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-rw-r--r--indra/llrender/llfontgl.cpp1
-rw-r--r--indra/llrender/llglheaders.h4
-rw-r--r--indra/llrender/llimagegl.cpp17
-rw-r--r--indra/llrender/llimagegl.h7
-rw-r--r--indra/llrender/llvertexbuffer.cpp2
5 files changed, 16 insertions, 15 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 647512eb2e..9a3bb7560a 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -29,6 +29,7 @@
#include "llfontgl.h"
// Linden library includes
+#include "llfasttimer.h"
#include "llfontfreetype.h"
#include "llfontbitmapcache.h"
#include "llfontregistry.h"
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 509de51f4d..c9ce0d5588 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -540,9 +540,7 @@ extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
// LL_WINDOWS
// windows gl headers depend on things like APIENTRY, so include windows.
-#define WIN32_LEAN_AND_MEAN
-#include <winsock2.h>
-#include <windows.h>
+#include "llwin32headerslean.h"
//----------------------------------------------------------------------------
#include <GL/gl.h>
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index a4d7872ec2..751309af20 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -32,6 +32,7 @@
#include "llimagegl.h"
#include "llerror.h"
+#include "llfasttimer.h"
#include "llimage.h"
#include "llmath.h"
@@ -50,9 +51,9 @@ U32 wpo2(U32 i);
U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
-S32 LLImageGL::sGlobalTextureMemoryInBytes = 0;
-S32 LLImageGL::sBoundTextureMemoryInBytes = 0;
-S32 LLImageGL::sCurBoundTextureMemory = 0;
+LLUnit<LLUnits::Bytes, S32> LLImageGL::sGlobalTextureMemory = 0;
+LLUnit<LLUnits::Bytes, S32> LLImageGL::sBoundTextureMemory = 0;
+LLUnit<LLUnits::Bytes, S32> LLImageGL::sCurBoundTextureMemory = 0;
S32 LLImageGL::sCount = 0;
LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE];
U32 LLImageGL::sCurTexName = 1;
@@ -243,7 +244,7 @@ void LLImageGL::updateStats(F32 current_time)
{
LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
- sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
+ sBoundTextureMemory = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
}
@@ -251,7 +252,7 @@ void LLImageGL::updateStats(F32 current_time)
S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category)
{
LLImageGL::sCurBoundTextureMemory += mem ;
- return LLImageGL::sCurBoundTextureMemory;
+ return LLImageGL::sCurBoundTextureMemory.value();
}
//----------------------------------------------------------------------------
@@ -1395,7 +1396,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
if (old_name != 0)
{
- sGlobalTextureMemoryInBytes -= mTextureMemory;
+ sGlobalTextureMemory -= mTextureMemory;
LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name);
@@ -1403,7 +1404,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
}
mTextureMemory = getMipBytes(discard_level);
- sGlobalTextureMemoryInBytes += mTextureMemory;
+ sGlobalTextureMemory += mTextureMemory;
mTexelsInGLTexture = getWidth() * getHeight() ;
// mark this as bound at this point, so we don't throw it out immediately
@@ -1562,7 +1563,7 @@ void LLImageGL::destroyGLTexture()
{
if(mTextureMemory)
{
- sGlobalTextureMemoryInBytes -= mTextureMemory;
+ sGlobalTextureMemory -= mTextureMemory;
mTextureMemory = 0;
}
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index cf3c484c79..11555e20c4 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -34,6 +34,7 @@
#include "llpointer.h"
#include "llrefcount.h"
#include "v2math.h"
+#include "llunit.h"
#include "llrender.h"
class LLTextureAtlas ;
@@ -245,9 +246,9 @@ public:
static F32 sLastFrameTime;
// Global memory statistics
- static S32 sGlobalTextureMemoryInBytes; // Tracks main memory texmem
- static S32 sBoundTextureMemoryInBytes; // Tracks bound texmem for last completed frame
- static S32 sCurBoundTextureMemory; // Tracks bound texmem for current frame
+ static LLUnit<LLUnits::Bytes, S32> sGlobalTextureMemory; // Tracks main memory texmem
+ static LLUnit<LLUnits::Bytes, S32> sBoundTextureMemory; // Tracks bound texmem for last completed frame
+ static LLUnit<LLUnits::Bytes, S32> sCurBoundTextureMemory; // Tracks bound texmem for current frame
static U32 sBindCount; // Tracks number of texture binds for current frame
static U32 sUniqueCount; // Tracks number of unique texture binds for current frame
static BOOL sGlobalUseAnisotropic;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index dfbd8cd4ee..5801f93e53 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -26,7 +26,7 @@
#include "linden_common.h"
-#include <boost/static_assert.hpp>
+#include "llfasttimer.h"
#include "llsys.h"
#include "llvertexbuffer.h"
// #include "llrender.h"