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-rw-r--r--indra/llrender/llshadermgr.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 269f78c8cd..9aeb1a99f8 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -611,6 +611,9 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
{
//set version to 1.30
text[count++] = strdup("#version 130\n");
+
+ //some implementations of GLSL 1.30 require integer precision be explicitly declared
+ text[count++] = strdup("precision mediump int;\n");
}
else
{ //set version to 400
@@ -663,7 +666,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
.
uniform sampler2D texN;
- VARYING ivec4 vary_texture_index;
+ VARYING_FLAT ivec4 vary_texture_index;
vec4 diffuseLookup(vec2 texcoord)
{