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-rw-r--r--indra/llrender/llshadermgr.cpp1
-rw-r--r--indra/llrender/llshadermgr.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 78aed5eef6..3c25d6aaa8 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1319,6 +1319,7 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("single_mie_scattering_texture");
mReservedUniforms.push_back("irradiance_texture");
mReservedUniforms.push_back("blend_factor");
+ mReservedUniforms.push_back("no_atmo");
llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 342f5d5507..7898b2d90a 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -233,6 +233,7 @@ public:
ILLUMINANCE_TEX,
BLEND_FACTOR,
+ NO_ATMO,
END_RESERVED_UNIFORMS
} eGLSLReservedUniforms;