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Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llglslshader.cpp4
-rw-r--r--indra/llrender/llrender.cpp3
2 files changed, 3 insertions, 4 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 394fcd2b2f..84eac00c65 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -1017,7 +1017,7 @@ S32 LLGLSLShader::bindTexture(S32 uniform, LLTexture *texture, LLTexUnit::eTextu
if (uniform > -1)
{
- gGL.getTexUnit(uniform)->bind(texture, mode);
+ gGL.getTexUnit(uniform)->bindFast(texture);
gGL.getTexUnit(uniform)->setTextureColorSpace(colorspace);
}
@@ -1048,7 +1048,7 @@ S32 LLGLSLShader::unbindTexture(S32 uniform, LLTexUnit::eTextureType mode)
if (uniform > -1)
{
- gGL.getTexUnit(uniform)->unbind(mode);
+ gGL.getTexUnit(uniform)->unbindFast(mode);
}
return uniform;
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 91d3c96fbe..669a09d3ce 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -169,7 +169,6 @@ void LLTexUnit::refreshState(void)
void LLTexUnit::activate(void)
{
- LL_PROFILE_ZONE_SCOPED;
if (mIndex < 0) return;
if ((S32)gGL.mCurrTextureUnitIndex != mIndex || gGL.mDirty)
@@ -1956,9 +1955,9 @@ void LLRender::end()
}
void LLRender::flush()
{
- LL_PROFILE_ZONE_SCOPED;
if (mCount > 0)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!mUIOffset.empty())
{
sUICalls++;