image_unselected("image_unselected"),
+ image_selected("image_selected"),
+ image_hover_selected("image_hover_selected"),
+ image_hover_unselected("image_hover_unselected"),
+ image_disabled_selected("image_disabled_selected"),
+ image_disabled("image_disabled"),
+ image_pressed("image_pressed"),
+ image_pressed_selected("image_pressed_selected"),
+ image_overlay("image_overlay"),
+ image_overlay_alignment("image_overlay_alignment", std::string("center")),
+ image_top_pad("image_top_pad"),
+ image_bottom_pad("image_bottom_pad"),
+ imgoverlay_label_space("imgoverlay_label_space", 1),
+ label_color("label_color"),
+ label_color_selected("label_color_selected"), // requires is_toggle true
+ label_color_disabled("label_color_disabled"),
+ label_color_disabled_selected("label_color_disabled_selected"),
+ image_color("image_color"),
+ image_color_disabled("image_color_disabled"),
+ image_overlay_color("image_overlay_color", LLColor4::white % 0.75f),
+ image_overlay_disabled_color("image_overlay_disabled_color", LLColor4::white % 0.3f),
+ image_overlay_selected_color("image_overlay_selected_color", LLColor4::white),
+ flash_color("flash_color"),
+ pad_right("pad_right", LLBUTTON_H_PAD),
+ pad_left("pad_left", LLBUTTON_H_PAD),
+ pad_bottom("pad_bottom"),
+ click_callback("click_callback"),
+ mouse_down_callback("mouse_down_callback"),
+ mouse_up_callback("mouse_up_callback"),
+ mouse_held_callback("mouse_held_callback"),
+ is_toggle("is_toggle", false),
+ scale_image("scale_image", true),
+ hover_glow_amount("hover_glow_amount"),
+ commit_on_return("commit_on_return", true),
+ commit_on_capture_lost("commit_on_capture_lost", false),
+ display_pressed_state("display_pressed_state", true),
+ use_draw_context_alpha("use_draw_context_alpha", true),
+ badge("badge"),
+ handle_right_mouse("handle_right_mouse"),
+ held_down_delay("held_down_delay"),
+ button_flash_enable("button_flash_enable", false),
+ button_flash_count("button_flash_count"),
+ button_flash_rate("button_flash_rate")
+{
+ addSynonym(is_toggle, "toggle");
+ changeDefault(initial_value, LLSD(false));
+}
+
+
+LLButton::LLButton(const LLButton::Params& p)
+: LLUICtrl(p),
+ LLBadgeOwner(getHandle()),
+ mMouseDownFrame(0),
+ mMouseHeldDownCount(0),
+ mBorderEnabled( false ),
+ mFlashing( false ),
+ mCurGlowStrength(0.f),
+ mNeedsHighlight(false),
+ mUnselectedLabel(p.label()),
+ mSelectedLabel(p.label_selected()),
+ mGLFont(p.font),
+ mHeldDownDelay(p.held_down_delay.seconds), // seconds until held-down callback is called
+ mHeldDownFrameDelay(p.held_down_delay.frames),
+ mImageUnselected(p.image_unselected),
+ mImageSelected(p.image_selected),
+ mImageDisabled(p.image_disabled),
+ mImageDisabledSelected(p.image_disabled_selected),
+ mImageFlash(p.image_flash),
+ mImagePressed(p.image_pressed),
+ mImagePressedSelected(p.image_pressed_selected),
+ mImageHoverSelected(p.image_hover_selected),
+ mImageHoverUnselected(p.image_hover_unselected),
+ mUnselectedLabelColor(p.label_color()),
+ mSelectedLabelColor(p.label_color_selected()),
+ mDisabledLabelColor(p.label_color_disabled()),
+ mDisabledSelectedLabelColor(p.label_color_disabled_selected()),
+ mImageColor(p.image_color()),
+ mFlashBgColor(p.flash_color()),
+ mDisabledImageColor(p.image_color_disabled()),
+ mImageOverlay(p.image_overlay()),
+ mImageOverlayColor(p.image_overlay_color()),
+ mImageOverlayDisabledColor(p.image_overlay_disabled_color()),
+ mImageOverlaySelectedColor(p.image_overlay_selected_color()),
+ mImageOverlayAlignment(LLFontGL::hAlignFromName(p.image_overlay_alignment)),
+ mImageOverlayTopPad(p.image_top_pad),
+ mImageOverlayBottomPad(p.image_bottom_pad),
+ mImgOverlayLabelSpace(p.imgoverlay_label_space),
+ mIsToggle(p.is_toggle),
+ mScaleImage(p.scale_image),
+ mDropShadowedText(p.label_shadow),
+ mAutoResize(p.auto_resize),
+ mUseEllipses( p.use_ellipses ),
+ mUseFontColor( p.use_font_color),
+ mHAlign(p.font_halign),
+ mLeftHPad(p.pad_left),
+ mRightHPad(p.pad_right),
+ mBottomVPad(p.pad_bottom),
+ mHoverGlowStrength(p.hover_glow_amount),
+ mCommitOnReturn(p.commit_on_return),
+ mCommitOnCaptureLost(p.commit_on_capture_lost),
+ mFadeWhenDisabled(false),
+ mForcePressedState(false),
+ mDisplayPressedState(p.display_pressed_state),
+ mLastDrawCharsCount(0),
+ mMouseDownSignal(NULL),
+ mMouseUpSignal(NULL),
+ mHeldDownSignal(NULL),
+ mUseDrawContextAlpha(p.use_draw_context_alpha),
+ mHandleRightMouse(p.handle_right_mouse),
+ mFlashingTimer(NULL)
+{
+ if (p.button_flash_enable)
+ {
+ // If optional parameter "p.button_flash_count" is not provided, LLFlashTimer will be
+ // used instead it a "default" value from gSavedSettings.getS32("FlashCount")).
+ // Likewise, missing "p.button_flash_rate" is replaced by gSavedSettings.getF32("FlashPeriod").
+ // Note: flashing should be allowed in settings.xml (boolean key "EnableButtonFlashing").
+ S32 flash_count = p.button_flash_count.isProvided()? p.button_flash_count : 0;
+ F32 flash_rate = p.button_flash_rate.isProvided()? p.button_flash_rate : 0.0;
+ mFlashingTimer = new LLFlashTimer ((LLFlashTimer::callback_t)NULL, flash_count, flash_rate);
+ }
+ else
+ {
+ mButtonFlashCount = p.button_flash_count;
+ mButtonFlashRate = p.button_flash_rate;
+ }
+
+ static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0);
+ static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>());
+
+ if (!p.label_selected.isProvided())
+ {
+ mSelectedLabel = mUnselectedLabel;
+ }
+
+ // Hack to make sure there is space for at least one character
+ if (getRect().mRight >= 0 && getRect().getWidth() > 0 &&
+ getRect().getWidth() - (mRightHPad + mLeftHPad) < mGLFont->getWidth(std::string(" ")))
+ {
+ // Use old defaults
+ mLeftHPad = llbutton_orig_h_pad;
+ mRightHPad = llbutton_orig_h_pad;
+ }
+
+ mMouseDownTimer.stop();
+
+ // if custom unselected button image provided...
+ if (p.image_unselected != default_params.image_unselected)
+ {
+ //...fade it out for disabled image by default...
+ if (p.image_disabled() == default_params.image_disabled() )
+ {
+ mImageDisabled = p.image_unselected;
+ mFadeWhenDisabled = true;
+ }
+
+ if (p.image_pressed_selected == default_params.image_pressed_selected)
+ {
+ mImagePressedSelected = mImageUnselected;
+ }
+ }
+
+ // if custom selected button image provided...
+ if (p.image_selected != default_params.image_selected)
+ {
+ //...fade it out for disabled image by default...
+ if (p.image_disabled_selected() == default_params.image_disabled_selected())
+ {
+ mImageDisabledSelected = p.image_selected;
+ mFadeWhenDisabled = true;
+ }
+
+ if (p.image_pressed == default_params.image_pressed)
+ {
+ mImagePressed = mImageSelected;
+ }
+ }
+
+ if (!p.image_pressed.isProvided())
+ {
+ mImagePressed = mImageSelected;
+ }
+
+ if (!p.image_pressed_selected.isProvided())
+ {
+ mImagePressedSelected = mImageUnselected;
+ }
+
+ if (mImageUnselected.isNull())
+ {
+ LL_WARNS() << "Button: " << getName() << " with no image!" << LL_ENDL;
+ }
+
+ if (p.click_callback.isProvided())
+ {
+ setCommitCallback(initCommitCallback(p.click_callback)); // alias -> commit_callback
+ }
+ if (p.mouse_down_callback.isProvided())
+ {
+ setMouseDownCallback(initCommitCallback(p.mouse_down_callback));
+ }
+ if (p.mouse_up_callback.isProvided())
+ {
+ setMouseUpCallback(initCommitCallback(p.mouse_up_callback));
+ }
+ if (p.mouse_held_callback.isProvided())
+ {
+ setHeldDownCallback(initCommitCallback(p.mouse_held_callback));
+ }
+
+ if (p.badge.isProvided())
+ {
+ LLBadgeOwner::initBadgeParams(p.badge());
+ }
+}
+
+LLButton::~LLButton()
+{
+ delete mMouseDownSignal;
+ delete mMouseUpSignal;
+ delete mHeldDownSignal;
+
+ if (mFlashingTimer)
+ {
+ mFlashingTimer->unset();
+ }
+}
+
+// HACK: Committing a button is the same as instantly clicking it.
+// virtual
+void LLButton::onCommit()
+{
+ // WARNING: Sometimes clicking a button destroys the floater or
+ // panel containing it. Therefore we need to call LLUICtrl::onCommit()
+ // LAST, otherwise this becomes deleted memory.
+
+ if (mMouseDownSignal) (*mMouseDownSignal)(this, LLSD());
+
+ if (mMouseUpSignal) (*mMouseUpSignal)(this, LLSD());
+
+ if (getSoundFlags() & MOUSE_DOWN)
+ {
+ make_ui_sound("UISndClick");
+ }
+
+ if (getSoundFlags() & MOUSE_UP)
+ {
+ make_ui_sound("UISndClickRelease");
+ }
+
+ if (mIsToggle)
+ {
+ toggleState();
+ }
+
+ // do this last, as it can result in destroying this button
+ LLUICtrl::onCommit();
+}
+
+boost::signals2::connection LLButton::setClickedCallback(const CommitCallbackParam& cb)
+{
+ return setClickedCallback(initCommitCallback(cb));
+}
+boost::signals2::connection LLButton::setMouseDownCallback(const CommitCallbackParam& cb)
+{
+ return setMouseDownCallback(initCommitCallback(cb));
+}
+boost::signals2::connection LLButton::setMouseUpCallback(const CommitCallbackParam& cb)
+{
+ return setMouseUpCallback(initCommitCallback(cb));
+}
+boost::signals2::connection LLButton::setHeldDownCallback(const CommitCallbackParam& cb)
+{
+ return setHeldDownCallback(initCommitCallback(cb));
+}
+
+
+boost::signals2::connection LLButton::setClickedCallback( const commit_signal_t::slot_type& cb )
+{
+ if (!mCommitSignal) mCommitSignal = new commit_signal_t();
+ return mCommitSignal->connect(cb);
+}
+boost::signals2::connection LLButton::setMouseDownCallback( const commit_signal_t::slot_type& cb )
+{
+ if (!mMouseDownSignal) mMouseDownSignal = new commit_signal_t();
+ return mMouseDownSignal->connect(cb);
+}
+boost::signals2::connection LLButton::setMouseUpCallback( const commit_signal_t::slot_type& cb )
+{
+ if (!mMouseUpSignal) mMouseUpSignal = new commit_signal_t();
+ return mMouseUpSignal->connect(cb);
+}
+boost::signals2::connection LLButton::setHeldDownCallback( const commit_signal_t::slot_type& cb )
+{
+ if (!mHeldDownSignal) mHeldDownSignal = new commit_signal_t();
+ return mHeldDownSignal->connect(cb);
+}
+
+
+// *TODO: Deprecate (for backwards compatibility only)
+boost::signals2::connection LLButton::setClickedCallback( button_callback_t cb, void* data )
+{
+ return setClickedCallback(boost::bind(cb, data));
+}
+boost::signals2::connection LLButton::setMouseDownCallback( button_callback_t cb, void* data )
+{
+ return setMouseDownCallback(boost::bind(cb, data));
+}
+boost::signals2::connection LLButton::setMouseUpCallback( button_callback_t cb, void* data )
+{
+ return setMouseUpCallback(boost::bind(cb, data));
+}
+boost::signals2::connection LLButton::setHeldDownCallback( button_callback_t cb, void* data )
+{
+ return setHeldDownCallback(boost::bind(cb, data));
+}
+
+bool LLButton::postBuild()
+{
+ autoResize();
+
+ addBadgeToParentHolder();
+
+ return LLUICtrl::postBuild();
+}
+
+bool LLButton::handleUnicodeCharHere(llwchar uni_char)
+{
+ bool handled = false;
+ if(' ' == uni_char
+ && !gKeyboard->getKeyRepeated(' '))
+ {
+ if (mIsToggle)
+ {
+ toggleState();
+ }
+
+ LLUICtrl::onCommit();
+
+ handled = true;
+ }
+ return handled;
+}
+
+bool LLButton::handleKeyHere(KEY key, MASK mask )
+{
+ bool handled = false;
+ if( mCommitOnReturn && KEY_RETURN == key && mask == MASK_NONE && !gKeyboard->getKeyRepeated(key))
+ {
+ if (mIsToggle)
+ {
+ toggleState();
+ }
+
+ handled = true;
+
+ LLUICtrl::onCommit();
+ }
+ return handled;
+}
+
+
+bool LLButton::handleMouseDown(S32 x, S32 y, MASK mask)
+{
+ if (!childrenHandleMouseDown(x, y, mask))
+ {
+ // Route future Mouse messages here preemptively. (Release on mouse up.)
+ gFocusMgr.setMouseCapture( this );
+
+ if (hasTabStop() && !getIsChrome())
+ {
+ setFocus(true);
+ }
+
+ if (!mFunctionName.empty())
+ {
+ LL_DEBUGS("UIUsage") << "calling mouse down function " << mFunctionName << LL_ENDL;
+ LLUIUsage::instance().logCommand(mFunctionName);
+ LLUIUsage::instance().logControl(getPathname());
+ }
+
+ /*
+ * ATTENTION! This call fires another mouse down callback.
+ * If you wish to remove this call emit that signal directly
+ * by calling LLUICtrl::mMouseDownSignal(x, y, mask);
+ */
+ LLUICtrl::handleMouseDown(x, y, mask);
+
+ LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname());
+
+ if(mMouseDownSignal) (*mMouseDownSignal)(this, LLSD());
+
+ mMouseDownTimer.start();
+ mMouseDownFrame = (S32) LLFrameTimer::getFrameCount();
+ mMouseHeldDownCount = 0;
+
+
+ if (getSoundFlags() & MOUSE_DOWN)
+ {
+ make_ui_sound("UISndClick");
+ }
+ }
+ return true;
+}
+
+
+bool LLButton::handleMouseUp(S32 x, S32 y, MASK mask)
+{
+ // We only handle the click if the click both started and ended within us
+ if( hasMouseCapture() )
+ {
+ // reset timers before focus change, to not cause
+ // additional commits if mCommitOnCaptureLost.
+ resetMouseDownTimer();
+
+ // Always release the mouse
+ gFocusMgr.setMouseCapture( NULL );
+
+ /*
+ * ATTENTION! This call fires another mouse up callback.
+ * If you wish to remove this call emit that signal directly
+ * by calling LLUICtrl::mMouseUpSignal(x, y, mask);
+ */
+ LLUICtrl::handleMouseUp(x, y, mask);
+ LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname());
+
+ // Regardless of where mouseup occurs, handle callback
+ if(mMouseUpSignal) (*mMouseUpSignal)(this, LLSD());
+
+ // DO THIS AT THE VERY END to allow the button to be destroyed as a result of being clicked.
+ // If mouseup in the widget, it's been clicked
+ if (pointInView(x, y))
+ {
+ if (getSoundFlags() & MOUSE_UP)
+ {
+ make_ui_sound("UISndClickRelease");
+ }
+
+ if (mIsToggle)
+ {
+ toggleState();
+ }
+
+ LLUICtrl::onCommit();
+ }
+ }
+ else
+ {
+ childrenHandleMouseUp(x, y, mask);
+ }
+
+ return true;
+}
+
+bool LLButton::handleRightMouseDown(S32 x, S32 y, MASK mask)
+{
+ if (mHandleRightMouse && !childrenHandleRightMouseDown(x, y, mask))
+ {
+ // Route future Mouse messages here preemptively. (Release on mouse up.)
+ gFocusMgr.setMouseCapture( this );
+
+ if (hasTabStop() && !getIsChrome())
+ {
+ setFocus(true);
+ }
+
+// if (pointInView(x, y))
+// {
+// }
+ // send the mouse down signal
+ LLUICtrl::handleRightMouseDown(x,y,mask);
+ // *TODO: Return result of LLUICtrl call above? Should defer to base class
+ // but this might change the mouse handling of existing buttons in a bad way
+ // if they are not mouse opaque.
+ }
+
+ return true;
+}
+
+bool LLButton::handleRightMouseUp(S32 x, S32 y, MASK mask)
+{
+ if (mHandleRightMouse)
+ {
+ // We only handle the click if the click both started and ended within us
+ if( hasMouseCapture() )
+ {
+ // Always release the mouse
+ gFocusMgr.setMouseCapture( NULL );
+
+ // if (pointInView(x, y))
+ // {
+ // mRightMouseUpSignal(this, x,y,mask);
+ // }
+ }
+ else
+ {
+ childrenHandleRightMouseUp(x, y, mask);
+ }
+
+ // send the mouse up signal
+ LLUICtrl::handleRightMouseUp(x,y,mask);
+ // *TODO: Return result of LLUICtrl call above? Should defer to base class
+ // but this might change the mouse handling of existing buttons in a bad way.
+ // if they are not mouse opaque.
+ }
+ return true;
+}
+
+void LLButton::onMouseLeave(S32 x, S32 y, MASK mask)
+{
+ LLUICtrl::onMouseLeave(x, y, mask);
+
+ mNeedsHighlight = false;
+}
+
+void LLButton::setHighlight(bool b)
+{
+ mNeedsHighlight = b;
+}
+
+bool LLButton::handleHover(S32 x, S32 y, MASK mask)
+{
+ if (isInEnabledChain()
+ && (!gFocusMgr.getMouseCapture() || gFocusMgr.getMouseCapture() == this))
+ mNeedsHighlight = true;
+
+ if (!childrenHandleHover(x, y, mask))
+ {
+ if (mMouseDownTimer.getStarted())
+ {
+ F32 elapsed = getHeldDownTime();
+ if( mHeldDownDelay <= elapsed && mHeldDownFrameDelay <= (S32)LLFrameTimer::getFrameCount() - mMouseDownFrame)
+ {
+ LLSD param;
+ param["count"] = mMouseHeldDownCount++;
+ if (mHeldDownSignal) (*mHeldDownSignal)(this, param);
+ }
+ }
+
+ // We only handle the click if the click both started and ended within us
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+ LL_DEBUGS("UserInput") << "hover handled by " << getName() << LL_ENDL;
+ }
+ return true;
+}
+
+void LLButton::getOverlayImageSize(S32& overlay_width, S32& overlay_height)
+{
+ overlay_width = mImageOverlay->getWidth();
+ overlay_height = mImageOverlay->getHeight();
+
+ F32 scale_factor = llmin((F32)getRect().getWidth() / (F32)overlay_width, (F32)getRect().getHeight() / (F32)overlay_height, 1.f);
+ overlay_width = ll_round((F32)overlay_width * scale_factor);
+ overlay_height = ll_round((F32)overlay_height * scale_factor);
+}
+
+
+// virtual
+void LLButton::draw()
+{
+ static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::getInstance()->mSettingGroups["config"], "EnableButtonFlashing", true);
+ F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency();
+
+ bool pressed_by_keyboard = false;
+ if (hasFocus())
+ {
+ pressed_by_keyboard = gKeyboard->getKeyDown(' ') || (mCommitOnReturn && gKeyboard->getKeyDown(KEY_RETURN));
+ }
+
+ bool mouse_pressed_and_over = false;
+ if (hasMouseCapture())
+ {
+ S32 local_mouse_x ;
+ S32 local_mouse_y;
+ LLUI::getInstance()->getMousePositionLocal(this, &local_mouse_x, &local_mouse_y);
+ mouse_pressed_and_over = pointInView(local_mouse_x, local_mouse_y);
+ }
+
+ bool enabled = isInEnabledChain();
+
+ bool pressed = pressed_by_keyboard
+ || mouse_pressed_and_over
+ || mForcePressedState;
+ bool selected = getToggleState();
+
+ bool use_glow_effect = false;
+ LLColor4 highlighting_color = LLColor4::white;
+ LLColor4 glow_color = LLColor4::white;
+ LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA;
+ LLUIImage* imagep = NULL;
+ LLUIImage* image_glow = NULL;
+
+ // Cancel sticking of color, if the button is pressed,
+ // or when a flashing of the previously selected button is ended
+ if (mFlashingTimer
+ && ((selected && !mFlashingTimer->isFlashingInProgress() && !mForceFlashing) || pressed))
+ {
+ mFlashing = false;
+ }
+
+ bool flash = mFlashing && sEnableButtonFlashing;
+
+ if (pressed && mDisplayPressedState)
+ {
+ imagep = selected ? mImagePressedSelected : mImagePressed;
+ }
+ else if ( mNeedsHighlight )
+ {
+ if (selected)
+ {
+ if (mImageHoverSelected)
+ {
+ imagep = mImageHoverSelected;
+ }
+ else
+ {
+ imagep = mImageSelected;
+ use_glow_effect = true;
+ }
+ }
+ else
+ {
+ if (mImageHoverUnselected)
+ {
+ imagep = mImageHoverUnselected;
+ }
+ else
+ {
+ imagep = mImageUnselected;
+ use_glow_effect = true;
+ }
+ }
+ }
+ else
+ {
+ imagep = selected ? mImageSelected : mImageUnselected;
+ }
+
+ // Override if more data is available
+ // HACK: Use gray checked state to mean either:
+ // enabled and tentative
+ // or
+ // disabled but checked
+ if (!mImageDisabledSelected.isNull()
+ &&
+ ( (enabled && getTentative())
+ || (!enabled && selected ) ) )
+ {
+ imagep = mImageDisabledSelected;
+ }
+ else if (!mImageDisabled.isNull()
+ && !enabled
+ && !selected)
+ {
+ imagep = mImageDisabled;
+ }
+
+ image_glow = imagep;
+
+ if (mFlashing)
+ {
+ if (flash && mImageFlash)
+ {
+ // if button should flash and we have icon for flashing, use it as image for button
+ image_glow = mImageFlash;
+ }
+
+ // provide fade-in and fade-out via flash_color
+ if (mFlashingTimer)
+ {
+ LLColor4 flash_color = mFlashBgColor.get();
+ use_glow_effect = true;
+ glow_type = LLRender::BT_ALPHA; // blend the glow
+
+ if (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress())
+ {
+ glow_color = flash_color;
+ }
+ else if (mNeedsHighlight)
+ {
+ glow_color = highlighting_color;
+ }
+ else
+ {
+ // will fade from highlight color
+ glow_color = flash_color;
+ }
+ }
+ }
+
+ if (mNeedsHighlight && !imagep)
+ {
+ use_glow_effect = true;
+ }
+
+ // Figure out appropriate color for the text
+ LLColor4 label_color;
+
+ // label changes when button state changes, not when pressed
+ if ( enabled )
+ {
+ if ( getToggleState() )
+ {
+ label_color = mSelectedLabelColor.get();
+ }
+ else
+ {
+ label_color = mUnselectedLabelColor.get();
+ }
+ }
+ else
+ {
+ if ( getToggleState() )
+ {
+ label_color = mDisabledSelectedLabelColor.get();
+ }
+ else
+ {
+ label_color = mDisabledLabelColor.get();
+ }
+ }
+
+ // Highlight if needed
+ if( ll::ui::SearchableControl::getHighlighted() )
+ label_color = ll::ui::SearchableControl::getHighlightColor();
+
+ // Unselected label assignments
+ LLWString label = getCurrentLabel();
+
+ // overlay with keyboard focus border
+ if (hasFocus())
+ {
+ F32 lerp_amt = gFocusMgr.getFocusFlashAmt();
+ drawBorder(imagep, gFocusMgr.getFocusColor() % alpha, ll_round(lerp(1.f, 3.f, lerp_amt)));
+ }
+
+ if (use_glow_effect)
+ {
+ mCurGlowStrength = lerp(mCurGlowStrength,
+ mFlashing ? (mFlashingTimer->isCurrentlyHighlighted() || !mFlashingTimer->isFlashingInProgress() || mNeedsHighlight? 1.f : 0.f) : mHoverGlowStrength,
+ LLSmoothInterpolation::getInterpolant(0.05f));
+ }
+ else
+ {
+ mCurGlowStrength = lerp(mCurGlowStrength, 0.f, LLSmoothInterpolation::getInterpolant(0.05f));
+ }
+
+ // Draw button image, if available.
+ // Otherwise draw basic rectangular button.
+ if (imagep != NULL)
+ {
+ // apply automatic 50% alpha fade to disabled image
+ LLColor4 disabled_color = mFadeWhenDisabled ? mDisabledImageColor.get() % 0.5f : mDisabledImageColor.get();
+ if ( mScaleImage)
+ {
+ imagep->draw(getLocalRect(), (enabled ? mImageColor.get() : disabled_color) % alpha );
+ if (mCurGlowStrength > 0.01f)
+ {
+ gGL.setSceneBlendType(glow_type);
+ image_glow->drawSolid(0, 0, getRect().getWidth(), getRect().getHeight(), glow_color % (mCurGlowStrength * alpha));
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ }
+ }
+ else
+ {
+ S32 y = getLocalRect().getHeight() - imagep->getHeight();
+ imagep->draw(0, y, (enabled ? mImageColor.get() : disabled_color) % alpha);
+ if (mCurGlowStrength > 0.01f)
+ {
+ gGL.setSceneBlendType(glow_type);
+ image_glow->drawSolid(0, y, glow_color % (mCurGlowStrength * alpha));
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ }
+ }
+ }
+ else
+ {
+ // no image
+ LL_DEBUGS() << "No image for button " << getName() << LL_ENDL;
+ // draw it in pink so we can find it
+ gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4::pink1 % alpha, false);
+ }
+
+ // let overlay image and text play well together
+ S32 text_left = mLeftHPad;
+ S32 text_right = getRect().getWidth() - mRightHPad;
+ S32 text_width = getRect().getWidth() - mLeftHPad - mRightHPad;
+
+ // draw overlay image
+ if (mImageOverlay.notNull())
+ {
+ // get max width and height (discard level 0)
+ S32 overlay_width;
+ S32 overlay_height;
+
+ getOverlayImageSize(overlay_width, overlay_height);
+
+ S32 center_x = getLocalRect().getCenterX();
+ S32 center_y = getLocalRect().getCenterY();
+
+ //FUGLY HACK FOR "DEPRESSED" BUTTONS
+ if (pressed && mDisplayPressedState)
+ {
+ center_y--;
+ center_x++;
+ }
+
+ center_y += (mImageOverlayBottomPad - mImageOverlayTopPad);
+ // fade out overlay images on disabled buttons
+ LLColor4 overlay_color = mImageOverlayColor.get();
+ if (!enabled)
+ {
+ overlay_color = mImageOverlayDisabledColor.get();
+ }
+ else if (getToggleState())
+ {
+ overlay_color = mImageOverlaySelectedColor.get();
+ }
+ overlay_color.mV[VALPHA] *= alpha;
+
+ switch(mImageOverlayAlignment)
+ {
+ case LLFontGL::LEFT:
+ text_left += overlay_width + mImgOverlayLabelSpace;
+ text_width -= overlay_width + mImgOverlayLabelSpace;
+ mImageOverlay->draw(
+ mLeftHPad,
+ center_y - (overlay_height / 2),
+ overlay_width,
+ overlay_height,
+ overlay_color);
+ break;
+ case LLFontGL::HCENTER:
+ mImageOverlay->draw(
+ center_x - (overlay_width / 2),
+ center_y - (overlay_height / 2),
+ overlay_width,
+ overlay_height,
+ overlay_color);
+ break;
+ case LLFontGL::RIGHT:
+ text_right -= overlay_width + mImgOverlayLabelSpace;
+ text_width -= overlay_width + mImgOverlayLabelSpace;
+ mImageOverlay->draw(
+ getRect().getWidth() - mRightHPad - overlay_width,
+ center_y - (overlay_height / 2),
+ overlay_width,
+ overlay_height,
+ overlay_color);
+ break;
+ default:
+ // draw nothing
+ break;
+ }
+ }
+
+ // Draw label
+ if( !label.empty() )
+ {
+ LLWStringUtil::trim(label);
+
+ S32 x;
+ switch( mHAlign )
+ {
+ case LLFontGL::RIGHT:
+ x = text_right;
+ break;
+ case LLFontGL::HCENTER:
+ x = text_left + (text_width / 2);
+ break;
+ case LLFontGL::LEFT:
+ default:
+ x = text_left;
+ break;
+ }
+
+ if (pressed && mDisplayPressedState)
+ {
+ x++;
+ }
+
+ // *NOTE: mantipov: before mUseEllipses is implemented in EXT-279 U32_MAX has been passed as
+ // max_chars.
+ // LLFontGL::render expects S32 max_chars variable but process in a separate way -1 value.
+ // Due to U32_MAX is equal to S32 -1 value I have rest this value for non-ellipses mode.
+ // Not sure if it is really needed. Probably S32_MAX should be always passed as max_chars.
+ mLastDrawCharsCount = mGLFont->render(label, 0,
+ (F32)x,
+ (F32)(getRect().getHeight() / 2 + mBottomVPad),
+ label_color % alpha,
+ mHAlign, LLFontGL::VCENTER,
+ LLFontGL::NORMAL,
+ mDropShadowedText ? LLFontGL::DROP_SHADOW_SOFT : LLFontGL::NO_SHADOW,
+ S32_MAX, text_width,
+ NULL, mUseEllipses, mUseFontColor);
+ }
+
+ LLUICtrl::draw();
+}
+
+void LLButton::drawBorder(LLUIImage* imagep, const LLColor4& color, S32 size)
+{
+ if (imagep == NULL) return;
+ if (mScaleImage)
+ {
+ imagep->drawBorder(getLocalRect(), color, size);
+ }
+ else
+ {
+ S32 y = getLocalRect().getHeight() - imagep->getHeight();
+ imagep->drawBorder(0, y, color, size);
+ }
+}
+
+bool LLButton::getToggleState() const
+{
+ return getValue().asBoolean();
+}
+
+void LLButton::setToggleState(bool b)
+{
+ if( b != getToggleState() )
+ {
+ setControlValue(b); // will fire LLControlVariable callbacks (if any)
+ setValue(b); // may or may not be redundant
+ setFlashing(false); // stop flash state whenever the selected/unselected state if reset
+ // Unselected label assignments
+ autoResize();
+ }
+}
+
+void LLButton::setFlashing(bool b, bool force_flashing/* = false */)
+{
+ mForceFlashing = force_flashing;
+ if (mFlashingTimer)
+ {
+ mFlashing = b;
+ (b ? mFlashingTimer->startFlashing() : mFlashingTimer->stopFlashing());
+ }
+ else if (b != mFlashing)
+ {
+ mFlashing = b;
+ mFrameTimer.reset();
+ }
+}
+
+bool LLButton::toggleState()
+{
+ bool flipped = ! getToggleState();
+ setToggleState(flipped);
+
+ return flipped;
+}
+
+void LLButton::setLabel( const std::string& label )
+{
+ mUnselectedLabel = mSelectedLabel = label;
+}
+
+void LLButton::setLabel( const LLUIString& label )
+{
+ mUnselectedLabel = mSelectedLabel = label;
+}
+
+void LLButton::setLabel( const LLStringExplicit& label )
+{
+ setLabelUnselected(label);
+ setLabelSelected(label);
+}
+
+//virtual
+bool LLButton::setLabelArg( const std::string& key, const LLStringExplicit& text )
+{
+ mUnselectedLabel.setArg(key, text);
+ mSelectedLabel.setArg(key, text);
+ return true;
+}
+
+void LLButton::setLabelUnselected( const LLStringExplicit& label )
+{
+ mUnselectedLabel = label;
+}
+
+void LLButton::setLabelSelected( const LLStringExplicit& label )
+{
+ mSelectedLabel = label;
+}
+
+bool LLButton::labelIsTruncated() const
+{
+ return getCurrentLabel().getString().size() > mLastDrawCharsCount;
+}
+
+const LLUIString& LLButton::getCurrentLabel() const
+{
+ return getToggleState() ? mSelectedLabel : mUnselectedLabel;
+}
+
+void LLButton::setImageUnselected(LLPointer<LLUIImage> image)
+{
+ mImageUnselected = image;
+ if (mImageUnselected.isNull())
+ {
+ LL_WARNS() << "Setting default button image for: " << getName() << " to NULL" << LL_ENDL;
+ }
+}
+
+void LLButton::autoResize()
+{
+ resize(getCurrentLabel());
+}
+
+void LLButton::resize(LLUIString label)
+{
+ // get label length
+ S32 label_width = mGLFont->getWidth(label.getString());
+ // get current btn length
+ S32 btn_width =getRect().getWidth();
+ // check if it need resize
+ if (mAutoResize)
+ {
+ S32 min_width = label_width + mLeftHPad + mRightHPad;
+ if (mImageOverlay)
+ {
+ S32 overlay_width = mImageOverlay->getWidth();
+ F32 scale_factor = (getRect().getHeight() - (mImageOverlayBottomPad + mImageOverlayTopPad)) / (F32)mImageOverlay->getHeight();
+ overlay_width = ll_round((F32)overlay_width * scale_factor);
+
+ switch(mImageOverlayAlignment)
+ {
+ case LLFontGL::LEFT:
+ case LLFontGL::RIGHT:
+ min_width += overlay_width + mImgOverlayLabelSpace;
+ break;
+ case LLFontGL::HCENTER:
+ min_width = llmax(min_width, overlay_width + mLeftHPad + mRightHPad);
+ break;
+ default:
+ // draw nothing
+ break;
+ }
+ }
+ if (btn_width < min_width)
+ {
+ reshape(min_width, getRect().getHeight());
+ }
+ }
+}
+void LLButton::setImages( const std::string &image_name, const std::string &selected_name )
+{
+ setImageUnselected(LLUI::getUIImage(image_name));
+ setImageSelected(LLUI::getUIImage(selected_name));
+}
+
+void LLButton::setImageSelected(LLPointer<LLUIImage> image)
+{
+ mImageSelected = image;
+}
+
+void LLButton::setImageColor(const LLColor4& c)
+{
+ mImageColor = c;
+}
+
+void LLButton::setColor(const LLColor4& color)
+{
+ setImageColor(color);
+}
+
+void LLButton::setImageDisabled(LLPointer<LLUIImage> image)
+{
+ mImageDisabled = image;
+ mDisabledImageColor = mImageColor;
+ mFadeWhenDisabled = true;
+}
+
+void LLButton::setImageDisabledSelected(LLPointer<LLUIImage> image)
+{
+ mImageDisabledSelected = image;
+ mDisabledImageColor = mImageColor;
+ mFadeWhenDisabled = true;
+}
+
+void LLButton::setImagePressed(LLPointer<LLUIImage> image)
+{
+ mImagePressed = image;
+}
+
+void LLButton::setImageHoverSelected(LLPointer<LLUIImage> image)
+{
+ mImageHoverSelected = image;
+}
+
+void LLButton::setImageHoverUnselected(LLPointer<LLUIImage> image)
+{
+ mImageHoverUnselected = image;
+}
+
+void LLButton::setImageFlash(LLPointer<LLUIImage> image)
+{
+ mImageFlash = image;
+}
+
+void LLButton::setImageOverlay(const std::string& image_name, LLFontGL::HAlign alignment, const LLColor4& color)
+{
+ if (image_name.empty())
+ {
+ mImageOverlay = NULL;
+ }
+ else
+ {
+ mImageOverlay = LLUI::getUIImage(image_name);
+ mImageOverlayAlignment = alignment;
+ mImageOverlayColor = color;
+ }
+}
+
+void LLButton::setImageOverlay(const LLUUID& image_id, LLFontGL::HAlign alignment, const LLColor4& color)
+{
+ if (image_id.isNull())
+ {
+ mImageOverlay = NULL;
+ }
+ else
+ {
+ mImageOverlay = LLUI::getUIImageByID(image_id);
+ mImageOverlayAlignment = alignment;
+ mImageOverlayColor = color;
+ }
+}
+
+void LLButton::onMouseCaptureLost()
+{
+ if (mCommitOnCaptureLost
+ && mMouseDownTimer.getStarted())
+ {
+ if (mMouseUpSignal) (*mMouseUpSignal)(this, LLSD());
+
+ if (mIsToggle)
+ {
+ toggleState();
+ }
+
+ LLUICtrl::onCommit();
+ }
+ resetMouseDownTimer();
+}
+
+//-------------------------------------------------------------------------
+// Utilities
+//-------------------------------------------------------------------------
+S32 round_up(S32 grid, S32 value)
+{
+ S32 mod = value % grid;
+
+ if (mod > 0)
+ {
+ // not even multiple
+ return value + (grid - mod);
+ }
+ else
+ {
+ return value;
+ }
+}
+
+void LLButton::addImageAttributeToXML(LLXMLNodePtr node,
+ const std::string& image_name,
+ const LLUUID& image_id,
+ const std::string& xml_tag_name) const
+{
+ if( !image_name.empty() )
+ {
+ node->createChild(xml_tag_name.c_str(), true)->setStringValue(image_name);
+ }
+ else if( image_id != LLUUID::null )
+ {
+ node->createChild((xml_tag_name + "_id").c_str(), true)->setUUIDValue(image_id);
+ }
+}
+
+
+// static
+void LLButton::toggleFloaterAndSetToggleState(LLUICtrl* ctrl, const LLSD& sdname)
+{
+ bool floater_vis = LLFloaterReg::toggleInstance(sdname.asString());
+ LLButton* button = dynamic_cast<LLButton*>(ctrl);
+ if (button)
+ button->setToggleState(floater_vis);
+}
+
+// static
+// Gets called once
+void LLButton::setFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname)
+{
+ LLButton* button = dynamic_cast<LLButton*>(ctrl);
+ if (!button)
+ return;
+ // Get the visibility control name for the floater
+ std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString());
+ // Set the button control value (toggle state) to the floater visibility control (Sets the value as well)
+ button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name));
+ // Set the clicked callback to toggle the floater
+ button->setClickedCallback(boost::bind(&LLFloaterReg::toggleInstance, sdname, LLSD()));
+}
+
+// static
+void LLButton::setDockableFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname)
+{
+ LLButton* button = dynamic_cast<LLButton*>(ctrl);
+ if (!button)
+ return;
+ // Get the visibility control name for the floater
+ std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString());
+ // Set the button control value (toggle state) to the floater visibility control (Sets the value as well)
+ button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name));
+ // Set the clicked callback to toggle the floater
+ button->setClickedCallback(boost::bind(&LLDockableFloater::toggleInstance, sdname));
+}
+
+// static
+void LLButton::showHelp(LLUICtrl* ctrl, const LLSD& sdname)
+{
+ // search back through the button's parents for a panel
+ // with a help_topic string defined
+ std::string help_topic;
+ if (LLUI::getInstance()->mHelpImpl &&
+ ctrl->findHelpTopic(help_topic))
+ {
+ LLUI::getInstance()->mHelpImpl->showTopic(help_topic);
+ return; // success
+ }
+
+ // display an error if we can't find a help_topic string.
+ // fix this by adding a help_topic attribute to the xui file
+ LLNotificationsUtil::add("UnableToFindHelpTopic");
+}
+
+void LLButton::resetMouseDownTimer()
+{
+ mMouseDownTimer.stop();
+ mMouseDownTimer.reset();
+}
+
+bool LLButton::handleDoubleClick(S32 x, S32 y, MASK mask)
+{
+ // just treat a double click as a second click
+ return handleMouseDown(x, y, mask);
+}