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-rw-r--r--indra/llrender/llfontfreetype.cpp2
-rw-r--r--indra/llrender/llfontfreetypesvg.cpp20
-rw-r--r--indra/llrender/llfontgl.cpp4
-rw-r--r--indra/llrender/llfontregistry.cpp2
-rw-r--r--indra/llrender/llglslshader.cpp16
-rw-r--r--indra/llrender/llimagegl.cpp6
-rw-r--r--indra/llrender/llpostprocess.cpp2
-rw-r--r--indra/llrender/llrender2dutils.cpp14
-rw-r--r--indra/llrender/llrendertarget.cpp2
-rw-r--r--indra/llrender/llshadermgr.cpp8
-rw-r--r--indra/llrender/lluiimage.cpp6
11 files changed, 41 insertions, 41 deletions
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index 741ed993b0..6128e03fa7 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -178,7 +178,7 @@ unsigned long ft_read_cb(FT_Stream stream, unsigned long offset, unsigned char *
llifstream *file_stream = static_cast<llifstream *>(stream->descriptor.pointer);
file_stream->seekg(offset, std::ios::beg);
file_stream->read((char*)buffer, count);
- return file_stream->gcount();
+ return (unsigned long)file_stream->gcount();
}
void ft_close_cb(FT_Stream stream) {
diff --git a/indra/llrender/llfontfreetypesvg.cpp b/indra/llrender/llfontfreetypesvg.cpp
index 355e8432aa..71f751329e 100644
--- a/indra/llrender/llfontfreetypesvg.cpp
+++ b/indra/llrender/llfontfreetypesvg.cpp
@@ -136,18 +136,18 @@ FT_Error LLFontFreeTypeSvgRenderer::OnPresetGlypthSlot(FT_GlyphSlot glyph_slot,
float svg_scale = llmin(svg_x_scale, svg_y_scale);
datap->Scale = svg_scale;
- glyph_slot->bitmap.width = floorf(svg_width) * svg_scale;
- glyph_slot->bitmap.rows = floorf(svg_height) * svg_scale;
+ glyph_slot->bitmap.width = (unsigned int)(floorf(svg_width) * svg_scale);
+ glyph_slot->bitmap.rows = (unsigned int)(floorf(svg_height) * svg_scale);
glyph_slot->bitmap_left = (document->metrics.x_ppem - glyph_slot->bitmap.width) / 2;
- glyph_slot->bitmap_top = glyph_slot->face->size->metrics.ascender / 64.f;
+ glyph_slot->bitmap_top = (FT_Int)(glyph_slot->face->size->metrics.ascender / 64.f);
glyph_slot->bitmap.pitch = glyph_slot->bitmap.width * 4;
glyph_slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
/* Copied as-is from fcft (MIT license) */
// Compute all the bearings and set them correctly. The outline is scaled already, we just need to use the bounding box.
- float horiBearingX = 0.;
- float horiBearingY = -glyph_slot->bitmap_top;
+ float horiBearingX = 0.f;
+ float horiBearingY = -(float)glyph_slot->bitmap_top;
// XXX parentheses correct?
float vertBearingX = glyph_slot->metrics.horiBearingX / 64.0f - glyph_slot->metrics.horiAdvance / 64.0f / 2;
@@ -156,13 +156,13 @@ FT_Error LLFontFreeTypeSvgRenderer::OnPresetGlypthSlot(FT_GlyphSlot glyph_slot,
// Do conversion in two steps to avoid 'bad function cast' warning
glyph_slot->metrics.width = glyph_slot->bitmap.width * 64;
glyph_slot->metrics.height = glyph_slot->bitmap.rows * 64;
- glyph_slot->metrics.horiBearingX = horiBearingX * 64;
- glyph_slot->metrics.horiBearingY = horiBearingY * 64;
- glyph_slot->metrics.vertBearingX = vertBearingX * 64;
- glyph_slot->metrics.vertBearingY = vertBearingY * 64;
+ glyph_slot->metrics.horiBearingX = (FT_Pos)(horiBearingX * 64);
+ glyph_slot->metrics.horiBearingY = (FT_Pos)(horiBearingY * 64);
+ glyph_slot->metrics.vertBearingX = (FT_Pos)(vertBearingX * 64);
+ glyph_slot->metrics.vertBearingY = (FT_Pos)(vertBearingY * 64);
if (glyph_slot->metrics.vertAdvance == 0)
{
- glyph_slot->metrics.vertAdvance = glyph_slot->bitmap.rows * 1.2f * 64;
+ glyph_slot->metrics.vertAdvance = (FT_Pos)(glyph_slot->bitmap.rows * 1.2f * 64);
}
return FT_Err_Ok;
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 59ee8ef84f..04aebdde90 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -112,7 +112,7 @@ S32 LLFontGL::getNumFaces(const std::string& filename)
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
ShadowType shadow, S32 max_chars, F32* right_x, bool use_ellipses, bool use_color) const
{
- LLRectf rect_float(rect.mLeft, rect.mTop, rect.mRight, rect.mBottom);
+ LLRectf rect_float((F32)rect.mLeft, (F32)rect.mTop, (F32)rect.mRight, (F32)rect.mBottom);
return render(wstr, begin_offset, rect_float, color, halign, valign, style, shadow, max_chars, right_x, use_ellipses, use_color);
}
@@ -138,7 +138,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRectf& rec
y = rect.mBottom;
break;
}
- return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, rect.getWidth(), right_x, use_ellipses, use_color);
+ return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, (S32)rect.getWidth(), right_x, use_ellipses, use_color);
}
diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
index 62f4f35e3d..c48a389f6a 100644
--- a/indra/llrender/llfontregistry.cpp
+++ b/indra/llrender/llfontregistry.cpp
@@ -500,7 +500,7 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
// *HACK: Fallback fonts don't render, so we can use that to suppress
// creation of OpenGL textures for test apps. JC
bool is_fallback = !is_first_found || !mCreateGLTextures;
- F32 extra_scale = (is_fallback)?fallback_scale:1.0;
+ F32 extra_scale = (is_fallback) ? fallback_scale : 1.0f;
F32 point_size_scale = extra_scale * point_size;
bool is_font_loaded = false;
for(string_vec_t::iterator font_search_path_it = font_search_paths.begin();
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 25e4a88f28..e76a30a954 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -190,7 +190,7 @@ void LLGLSLShader::dumpStats()
tris_sec /= seconds;
F32 pct_samples = (F32)((F64)mSamplesDrawn / (F64)sTotalSamplesDrawn) * 100.f;
- F32 samples_sec = (F32)mSamplesDrawn / 1000000000.0;
+ F32 samples_sec = (F32)(mSamplesDrawn / 1000000000.0);
samples_sec /= seconds;
F32 pct_binds = (F32)mBinds / (F32)sTotalBinds * 100.f;
@@ -1265,7 +1265,7 @@ void LLGLSLShader::uniform1i(U32 index, GLint x)
if (iter == mValue.end() || iter->second.mV[0] != x)
{
glUniform1i(mUniform[index], x);
- mValue[mUniform[index]] = LLVector4(x, 0.f, 0.f, 0.f);
+ mValue[mUniform[index]] = LLVector4((F32)x, 0.f, 0.f, 0.f);
}
}
}
@@ -1405,7 +1405,7 @@ void LLGLSLShader::uniform1iv(U32 index, U32 count, const GLint* v)
if (mUniform[index] >= 0)
{
const auto& iter = mValue.find(mUniform[index]);
- LLVector4 vec(v[0], 0.f, 0.f, 0.f);
+ LLVector4 vec((F32)v[0], 0.f, 0.f, 0.f);
if (iter == mValue.end() || shouldChange(iter->second, vec) || count != 1)
{
glUniform1iv(mUniform[index], count, v);
@@ -1432,7 +1432,7 @@ void LLGLSLShader::uniform4iv(U32 index, U32 count, const GLint* v)
if (mUniform[index] >= 0)
{
const auto& iter = mValue.find(mUniform[index]);
- LLVector4 vec(v[0], v[1], v[2], v[3]);
+ LLVector4 vec((F32)v[0], (F32)v[1], (F32)v[2], (F32)v[3]);
if (iter == mValue.end() || shouldChange(iter->second, vec) || count != 1)
{
glUniform1iv(mUniform[index], count, v);
@@ -1702,7 +1702,7 @@ void LLGLSLShader::uniform1i(const LLStaticHashedString& uniform, GLint v)
if (location >= 0)
{
const auto& iter = mValue.find(location);
- LLVector4 vec(v, 0.f, 0.f, 0.f);
+ LLVector4 vec((F32)v, 0.f, 0.f, 0.f);
if (iter == mValue.end() || shouldChange(iter->second, vec))
{
glUniform1i(location, v);
@@ -1718,7 +1718,7 @@ void LLGLSLShader::uniform1iv(const LLStaticHashedString& uniform, U32 count, co
if (location >= 0)
{
- LLVector4 vec(v[0], 0, 0, 0);
+ LLVector4 vec((F32)v[0], 0.f, 0.f, 0.f);
const auto& iter = mValue.find(location);
if (iter == mValue.end() || shouldChange(iter->second, vec) || count != 1)
{
@@ -1736,7 +1736,7 @@ void LLGLSLShader::uniform4iv(const LLStaticHashedString& uniform, U32 count, co
if (location >= 0)
{
- LLVector4 vec(v[0], v[1], v[2], v[3]);
+ LLVector4 vec((F32)v[0], (F32)v[1], (F32)v[2], (F32)v[3]);
const auto& iter = mValue.find(location);
if (iter == mValue.end() || shouldChange(iter->second, vec) || count != 1)
{
@@ -1755,7 +1755,7 @@ void LLGLSLShader::uniform2i(const LLStaticHashedString& uniform, GLint i, GLint
if (location >= 0)
{
const auto& iter = mValue.find(location);
- LLVector4 vec(i, j, 0.f, 0.f);
+ LLVector4 vec((F32)i, (F32)j, 0.f, 0.f);
if (iter == mValue.end() || shouldChange(iter->second, vec))
{
glUniform2i(location, i, j);
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 34200ef5cb..058afa0cf2 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -738,7 +738,7 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
}
if (is_compressed)
{
- S32 tex_size = dataFormatBytes(mFormatPrimary, w, h);
+ GLsizei tex_size = (GLsizei)dataFormatBytes(mFormatPrimary, w, h);
glCompressedTexImage2D(mTarget, gl_level, mFormatPrimary, w, h, 0, tex_size, (GLvoid *)data_in);
stop_glerror();
}
@@ -941,7 +941,7 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
S32 h = getHeight();
if (is_compressed)
{
- S32 tex_size = dataFormatBytes(mFormatPrimary, w, h);
+ GLsizei tex_size = (GLsizei)dataFormatBytes(mFormatPrimary, w, h);
glCompressedTexImage2D(mTarget, 0, mFormatPrimary, w, h, 0, tex_size, (GLvoid *)data_in);
stop_glerror();
}
@@ -2418,7 +2418,7 @@ bool LLImageGL::scaleDown(S32 desired_discard)
if (size > sScratchPBOSize)
{
glBufferData(GL_PIXEL_PACK_BUFFER, size, NULL, GL_STREAM_COPY);
- sScratchPBOSize = size;
+ sScratchPBOSize = (U32)size;
}
glGetTexImage(mTarget, mip, mFormatPrimary, mFormatType, nullptr);
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
index 8ebd09f20d..eef7193c92 100644
--- a/indra/llrender/llpostprocess.cpp
+++ b/indra/llrender/llpostprocess.cpp
@@ -343,7 +343,7 @@ void LLPostProcess::viewOrthogonal(unsigned int width, unsigned int height)
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
gGL.loadIdentity();
- gGL.ortho( 0.f, (GLdouble) width , (GLdouble) height , 0.f, -1.f, 1.f );
+ gGL.ortho( 0.f, (GLfloat) width , (GLfloat) height , 0.f, -1.f, 1.f );
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.loadIdentity();
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
index ef02fbd071..176c7a5d2c 100644
--- a/indra/llrender/llrender2dutils.cpp
+++ b/indra/llrender/llrender2dutils.cpp
@@ -364,7 +364,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
{
// add in offset of current image to current UI translation
const LLVector3 ui_scale = gGL.getUIScale();
- const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale);
+ const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3((F32)x, (F32)y, 0.f)).scaledVec(ui_scale);
F32 uv_width = uv_outer_rect.getWidth();
F32 uv_height = uv_outer_rect.getHeight();
@@ -375,8 +375,8 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
uv_outer_rect.mLeft + (center_rect.mRight * uv_width),
uv_outer_rect.mBottom + (center_rect.mBottom * uv_height));
- F32 image_width = image->getWidth(0);
- F32 image_height = image->getHeight(0);
+ F32 image_width = (F32)image->getWidth(0);
+ F32 image_height = (F32)image->getHeight(0);
S32 image_natural_width = ll_round(image_width * uv_width);
S32 image_natural_height = ll_round(image_height * uv_height);
@@ -413,10 +413,10 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
draw_center_rect.setCenterAndSize(uv_center_rect.getCenterX() * width, uv_center_rect.getCenterY() * height, scaled_width, scaled_height);
}
- draw_center_rect.mLeft = ll_round(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * ui_scale.mV[VX]);
- draw_center_rect.mTop = ll_round(ui_translation.mV[VY] + (F32)draw_center_rect.mTop * ui_scale.mV[VY]);
- draw_center_rect.mRight = ll_round(ui_translation.mV[VX] + (F32)draw_center_rect.mRight * ui_scale.mV[VX]);
- draw_center_rect.mBottom = ll_round(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * ui_scale.mV[VY]);
+ draw_center_rect.mLeft = (F32)ll_round(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * ui_scale.mV[VX]);
+ draw_center_rect.mTop = (F32)ll_round(ui_translation.mV[VY] + (F32)draw_center_rect.mTop * ui_scale.mV[VY]);
+ draw_center_rect.mRight = (F32)ll_round(ui_translation.mV[VX] + (F32)draw_center_rect.mRight * ui_scale.mV[VX]);
+ draw_center_rect.mBottom = (F32)ll_round(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * ui_scale.mV[VY]);
LLRectf draw_outer_rect(ui_translation.mV[VX],
ui_translation.mV[VY] + height * ui_scale.mV[VY],
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 60159a0497..f700201ace 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -123,7 +123,7 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, LLT
if (mGenerateMipMaps != LLTexUnit::TMG_NONE) {
// Calculate the number of mip levels based upon resolution that we should have.
- mMipLevels = 1 + floor(log10((float)llmax(mResX, mResY))/log10(2.0));
+ mMipLevels = 1 + (U32)floor(log10((float)llmax(mResX, mResY)) / log10(2.0));
}
if (depth)
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index a8e9f20b40..8bc00c0cf6 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1003,7 +1003,7 @@ void LLShaderMgr::initShaderCache(bool enabled, const LLUUID& old_cache_version,
ProgramBinaryData binary_info = ProgramBinaryData();
binary_info.mBinaryFormat = data_pair.second["binary_format"].asInteger();
binary_info.mBinaryLength = data_pair.second["binary_size"].asInteger();
- binary_info.mLastUsedTime = data_pair.second["last_used"].asReal();
+ binary_info.mLastUsedTime = (F32)data_pair.second["last_used"].asReal();
mShaderBinaryCache.insert_or_assign(LLUUID(data_pair.first), binary_info);
}
}
@@ -1034,7 +1034,7 @@ void LLShaderMgr::persistShaderCacheMetadata()
LLSD out = LLSD::emptyMap();
static const F32 LRU_TIME = (60.f * 60.f) * 24.f * 7.f; // 14 days
- const F32 current_time = LLTimer::getTotalSeconds();
+ const F32 current_time = (F32)LLTimer::getTotalSeconds();
for (auto it = mShaderBinaryCache.begin(); it != mShaderBinaryCache.end();)
{
const ProgramBinaryData& shader_metadata = it->second;
@@ -1093,7 +1093,7 @@ bool LLShaderMgr::loadCachedProgramBinary(LLGLSLShader* shader)
glGetProgramiv(shader->mProgramObject, GL_LINK_STATUS, &success);
if (error == GL_NO_ERROR && success == GL_TRUE)
{
- binary_iter->second.mLastUsedTime = LLTimer::getTotalSeconds();
+ binary_iter->second.mLastUsedTime = (F32)LLTimer::getTotalSeconds();
LL_INFOS() << "Loaded cached binary for shader: " << shader->mName << LL_ENDL;
return true;
}
@@ -1131,7 +1131,7 @@ bool LLShaderMgr::saveCachedProgramBinary(LLGLSLShader* shader)
fwrite(program_binary.data(), sizeof(U8), program_binary.size(), outfile);
outfile.close();
- binary_info.mLastUsedTime = LLTimer::getTotalSeconds();
+ binary_info.mLastUsedTime = (F32)LLTimer::getTotalSeconds();
mShaderBinaryCache.insert_or_assign(shader->mShaderHash, binary_info);
return true;
diff --git a/indra/llrender/lluiimage.cpp b/indra/llrender/lluiimage.cpp
index bcf665ca18..d31a91e2af 100644
--- a/indra/llrender/lluiimage.cpp
+++ b/indra/llrender/lluiimage.cpp
@@ -83,7 +83,7 @@ void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, c
LLRender2D::getInstance()->pushMatrix();
{
- LLVector3 rect_origin = origin_agent + (rect.mLeft * x_axis) + (rect.mBottom * y_axis);
+ LLVector3 rect_origin = origin_agent + ((F32)rect.mLeft * x_axis) + ((F32)rect.mBottom * y_axis);
LLRender2D::getInstance()->translate(rect_origin.mV[VX],
rect_origin.mV[VY],
rect_origin.mV[VZ]);
@@ -100,8 +100,8 @@ void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, c
(rect.getHeight() - (border_height * border_scale * 0.5f)) / (F32)rect.getHeight(),
(rect.getWidth() - (border_width * border_scale * 0.5f)) / (F32)rect.getWidth(),
(border_height * border_scale * 0.5f) / (F32)rect.getHeight()),
- rect.getWidth() * x_axis,
- rect.getHeight() * y_axis);
+ (F32)rect.getWidth() * x_axis,
+ (F32)rect.getHeight() * y_axis);
} LLRender2D::getInstance()->popMatrix();
}