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+/**
+ * @file LLAccordionCtrlTab.h
+ * @brief Collapsible box control implementation
+ *
+ * $LicenseInfo:firstyear=2004&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_ACCORDIONCTRLTAB_H_
+#define LL_ACCORDIONCTRLTAB_H_
+
+#include <string>
+#include "llrect.h"
+
+class LLUICtrl;
+class LLUICtrlFactory;
+class LLUIImage;
+class LLButton;
+class LLTextBox;
+
+
+
+// LLAccordionCtrlTab is a container for other controls.
+// It has a Header, by clicking on which hosted controls are shown or hidden.
+// When hosted controls are show - LLAccordionCtrlTab is expanded.
+// When hosted controls are hidden - LLAccordionCtrlTab is collapsed.
+
+class LLAccordionCtrlTab : public LLUICtrl
+{
+// Interface
+public:
+
+ struct Params
+ : public LLInitParam::Block<Params, LLUICtrl::Params>
+ {
+ Optional<bool> display_children, //expanded or collapsed after initialization
+ collapsible;
+
+ Optional<std::string> title;
+
+ Optional<S32> header_height,
+ min_width,
+ min_height;
+
+ // Overlay images (arrows on the left)
+ Mandatory<LLUIImage*> header_expand_img,
+ header_expand_img_pressed,
+ header_collapse_img,
+ header_collapse_img_pressed;
+
+ // Background images for the accordion tabs
+ Mandatory<LLUIImage*> header_image,
+ header_image_over,
+ header_image_pressed,
+ header_image_focused;
+
+ Optional<LLUIColor> header_bg_color,
+ header_text_color,
+ dropdown_bg_color;
+
+ Optional<bool> header_visible;
+
+ Optional<S32> padding_left;
+ Optional<S32> padding_right;
+ Optional<S32> padding_top;
+ Optional<S32> padding_bottom;
+
+ Params();
+ };
+
+ typedef LLDefaultChildRegistry child_registry_t;
+
+ virtual ~LLAccordionCtrlTab();
+
+ // Registers callback for expand/collapse events.
+ boost::signals2::connection setDropDownStateChangedCallback(commit_callback_t cb);
+
+ // Changes expand/collapse state
+ virtual void setDisplayChildren(bool display);
+
+ // Returns expand/collapse state
+ virtual bool getDisplayChildren() const {return mDisplayChildren;};
+
+ //set LLAccordionCtrlTab panel
+ void setAccordionView(LLView* panel);
+ LLView* getAccordionView();
+
+ bool getCollapsible() {return mCollapsible;};
+
+ void setCollapsible(bool collapsible) {mCollapsible = collapsible;};
+ void changeOpenClose(bool is_open);
+
+ void canOpenClose(bool can_open_close) { mCanOpenClose = can_open_close;};
+
+ virtual BOOL postBuild();
+
+ S32 notifyParent(const LLSD& info);
+ S32 notify(const LLSD& info);
+ bool notifyChildren(const LLSD& info);
+
+ void storeOpenCloseState ();
+ void restoreOpenCloseState ();
+
+protected:
+ LLAccordionCtrlTab(const LLAccordionCtrlTab::Params&);
+ friend class LLUICtrlFactory;
+
+// Overrides
+public:
+
+ // Call reshape after changing size
+ virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
+
+ // Changes expand/collapse state and triggers expand/collapse callbacks
+ virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
+
+ virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
+
+ virtual bool addChild(LLView* child, S32 tab_group);
+
+ bool isExpanded() { return mDisplayChildren; }
+
+ S32 getHeaderHeight();
+
+ // Min size functions
+
+ void setHeaderVisible(bool value);
+
+ bool getHeaderVisible() { return mHeaderVisible;}
+
+ S32 mExpandedHeight; // Height of expanded ctrl.
+ // Used to restore height after expand.
+
+ S32 getPaddingLeft() const { return mPaddingLeft;}
+ S32 getPaddingRight() const { return mPaddingRight;}
+ S32 getPaddingTop() const { return mPaddingTop;}
+ S32 getPaddingBottom() const { return mPaddingBottom;}
+
+ void showAndFocusHeader();
+
+private:
+
+
+
+ class LLAccordionCtrlTabHeader;
+ LLAccordionCtrlTabHeader* mHeader; //Header
+
+ bool mDisplayChildren; //Expanded/collapsed
+ bool mCollapsible;
+ bool mHeaderVisible;
+
+ bool mCanOpenClose;
+
+ S32 mPaddingLeft;
+ S32 mPaddingRight;
+ S32 mPaddingTop;
+ S32 mPaddingBottom;
+
+ bool mStoredOpenCloseState;
+ bool mWasStateStored;
+
+
+ LLUIColor mDropdownBGColor;
+};
+
+#endif