diff options
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llcubemap.cpp | 13 | ||||
-rw-r--r-- | indra/llrender/llgl.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 7 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 31 |
6 files changed, 43 insertions, 16 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 08a96b4e31..036714e5cb 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -63,6 +63,12 @@ LLCubeMap::LLCubeMap() mTextureCoordStage(0), mMatrixStage(0) { + mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB; + mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; + mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB; + mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB; + mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB; + mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB; } LLCubeMap::~LLCubeMap() @@ -75,13 +81,6 @@ void LLCubeMap::initGL() if (gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps) { - mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB; - mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; - mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB; - mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB; - mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB; - mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB; - // Not initialized, do stuff. if (mImages[0].isNull()) { diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 187a9a984e..a3f7a946ec 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -332,6 +332,8 @@ LLGLManager::LLGLManager() : mHasFragmentShader(FALSE), mHasOcclusionQuery(FALSE), mHasPointParameters(FALSE), + mHasDrawBuffers(FALSE), + mHasTextureRectangle(FALSE), mHasAnisotropic(FALSE), mHasARBEnvCombine(FALSE), @@ -671,7 +673,7 @@ void LLGLManager::initExtensions() llinfos << "initExtensions() checking shell variables to adjust features..." << llendl; // Our extension support for the Linux Client is very young with some // potential driver gotchas, so offer a semi-secret way to turn it off. - if (getenv("LL_GL_NOEXT")) /* Flawfinder: ignore */ + if (getenv("LL_GL_NOEXT")) { //mHasMultitexture = FALSE; // NEEDED! mHasARBEnvCombine = FALSE; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 830617063b..ca92cb6580 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -70,7 +70,7 @@ hasGamma(false), hasLighting(false), calculatesAtmospherics(false) // LLGLSL Shader implementation //=============================== LLGLSLShader::LLGLSLShader() -: mProgramObject(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT) + : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE) { } diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index f97d81126e..595b8577ff 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -733,8 +733,11 @@ void LLTexUnit::debugTextureUnit(void) LLRender::LLRender() -: mDirty(false), mCount(0), mMode(LLRender::TRIANGLES), - mMaxAnisotropy(0.f) + : mDirty(false), + mCount(0), + mMode(LLRender::TRIANGLES), + mCurrTextureUnitIndex(0), + mMaxAnisotropy(0.f) { mBuffer = new LLVertexBuffer(immediate_mask, 0); mBuffer->allocateBuffer(4096, 0, TRUE); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 7212237bb1..116e265914 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -215,14 +215,18 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const { + llassert(mRequestedNumVerts >= 0); + if (start >= (U32) mRequestedNumVerts || - end >= (U32) mRequestedNumVerts) + end >= (U32) mRequestedNumVerts) { llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "]" << llendl; } + llassert(mRequestedNumIndices >= 0); + if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + indices_offset + count > (U32) mRequestedNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -251,8 +255,9 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const { + llassert(mRequestedNumIndices >= 0); if (indices_offset >= (U32) mRequestedNumIndices || - indices_offset + count > (U32) mRequestedNumIndices) + indices_offset + count > (U32) mRequestedNumIndices) { llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl; } @@ -281,8 +286,9 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { + llassert(mRequestedNumVerts >= 0); if (first >= (U32) mRequestedNumVerts || - first + count > (U32) mRequestedNumVerts) + first + count > (U32) mRequestedNumVerts) { llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl; } @@ -354,7 +360,14 @@ void LLVertexBuffer::clientCopy(F64 max_time) LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : LLRefCount(), - mNumVerts(0), mNumIndices(0), mUsage(usage), mGLBuffer(0), mGLIndices(0), + + mNumVerts(0), + mNumIndices(0), + mRequestedNumVerts(-1), + mRequestedNumIndices(-1), + mUsage(usage), + mGLBuffer(0), + mGLIndices(0), mMappedData(NULL), mMappedIndexData(NULL), mLocked(FALSE), mFinal(FALSE), @@ -600,6 +613,8 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_VERTS); + llassert(nverts >= 0); + if (nverts >= 65535) { llwarns << "Vertex buffer overflow!" << llendl; @@ -628,6 +643,9 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) void LLVertexBuffer::updateNumIndices(S32 nindices) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UPDATE_INDICES); + + llassert(nindices >= 0); + mRequestedNumIndices = nindices; if (!mDynamicSize) { @@ -668,6 +686,9 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices) { + llassert(newnverts >= 0); + llassert(newnindices >= 0); + mRequestedNumVerts = newnverts; mRequestedNumIndices = newnindices; |