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-rw-r--r--indra/llrender/llimagegl.cpp44
-rw-r--r--indra/llrender/llimagegl.h2
2 files changed, 30 insertions, 16 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 36ac3ff119..ff47c57c70 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -105,9 +105,9 @@ void check_all_images()
}
}
-void LLImageGL::checkTexSize() const
+void LLImageGL::checkTexSize(bool forced) const
{
- if (gDebugGL && mTarget == GL_TEXTURE_2D)
+ if ((forced || gDebugGL) && mTarget == GL_TEXTURE_2D)
{
GLint texname;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname);
@@ -129,6 +129,8 @@ void LLImageGL::checkTexSize() const
glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_WIDTH, (GLint*)&x);
glGetTexLevelParameteriv(mTarget, 0, GL_TEXTURE_HEIGHT, (GLint*)&y) ;
stop_glerror() ;
+ llcallstacks << "w: " << x << " h: " << y << llcallstacksendl ;
+
if(!x || !y)
{
return ;
@@ -138,11 +140,13 @@ void LLImageGL::checkTexSize() const
error = TRUE;
if (gDebugSession)
{
- gFailLog << "wrong texture size and discard level!" << std::endl;
+ gFailLog << "wrong texture size and discard level!" <<
+ mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << std::endl;
}
else
{
- llerrs << "wrong texture size and discard level!" << llendl ;
+ llerrs << "wrong texture size and discard level: width: " <<
+ mWidth << " Height: " << mHeight << " Current Level: " << mCurrentDiscardLevel << llendl ;
}
}
@@ -1044,7 +1048,9 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
{
if (gGL.getTexUnit(0)->bind(this, false, true))
{
- //checkTexSize() ;
+ checkTexSize(true) ;
+ llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << llcallstacksendl ;
+
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height);
mGLTextureCreated = true;
stop_glerror();
@@ -1699,8 +1705,8 @@ void LLImageGL::updatePickMask(S32 width, S32 height, const U8* data_in)
U32 size = pick_width * pick_height;
size = (size + 7) / 8; // pixelcount-to-bits
mPickMask = new U8[size];
- mPickMaskWidth = pick_width;
- mPickMaskHeight = pick_height;
+ mPickMaskWidth = pick_width - 1;
+ mPickMaskHeight = pick_height - 1;
memset(mPickMask, 0, sizeof(U8) * size);
@@ -1732,8 +1738,18 @@ BOOL LLImageGL::getMask(const LLVector2 &tc)
if (mPickMask)
{
- F32 u = tc.mV[0] - floorf(tc.mV[0]);
- F32 v = tc.mV[1] - floorf(tc.mV[1]);
+ F32 u,v;
+ if (LL_LIKELY(tc.isFinite()))
+ {
+ u = tc.mV[0] - floorf(tc.mV[0]);
+ v = tc.mV[1] - floorf(tc.mV[1]);
+ }
+ else
+ {
+ LL_WARNS_ONCE("render") << "Ugh, non-finite u/v in mask pick" << LL_ENDL;
+ u = v = 0.f;
+ llassert(false);
+ }
if (LL_UNLIKELY(u < 0.f || u > 1.f ||
v < 0.f || v > 1.f))
@@ -1743,20 +1759,18 @@ BOOL LLImageGL::getMask(const LLVector2 &tc)
llassert(false);
}
- llassert(mPickMaskWidth > 0 && mPickMaskHeight > 0);
-
S32 x = llfloor(u * mPickMaskWidth);
S32 y = llfloor(v * mPickMaskHeight);
- if (LL_UNLIKELY(x >= mPickMaskWidth))
+ if (LL_UNLIKELY(x > mPickMaskWidth))
{
LL_WARNS_ONCE("render") << "Ooh, width overrun on pick mask read, that coulda been bad." << LL_ENDL;
- x = llmax(0, mPickMaskWidth-1);
+ x = llmax((U16)0, mPickMaskWidth);
}
- if (LL_UNLIKELY(y >= mPickMaskHeight))
+ if (LL_UNLIKELY(y > mPickMaskHeight))
{
LL_WARNS_ONCE("render") << "Ooh, height overrun on pick mask read, that woulda been bad." << LL_ENDL;
- y = llmax(0, mPickMaskHeight-1);
+ y = llmax((U16)0, mPickMaskHeight);
}
S32 idx = y*mPickMaskWidth+x;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index f0870c3fc4..41239d24c8 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -157,7 +157,7 @@ public:
void updatePickMask(S32 width, S32 height, const U8* data_in);
BOOL getMask(const LLVector2 &tc);
- void checkTexSize() const ;
+ void checkTexSize(bool forced = false) const ;
// Sets the addressing mode used to sample the texture
// (such as wrapping, mirrored wrapping, and clamp)