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-rw-r--r--indra/llrender/llfontgl.cpp1
-rw-r--r--indra/llrender/llgl.cpp2
-rw-r--r--indra/llrender/llglheaders.h4
-rwxr-xr-xindra/llrender/llimagegl.cpp17
-rwxr-xr-xindra/llrender/llimagegl.h7
-rw-r--r--indra/llrender/llvertexbuffer.cpp29
6 files changed, 16 insertions, 44 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 647512eb2e..9a3bb7560a 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -29,6 +29,7 @@
#include "llfontgl.h"
// Linden library includes
+#include "llfasttimer.h"
#include "llfontfreetype.h"
#include "llfontbitmapcache.h"
#include "llfontregistry.h"
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 0b56b3889c..9e4857b6bc 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -44,7 +44,6 @@
#include "llmath.h"
#include "m4math.h"
#include "llstring.h"
-#include "llmemtype.h"
#include "llstacktrace.h"
#include "llglheaders.h"
@@ -2323,7 +2322,6 @@ void LLGLNamePool::release(GLuint name)
//static
void LLGLNamePool::upkeepPools()
{
- LLMemType mt(LLMemType::MTYPE_UPKEEP_POOLS);
for (tracker_t::instance_iter iter = beginInstances(); iter != endInstances(); ++iter)
{
LLGLNamePool & pool = *iter;
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 509de51f4d..c9ce0d5588 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -540,9 +540,7 @@ extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
// LL_WINDOWS
// windows gl headers depend on things like APIENTRY, so include windows.
-#define WIN32_LEAN_AND_MEAN
-#include <winsock2.h>
-#include <windows.h>
+#include "llwin32headerslean.h"
//----------------------------------------------------------------------------
#include <GL/gl.h>
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index a4d7872ec2..751309af20 100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -32,6 +32,7 @@
#include "llimagegl.h"
#include "llerror.h"
+#include "llfasttimer.h"
#include "llimage.h"
#include "llmath.h"
@@ -50,9 +51,9 @@ U32 wpo2(U32 i);
U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
-S32 LLImageGL::sGlobalTextureMemoryInBytes = 0;
-S32 LLImageGL::sBoundTextureMemoryInBytes = 0;
-S32 LLImageGL::sCurBoundTextureMemory = 0;
+LLUnit<LLUnits::Bytes, S32> LLImageGL::sGlobalTextureMemory = 0;
+LLUnit<LLUnits::Bytes, S32> LLImageGL::sBoundTextureMemory = 0;
+LLUnit<LLUnits::Bytes, S32> LLImageGL::sCurBoundTextureMemory = 0;
S32 LLImageGL::sCount = 0;
LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE];
U32 LLImageGL::sCurTexName = 1;
@@ -243,7 +244,7 @@ void LLImageGL::updateStats(F32 current_time)
{
LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
- sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
+ sBoundTextureMemory = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
}
@@ -251,7 +252,7 @@ void LLImageGL::updateStats(F32 current_time)
S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category)
{
LLImageGL::sCurBoundTextureMemory += mem ;
- return LLImageGL::sCurBoundTextureMemory;
+ return LLImageGL::sCurBoundTextureMemory.value();
}
//----------------------------------------------------------------------------
@@ -1395,7 +1396,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
if (old_name != 0)
{
- sGlobalTextureMemoryInBytes -= mTextureMemory;
+ sGlobalTextureMemory -= mTextureMemory;
LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name);
@@ -1403,7 +1404,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
}
mTextureMemory = getMipBytes(discard_level);
- sGlobalTextureMemoryInBytes += mTextureMemory;
+ sGlobalTextureMemory += mTextureMemory;
mTexelsInGLTexture = getWidth() * getHeight() ;
// mark this as bound at this point, so we don't throw it out immediately
@@ -1562,7 +1563,7 @@ void LLImageGL::destroyGLTexture()
{
if(mTextureMemory)
{
- sGlobalTextureMemoryInBytes -= mTextureMemory;
+ sGlobalTextureMemory -= mTextureMemory;
mTextureMemory = 0;
}
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index cf3c484c79..11555e20c4 100755
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -34,6 +34,7 @@
#include "llpointer.h"
#include "llrefcount.h"
#include "v2math.h"
+#include "llunit.h"
#include "llrender.h"
class LLTextureAtlas ;
@@ -245,9 +246,9 @@ public:
static F32 sLastFrameTime;
// Global memory statistics
- static S32 sGlobalTextureMemoryInBytes; // Tracks main memory texmem
- static S32 sBoundTextureMemoryInBytes; // Tracks bound texmem for last completed frame
- static S32 sCurBoundTextureMemory; // Tracks bound texmem for current frame
+ static LLUnit<LLUnits::Bytes, S32> sGlobalTextureMemory; // Tracks main memory texmem
+ static LLUnit<LLUnits::Bytes, S32> sBoundTextureMemory; // Tracks bound texmem for last completed frame
+ static LLUnit<LLUnits::Bytes, S32> sCurBoundTextureMemory; // Tracks bound texmem for current frame
static U32 sBindCount; // Tracks number of texture binds for current frame
static U32 sUniqueCount; // Tracks number of unique texture binds for current frame
static BOOL sGlobalUseAnisotropic;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 2fe0aa0b72..5801f93e53 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -26,12 +26,11 @@
#include "linden_common.h"
-#include <boost/static_assert.hpp>
+#include "llfasttimer.h"
#include "llsys.h"
#include "llvertexbuffer.h"
// #include "llrender.h"
#include "llglheaders.h"
-#include "llmemtype.h"
#include "llrender.h"
#include "llvector4a.h"
#include "llshadermgr.h"
@@ -870,7 +869,6 @@ void LLVertexBuffer::unbind()
//static
void LLVertexBuffer::cleanupClass()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CLEANUP_CLASS);
unbind();
sStreamIBOPool.cleanup();
@@ -951,8 +949,6 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mMappable(false),
mFence(NULL)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
-
mMappable = (mUsage == GL_DYNAMIC_DRAW_ARB && !sDisableVBOMapping);
//zero out offsets
@@ -1012,7 +1008,6 @@ S32 LLVertexBuffer::getSize() const
//virtual
LLVertexBuffer::~LLVertexBuffer()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTRUCTOR);
destroyGLBuffer();
destroyGLIndices();
@@ -1132,8 +1127,6 @@ void LLVertexBuffer::releaseIndices()
void LLVertexBuffer::createGLBuffer(U32 size)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_VERTICES);
-
if (mGLBuffer)
{
destroyGLBuffer();
@@ -1163,8 +1156,6 @@ void LLVertexBuffer::createGLBuffer(U32 size)
void LLVertexBuffer::createGLIndices(U32 size)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_CREATE_INDICES);
-
if (mGLIndices)
{
destroyGLIndices();
@@ -1199,7 +1190,6 @@ void LLVertexBuffer::createGLIndices(U32 size)
void LLVertexBuffer::destroyGLBuffer()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_BUFFER);
if (mGLBuffer)
{
if (mMappedDataUsingVBOs)
@@ -1220,7 +1210,6 @@ void LLVertexBuffer::destroyGLBuffer()
void LLVertexBuffer::destroyGLIndices()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_DESTROY_INDICES);
if (mGLIndices)
{
if (mMappedIndexDataUsingVBOs)
@@ -1241,8 +1230,6 @@ void LLVertexBuffer::destroyGLIndices()
void LLVertexBuffer::updateNumVerts(S32 nverts)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS);
-
llassert(nverts >= 0);
if (nverts > 65536)
@@ -1265,8 +1252,6 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
void LLVertexBuffer::updateNumIndices(S32 nindices)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES);
-
llassert(nindices >= 0);
U32 needed_size = sizeof(U16) * nindices;
@@ -1283,8 +1268,6 @@ void LLVertexBuffer::updateNumIndices(S32 nindices)
void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER);
-
stop_glerror();
if (nverts < 0 || nindices < 0 ||
@@ -1435,8 +1418,6 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
llassert(newnverts >= 0);
llassert(newnindices >= 0);
- LLMemType mt2(LLMemType::MTYPE_VERTEX_RESIZE_BUFFER);
-
updateNumVerts(newnverts);
updateNumIndices(newnindices);
@@ -1484,7 +1465,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map");
volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
{
bindGLBuffer(true);
- LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
if (mFinal)
{
llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl;
@@ -1533,7 +1513,6 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
if (!mVertexLocked)
{
- LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES);
mVertexLocked = true;
sMappedCount++;
stop_glerror();
@@ -1664,7 +1643,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map");
volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
bindGLIndices(true);
if (mFinal)
{
@@ -1711,8 +1689,6 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
if (!mIndexLocked)
{
- LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
-
mIndexLocked = true;
sMappedCount++;
stop_glerror();
@@ -1835,7 +1811,6 @@ static LLFastTimer::DeclareTimer FTM_IBO_FLUSH_RANGE("Flush IBO Range");
void LLVertexBuffer::unmapBuffer()
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
if (!useVBOs())
{
return; //nothing to unmap
@@ -2189,7 +2164,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
flush();
- LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER);
//set up pointers if the data mask is different ...
bool setup = (sLastMask != data_mask);
@@ -2331,7 +2305,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
// virtual (default)
void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
{
- LLMemType mt2(LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER);
stop_glerror();
volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;