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Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llglslshader.cpp12
-rw-r--r--indra/llrender/llrendertarget.cpp5
2 files changed, 8 insertions, 9 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index aac5e3abc8..a1392e6288 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -1190,22 +1190,22 @@ S32 LLGLSLShader::bindTexture(S32 uniform, LLRenderTarget* texture, bool depth,
return -1;
}
- uniform = getTextureChannel(uniform);
+ S32 channel = getTextureChannel(uniform);
- if (uniform > -1)
+ if (channel > -1)
{
if (depth) {
- gGL.getTexUnit(uniform)->bind(texture, true);
+ gGL.getTexUnit(channel)->bind(texture, true);
}
else {
bool has_mips = mode == LLTexUnit::TFO_TRILINEAR || mode == LLTexUnit::TFO_ANISOTROPIC;
- gGL.getTexUnit(uniform)->bindManual(texture->getUsage(), texture->getTexture(index), has_mips);
+ gGL.getTexUnit(channel)->bindManual(texture->getUsage(), texture->getTexture(index), has_mips);
}
- gGL.getTexUnit(uniform)->setTextureFilteringOption(mode);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(mode);
}
- return uniform;
+ return channel;
}
S32 LLGLSLShader::bindTexture(const std::string& uniform, LLRenderTarget* texture, bool depth, LLTexUnit::eTextureFilterOptions mode)
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 173b2b1745..ebdc609f94 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -524,13 +524,12 @@ void LLRenderTarget::bindTarget(std::string name_, U32 mode_)
else if(mMode == 1)
{
glDrawBuffers(static_cast<GLsizei>(mTex.size()), drawbuffers);
- glReadBuffer(GL_NONE);
+ //glReadBuffer(GL_NONE);
LOG_GLERROR(mName+" draw buffer");
}
else if(mMode == 2)
{
- GLenum buffers[] = {GL_NONE};
- glDrawBuffers(0, buffers);
+ //glDrawBuffer(GL_NONE);
glReadBuffer(GL_COLOR_ATTACHMENT0);
LOG_GLERROR(mName+" read buffer");
}