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-rw-r--r--indra/llrender/llgl.cpp69
-rw-r--r--indra/llrender/llgl.h1
-rw-r--r--indra/llrender/llglheaders.h22
-rw-r--r--indra/llrender/llimagegl.cpp89
-rw-r--r--indra/llrender/llimagegl.h2
-rw-r--r--indra/llrender/llrender.cpp41
-rw-r--r--indra/llrender/llrender.h10
-rw-r--r--indra/llrender/llvertexbuffer.cpp12
-rw-r--r--indra/llrender/llvertexbuffer.h2
9 files changed, 203 insertions, 45 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index a3f7a946ec..7ff68fe34b 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -185,6 +185,9 @@ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glRenderbufferStorageMultisampleEXT =
// GL_EXT_framebuffer_blit
PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT = NULL;
+// GL_EXT_blend_func_separate
+PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT = NULL;
+
// GL_ARB_draw_buffers
PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB = NULL;
@@ -324,6 +327,7 @@ LLGLManager::LLGLManager() :
mHasCompressedTextures(FALSE),
mHasFramebufferObject(FALSE),
mHasFramebufferMultisample(FALSE),
+ mHasBlendFuncSeparate(FALSE),
mHasVertexBufferObject(FALSE),
mHasPBuffer(FALSE),
@@ -633,6 +637,11 @@ void LLGLManager::initExtensions()
#else
mHasDrawBuffers = FALSE;
# endif
+# if GL_EXT_blend_func_separate
+ mHasBlendFuncSeparate = TRUE;
+#else
+ mHasBlendFuncSeparate = FALSE;
+# endif
mHasMipMapGeneration = FALSE;
mHasSeparateSpecularColor = FALSE;
mHasAnisotropic = FALSE;
@@ -659,6 +668,7 @@ void LLGLManager::initExtensions()
&& ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts);
mHasFramebufferMultisample = mHasFramebufferObject && ExtensionExists("GL_EXT_framebuffer_multisample", gGLHExts.mSysExts);
mHasDrawBuffers = ExtensionExists("GL_ARB_draw_buffers", gGLHExts.mSysExts);
+ mHasBlendFuncSeparate = ExtensionExists("GL_EXT_blend_func_separate", gGLHExts.mSysExts);
mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts);
#if !LL_DARWIN
mHasPointParameters = !mIsATI && ExtensionExists("GL_ARB_point_parameters", gGLHExts.mSysExts);
@@ -682,6 +692,7 @@ void LLGLManager::initExtensions()
mHasFramebufferObject = FALSE;
mHasFramebufferMultisample = FALSE;
mHasDrawBuffers = FALSE;
+ mHasBlendFuncSeparate = FALSE;
mHasMipMapGeneration = FALSE;
mHasSeparateSpecularColor = FALSE;
mHasAnisotropic = FALSE;
@@ -706,6 +717,7 @@ void LLGLManager::initExtensions()
mHasShaderObjects = FALSE;
mHasVertexShader = FALSE;
mHasFragmentShader = FALSE;
+ mHasBlendFuncSeparate = FALSE;
LL_WARNS("RenderInit") << "GL extension support forced to SIMPLE level via LL_GL_BASICEXT" << LL_ENDL;
}
if (getenv("LL_GL_BLACKLIST")) /* Flawfinder: ignore */
@@ -734,7 +746,8 @@ void LLGLManager::initExtensions()
if (strchr(blacklist,'r')) mHasDrawBuffers = FALSE;//S
if (strchr(blacklist,'s')) mHasFramebufferMultisample = FALSE;
if (strchr(blacklist,'t')) mHasTextureRectangle = FALSE;
-
+ if (strchr(blacklist,'u')) mHasBlendFuncSeparate = FALSE;//S
+
}
#endif // LL_LINUX || LL_SOLARIS
@@ -782,6 +795,14 @@ void LLGLManager::initExtensions()
{
LL_INFOS("RenderInit") << "Couldn't initialize GL_ARB_fragment_shader" << LL_ENDL;
}
+ if (!mHasBlendFuncSeparate)
+ {
+ LL_INFOS("RenderInit") << "Couldn't initialize GL_EXT_blend_func_separate" << LL_ENDL;
+ }
+ if (!mHasDrawBuffers)
+ {
+ LL_INFOS("RenderInit") << "Couldn't initialize GL_ARB_draw_buffers" << LL_ENDL;
+ }
// Disable certain things due to known bugs
if (mIsIntel && mHasMipMapGeneration)
@@ -852,6 +873,10 @@ void LLGLManager::initExtensions()
{
glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDrawBuffersARB");
}
+ if (mHasBlendFuncSeparate)
+ {
+ glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparateEXT");
+ }
#if (!LL_LINUX && !LL_SOLARIS) || LL_LINUX_NV_GL_HEADERS
// This is expected to be a static symbol on Linux GL implementations, except if we use the nvidia headers - bah
glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements");
@@ -1014,24 +1039,9 @@ void flush_glerror()
glGetError();
}
-void assert_glerror()
+void do_assert_glerror()
{
- if (!gGLActive)
- {
- //llwarns << "GL used while not active!" << llendl;
-
- if (gDebugSession)
- {
- //ll_fail("GL used while not active");
- }
- }
-
- if (gNoRender || !gDebugGL)
- {
- return;
- }
-
- if (!gGLManager.mInited)
+ if (LL_UNLIKELY(!gGLManager.mInited))
{
LL_ERRS("RenderInit") << "GL not initialized" << LL_ENDL;
}
@@ -1039,10 +1049,9 @@ void assert_glerror()
GLenum error;
error = glGetError();
BOOL quit = FALSE;
- while (error)
+ while (LL_UNLIKELY(error))
{
quit = TRUE;
-#ifndef LL_LINUX // *FIX: ! This should be an error for linux as well.
GLubyte const * gl_error_msg = gluErrorString(error);
if (NULL != gl_error_msg)
{
@@ -1066,7 +1075,6 @@ void assert_glerror()
}
}
error = glGetError();
-#endif
}
if (quit)
@@ -1082,6 +1090,25 @@ void assert_glerror()
}
}
+void assert_glerror()
+{
+ if (!gGLActive)
+ {
+ //llwarns << "GL used while not active!" << llendl;
+
+ if (gDebugSession)
+ {
+ //ll_fail("GL used while not active");
+ }
+ }
+
+ if (!gNoRender && gDebugGL)
+ {
+ do_assert_glerror();
+ }
+}
+
+
void clear_glerror()
{
// Create or update texture to be used with this data
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 91421f3c95..0c2da7dd08 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -87,6 +87,7 @@ public:
BOOL mHasCompressedTextures;
BOOL mHasFramebufferObject;
BOOL mHasFramebufferMultisample;
+ BOOL mHasBlendFuncSeparate;
// ARB Extensions
BOOL mHasVertexBufferObject;
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index f33ae7d8f0..f6d35bc766 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -216,6 +216,9 @@ extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB;
extern PFNGLCOLORTABLEEXTPROC glColorTableEXT;
+//GL_EXT_blend_func_separate
+extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT;
+
//GL_EXT_framebuffer_object
extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT;
extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT;
@@ -249,7 +252,10 @@ extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT;
# include "GL/glh_extensions.h"
# undef __APPLE__
-#elif LL_LINUX
+#elif LL_LINUX
+//----------------------------------------------------------------------------
+// LL_LINUX
+
//----------------------------------------------------------------------------
// Linux, MESA headers, but not necessarily assuming MESA runtime.
// quotes so we get libraries/.../GL/ version
@@ -285,6 +291,7 @@ extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT;
# define LL_LINUX_NV_GL_HEADERS 0
#endif // LL_LINUX && defined(WINGDIAPI)
+
#if LL_LINUX_NV_GL_HEADERS
// Missing functions when using nvidia headers:
extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
@@ -445,6 +452,9 @@ extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB;
extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB;
extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB;
+//GL_EXT_blend_func_separate
+extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT;
+
//GL_EXT_framebuffer_object
extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT;
extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT;
@@ -473,7 +483,10 @@ extern PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT;
//GL_ARB_draw_buffers
extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB;
+
#elif LL_WINDOWS
+//----------------------------------------------------------------------------
+// LL_WINDOWS
// windows gl headers depend on things like APIENTRY, so include windows.
#define WIN32_LEAN_AND_MEAN
@@ -641,6 +654,9 @@ extern PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB;
extern PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB;
extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB;
+//GL_EXT_blend_func_separate
+extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT;
+
//GL_EXT_framebuffer_object
extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT;
extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT;
@@ -669,6 +685,7 @@ extern PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT;
//GL_ARB_draw_buffers
extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB;
+
#elif LL_DARWIN
//----------------------------------------------------------------------------
// LL_DARWIN
@@ -685,6 +702,9 @@ extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB;
// Note that they also must not be called on 10.3.9. This should be taken care of by a runtime check for the existence of the GL extension.
#include <AvailabilityMacros.h>
+//GL_EXT_blend_func_separate
+extern void glBlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
+
// GL_EXT_framebuffer_object
extern GLboolean glIsRenderbufferEXT(GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
extern void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index ff47c57c70..2f02ccf30b 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -1645,7 +1645,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride()
}
}
-void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h)
+void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h)
{
if(!mNeedsAlphaAndPickMask)
{
@@ -1653,26 +1653,91 @@ void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h)
}
U32 length = w * h;
- const GLubyte* current = ((const GLubyte*) data_in) + mAlphaOffset ;
+ U32 alphatotal = 0;
- S32 sample[16];
- memset(sample, 0, sizeof(S32)*16);
-
- for (U32 i = 0; i < length; i++)
+ U32 sample[16];
+ memset(sample, 0, sizeof(U32)*16);
+
+ // generate histogram of quantized alpha.
+ // also add-in the histogram of a 2x2 box-sampled version. The idea is
+ // this will mid-skew the data (and thus increase the chances of not
+ // being used as a mask) from high-frequency alpha maps which
+ // suffer the worst from aliasing when used as alpha masks.
+ if (w >= 2 && h >= 2)
+ {
+ llassert(w%2 == 0);
+ llassert(h%2 == 0);
+ const GLubyte* rowstart = ((const GLubyte*) data_in) + mAlphaOffset;
+ for (U32 y = 0; y < h; y+=2)
+ {
+ const GLubyte* current = rowstart;
+ for (U32 x = 0; x < w; x+=2)
+ {
+ const U32 s1 = current[0];
+ alphatotal += s1;
+ const U32 s2 = current[w * mAlphaStride];
+ alphatotal += s2;
+ current += mAlphaStride;
+ const U32 s3 = current[0];
+ alphatotal += s3;
+ const U32 s4 = current[w * mAlphaStride];
+ alphatotal += s4;
+ current += mAlphaStride;
+
+ ++sample[s1/16];
+ ++sample[s2/16];
+ ++sample[s3/16];
+ ++sample[s4/16];
+
+ const U32 asum = (s1+s2+s3+s4);
+ alphatotal += asum;
+ sample[asum/(16*4)] += 4;
+ }
+
+ rowstart += 2 * w * mAlphaStride;
+ }
+ length *= 2; // we sampled everything twice, essentially
+ }
+ else
{
- ++sample[*current/16];
- current += mAlphaStride ;
+ const GLubyte* current = ((const GLubyte*) data_in) + mAlphaOffset;
+ for (U32 i = 0; i < length; i++)
+ {
+ const U32 s1 = *current;
+ alphatotal += s1;
+ ++sample[s1/16];
+ current += mAlphaStride;
+ }
}
+
+ // if more than 1/16th of alpha samples are mid-range, this
+ // shouldn't be treated as a 1-bit mask
- U32 total = 0;
+ // also, if all of the alpha samples are clumped on one half
+ // of the range (but not at an absolute extreme), then consider
+ // this to be an intentional effect and don't treat as a mask.
+
+ U32 midrangetotal = 0;
for (U32 i = 4; i < 11; i++)
{
- total += sample[i];
+ midrangetotal += sample[i];
+ }
+ U32 lowerhalftotal = 0;
+ for (U32 i = 0; i < 8; i++)
+ {
+ lowerhalftotal += sample[i];
+ }
+ U32 upperhalftotal = 0;
+ for (U32 i = 8; i < 16; i++)
+ {
+ upperhalftotal += sample[i];
}
- if (total > length/16)
+ if (midrangetotal > length/16 || // lots of midrange, or
+ (lowerhalftotal == length && alphatotal != 0) || // all close to transparent but not all totally transparent, or
+ (upperhalftotal == length && alphatotal != 255*length)) // all close to opaque but not all totally opaque
{
- mIsMask = FALSE;
+ mIsMask = FALSE; // not suitable for masking
}
else
{
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 41239d24c8..03939888a5 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -91,7 +91,7 @@ public:
protected:
virtual ~LLImageGL();
- void analyzeAlpha(const void* data_in, S32 w, S32 h);
+ void analyzeAlpha(const void* data_in, U32 w, U32 h);
void calcAlphaChannelOffsetAndStride();
public:
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index c3540a717c..5597b23c69 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -778,8 +778,10 @@ LLRender::LLRender()
mCurrAlphaFunc = CF_DEFAULT;
mCurrAlphaFuncVal = 0.01f;
- mCurrBlendSFactor = BF_UNDEF;
- mCurrBlendDFactor = BF_UNDEF;
+ mCurrBlendColorSFactor = BF_UNDEF;
+ mCurrBlendAlphaSFactor = BF_UNDEF;
+ mCurrBlendColorDFactor = BF_UNDEF;
+ mCurrBlendAlphaDFactor = BF_UNDEF;
}
LLRender::~LLRender()
@@ -995,15 +997,44 @@ void LLRender::blendFunc(eBlendFactor sfactor, eBlendFactor dfactor)
{
llassert(sfactor < BF_UNDEF);
llassert(dfactor < BF_UNDEF);
- if (mCurrBlendSFactor != sfactor || mCurrBlendDFactor != dfactor)
+ if (mCurrBlendColorSFactor != sfactor || mCurrBlendColorDFactor != dfactor ||
+ mCurrBlendAlphaSFactor != sfactor || mCurrBlendAlphaDFactor != dfactor)
{
- mCurrBlendSFactor = sfactor;
- mCurrBlendDFactor = dfactor;
+ mCurrBlendColorSFactor = sfactor;
+ mCurrBlendAlphaSFactor = sfactor;
+ mCurrBlendColorDFactor = dfactor;
+ mCurrBlendAlphaDFactor = dfactor;
flush();
glBlendFunc(sGLBlendFactor[sfactor], sGLBlendFactor[dfactor]);
}
}
+void LLRender::blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor,
+ eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor)
+{
+ llassert(color_sfactor < BF_UNDEF);
+ llassert(color_dfactor < BF_UNDEF);
+ llassert(alpha_sfactor < BF_UNDEF);
+ llassert(alpha_dfactor < BF_UNDEF);
+ if (!gGLManager.mHasBlendFuncSeparate)
+ {
+ LL_WARNS_ONCE("render") << "no glBlendFuncSeparateEXT(), using color-only blend func" << llendl;
+ blendFunc(color_sfactor, color_dfactor);
+ return;
+ }
+ if (mCurrBlendColorSFactor != color_sfactor || mCurrBlendColorDFactor != color_dfactor ||
+ mCurrBlendAlphaSFactor != alpha_sfactor || mCurrBlendAlphaDFactor != alpha_dfactor)
+ {
+ mCurrBlendColorSFactor = color_sfactor;
+ mCurrBlendAlphaSFactor = alpha_sfactor;
+ mCurrBlendColorDFactor = color_dfactor;
+ mCurrBlendAlphaDFactor = alpha_dfactor;
+ flush();
+ glBlendFuncSeparateEXT(sGLBlendFactor[color_sfactor], sGLBlendFactor[color_dfactor],
+ sGLBlendFactor[alpha_sfactor], sGLBlendFactor[alpha_dfactor]);
+ }
+}
+
LLTexUnit* LLRender::getTexUnit(U32 index)
{
if (index < mTexUnits.size())
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index a90fbd4a5c..f6c87aa1db 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -323,7 +323,11 @@ public:
void setAlphaRejectSettings(eCompareFunc func, F32 value = 0.01f);
+ // applies blend func to both color and alpha
void blendFunc(eBlendFactor sfactor, eBlendFactor dfactor);
+ // applies separate blend functions to color and alpha
+ void blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor,
+ eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor);
LLTexUnit* getTexUnit(U32 index);
@@ -362,8 +366,10 @@ private:
std::vector<LLTexUnit*> mTexUnits;
LLTexUnit* mDummyTexUnit;
- eBlendFactor mCurrBlendSFactor;
- eBlendFactor mCurrBlendDFactor;
+ eBlendFactor mCurrBlendColorSFactor;
+ eBlendFactor mCurrBlendColorDFactor;
+ eBlendFactor mCurrBlendAlphaSFactor;
+ eBlendFactor mCurrBlendAlphaDFactor;
F32 mMaxAnisotropy;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index bf5eda21eb..4e94138746 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -61,6 +61,7 @@ BOOL LLVertexBuffer::sVBOActive = FALSE;
BOOL LLVertexBuffer::sIBOActive = FALSE;
U32 LLVertexBuffer::sAllocatedBytes = 0;
BOOL LLVertexBuffer::sMapped = FALSE;
+BOOL LLVertexBuffer::sUseStreamDraw = TRUE;
std::vector<U32> LLVertexBuffer::sDeleteList;
@@ -381,6 +382,11 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
{
mUsage = 0 ;
}
+
+ if (mUsage == GL_STREAM_DRAW_ARB && !sUseStreamDraw)
+ {
+ mUsage = 0;
+ }
S32 stride = calcStride(typemask, mOffsets);
@@ -813,7 +819,7 @@ BOOL LLVertexBuffer::useVBOs() const
return FALSE;
}
#endif
- return sEnableVBOs;
+ return TRUE;
}
//----------------------------------------------------------------------------
@@ -1177,7 +1183,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
if (mGLBuffer)
{
- if (sEnableVBOs && sVBOActive)
+ if (useVBOs() && sVBOActive)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
sBindCount++;
@@ -1189,7 +1195,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
setup = TRUE; // ... or a client memory pointer changed
}
}
- if (sEnableVBOs && mGLIndices && sIBOActive)
+ if (useVBOs() && mGLIndices && sIBOActive)
{
/*if (sMapped)
{
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index b785a22976..e2fecdffef 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -83,6 +83,8 @@ public:
static LLVBOPool sDynamicVBOPool;
static LLVBOPool sStreamIBOPool;
static LLVBOPool sDynamicIBOPool;
+
+ static BOOL sUseStreamDraw;
static void initClass(bool use_vbo);
static void cleanupClass();