diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 5 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 32 |
2 files changed, 19 insertions, 18 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index fa4d0977b2..8d22f7b68b 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -2683,11 +2683,12 @@ LLGLSPipelineBlendSkyBox::LLGLSPipelineBlendSkyBox(bool depth_test, bool depth_w } #if LL_WINDOWS -// Expose desired use of high-performance graphics processor to Optimus driver +// Expose desired use of high-performance graphics processor to Optimus driver and to AMD driver // https://docs.nvidia.com/gameworks/content/technologies/desktop/optimus.htm extern "C" { - _declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; + __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; + __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } #endif diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 6a02cd9c19..7d2b09ca4a 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1193,7 +1193,7 @@ bool LLVertexBuffer::createGLBuffer(U32 size) return true; } - bool sucsess = true; + bool success = true; mEmpty = true; @@ -1215,9 +1215,9 @@ bool LLVertexBuffer::createGLBuffer(U32 size) if (!mMappedData) { - sucsess = false; + success = false; } - return sucsess; + return success; } bool LLVertexBuffer::createGLIndices(U32 size) @@ -1232,7 +1232,7 @@ bool LLVertexBuffer::createGLIndices(U32 size) return true; } - bool sucsess = true; + bool success = true; mEmpty = true; @@ -1257,9 +1257,9 @@ bool LLVertexBuffer::createGLIndices(U32 size) if (!mMappedIndexData) { - sucsess = false; + success = false; } - return sucsess; + return success; } void LLVertexBuffer::destroyGLBuffer() @@ -1306,7 +1306,7 @@ bool LLVertexBuffer::updateNumVerts(S32 nverts) { llassert(nverts >= 0); - bool sucsess = true; + bool success = true; if (nverts > 65536) { @@ -1318,34 +1318,34 @@ bool LLVertexBuffer::updateNumVerts(S32 nverts) if (needed_size > mSize || needed_size <= mSize/2) { - sucsess &= createGLBuffer(needed_size); + success &= createGLBuffer(needed_size); } sVertexCount -= mNumVerts; mNumVerts = nverts; sVertexCount += mNumVerts; - return sucsess; + return success; } bool LLVertexBuffer::updateNumIndices(S32 nindices) { llassert(nindices >= 0); - bool sucsess = true; + bool success = true; U32 needed_size = sizeof(U16) * nindices; if (needed_size > mIndicesSize || needed_size <= mIndicesSize/2) { - sucsess &= createGLIndices(needed_size); + success &= createGLIndices(needed_size); } sIndexCount -= mNumIndices; mNumIndices = nindices; sIndexCount += mNumIndices; - return sucsess; + return success; } bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) @@ -1358,10 +1358,10 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) LL_ERRS() << "Bad vertex buffer allocation: " << nverts << " : " << nindices << LL_ENDL; } - bool sucsess = true; + bool success = true; - sucsess &= updateNumVerts(nverts); - sucsess &= updateNumIndices(nindices); + success &= updateNumVerts(nverts); + success &= updateNumIndices(nindices); if (create && (nverts || nindices)) { @@ -1377,7 +1377,7 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) } } - return sucsess; + return success; } static LLTrace::BlockTimerStatHandle FTM_SETUP_VERTEX_ARRAY("Setup VAO"); |