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-rw-r--r--indra/llrender/llgl.cpp88
-rw-r--r--indra/llrender/llgl.h2
-rw-r--r--indra/llrender/llimagegl.cpp8
-rw-r--r--indra/llrender/llvertexbuffer.cpp160
-rw-r--r--indra/llrender/llvertexbuffer.h15
5 files changed, 206 insertions, 67 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 6ea63809f8..c86c89fa9b 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -57,9 +57,12 @@
BOOL gDebugSession = FALSE;
BOOL gDebugGL = FALSE;
BOOL gClothRipple = FALSE;
-BOOL gNoRender = FALSE;
+BOOL gHeadlessClient = FALSE;
BOOL gGLActive = FALSE;
+static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
+static const std::string HEADLESS_RENDERER_STRING("Headless");
+static const std::string HEADLESS_VERSION_STRING("1.0");
std::ofstream gFailLog;
@@ -538,9 +541,19 @@ void LLGLManager::setToDebugGPU()
void LLGLManager::getGLInfo(LLSD& info)
{
- info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
- info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
- info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
+ if (gHeadlessClient)
+ {
+ info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING;
+ info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING;
+ info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING;
+ return;
+ }
+ else
+ {
+ info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
+ info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
+ info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
+ }
#if !LL_MESA_HEADLESS
std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts);
@@ -556,14 +569,22 @@ void LLGLManager::getGLInfo(LLSD& info)
std::string LLGLManager::getGLInfoString()
{
std::string info_str;
- std::string all_exts, line;
- info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
- info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
- info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
+ if (gHeadlessClient)
+ {
+ info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n");
+ info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n");
+ info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n");
+ }
+ else
+ {
+ info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
+ info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
+ info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
+ }
#if !LL_MESA_HEADLESS
- all_exts = (const char *)gGLHExts.mSysExts;
+ std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
LLStringUtil::replaceChar(all_exts, ' ', '\n');
info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n");
#endif
@@ -573,15 +594,21 @@ std::string LLGLManager::getGLInfoString()
void LLGLManager::printGLInfoString()
{
- std::string info_str;
- std::string all_exts, line;
-
- LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
+ if (gHeadlessClient)
+ {
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
+ }
#if !LL_MESA_HEADLESS
- all_exts = std::string(gGLHExts.mSysExts);
+ std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
LLStringUtil::replaceChar(all_exts, ' ', '\n');
LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL;
#endif
@@ -590,7 +617,14 @@ void LLGLManager::printGLInfoString()
std::string LLGLManager::getRawGLString()
{
std::string gl_string;
- gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
+ if (gHeadlessClient)
+ {
+ gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING;
+ }
+ else
+ {
+ gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
+ }
return gl_string;
}
@@ -614,47 +648,47 @@ void LLGLManager::initExtensions()
mHasMultitexture = TRUE;
# else
mHasMultitexture = FALSE;
-# endif
+# endif // GL_ARB_multitexture
# ifdef GL_ARB_texture_env_combine
mHasARBEnvCombine = TRUE;
# else
mHasARBEnvCombine = FALSE;
-# endif
+# endif // GL_ARB_texture_env_combine
# ifdef GL_ARB_texture_compression
mHasCompressedTextures = TRUE;
# else
mHasCompressedTextures = FALSE;
-# endif
+# endif // GL_ARB_texture_compression
# ifdef GL_ARB_vertex_buffer_object
mHasVertexBufferObject = TRUE;
# else
mHasVertexBufferObject = FALSE;
-# endif
+# endif // GL_ARB_vertex_buffer_object
# ifdef GL_EXT_framebuffer_object
mHasFramebufferObject = TRUE;
# else
mHasFramebufferObject = FALSE;
-# endif
+# endif // GL_EXT_framebuffer_object
# ifdef GL_EXT_framebuffer_multisample
mHasFramebufferMultisample = TRUE;
# else
mHasFramebufferMultisample = FALSE;
-# endif
+# endif // GL_EXT_framebuffer_multisample
# ifdef GL_ARB_draw_buffers
mHasDrawBuffers = TRUE;
#else
mHasDrawBuffers = FALSE;
-# endif
+# endif // GL_ARB_draw_buffers
# if defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp)
mHasDepthClamp = TRUE;
#else
mHasDepthClamp = FALSE;
-#endif
+#endif // defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp)
# if GL_EXT_blend_func_separate
mHasBlendFuncSeparate = TRUE;
#else
mHasBlendFuncSeparate = FALSE;
-# endif
+# endif // GL_EXT_blend_func_separate
mHasMipMapGeneration = FALSE;
mHasSeparateSpecularColor = FALSE;
mHasAnisotropic = FALSE;
@@ -1145,7 +1179,7 @@ void assert_glerror()
}
}
- if (!gNoRender && gDebugGL)
+ if (gDebugGL)
{
do_assert_glerror();
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 85fab7a0f8..684fd50883 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -415,7 +415,7 @@ void set_binormals(const S32 index, const U32 stride, const LLVector3 *binormals
void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific );
extern BOOL gClothRipple;
-extern BOOL gNoRender;
+extern BOOL gHeadlessClient;
extern BOOL gGLActive;
#endif // LL_LLGL_H
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index e8e98211f1..d4ffd6f88e 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -967,12 +967,14 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3
}
if (mTexName == 0)
{
- llwarns << "Setting subimage on image without GL texture" << llendl;
+ // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18
+ //llwarns << "Setting subimage on image without GL texture" << llendl;
return FALSE;
}
if (datap == NULL)
{
- llwarns << "Setting subimage on image with NULL datap" << llendl;
+ // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18
+ //llwarns << "Setting subimage on image with NULL datap" << llendl;
return FALSE;
}
@@ -1100,6 +1102,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
//the texture is assiciate with some image by calling glTexImage outside LLImageGL
BOOL LLImageGL::createGLTexture()
{
+ if (gHeadlessClient) return FALSE;
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -1128,6 +1131,7 @@ BOOL LLImageGL::createGLTexture()
BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category)
{
+ if (gHeadlessClient) return FALSE;
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 02160b09c4..71bdca60e5 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -47,6 +47,7 @@ U32 LLVertexBuffer::sSetCount = 0;
S32 LLVertexBuffer::sCount = 0;
S32 LLVertexBuffer::sGLCount = 0;
S32 LLVertexBuffer::sMappedCount = 0;
+BOOL LLVertexBuffer::sDisableVBOMapping = FALSE ;
BOOL LLVertexBuffer::sEnableVBOs = TRUE;
U32 LLVertexBuffer::sGLRenderBuffer = 0;
U32 LLVertexBuffer::sGLRenderIndices = 0;
@@ -251,6 +252,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
{
llassert(mRequestedNumIndices >= 0);
+
if (indices_offset >= (U32) mRequestedNumIndices ||
indices_offset + count > (U32) mRequestedNumIndices)
{
@@ -282,6 +284,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
llassert(mRequestedNumVerts >= 0);
+
if (first >= (U32) mRequestedNumVerts ||
first + count > (U32) mRequestedNumVerts)
{
@@ -305,9 +308,10 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
}
//static
-void LLVertexBuffer::initClass(bool use_vbo)
+void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
{
sEnableVBOs = use_vbo;
+ sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
LLGLNamePool::registerPool(&sDynamicVBOPool);
LLGLNamePool::registerPool(&sDynamicIBOPool);
LLGLNamePool::registerPool(&sStreamVBOPool);
@@ -422,6 +426,8 @@ LLVertexBuffer::~LLVertexBuffer()
destroyGLBuffer();
destroyGLIndices();
sCount--;
+
+ llassert_always(!mMappedData && !mMappedIndexData) ;
};
//----------------------------------------------------------------------------
@@ -567,6 +573,8 @@ void LLVertexBuffer::destroyGLBuffer()
{
if (useVBOs())
{
+ freeClientBuffer() ;
+
if (mMappedData || mMappedIndexData)
{
llerrs << "Vertex buffer destroyed while mapped!" << llendl;
@@ -594,11 +602,13 @@ void LLVertexBuffer::destroyGLIndices()
{
if (useVBOs())
{
+ freeClientBuffer() ;
+
if (mMappedData || mMappedIndexData)
{
llerrs << "Vertex buffer destroyed while mapped." << llendl;
}
- releaseIndices();
+ releaseIndices();
}
else
{
@@ -799,6 +809,7 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
if (mResized && useVBOs())
{
+ freeClientBuffer() ;
setBuffer(0);
}
}
@@ -822,6 +833,36 @@ BOOL LLVertexBuffer::useVBOs() const
}
//----------------------------------------------------------------------------
+void LLVertexBuffer::freeClientBuffer()
+{
+ if(useVBOs() && sDisableVBOMapping && (mMappedData || mMappedIndexData))
+ {
+ delete[] mMappedData ;
+ delete[] mMappedIndexData ;
+ mMappedData = NULL ;
+ mMappedIndexData = NULL ;
+ }
+}
+
+void LLVertexBuffer::allocateClientVertexBuffer()
+{
+ if(!mMappedData)
+ {
+ U32 size = getSize() ;
+ mMappedData = new U8[size];
+ memset(mMappedData, 0, size);
+ }
+}
+
+void LLVertexBuffer::allocateClientIndexBuffer()
+{
+ if(!mMappedIndexData)
+ {
+ U32 size = getIndicesSize();
+ mMappedIndexData = new U8[size];
+ memset(mMappedIndexData, 0, size);
+ }
+}
// Map for data access
U8* LLVertexBuffer::mapBuffer(S32 access)
@@ -843,12 +884,28 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
setBuffer(0);
mLocked = TRUE;
stop_glerror();
- mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+
+ if(sDisableVBOMapping)
+ {
+ allocateClientVertexBuffer() ;
+ }
+ else
+ {
+ mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ }
stop_glerror();
}
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
- mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+
+ if(sDisableVBOMapping)
+ {
+ allocateClientIndexBuffer() ;
+ }
+ else
+ {
+ mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ }
stop_glerror();
}
@@ -862,37 +919,51 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ;
llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl;
- //--------------------
- //print out more debug info before crash
- llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
- GLint size ;
- glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
- llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
- //--------------------
+ if(!sDisableVBOMapping)
+ {
+ //--------------------
+ //print out more debug info before crash
+ llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
+ GLint size ;
+ glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
+ llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
+ //--------------------
- GLint buff;
- glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLBuffer)
+ GLint buff;
+ glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
+ if ((GLuint)buff != mGLBuffer)
+ {
+ llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ }
+
+
+ llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
+ }
+ else
{
- llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ llerrs << "memory allocation for vertex data failed." << llendl ;
}
-
-
- llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
}
if (!mMappedIndexData)
{
log_glerror();
- GLint buff;
- glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLIndices)
+ if(!sDisableVBOMapping)
{
- llerrs << "Invalid GL index buffer bound: " << buff << llendl;
- }
+ GLint buff;
+ glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
+ if ((GLuint)buff != mGLIndices)
+ {
+ llerrs << "Invalid GL index buffer bound: " << buff << llendl;
+ }
- llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
+ llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
+ }
+ else
+ {
+ llerrs << "memory allocation for Index data failed. " << llendl ;
+ }
}
sMappedCount++;
@@ -908,11 +979,29 @@ void LLVertexBuffer::unmapBuffer()
{
if (useVBOs() && mLocked)
{
- stop_glerror();
- glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
- stop_glerror();
- glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
- stop_glerror();
+ if(sDisableVBOMapping)
+ {
+ if(mMappedData)
+ {
+ stop_glerror();
+ glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData);
+ stop_glerror();
+ }
+ if(mMappedIndexData)
+ {
+ stop_glerror();
+ glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData);
+ stop_glerror();
+ }
+ }
+ else
+ {
+ stop_glerror();
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ stop_glerror();
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
+ stop_glerror();
+ }
/*if (!sMapped)
{
@@ -926,15 +1015,22 @@ void LLVertexBuffer::unmapBuffer()
//throw out client data (we won't be using it again)
mEmpty = TRUE;
mFinal = TRUE;
+
+ if(sDisableVBOMapping)
+ {
+ freeClientBuffer() ;
+ }
}
else
{
mEmpty = FALSE;
}
- mMappedIndexData = NULL;
- mMappedData = NULL;
-
+ if(!sDisableVBOMapping)
+ {
+ mMappedIndexData = NULL;
+ mMappedData = NULL;
+ }
mLocked = FALSE;
}
}
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 94fa790957..09a16d5b9d 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -80,7 +80,7 @@ public:
static BOOL sUseStreamDraw;
- static void initClass(bool use_vbo);
+ static void initClass(bool use_vbo, bool no_vbo_mapping);
static void cleanupClass();
static void setupClientArrays(U32 data_mask);
static void clientCopy(F64 max_time = 0.005); //copy data from client to GL
@@ -152,6 +152,10 @@ public:
void allocateBuffer(S32 nverts, S32 nindices, bool create);
virtual void resizeBuffer(S32 newnverts, S32 newnindices);
+ void freeClientBuffer() ;
+ void allocateClientVertexBuffer() ;
+ void allocateClientIndexBuffer() ;
+
// Only call each getVertexPointer, etc, once before calling unmapBuffer()
// call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer()
// example:
@@ -216,7 +220,7 @@ protected:
S32 mOffsets[TYPE_MAX];
BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not
BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded)
-
+
class DirtyRegion
{
public:
@@ -240,13 +244,14 @@ public:
static std::vector<U32> sDeleteList;
typedef std::list<LLVertexBuffer*> buffer_list_t;
+ static BOOL sDisableVBOMapping; //disable glMapBufferARB
static BOOL sEnableVBOs;
+ static BOOL sVBOActive;
+ static BOOL sIBOActive;
static S32 sTypeOffsets[TYPE_MAX];
static U32 sGLMode[LLRender::NUM_MODES];
static U32 sGLRenderBuffer;
- static U32 sGLRenderIndices;
- static BOOL sVBOActive;
- static BOOL sIBOActive;
+ static U32 sGLRenderIndices;
static U32 sLastMask;
static U32 sAllocatedBytes;
static U32 sBindCount;